segment fault when calling getlazybitcodemodule - c++

I got an segment fault when trying to call function getLazyBitcodeModule.
The code that causes the fault is shown below:
// Load the bytecode...
std::string ErrorMsg;
Module *mainModule = 0;
OwningPtr<MemoryBuffer> BufferPtr;
error_code ec = MemoryBuffer::getFileOrSTDIN(InputFile, BufferPtr);
if (ec) {
printf("error loading program '%s': %s\n", InputFile, ec.message().c_str());
exit(1);
}
mainModule = getLazyBitcodeModule(BufferPtr.get(), getGlobalContext(), &ErrorMsg);
The gdb debug information is also shown below:
(gdb) backtrace
#0 0x0000000000000241 in ?? ()
#1 0x000000000040630e in ~OwningPtr (this=0x7fffffffdd20, __in_chrg= <optimized out>) at /usr/local/include/llvm/ADT/OwningPtr.h:45
#2 readBitFile (InputFile=InputFile#entry=0xafec23 "test.bc") at main.cpp:36
#3 0x0000000000405fce in main (argc=2, argv=0x7fffffffde78) at main.cpp:71
Any suggestion to get around the error?

If you look inside the implementation of getLazyBitcodeModule() you'll see the line:
R->setBufferOwned(true);
The BitcodeReader now owns your buffer and will delete the buffer for you when it gets destroyed. Your OwningPtr is also freeing that same memory so the double free is causing the segfault.

Related

in multithread program does bt a coredump always gives the culprit thread?

this is a little bit general question,
I have a segfault in a multithreaded program, and bt coredump shows below,
(gdb) bt full
#0 0x0000000000441540 in try_dequeue<std::shared_ptr<Frame> > (item=<synthetic pointer>, this=0xbe3c50) at /root/projects/active/user/include/third_party/concurrentqueue.h:1111
nonEmptyCount = 0
best = 0x0
bestSize = 0
#1 ConsumerNice::listening_nice (this=0xbe3c40) at /root/projects/active/user/include/concurrency/consumer_nice.h:45
frame = std::shared_ptr (empty) 0x0
#2 0x00000000004c0530 in execute_native_thread_routine ()
No symbol table info available.
#3 0x00007f3eb3f81e65 in start_thread () from /lib64/libpthread.so.0
No symbol table info available.
#4 0x00007f3ead70a88d in clone () from /lib64/libc.so.6
No symbol table info available.
So I go to look at the source code,
my code as below
void listening_nice() {
while (true) {
std::shared_ptr<Frame> frame;
if (nice_queue.try_dequeue(frame)) {
on_frame_nice(frame);
}
}
}
and cameron314/concurrentqueue part look like below,
bool try_dequeue(U& item)
{
// Instead of simply trying each producer in turn (which could cause needless contention on the first
// producer), we score them heuristically.
size_t nonEmptyCount = 0;
ProducerBase* best = nullptr;
size_t bestSize = 0;
for (auto ptr = producerListTail.load(std::memory_order_acquire); nonEmptyCount < 3 && ptr != nullptr; ptr = ptr->next_prod()) {
auto size = ptr->size_approx();
if (size > 0) {
if (size > bestSize) {
bestSize = size;
best = ptr;
}
++nonEmptyCount;
}
}
It doesnt seem possible to cause segfault, therefore I am wondering, is bt always show the culprit thread? or there is a chance segfault is caused by some other problem in some other thread, or even the operating system?
Noted this program is running on 3 same configured machine, but only one machine crashes once a day, that is it runs for 3 straight hours on that one machine, then crashed.

google v8 New failed in linux shared library raise "segment error"

I have a problem using Google V8 in linux. If I create a V8 instance in my shared library, I get a segfault. The same code works fine in a Windows DLL and in a linux executable.
My code:
extern "C" void InitV8ExtensionInterFace(){
v8::V8::InitializeICU();
v8::V8::Initialize();
v8::Isolate* isolate = v8::Isolate::New(); **//error occur**
threadfunc(argc, args);
}
gdb stack trace:
#0 0x0000000000000000 in ?? ()
#1 0x00007ffff3cb86d5 in v8::internal::Builtins::SetUp (this=0x7fffffffb9e0, isolate=0x235abb0, create_heap_objects=false) at ../src/builtins.cc:1567
#2 0x00007ffff3e271cf in v8::internal::Isolate::Init (this=0x235abb0, des=0x0) at ../src/isolate.cc:2115
#3 0x00007ffff3c96049 in v8::Isolate::New (params=...) at ../src/api.cc:6861
#4 0x00007ffff3b78d40 in InitV8ExtensionInterFace () at ../Framework/ExPublic.cpp:107
#5 0x00000000004729db in myTest1 () at arangod/RestServer/arangod.cpp:106
#6 0x0000000000472a50 in main (argc=1, argv=0x7fffffffe118) at arangod/RestServer/arangod.cpp:126
It appears that in the V8 function void Builtins::SetUp(Isolate* isolate, bool create_heap_objects), the array functions is empty. If I initialize v8::Platform, the error will occur in code V8::InitializePlatform(platform):
extern "C" void InitV8ExtensionInterFace(){
v8::V8::InitializeICU();
v8::Platform* platform = v8::platform::CreateDefaultPlatform();
v8::V8::InitializePlatform(platform); **//error occur**
v8::V8::Initialize();
v8::Isolate* isolate = v8::Isolate::New();
threadfunc(argc, args);
}
gdb stack trace:
1: V8_Fatal
2: v8::internal::V8::InitializePlatform(v8::Platform*)
3: InitV8ExtensionInterFace
4: 0x4aab60
5: 0x4aacf1
6: 0x5f4532
7: 0x47c32b
8: 0x474498
9: 0x472ae1
10: __libc_start_main
11: 0x4726f9
Thread 1 received signal SIGABRT, Aborted.
