C++ atof invalid use of void bug - c++

Please Help I'm so close to finishing this huge project.
I don't understand an error I'm receiving
score-=(double)atof(kitty.pop_front());
!invalid use of void expression
kitty is a deque type string. Score is a long double. I'm not good with type conversions but the error seems really unrelated?
I tried other forum's solutions but they are all relatively unrelated.

dequeue::pop_front() returns void:
void pop_front();
So you can't use it in an expression that way.
You could instead do:
score-=(double)atof(kitty.front().c_str());
kitty.pop_front();

If the value in the deque is std::string, the atof function call should be:
score -= atof(kitty.front().c_str());
The reason is that atof expects a const char* parameter, and std::string::c_str() returns a const char* that represents the string.
Second, the front() function returns the value that is at the front of the deque. If you want to remove the value from the front, then you call kitty.pop_front().

Related

Can std::string::c_str() be used whenever a string literal is expected?

I would guess that the last two lines in this code should compile.
#include "rapidjson/document.h"
int main(){
using namespace rapidjson ;
using namespace std ;
Document doc ;
Value obj(kObjectType) ;
obj.AddMember("key", "value", doc.GetAllocator()) ; //this compiles fine
obj.AddMember("key", string("value").c_str(), doc.GetAllocator()) ; //this does not compile!
}
My guess would be wrong, though. One line compiles and the other does not.
The AddMember method has several variants as documented here, but beyond that... why is the return of .c_str() not equivalent to a string literal?
My understanding was that where ever a string literal was accepted, you could pass string::c_str() and it should work.
PS: I'm compiling with VC++ 2010.
EDIT:
The lack of #include <string> is not the problem. It's already included by document.h
This is the error:
error C2664: 'rapidjson::GenericValue<Encoding> &rapidjson::GenericValue<Encoding>::AddMember(rapidjson::GenericValue<Encoding> &,rapidjson::GenericValue<Encoding> &,Allocator &)'
: cannot convert parameter 1 from 'const char [4]' to 'rapidjson::GenericValue<Encoding> &'
with
[
Encoding=rapidjson::UTF8<>,
Allocator=rapidjson::MemoryPoolAllocator<>
]
and
[
Encoding=rapidjson::UTF8<>
]
EDIT2:
Please ignore the fact that .c_str() is called on a temporal value. This example is just meant to show the compile error. The actual code uses a string variable.
EDIT3:
Alternate version of the code:
string str("value") ;
obj.AddMember("key", "value", doc.GetAllocator()) ; //compiles
obj.AddMember("key", str, doc.GetAllocator()) ; // does not compile
obj.AddMember("key", str.c_str(), doc.GetAllocator()) ; // does not compile
The std::string::c_str() method returns a char const*. The type of a string literal is char const[N] where N is the number of characters in the string (including the null terminator). Correspondingly, the result of c_str() can not be used in all places where a string literal can be used!
I'd be surprised if the interface you are trying to call requires a char array, though. That is, in your use it should work. It is more likely that you need to include <string>.
even if this code compiled:
obj.AddMember("key2", string("value").c_str(), doc.GetAllocator());
You cannot guarantee that it is safe.
The const char* returned by std::string::c_str() will be valid until the end of this statement.
If the AddMember method stores a copy of the string itself, all well and good. If it stores a pointer then you're doomed. You need knowledge of the inner workings of AddMember before you can reason about the correctness of your code.
I suspect the authors have already thought of this and have constructed overloads that demand that you either send in a std::string object (or equivalent) or a string literal reference (template<std::size_t N> void AddMember(const char (&str)[N]))
Even if this is not what they had in mind, they might be looking to protect you from yourself, in case you inadvertently send in an invalid pointer.
While seemingly an inconvenience, this compile time error indicates a possibly-faulty program. It's a tribute to the library's authors. Because compile time errors are a gazillion times more useful than runtime errors.
Looking at the documentation you linked to, it seems like you are trying to call the overload of AddMember taking two StringRefTypes (and an Allocator). StringRefType is a typedef for GenericStringRef<Ch>, which has two overloaded constructors taking a single argument:
template<SizeType N>
GenericStringRef(const CharType(&str)[N]) RAPIDJSON_NOEXCEPT;
explicit GenericStringRef(const CharType *str);
When you pass a string literal, the type is const char[N], where N is the length of the string + 1 (for the null terminator). This can be implicitly converted to a GenericStringRef<Ch> using the first constructor overload. However, std::string::c_str() returns a const char*, which cannot be converted implicitly to a GenericStringRef<Ch>, because the second constructor overload is declared explicit.
The error message you get from the compiler is caused by it choosing another overload of AddMember which is a closer match.
Re
” why is the return of .c_str() not equivalent to a string literal
A string literal is a zero-terminated string in an array with size known at compile time.
c_str() produces a pointer to (the first item in) a zero-terminated string in an array with size known only at run-time.
Usually a string literal expression will be used in a context where the expression decays to pointer to first item, but in some special cases it does not decays. These cases include
binding to a reference to array,
using the sizeof operator, and
forming a larger literal by compile time concatenation of string literals (simply writing them in order).
I think that's an exhaustive list.
The error message you cite,
” cannot convert parameter 1 from 'const char [4]' to 'rapidjson::GenericValue &
… does not match your presented code
#include "rapidjson/document.h"
int main(){
using namespace rapidjson ;
using namespace std ;
Document doc ;
Value obj(kObjectType) ;
obj.AddMember("key1", "value", doc.GetAllocator()) ; //this compiles fine
obj.AddMember("key2", string("value").c_str(), doc.GetAllocator()) ; //this does not compile!
}
Nowhere in this code is there a three character long string literal.
Hence the claims that “this compiles” and “this does not compile”, are not very trustworthy.
You
should have quoted the actual error message and actual code (at least one of them is not what you had when you compiled), and
should have quoted the documentation of the function you're calling.
Also, note that the actual argument that compiler reacts to in the quoted diagnostic, is a literal or an array declared as such, not a c_str() call.

