basics in c++ compiling - c++

This is the lines used to compile a c++ programme.
g++ xp_example2.cpp api/gdxco.cpp ../C/api/gdxcc.c api/optco.cpp ../C/api/optcc.c api/gamsxco.cpp ../C/api/gamsxcc.c -Iapi -I../C/api
However, when I use IDE Xcode, I don't know what to change so that I arrive at the exact same thing. For example, How shall I edit my Xcode to incorporated the things like "-I" ? Thank you.

I assume you were compiling command-line and now in xcode, correct?
In xcode, when you drag additional sources into your project, it should automatically handle the linking for you.
Also a side note, I believe the xcode project will default now to clang rather than gcc, just a heads-up if you were unaware.

Click the project in the left sidebar and a view opens. The Build Settings tab is what you're looking for.
For example to edit the search paths, scroll down to (or search for) Search Paths.

Related

Xcode & C/C++ project

I want to use Xcode for C/C++ project.
I don't care about build/compilation, all i want is to use it as editor.
Needs:
- Find symobol , References , callers etc
I've opened a console project, i can search for a symbol in the same file but nothing else. (for example, right click + jump to definition gives me a question mark ('?').
Any pointer to what needs to be done ?
Thanks,
Shaul.
From my experience, XCode is not designed to work well with C++. For example, you'll find that simple refactoring, such as renaming a function and automatically renaming usages, doesn't work well with XCode. I find AppCode works a lot better for (Obj)C++ development. Worth a look.
Thare are two approches
You need to create a library of your c++ project and add that library in your project
Add C++ project in your xcode and make it build as target source
let me now if you need a walkthrough
Ok, I found the solution.
When adding files to the Xcode project, on the bottom , need to click 'Options' and then choose 'Create groups' instead 'Create folder references'
This options will add all the sources and headers to 'Compile sources' and 'Headers' (Under 'Build Phases')

How to copy linked libraries from a code::blocks project to another one?

I recently began working with the PortAudio library for C++. To compile even the simplest example I have to link my project to 8 different libraries. I am working with code::blocks as an IDE. I would like to create a new project and tell the linker to link to the same 8 libraries so I don't have to enter them manually for each new project. Can this be done?
Contrary to what Mike Kinghan suggested, the feature you're looking for exists, and is called Project Templates.
Set up a project's compiler and build options (search and linker tabs, etc.), and save the project as a template from the file menu. It will show up under User Templates in the new project menu, and create a project setup just like the one the template was saved from.
Optionally, you can save the template with files you'd like included, and it will save a copy of those files to the template as well, and include them with each new project created by that template.
No need to setup a bunch of new compiler entries, that's not what it's for.
See the Code::Blocks docs page.
What you are looking for is a Code::Blocks feature that would let you
create a new project "based" on a previous one, meaning that all of
the toolchain options would be copied from the previous project.
That would be nice, but it doesn't exist.
There's a reasonably painless workaround, however, thanks to the fact that
C::B does allow you to define a new toolchain, based on an existing one.
You want to develop numeruous projects all around the PortAudio library. So,
in the C::B IDE:
From the menu-bar, navigate Settings -> Compiler
You see the Selected Compiler. It's probably the one you want for
your PortAudio work, and let's say it's GNU GCC Compiler 4.8. If the
selected compiler happens not to be the one you want, then use the dropdown
menu to select the one you do want.
Underneath the selected compiler, click the Copy button. You are
prompted to Add a new compiler, and to enter the new compiler's name.
Call it, say, GCC 4.8 for PortAudio, and click OK.
Next, you are prompted to update the toolchain executables page. Again click OK.
Now you see that the selected compiler is your new one, GCC 4.8 for PortAudio,
and all of its settings are at your disposal. Right now, they are all exactly
the same as for GCC 4.8.
Do not update the Toolchain executables, because you want to use the GCC 4.8
toolchain unchanged. But you do want to change the Linker settings (
and maybe the Search directories, maybe the Compiler settings.) Set up
the Linker settings (etc.) just the way you have done in the PortAudio
project(s) that you have already successfully configured, and save them.
Now, GCC 4.8 for PortAudio is a "virtual toolchain" that is basically
GCC 4.8, but customized for PortAudio projects. When you want to create
a new PortAudio project without re-entering all the common settings,
just choose GCC 4.8 for PortAudio as the project's compiler when you're
going through the project creation wizard, or else select it as the project's
compiler from the project's Build options after you have created it.

Eclipse C/C++ Shows Errors but Compiles?