0x00007ffff66595e5 in raise () from /lib64/libc.so.6
(gdb) where
#0 0x00007ffff66595e5 in raise () from /lib64/libc.so.6
#1 0x00007ffff665adc5 in abort () from /lib64/libc.so.6
#2 0x00007fffc6e7d9c9 in v8::base::OS::Abort () at ../src/base/platform/platform-posix.cc:233
#3 0x00007fffc6e7b586 in V8_Fatal (file=0x7fffc703f535 "../src/v8.cc", line=107, format=0x7fffc6ffe77a "Check failed: %s.") at ../src/base/logging.cc:116
#4 0x00007fffc6cbd909 in v8::internal::V8::InitializePlatform (platform=0x267d840) at ../src/v8.cc:107
#5 0x00007fffc690bc8b in InitV8ExtensionInterFace () at ../Framework/ExPublic.cpp:98
#6 0x00000000004aab60 in myTest () at arangod/V8Server/ApplicationV8.cpp:1068
#7 0x00000000004aacf1 in triagens::arango::ApplicationV8::prepare2 (this=0x2378310) at arangod/V8Server/ApplicationV8.cpp:1093
#8 0x00000000005f4532 in triagens::rest::ApplicationServer::prepare2 (this=0x2377000) at arangod/ApplicationServer/ApplicationServer.cpp:525
#9 0x000000000047c32b in triagens::arango::ArangoServer::startupServer (this=0x2375330) at arangod/RestServer/ArangoServer.cpp:1009
#10 0x0000000000474498 in triagens::rest::AnyServer::start (this=0x2375330) at arangod/Rest/AnyServer.cpp:347
#11 0x0000000000472ae1 in main (argc=1, argv=0x7fffffffe118) at arangod/RestServer/arangod.cpp:139
I get "4.3.61" at runtime with v8::V8::GetVersion.
This problem has troubled me for several days, Very much hope that someone will give me help, thank you.
You're missing a call to V8::InitializeExternalStartupData(), see the Get Started tutorials.
int main(int argc, char* argv[])
{
// Initialize V8.
V8::InitializeICU();
V8::InitializeExternalStartupData(argv[0]);
Platform* platform = platform::CreateDefaultPlatform();
V8::InitializePlatform(platform);
V8::Initialize();
// ...
}
You will need to copy natives_blob.bin and snapshot_blob.bin alongside your executable. They should be somewhere with the V8 binaries.
Looking at your edits with a better stack trace, you're running into two very different problems. Your first crash (the empty functions array) is because you're not calling CreateDefaultPlatform(), which is mandatory.
The second crash is inside InitializePlatform() on this line:
void V8::InitializePlatform(v8::Platform* platform) {
CHECK(!platform_); // <- here
CHECK(platform);
platform_ = platform;
}
This check is to make sure the default platform is only created once. It appears that you're calling InitializePlatform() twice. You can try putting a breakpoint in it to figure out where it gets called from.

C++ program crashing for a string concatenation.

This is the line that is causing the crash :
if (size <= 0)
return;
if (data)
{
std::string sData = std::string((char*)data, size);
buffer += sData; <-- This is the line causing crash
processBuffer();
}
else
return;
Here is the stack trace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1282016352 (LWP 27952)]
0x002b48ec in memcpy () from /lib/tls/libc.so.6
(gdb) bt
#0 0x002b48ec in memcpy () from /lib/tls/libc.so.6
#1 0x001fea31 in std::string::_Rep::_M_clone () from /usr/lib/libstdc++.so.6
#2 0x001fef2e in std::string::reserve () from /usr/lib/libstdc++.so.6
#3 0x001ff83d in std::string::append () from /usr/lib/libstdc++.so.6
#4 0x001ff9e2 in std::string::operator+= () from /usr/lib/libstdc++.so.6
#5 0x003fc6c8 in StreamDecoder::StreamDecoderEncoder::addData
at src/StreamDecoder.cpp:171
I have verified that data is not empty and buffer is a string declared as a private member variable of that class.
I do not know why there is a segfault on memcpy. What could have gone wrong here ?
I had this problem working on a school project a few months back... if a string gets massive, it can cause a segfault. Try using something like an ostringstream instead.