Get a char from a pointer to a string

Hello I am trying to write a function that converts a string to lowercase by using a pointer instead of a return value.
void makeLowerCase(std::string* in){
//for loop tolower(char from *in);}
but I have no idea how to get each char out of my pointer to use tolower() with, or how to get how many chars are in the string as
*in.length()
and
sizeof(*in)/sizeof(char)
don't work for it. The former I get an error on the use of a pointer, the latter I get the same return value for sizeof(*in) so I don't even know how I would end my for loop.
C++ has a shortcut to get the member of an object pointed to by a pointer:
in->length()
For accessing characters, use parentheses:
(*in)[i]
Instead of passing by pointer and dealing with pointer syntax you can pass the string by reference and then you can use it just like a normal std::string. If you have to use a pointer then you can either use
in->length();
or
(*in).length();
The parentheses are required in the second case as . has a higher precedence then *.
As for transforming the string to lower case you can use the built in functions from <algorithm> and and that would give you
void makeLowerCase(std::string& in)
{
std::transform(in.begin(), in.end(), in.begin(), ::tolower);
}
*in.length()
does not work because . has a higher precedence than *. Use parantheses:
(*in).length()
sizeof(*in)/sizeof(char)
is the same as
sizeof(*in) / 1
because sizeof(char) == 1. sizeof(*in) == sizeof(std::string), so this yields the size of the std::string object itsself, not the string of characters, which is implemention-defined.
This information, in combination with iterators, for_each, and lambdas, make for a pretty three-liner without any functions:
#include <cctype>
...
for (char& c : str)
c = std::tolower(c);
Notes:
Use references instead. They look better and are easier usable. Pointers should only be used in C++ for low-level stuff or when there's no way to cut them out.
For pointers you would use the pointer operator. So that would be
in->length();
However a naked loop is not the ideal way (nor is using pointers to be honest).
A better way would be to use iterators to iterate through the string and convert it that way.
for (auto it=in->begin(); it!=in->end(); ++it) {
*it = std::tolower(*it);
}

Invalid conversion from char to const char when using Insert function from <string>

OK, I'm trying to work on a monolith of a program, and I've got a decent amount of the errors sorted through. The one's that's mystifying me right now is when I got "invalid conversion from 'char' to 'const char'" for this line:
sequenceMutation.insert( initialPosition, 'T' );
initialPosition itself is meant to be equal to sequenceIleChains[0] + 3, which corresponds to the index of the last character for the first Isoleucine group (plus one to account for the behavior of insert). I don't know why it would be outputting this, considering I initialize and declare string sequenceMutation locally in the function without const, so if anyone can figure this out, it would be useful.
Additionally, if it may help, I used
string sequenceMutation = sequenceOld[sequence];
to initialize and declare sequenceMutation, where sequenceOld is a vector that I pass by reference using vector<string>& sequenceOld and sequence is a integer value I initialize, declare, pass from the for loop in int main() that I'm putting this function within.
Replace the ' by ", you are inserting a string, not a char, see http://www.cplusplus.com/reference/string/string/insert/

