Turn source code to application in c++ - c++

I was wondering how to convert my source code to a working application.
What I mean is after I write my code I want to make app out of it. So I can use it with out a compiler running it.

After you compile, an executable file is created in the location the source code is saved to. For example, if you save your source code to a folder named C++, then in that very folder, an executable file is created which has the same name as the source code. Here's an example, I saved my source code as "aa" into the folder "C++". Now as you can see in the image, there are two "aa"'s, one is the source code, while the other is the executable program ( Well, this is the case in most C++ compilers anyway ).
Well, hope this helps you :)

Related

Xcode writing to file issue

I'm trying to help my son with a Programming C++ for Engineers course. I got him set up with Xcode 13.1 on his iMac but I've never used it myself. That was working great until his first assignment that required writing output to a file. We created a new Command Line Tool project and then used the File->New->File... option to create an Empty file. After doing so, selecting that file and looking at the info on the right side of the window shows that the Full Path is pointing to the directory where his main.cpp file is. Yet, when running his code nothing was being written to the file. I had assumed that just referencing the file name in his code would cause it to use a local reference and look in the same directory as main.cpp. After much Googling I found a reference that said to go to Product->Scheme->Edit Scheme... then select the Options tab in the window that opens and change the Working Directory from "$(BUILT_PRODUCTS_DIR)" to the directory containing the main.cpp file. That got the programming working correctly. My questions are:
Is there a preference setting that would tell it to always use the current project directory so that we don't have to change this every time?
Where does "$(BUILT_PRODUCTS_DIR)" point to?
What should we be doing differently?

how do I create files on sciTE for c++?

I am newly learning c++. I am using the Linux ubuntu operating system and a sciTE text editor.
Do you know how to create a file on scite that I will be able to compile and then create an archive on terminal? also how do I create a 'make file. cpp'. Any help will be greatly appreciated.
Thanks! :)
Do you know how to create a file on scite that I will be able to compile and then create an archive on terminal?
You can use any text editor to write C++ source code. There is nothing very editor-specific about it. The file itself should be assigned a name that your compiler will recognize as designating a C++ source file. Compilers generally look at the filename extension for that purpose, and ".cpp" is a very common pattern recognized as indicating C++ source. It looks like that's what you're intended to use, so when you save the file just be sure to give it a name that ends in .cpp.
In order to successfully compile, you of course need to write valid C++ source code in the file, and in order to compile it to a program (I assume that's what you meant by "archive") it must contain a valid main() function.
how do I create a 'make file. cpp'.
I think you've gotten your instructions confused. Perhaps the instruction is just meant to convey what I already said about giving your source file a name ending in ".cpp". Alternatively, you may have been asked to create a makefile, which is input to the build tool "make", that could be used to build the program instead of running the compiler directly. You may ask specific questions about make here, but we are not in the business of writing full tutorials. The first thing you should do if you need instructions about make would be to consult your course materials and lecture notes, and / or ask your instructor.
On the third hand, make doesn't even need a makefile in some simple cases. It may be that you are instructed to build the program without a makefile. If you have named the source "prog.cpp" and it contains valid C++ source for a complete program, then you should be able to build that program via the command "make prog". In that case, the resulting program will be named "prog".

Generating working CHM files using Doxygen and GraphViz (Invalid .hhc file?)

I'm in the middle of documenting my C++ GUI library and I just started using Doxygen. I've got two test files that are documented now, but I have problems when trying to generate the CHM help files. Doxygen runs without error, and dot appears to be functioning correctly to generate images.
However, it appears the resulting .hhc, .hhk, and .hhp files are broken in some way. index.hhc and index.hhk are exactly the same and running 'hhc index.hhp' does not work. It returns an error :
HHC6000: Error: An internal file could not be created. Make certain there is enough disk space on the drive where you are compiling your file.
HHC5007: Error: Fatal navigational compilation error. This is likely the result of an invalid contents (.hhc) file.
I have uploaded a zip file of my two test sources, the Doxyfile generated by the Doxy Wizard, and the .hh* files created by doxygen.
http://members.allegro.cc/EdgarReynaldo/temp/test1.zip
Both HTML Help Workshop and GraphViz are on my path.
Do I need to change a setting in the doxyfile? How do I fix this?
Regards, bugsquasher
EDIT
After taking albert 's advice, everything seemed to magically work. Nothing was really different though.

Changing name of application file (.C file)

I changed the name of an modified application to seperate it from the basic application. Lets say the .C file of the old application is "OldApplication.C" and of the new modified one is "NewApplication.C" Unfortunately, when trying to start the new modified application in terminal by typing "NewApplication" I get:
NewApplication: command not found
Two Question:
How can I make my new application executeable?
Can someone give me a brief overview about the files of a project/application and their functions?
greetings, streight
The mistake of this kind
make: * No rule to make target OldApplication.dep', needed byMake/linuxGccDPOpt/dependencies'. Stop.
often occurs in situation when the Makefile ceases to comply with the structure of the whole project.
In your case make script obviously trying to find the file that was renamed by you and therefore it fails with en error. I think that you should explore the structure of your Makefile and replace all the changed file names with its new versions.
Also you say the you are refused to launch your new executable, but what else could be expected since the project was not compiled?

c++ boost library cannot open file

I tried to work with the boost library to read/write configuration files but I just don't get it.
I even can't run the example code from boost.org (5 Minute Tutorial)
http://www.boost.org/doc/libs/1_49_0/libs/property_tree/examples/debug_settings.cpp
I've downloaded the boost_1_49_0.zip package and unzipped it to my c++ program folder. The code compiles (TheIDE - U++) but it always says "Error: debug_settings.xml: cannot open file" which basically means that the program works, but runs into the exception.
I didn't change the code, I just copy and pasted it to get a working example which I could try to understand then. But I don't even get this one to work. (Since it's exactly the same as in the link, I don't paste the code here... unless you think it's better.)
Please help me... or point to a different way to store variables in a file with some kind of structure (I wan't to learn a way that works for windows and linux, because some of my apps are cross-platform.)
Thanks.
EDIT: debug_settings.xml is in the same folder as the .cpp file
EDIT2: Working now, the debug_settings.xml is now in the folder where the executable is stored. (in my case, U++/TheIDE it's C:\upp\out\MyApps\MINGW.Debug.Debug_Full.Sse2 for debugging)
The configuration file would need to be in the working directory of the executable when it's running.