Segmentation fault at 'ilutGLLoadImage'

Anyone happen to know why I'm getting a segmentation fault at line 2 below (this is after all my glInit stuff)? I've tried different image formats (.jpeg, .png, .bmp, all from internet). Debug tips or anything helps! If you wanna see more source, ask and I'll edit promptly.
ilutRenderer(ILUT_OPENGL);
GLuint tex1 = ilutGLLoadImage("/home/brent/Desktop/myimage.jpeg");
gdb backtrace, for what it's worth:
#0 0x00000000 in ?? ()
#1 0x021b318e in ilDetermineType (
FileName=0x804ad84 "/home/brent/Desktop/myimage.jpeg")
at ./../src-IL/src/il_io.c:178
#2 0x021b3290 in ilLoadImage (
FileName=0x804ad84 "/home/brent/Desktop/myimage.jpeg")
at ./../src-IL/src/il_io.c:2124
#3 0x003bafc2 in ilutGLLoadImage () from /usr/lib/libILUT.so.1
#4 0x08049f43 in init () at facecube.cpp:112
#5 0x0804a539 in main (argc=1, argv=0xbffff3d4) at facecube.cpp:295
Closer look at entry #1:
#1 0x021b318e in ilDetermineType (
FileName=0x804ad84 "/home/brent/Desktop/myimage.jpeg")
at ./../src-IL/src/il_io.c:178
178 File = iopenr(FileName);
Solution:
ilInit();
iluInit();
ilutRenderer(ILUT_OPENGL);
GLuint tex1 = ilutGLLoadImage("/home/brent/Desktop/myimage.jpeg");

How to get a stack trace for C++ using gcc with line number information?

We use stack traces in proprietary assert like macro to catch developer mistakes - when error is caught, stack trace is printed.
I find gcc's pair backtrace()/backtrace_symbols() methods insufficient:
Names are mangled
No line information
1st problem can be resolved by abi::__cxa_demangle.
However 2nd problem s more tough. I found replacement for backtrace_symbols().
This is better than gcc's backtrace_symbols(), since it can retrieve line numbers (if compiled with -g) and you don't need to compile with -rdynamic.
Hoverer the code is GNU licenced, so IMHO I can't use it in commercial code.
Any proposal?
P.S.
gdb is capable to print out arguments passed to functions.
Probably it's already too much to ask for :)
PS 2
Similar question (thanks nobar)
So you want a stand-alone function that prints a stack trace with all of the features that gdb stack traces have and that doesn't terminate your application. The answer is to automate the launch of gdb in a non-interactive mode to perform just the tasks that you want.
This is done by executing gdb in a child process, using fork(), and scripting it to display a stack-trace while your application waits for it to complete. This can be performed without the use of a core-dump and without aborting the application. I learned how to do this from looking at this question: How it's better to invoke gdb from program to print it's stacktrace?
The example posted with that question didn't work for me exactly as written, so here's my "fixed" version (I ran this on Ubuntu 9.04).
#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <unistd.h>
#include <sys/prctl.h>
void print_trace() {
char pid_buf[30];
sprintf(pid_buf, "%d", getpid());
char name_buf[512];
name_buf[readlink("/proc/self/exe", name_buf, 511)]=0;
prctl(PR_SET_PTRACER, PR_SET_PTRACER_ANY, 0, 0, 0);
int child_pid = fork();
if (!child_pid) {
dup2(2,1); // redirect output to stderr - edit: unnecessary?
execl("/usr/bin/gdb", "gdb", "--batch", "-n", "-ex", "thread", "-ex", "bt", name_buf, pid_buf, NULL);
abort(); /* If gdb failed to start */
} else {
waitpid(child_pid,NULL,0);
}
}
As shown in the referenced question, gdb provides additional options that you could use. For example, using "bt full" instead of "bt" produces an even more detailed report (local variables are included in the output). The manpages for gdb are kind of light, but complete documentation is available here.
Since this is based on gdb, the output includes demangled names, line-numbers, function arguments, and optionally even local variables. Also, gdb is thread-aware, so you should be able to extract some thread-specific metadata.
Here's an example of the kind of stack traces that I see with this method.
0x00007f97e1fc2925 in waitpid () from /lib/libc.so.6
[Current thread is 0 (process 15573)]
#0 0x00007f97e1fc2925 in waitpid () from /lib/libc.so.6
#1 0x0000000000400bd5 in print_trace () at ./demo3b.cpp:496
2 0x0000000000400c09 in recursive (i=2) at ./demo3b.cpp:636
3 0x0000000000400c1a in recursive (i=1) at ./demo3b.cpp:646
4 0x0000000000400c1a in recursive (i=0) at ./demo3b.cpp:646
5 0x0000000000400c46 in main (argc=1, argv=0x7fffe3b2b5b8) at ./demo3b.cpp:70
Note: I found this to be incompatible with the use of valgrind (probably due to Valgrind's use of a virtual machine). It also doesn't work when you are running the program inside of a gdb session (can't apply a second instance of "ptrace" to a process).
Not too long ago I answered a similar question. You should take a look at the source code available on method #4, which also prints line numbers and filenames.
Method #4:
A small improvement I've done on method #3 to print line numbers. This could be copied to work on method #2 also.