c++ strtok in function changes original string value as parameter

when I use strtok to tokenize a c++ string, it happens a confusing problem, see the simple code below:
void a(string s){
strtok((char*)s.c_str(), " ");
}
int main(){
string s;
s = "world hello";
a(s);
cout<<s<<endl;
return 0;
}
the program outputs "world".
Shouldn't it output "world hello"? Because I pass the string as a value parameter to function a, the strtok shouldn't modify the original s...
Can anyone explain this trick.
thank you.
The problem is (char*)s.c_str(), you are casting the constness away and modified the string contents in a way that you are not supposed to. While the original s should not be modified, I pressume you may have been hit by a smart optimization that expects you to play by the rules. For instance, a COW implementation of string would happen to show that behavior.
c_str() returns a const pointer, which is a promise to the compiler that the thing being pointed at won't be modified. And then you're calling strtok which modifies it.
When you lie to the compiler, you will be punished.
That's the way strtok() works. It use the first parameter as a buffer. By casting it to a char*, you allow it to modify the string. strtok() does not known about the original std::string. It also store the string pointer in a static variable, that's why you have to call it with a null pointer the next times to continue to parse the same string.
By the way, in c++, you should use std::istringstream instead. It does not use an internal static variable, which is not thread-safe. And you can extract the parameters directly into int, double, etc like we do with cin. std::ostringstring replace sprintf().

Pass contents of stringstream to function taking char* as argument

I have a function for writing ppm files (a picture format) to disk. It takes the filename as a char* array. In my main function, I put together a filename using a stringstream and the << operator. Then, I want to pass the results of this to my ppm function. I've seen this discussed elsewhere, often with very convoluted looking methods (many in-between conversion steps).
What I've done is shown in the code below, and the tricky part that others usually do in many steps with temp variables is (char*) (PPM_file_name.str().data()). What this accomplishes is to extract the string from stringstream PPM_file_name with .str(), then get the pointer to its actual contents with .data() (this is a const char*), then cast that to a regular (char*). More complete example below.
I've found the following to work fine so far, but it makes me uneasy because usually when other people have done something in a seemingly more convoluted way, it's because that's a safer way to do it. So, can anyone tell me if what I'm doing here is safe and also how portable is it?
Thanks.
#include <iostream>
#include <sstream>
#include <stdio.h>
#include <string>
using namespace std;
int main(int argc, char *argv[]){
// String stream to hold the file name so I can create it from a series of other variable
stringstream PPM_file_name;
// ... a bunch of other code where int ccd_num and string cur_id_str are created and initialized
// Assemble the file name
PPM_file_name << "ccd" << ccd_num << "_" << cur_id_str << ".ppm";
// From PPM_file_name, extract its string, then the const char* pointer to that string's data, then cast that to char*
write_ppm((char*)(PPM_file_name.str().data()),"ladybug_vidcapture.cpp",rgb_images[ccd_num],width,height);
return 0;
}
Thanks everyone. So, following a few peoples' suggestions here, I've done the following, since I do have control over write_ppm:
Modified write_ppm to take const char*:
void write_ppm(const char *file_name, char *comment, unsigned char *image,int width,int height)
And now I'm passing ppm_file_name as follows:
write_ppm((PPM_file_name.str().c_str()),"A comment",rgb_images[ccd_num],width,height);
Is there anything I should do here, or does that mostly clear up the issues with how this was being passed before? Should all the other char arguments to write_ppm be const as well? It's a very short function, and it doesn't appear to modify any of the arguments. Thanks.
This looks like a typical case of someone not writing const-correct code and it having the knock-on effect. You have several choices:
If write_ppm is under your control, or the control of anyone you know, get them to make it const corrct
If it is not, and you can guarantee it never changes the filename then const_cast
If you cannot guarantee that, copy your string into a std::vector plus the null terminator and pass &vec[0] (where vec represents the name of your vector variable)
You should use PPM_file_name.str().c_str(), since data() isn't guaranteed to return a null-terminated string.
Either write_ppm() should take its first argument by const char* (promising not to change the string's content) or you must not pass a string stream (because you must not change its content that way).
You shouldn't use C-style casts in C++, because they don't differentiate between different reasons to cast. Yours is casting away const, which, if at all, should be done using const_cast<>. But as a rule of thumb, const_cast<> is usually only required to make code compile that isn't const-correct, which I'd consider an error.
It's absolutely safe and portable as long as write_ppm doesn't actually change the argument, in which case it is undefined behavior. I would recommend using const_cast<char*> instead of C-style cast. Also consider using c_str() member instead of the data() member. The former guarantees to return a null-terminated string
Use c_str() instead of data() (c_str() return a NULL-terminated sequence of characters).
Why not simply use const_cast<char *>(PPM_file_name.str().c_str()) ?