So I am building some Arduino code in eclipse, as described in Your Second Arduino Project, but every time I use an Arduino library, such as Serial, Eclipse underlines my function names, claiming they cannot be resolved. However, the code actually compiles, so I'm kind of at a loss as to why Eclipse thinks the functions are missing. If anyone has any idea on how to solve this problem it would be appreciated. Thanks beforehand.
EDIT: I should have been more specific, Eclipse underlines the METHODS inside the Arduino libraries. So if I use Serial.println("hello");, it underlines println() and claims it cannot be resolved. Then it compiles just fine and the method works when uploaded to the arduino board.
EDIT2: I found my error, turns out I was trying to use some C++ functions in a C file, and eclipse didn't like it; I renamed to .cpp and all the red disappeared ;) Thanks for your help!
Eclipse may or may not be pulling the paths to index from your build setup, depending on the configuration. Most likely, it is not...it's building correctly because your build setup is just fine, and you can probably build by hand.
The CDT indexer (which is the engine for deciding where all those pretty underlines, as well as code completion, F3 declaration jumping, etc comes from) isn't smart enough in a lot of cases to parse out your Makefiles and know where to look for headers and source. You need to tell Eclipse that information manually.
Go to Project Properties -> C/C++ General -> Paths and Symbols.
The amount of work you need to put into this can vary greatly, depending on your environment. If this external library is the only thing giving you headaches, then you probably just need to add the paths for that library and reindex:
Right-click on the project and select Index -> Rebuild
For starters, what color is the underline? This makes a difference, as yellow means it's a warning, and red means it's an error (critical, will not build in most circumstances).
Second, you need to look at the "Problems" tab to see if there are actual errors. If there is nothing there, then it did indeed compile correctly.
Now, back to the original question. Depending on the type of project you are building, this type of behavior is not that uncommon. Eclipse seems to do a poor job of indexing certain projects. When you run "make all" from the command line (which is effectively what Eclipse does during build) it is likely resolving all of your code and building it just fine.
However, Eclipse uses a different, separate tool for indexing all of your source code and resolving variable/function definitions and declarations. This is literally a case of the left hand not knowing what the right hand is doing.
The solution below worked for me:
Click to your project using right click. Then: Properties -> C/C++ General -> Paths and Symbols -> Symbols -> GNU C++.
Almost for sure there are no symbols at all if you have this problem. Add symbol "__cplusplus" with value "201402L"
After this:
Right click on Project -> Index -> Rebuild
You are done.
I had include folders in
Project Properties -> C/C++ General -> Paths and Symbols -> Includes
When I removed those, the red underlines went away, i.e. the build and the IDE where in sync.
When resolving symbols, CDT indexer seems to consider all header files irrespectively of which ones are actually included in the compilation unit. There is a corresponding bug report filed with Eclipse Bugzilla: https://bugs.eclipse.org/bugs/show_bug.cgi?id=439553
In my case the problem was due to adding "-std=c++17" flag in the language standard field in the project properties under the compile dialect. After that the build was passing with errors, but the program was running fine. So the trick of Index>Rebuild resolved everything.
If you changed something in the configurations, (example, editing in *.cproject file with notepad++) , the below options helps.
Build Configurations --> Clean All and then Index --> Rebuild
I had the same problem.
Index -> Rebuild didn't help.
When I added line #include <avr/iom1280.h> in main.cpp and made Index -> Rebuild underlines dissapeared.
Then I deleted line #include <avr/iom1280.h> and project still without inderlines.
Replace iom1280.h with name of your controller. Look at the "avr\include\avr\" folder for available names
Eclipse does not work as well with C++ as it does with Java, but it should warn you about issues once you press "Rebuild" in the menu bar.
Try that, and see if it resolves your problem.