Basically, it uses addr2line to convert addresses into file names and line numbers.
The source code below prints line numbers for all local functions. If a function from another library is called, you might see a couple of ??:0 instead of file names.
#include <stdio.h>
#include <signal.h>
#include <stdio.h>
#include <signal.h>
#include <execinfo.h>
void bt_sighandler(int sig, struct sigcontext ctx) {
void *trace[16];
char **messages = (char **)NULL;
int i, trace_size = 0;
if (sig == SIGSEGV)
printf("Got signal %d, faulty address is %p, "
"from %p\n", sig, ctx.cr2, ctx.eip);
else
printf("Got signal %d\n", sig);
trace_size = backtrace(trace, 16);
/* overwrite sigaction with caller's address */
trace[1] = (void *)ctx.eip;
messages = backtrace_symbols(trace, trace_size);
/* skip first stack frame (points here) */
printf("[bt] Execution path:\n");
for (i=1; i<trace_size; ++i)
{
printf("[bt] #%d %s\n", i, messages[i]);
/* find first occurence of '(' or ' ' in message[i] and assume
* everything before that is the file name. (Don't go beyond 0 though
* (string terminator)*/
size_t p = 0;
while(messages[i][p] != '(' && messages[i][p] != ' '
&& messages[i][p] != 0)
++p;
char syscom[256];
sprintf(syscom,"addr2line %p -e %.*s", trace[i], p, messages[i]);
//last parameter is the file name of the symbol
system(syscom);
}
exit(0);
}
int func_a(int a, char b) {
char *p = (char *)0xdeadbeef;
a = a + b;
*p = 10; /* CRASH here!! */
return 2*a;
}
int func_b() {
int res, a = 5;
res = 5 + func_a(a, 't');
return res;
}
int main() {
/* Install our signal handler */
struct sigaction sa;
sa.sa_handler = (void *)bt_sighandler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART;
sigaction(SIGSEGV, &sa, NULL);
sigaction(SIGUSR1, &sa, NULL);
/* ... add any other signal here */
/* Do something */
printf("%d\n", func_b());
}
This code should be compiled as: gcc sighandler.c -o sighandler -rdynamic
The program outputs:
Got signal 11, faulty address is 0xdeadbeef, from 0x8048975
[bt] Execution path:
[bt] #1 ./sighandler(func_a+0x1d) [0x8048975]
/home/karl/workspace/stacktrace/sighandler.c:44
[bt] #2 ./sighandler(func_b+0x20) [0x804899f]
/home/karl/workspace/stacktrace/sighandler.c:54
[bt] #3 ./sighandler(main+0x6c) [0x8048a16]
/home/karl/workspace/stacktrace/sighandler.c:74
[bt] #4 /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x3fdbd6]
??:0
[bt] #5 ./sighandler() [0x8048781]
??:0
There is a robust discussion of essentially the same question at: How to generate a stacktrace when my gcc C++ app crashes. Many suggestions are provided, including lots of discussion about how to generate stack traces at run-time.
My personal favorite answer from that thread was to enable core dumps which allows you to view the complete application state at the time of the crash (including function arguments, line numbers, and unmangled names). An additional benefit of this approach is that it not only works for asserts, but also for segmentation faults and unhandled exceptions.
Different Linux shells use different commands to enable core dumps, but you can do it from within your application code with something like this...
#include <sys/resource.h>
...
struct rlimit core_limit = { RLIM_INFINITY, RLIM_INFINITY };
assert( setrlimit( RLIMIT_CORE, &core_limit ) == 0 ); // enable core dumps for debug builds
After a crash, run your favorite debugger to examine the program state.
$ kdbg executable core
Here's some sample output...
It is also possible to extract the stack trace from a core dump at the command line.
$ ( CMDFILE=$(mktemp); echo "bt" >${CMDFILE}; gdb 2>/dev/null --batch -x ${CMDFILE} temp.exe core )
Core was generated by `./temp.exe'.
Program terminated with signal 6, Aborted.
[New process 22857]
#0 0x00007f4189be5fb5 in raise () from /lib/libc.so.6
#0 0x00007f4189be5fb5 in raise () from /lib/libc.so.6
#1 0x00007f4189be7bc3 in abort () from /lib/libc.so.6
#2 0x00007f4189bdef09 in __assert_fail () from /lib/libc.so.6
#3 0x00000000004007e8 in recursive (i=5) at ./demo1.cpp:18
#4 0x00000000004007f3 in recursive (i=4) at ./demo1.cpp:19
#5 0x00000000004007f3 in recursive (i=3) at ./demo1.cpp:19
#6 0x00000000004007f3 in recursive (i=2) at ./demo1.cpp:19
#7 0x00000000004007f3 in recursive (i=1) at ./demo1.cpp:19
#8 0x00000000004007f3 in recursive (i=0) at ./demo1.cpp:19
#9 0x0000000000400849 in main (argc=1, argv=0x7fff2483bd98) at ./demo1.cpp:26
Since the GPL licensed code is intended to help you during development, you could simply not include it in the final product. The GPL restricts you from distributing GPL licenses code linked with non-GPL compatible code. As long as you only use the GPL code inhouse, you should be fine.
Use the google glog library for it. It has new BSD licence.
It contains a GetStackTrace function in the stacktrace.h file.
EDIT
I found here http://blog.bigpixel.ro/2010/09/09/stack-unwinding-stack-trace-with-gcc/ that there is an utility called addr2line that translates program addresses into file names and line numbers.
http://linuxcommand.org/man_pages/addr2line1.html
Here's an alternative approach. A debug_assert() macro programmatically sets a conditional breakpoint. If you are running in a debugger, you will hit a breakpoint when the assert expression is false -- and you can analyze the live stack (the program doesn't terminate). If you are not running in a debugger, a failed debug_assert() causes the program to abort and you get a core dump from which you can analyze the stack (see my earlier answer).
The advantage of this approach, compared to normal asserts, is that you can continue running the program after the debug_assert is triggered (when running in a debugger). In other words, debug_assert() is slightly more flexible than assert().
#include <iostream>
#include <cassert>
#include <sys/resource.h>
// note: The assert expression should show up in
// stack trace as parameter to this function
void debug_breakpoint( char const * expression )
{
asm("int3"); // x86 specific
}
#ifdef NDEBUG
#define debug_assert( expression )
#else
// creates a conditional breakpoint
#define debug_assert( expression ) \
do { if ( !(expression) ) debug_breakpoint( #expression ); } while (0)
#endif
void recursive( int i=0 )
{
debug_assert( i < 5 );
if ( i < 10 ) recursive(i+1);
}
int main( int argc, char * argv[] )
{
rlimit core_limit = { RLIM_INFINITY, RLIM_INFINITY };
setrlimit( RLIMIT_CORE, &core_limit ); // enable core dumps
recursive();
}
Note: Sometimes "conditional breakpoints" setup within debuggers can be slow. By establishing the breakpoint programmatically, the performance of this method should be equivalent to that of a normal assert().
Note: As written, this is specific to the Intel x86 architecture -- other processors may have different instructions for generating a breakpoint.
A bit late, but you can use libbfb to fetch the filename and linenumber like refdbg does in symsnarf.c. libbfb is internally used by addr2line and gdb
here is my solution:
#include <execinfo.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <iostream>
#include <zconf.h>
#include "regex"
std::string getexepath() {
char result[PATH_MAX];
ssize_t count = readlink("/proc/self/exe", result, PATH_MAX);
return std::string(result, (count > 0) ? count : 0);
}
std::string sh(std::string cmd) {
std::array<char, 128> buffer;
std::string result;
std::shared_ptr<FILE> pipe(popen(cmd.c_str(), "r"), pclose);
if (!pipe) throw std::runtime_error("popen() failed!");
while (!feof(pipe.get())) {
if (fgets(buffer.data(), 128, pipe.get()) != nullptr) {
result += buffer.data();
}
}
return result;
}
void print_backtrace(void) {
void *bt[1024];
int bt_size;
char **bt_syms;
int i;
bt_size = backtrace(bt, 1024);
bt_syms = backtrace_symbols(bt, bt_size);
std::regex re("\\[(.+)\\]");
auto exec_path = getexepath();
for (i = 1; i < bt_size; i++) {
std::string sym = bt_syms[i];
std::smatch ms;
if (std::regex_search(sym, ms, re)) {
std::string addr = ms[1];
std::string cmd = "addr2line -e " + exec_path + " -f -C " + addr;
auto r = sh(cmd);
std::regex re2("\\n$");
auto r2 = std::regex_replace(r, re2, "");
std::cout << r2 << std::endl;
}
}
free(bt_syms);
}
void test_m() {
print_backtrace();
}
int main() {
test_m();
return 0;
}
output:
/home/roroco/Dropbox/c/ro-c/cmake-build-debug/ex/test_backtrace_with_line_number
test_m()
/home/roroco/Dropbox/c/ro-c/ex/test_backtrace_with_line_number.cpp:57
main
/home/roroco/Dropbox/c/ro-c/ex/test_backtrace_with_line_number.cpp:61
??
??:0
"??" and "??:0" since this trace is in libc, not in my source
The one of solutions is to start a gdb with "bt"-script in failed assert handler. It is not very easy to integrate such gdb-starting, but It will give you both backtrace and args and demangle names (or you can pass gdb output via c++filt programm).
Both programms (gdb and c++filt) will be not linked into your application, so GPL will not require you to opensource complete application.
The same approach (exec a GPL programme) you can use with backtrace-symbols. Just generate ascii list of %eip's and map of exec file (/proc/self/maps) and pass it to separate binary.
You can use DeathHandler - small C++ class which does everything for you, reliable.
I suppose line numbers are related to current eip value, right?
SOLUTION 1:
Then you can use something like GetThreadContext(), except that you're working on linux. I googled around a bit and found something similar, ptrace():
The ptrace() system call provides a
means by which a parent process may
observe and control the execution of
another process, and examine and
change its core image and registers. [...]
The parent can initiate a trace by
calling fork(2) and having the
resulting child do a PTRACE_TRACEME,
followed (typically) by an exec(3).
Alternatively, the parent may commence
trace of an existing process using
PTRACE_ATTACH.
Now I was thinking, you can do a 'main' program which checks for signals that are sent to its child, the real program you're working on. after fork() it call waitid():
All of these system calls are used to
wait for state changes in a child of
the calling process, and obtain
information about the child whose
state has changed.
and if a SIGSEGV (or something similar) is caught call ptrace() to obtain eip's value.
PS: I've never used these system calls (well, actually, I've never seen them before ;) so I don't know if it's possible neither can help you. At least I hope these links are useful. ;)
SOLUTION 2:
The first solution is quite complicated, right? I came up with a much simpler one: using signal() catch the signals you are interested in and call a simple function that reads the eip value stored in the stack:
...
signal(SIGSEGV, sig_handler);
...
void sig_handler(int signum)
{
int eip_value;
asm {
push eax;
mov eax, [ebp - 4]
mov eip_value, eax
pop eax
}
// now you have the address of the
// **next** instruction after the
// SIGSEGV was received
}
That asm syntax is Borland's one, just adapt it to GAS. ;)
Here's my third answer -- still trying to take advantage of core dumps.
It wasn't completely clear in the question whether the "assert-like" macros were supposed to terminate the application (the way assert does) or they were supposed to continue executing after generating their stack-trace.
In this answer, I'm addressing the case where you want to show a stack-trace and continue executing. I wrote the coredump() function below to generate a core dump, automatically extract the stack-trace from it, then continue executing the program.
Usage is the same as that of assert(). The difference, of course, is that assert() terminates the program but coredump_assert() does not.
#include <iostream>
#include <sys/resource.h>
#include <cstdio>
#include <cstdlib>
#include <boost/lexical_cast.hpp>
#include <string>
#include <sys/wait.h>
#include <unistd.h>
std::string exename;
// expression argument is for diagnostic purposes (shows up in call-stack)
void coredump( char const * expression )
{
pid_t childpid = fork();
if ( childpid == 0 ) // child process generates core dump
{
rlimit core_limit = { RLIM_INFINITY, RLIM_INFINITY };
setrlimit( RLIMIT_CORE, &core_limit ); // enable core dumps
abort(); // terminate child process and generate core dump
}
// give each core-file a unique name
if ( childpid > 0 ) waitpid( childpid, 0, 0 );
static int count=0;
using std::string;
string pid = boost::lexical_cast<string>(getpid());
string newcorename = "core-"+boost::lexical_cast<string>(count++)+"."+pid;
string rawcorename = "core."+boost::lexical_cast<string>(childpid);
int rename_rval = rename(rawcorename.c_str(),newcorename.c_str()); // try with core.PID
if ( rename_rval == -1 ) rename_rval = rename("core",newcorename.c_str()); // try with just core
if ( rename_rval == -1 ) std::cerr<<"failed to capture core file\n";
#if 1 // optional: dump stack trace and delete core file
string cmd = "( CMDFILE=$(mktemp); echo 'bt' >${CMDFILE}; gdb 2>/dev/null --batch -x ${CMDFILE} "+exename+" "+newcorename+" ; unlink ${CMDFILE} )";
int system_rval = system( ("bash -c '"+cmd+"'").c_str() );
if ( system_rval == -1 ) std::cerr.flush(), perror("system() failed during stack trace"), fflush(stderr);
unlink( newcorename.c_str() );
#endif
}
#ifdef NDEBUG
#define coredump_assert( expression ) ((void)(expression))
#else
#define coredump_assert( expression ) do { if ( !(expression) ) { coredump( #expression ); } } while (0)
#endif
void recursive( int i=0 )
{
coredump_assert( i < 2 );
if ( i < 4 ) recursive(i+1);
}
int main( int argc, char * argv[] )
{
exename = argv[0]; // this is used to generate the stack trace
recursive();
}
When I run the program, it displays three stack traces...
Core was generated by `./temp.exe'.
Program terminated with signal 6, Aborted.
[New process 24251]
#0 0x00007f2818ac9fb5 in raise () from /lib/libc.so.6
#0 0x00007f2818ac9fb5 in raise () from /lib/libc.so.6
#1 0x00007f2818acbbc3 in abort () from /lib/libc.so.6
#2 0x0000000000401a0e in coredump (expression=0x403303 "i < 2") at ./demo3.cpp:29
#3 0x0000000000401f5f in recursive (i=2) at ./demo3.cpp:60
#4 0x0000000000401f70 in recursive (i=1) at ./demo3.cpp:61
#5 0x0000000000401f70 in recursive (i=0) at ./demo3.cpp:61
#6 0x0000000000401f8b in main (argc=1, argv=0x7fffc229eb98) at ./demo3.cpp:66
Core was generated by `./temp.exe'.
Program terminated with signal 6, Aborted.
[New process 24259]
#0 0x00007f2818ac9fb5 in raise () from /lib/libc.so.6
#0 0x00007f2818ac9fb5 in raise () from /lib/libc.so.6
#1 0x00007f2818acbbc3 in abort () from /lib/libc.so.6
#2 0x0000000000401a0e in coredump (expression=0x403303 "i < 2") at ./demo3.cpp:29
#3 0x0000000000401f5f in recursive (i=3) at ./demo3.cpp:60
#4 0x0000000000401f70 in recursive (i=2) at ./demo3.cpp:61
#5 0x0000000000401f70 in recursive (i=1) at ./demo3.cpp:61
#6 0x0000000000401f70 in recursive (i=0) at ./demo3.cpp:61
#7 0x0000000000401f8b in main (argc=1, argv=0x7fffc229eb98) at ./demo3.cpp:66
Core was generated by `./temp.exe'.
Program terminated with signal 6, Aborted.
[New process 24267]
#0 0x00007f2818ac9fb5 in raise () from /lib/libc.so.6
#0 0x00007f2818ac9fb5 in raise () from /lib/libc.so.6
#1 0x00007f2818acbbc3 in abort () from /lib/libc.so.6
#2 0x0000000000401a0e in coredump (expression=0x403303 "i < 2") at ./demo3.cpp:29
#3 0x0000000000401f5f in recursive (i=4) at ./demo3.cpp:60
#4 0x0000000000401f70 in recursive (i=3) at ./demo3.cpp:61
#5 0x0000000000401f70 in recursive (i=2) at ./demo3.cpp:61
#6 0x0000000000401f70 in recursive (i=1) at ./demo3.cpp:61
#7 0x0000000000401f70 in recursive (i=0) at ./demo3.cpp:61
#8 0x0000000000401f8b in main (argc=1, argv=0x7fffc229eb98) at ./demo3.cpp:66
I had to do this in a production environment with many constraints, so I wanted to explain the advantages and disadvantages of the already posted methods.
attach GDB
+ very simple and robust
- Slow for large programs because GDB insists on loading the entire address to line # database upfront instead of lazily
- Interferes with signal handling. When GDB is attached, it intercepts signals like SIGINT (ctrl-c), which will cause the program to get stuck at the GDB interactive prompt? if some other process routinely sends such signals. Maybe there's some way around it, but this made GDB unusable in my case. You can still use it if you only care about printing a call stack once when your program crashes, but not multiple times.
addr2line. Here's an alternate solution that doesn't use backtrace_symbols.
+ Doesn't allocate from the heap, which is unsafe inside a signal handler
+ Don't need to parse output of backtrace_symbols
- Won't work on MacOS, which doesn't have dladdr1. You can use _dyld_get_image_vmaddr_slide instead, which returns the same offset as link_map::l_addr.
- Requires adding negative offset or else the translated line # will be 1 greater. backtrace_symbols does this for you
#include <execinfo.h>
#include <link.h>
#include <stdlib.h>
#include <stdio.h>
// converts a function's address in memory to its VMA address in the executable file. VMA is what addr2line expects
size_t ConvertToVMA(size_t addr)
{
Dl_info info;
link_map* link_map;
dladdr1((void*)addr,&info,(void**)&link_map,RTLD_DL_LINKMAP);
return addr-link_map->l_addr;
}
void PrintCallStack()
{
void *callstack[128];
int frame_count = backtrace(callstack, sizeof(callstack)/sizeof(callstack[0]));
for (int i = 0; i < frame_count; i++)
{
char location[1024];
Dl_info info;
if(dladdr(callstack[i],&info))
{
char command[256];
size_t VMA_addr=ConvertToVMA((size_t)callstack[i]);
//if(i!=crash_depth)
VMA_addr-=1; // https://stackoverflow.com/questions/11579509/wrong-line-numbers-from-addr2line/63841497#63841497
snprintf(command,sizeof(command),"addr2line -e %s -Ci %zx",info.dli_fname,VMA_addr);
system(command);
}
}
}
void Foo()
{
PrintCallStack();
}
int main()
{
Foo();
return 0;
}
I also want to clarify what addresses backtrace and backtrace_symbols generate and what addr2line expects.
addr2line expects FooVMA or if you're using --section=.text, then Foofile - textfile. backtrace returns Foomem. backtrace_symbols generates FooVMA somewhere.
One big mistake I made and saw in several other posts was assuming VMAbase = 0 or FooVMA = Foofile = Foomem - ELFmem, which is easy to calculate.
That often works, but for some compilers (i.e. linker scripts) use VMAbase > 0. Examples would be the GCC 5.4 on Ubuntu 16 (0x400000) and clang 11 on MacOS (0x100000000).
For shared libs, it's always 0. Seems VMAbase was only meaningful for non-position independent code. Otherwise it has no effect on where the EXE is loaded in memory.
Also, neither karlphillip's nor this one requires compiling with -rdynamic. That will increase the binary size, especially for a large C++ program or shared lib, with useless entries in the dynamic symbol table that never get imported
AFAICS all of the solutions provided so far won't print functions names and line numbers from shared libraries. That's what I needed, so i altered karlphillip's solution (and some other answer from a similar question) to resolve shared library addresses using /proc/id/maps.
#include <stdlib.h>
#include <inttypes.h>
#include <stdio.h>
#include <string.h>
#include <execinfo.h>
#include <stdbool.h>
struct Region { // one mapped file, for example a shared library
uintptr_t start;
uintptr_t end;
char* path;
};
static struct Region* getRegions(int* size) {
// parse /proc/self/maps and get list of mapped files
FILE* file;
int allocated = 10;
*size = 0;
struct Region* res;
uintptr_t regionStart = 0x00000000;
uintptr_t regionEnd = 0x00000000;
char* regionPath = "";
uintmax_t matchedStart;
uintmax_t matchedEnd;
char* matchedPath;
res = (struct Region*)malloc(sizeof(struct Region) * allocated);
file = fopen("/proc/self/maps", "r");
while (!feof(file)) {
fscanf(file, "%jx-%jx %*s %*s %*s %*s%*[ ]%m[^\n]\n", &matchedStart, &matchedEnd, &matchedPath);
bool bothNull = matchedPath == 0x0 && regionPath == 0x0;
bool similar = matchedPath && regionPath && !strcmp(matchedPath, regionPath);
if(bothNull || similar) {
free(matchedPath);
regionEnd = matchedEnd;
} else {
if(*size == allocated) {
allocated *= 2;
res = (struct Region*)realloc(res, sizeof(struct Region) * allocated);
}
res[*size].start = regionStart;
res[*size].end = regionEnd;
res[*size].path = regionPath;
(*size)++;
regionStart = matchedStart;
regionEnd = matchedEnd;
regionPath = matchedPath;
}
}
return res;
}
struct SemiResolvedAddress {
char* path;
uintptr_t offset;
};
static struct SemiResolvedAddress semiResolve(struct Region* regions, int regionsNum, uintptr_t address) {
// convert address from our address space to
// address suitable fo addr2line
struct Region* region;
struct SemiResolvedAddress res = {"", address};
for(region = regions; region < regions+regionsNum; region++) {
if(address >= region->start && address < region->end) {
res.path = region->path;
res.offset = address - region->start;
}
}
return res;
}
void printStacktraceWithLines(unsigned int max_frames)
{
int regionsNum;
fprintf(stderr, "stack trace:\n");
// storage array for stack trace address data
void* addrlist[max_frames+1];
// retrieve current stack addresses
int addrlen = backtrace(addrlist, sizeof(addrlist) / sizeof(void*));
if (addrlen == 0) {
fprintf(stderr, " <empty, possibly corrupt>\n");
return;
}
struct Region* regions = getRegions(&regionsNum);
for (int i = 1; i < addrlen; i++)
{
struct SemiResolvedAddress hres =
semiResolve(regions, regionsNum, (uintptr_t)(addrlist[i]));
char syscom[256];
sprintf(syscom, "addr2line -C -f -p -a -e %s 0x%jx", hres.path, (intmax_t)(hres.offset));
system(syscom);
}
free(regions);
}
C++23 <stacktrace>
Finally, this has arrived! More details/comparison with other systems at: print call stack in C or C++
stacktrace.cpp
#include <iostream>
#include <stacktrace>
void my_func_2(void) {
std::cout << std::stacktrace::current(); // Line 5
}
void my_func_1(double f) {
(void)f;
my_func_2(); // Line 10
}
void my_func_1(int i) {
(void)i;
my_func_2(); // Line 15
}
int main(int argc, char **argv) {
my_func_1(1); // Line 19
my_func_1(2.0); // Line 20
}
GCC 12.1.0 from Ubuntu 22.04 does not have support compiled in, so for now I built it from source as per: How to edit and re-build the GCC libstdc++ C++ standard library source? and set --enable-libstdcxx-backtrace=yes, and it worked!
Compile and run:
g++ -ggdb3 -O2 -std=c++23 -Wall -Wextra -pedantic -o stacktrace.out stacktrace.cpp -lstdc++_libbacktrace
./stacktrace.out
Output:
0# my_func_2() at /home/ciro/stacktrace.cpp:5
1# my_func_1(int) at /home/ciro/stacktrace.cpp:15
2# at :0
3# at :0
4# at :0
5#
0# my_func_2() at /home/ciro/stacktrace.cpp:5
1# my_func_1(double) at /home/ciro/stacktrace.cpp:10
2# at :0
3# at :0
4# at :0
5#
The trace is not perfect (missing main line) because of optimization I think. With -O0 it is better:
0# my_func_2() at /home/ciro/stacktrace.cpp:5
1# my_func_1(int) at /home/ciro/stacktrace.cpp:15
2# at /home/ciro/stacktrace.cpp:19
3# at :0
4# at :0
5# at :0
6#
0# my_func_2() at /home/ciro/stacktrace.cpp:5
1# my_func_1(double) at /home/ciro/stacktrace.cpp:10
2# at /home/ciro/stacktrace.cpp:20
3# at :0
4# at :0
5# at :0
6#
I don't know why the name main is missing, but the line is there.
The "extra" lines after main like:
3# at :0
4# at :0
5# at :0
6#
are probably stuff that runs before main and that ends up calling main: What happens before main in C++?