Eclipse 3.7.0 Indigo with CDT shows many false compilation errors

I have updated my Ubuntu box to 11.10 and then Eclipse also have been updated to 3.7.0 Indigo with CDT 8.0.1
Then the following problem occurs:
I have included the vector header file but the compiler said that Symbol 'vector' could not be resolved. I also defined #define int Comparable, but Eclipse also said Symbol 'Comparable' could not be resolved and so on....
Although lots of errors occur, compiling was finished successfully!
I have tried to use g++ to compile the code, it had no problem.
The problem is that there are a bunch of include directories that are missing from the indexer's perspective.
Adding the following worked for me, but may depend on your particular setup where they actually exist:
/usr/include/c++/4.6.1
/usr/include/
/usr/include/c++
/usr/include/c++/4.6
/usr/include/x86_64-linux-gnu
/usr/include/asm-generic
/usr/include/c++/4.6.1/x86_64-linux-gnu/
They can be set in Project>Properties>C++ Include Paths
Presumably, in the future, the platform specializations for the CDT will included these automatically. I recall reading that somewhere, but cannot provide a reference.
Time after time a crash of Eclipse, the VM or the computer or even just long months of development start to wear down the stability of the workspace where Eclipse stores everything.
Check the <workspace dir>\.metadata directory to get an idea of just how much Eclipse generates and stores in your workspace. Every time you add a plugin, upgrade a plugin, remove a plugin that puts and changes information in your workspace.
A proof is that this issue usually comes just after upgrading Eclipse. (In my case to Indigo).
The easiest way to fix up a dusty workspace is using the -clean command line argument to the eclipse.exe executable.
Eclipse help docs tell us what this command does:
if set to "true", any cached data used by the OSGi framework and
eclipse runtime will be wiped clean. This will clean the caches used
to store bundle dependency resolution and eclipse extension registry
data. Using this option will force eclipse to reinitialize these
caches.
There are three ways one can use the -clean command line argument:
Edit the eclipse.ini file located in your and add it as the first argument on the first line.
Edit the shortcut you use to start Eclipse and add it as the first argument.
Create a batch or shell script that calls the Eclipse executable with the -clean argument.
The advantage of step 3 is you can keep the script around and use it each time you want to clean out the workspace.
This page solved the problem to me!Hope it can help everybody else.
In the project properties, go to C/C++ Build > Tool Chain Editor, tick Display compatible toolchains only, and select Linux GCC and click Apply button.
Now if you go to C\C++ General > Paths and Symbols, you will see new list of include paths added. If you rebuild index, the error messages should go away.
The code analysis is causing this. It's not actually compiling the code but just doing some static checks for quick feedback. Unfortunately I don't know how to fix it, I just disabled it. Sorry I'm at work so I don't have CDT in front of me but I think it's something like:
Window > Preferences > C++ General > Code Analysis
Go there and un-check all the boxes to disable it.
When you create a C++ project (in my case from existing code) you have to set the 'Toolchain for Indexer Settings' to the compiler you use ('GNU Autotools Toolchains' in my case).
After this 'Path and Symbols' will show the correct path to the include files of your compiler.
The bugs will disappear.
This setting was useful only during creating the project, setting it later did not help.
In indigo 3.7.2 version (and up may be) your changes can be effect after reindexing. Eclipse ask for "reindexing". Lower versions can require a manual reindexing header tags etc.
Updated index option to active build configuration works for me,
also I removed some files from the file list of being indexed up-front,
Ok here is what worked for me:
deleted the path to the header files I created from the include path
compiled the project (obviously the compiler complains since it is missing user-defined headers)
reinserted the path to the header files I created
compiled the project again - worked perfectly
I can't explain the case :(
I am answering here because this is the closest question to my problem.
I used QT Eclipse integration with Helios (3.6.2) with no major problems. I was using mingw 4.6.2, which I had installed to c:\mingw. I wanted to upgrade to Indigo, which fixed some minor issues I was having with CDT.
However, under Indigo (3.7 SR2) Eclipse began underlining trivial functions, as being unresolved, such as:
function 'fprintf' could not be resolved
function 'memset' could not be resolved
even though #include was not underlined, could be opened, and included fprintf in the header. And even though the code itself compiled fine.
If I went back to Helios, the problems went away.
I tried reindexing, to no avail. I checked my include paths, and they were:
c:\mingw\include
C:\MinGW\lib\gcc\mingw32\4.6.2\include
At first, I had just included the first, but not the second. But then I searched for "unresolved includes", and stdio.h was including stdarg.h, which wasn't in the main include folder of mingw, so I added the second. But still, printf was not resolved, and there were no more "unresolved includes".
I created a new C++ project with one class. I added stdio.h, the paths above, and a call to fprintf. It was underlined! Even though other things from stdio were not underlined.
Now I knew that it wasn't just a Qt problem.
I worked around on this for a while before I read the bottom post here suggesting removing the include paths and compiling. I didn't believe it would work but gave it a shot. Amazingly, even though the compile failed, the error went away!
It was then that I took another look at the include paths. They had been updated by the compile step to the following:
c:/mingw/lib/gcc/mingw32/4.6.2/include-fixed
c:/mingw/include
c:/mingw/lib/gcc/mingw32/4.6.2/include
c:/mingw/lib/gcc/mingw32/4.6.2/include/c++/backward
c:/mingw/lib/gcc/mingw32/4.6.2/include/c++/mingw32
c:/mingw/lib/gcc/mingw32/4.6.2/include/c++
These were marked as "built-in" values which I assume means they weren't added by me and could get updated the next time I run a build.
So, I guess the lesson is, including every single include path under mingw, even if Eclipse doesn't find it to be an unresolved include.
The next step was to put all these paths into my Qt project. Unfortunately, after doing so, the unresolved functions were still there. It appears to be some sort of bug with the Qt C/C++ include paths which are different from the CDT C/C++ include paths.

Clean Eclipse Index, it is out of sync with code

I'm using Eclipse with C++ code via linked resources on Linux. The code analysis index seems to be corrupted (Goto definition lands the cursor close to, but not on, the definition) Refreshing resources doesn't fix it, neither does restarting Eclipse.
Is there a way to flush the index and rebuild it?
Right-click on your project, go under the Index submenu, and choose either "Rebuild," "Update with modified files," or "Freshen all files."
I don't know the difference between those three options, but one of "Update with modified files" or "Freshen all files" usually fixes it for me.
Also, I'm sure you've already done this, but make sure that you're running the latest version of the Eclipse CDT. Current versions seem to have much more reliable indexing than previous versions.
From http://dev.eclipse.org/mhonarc/lists/cdt-dev/msg10390.html, the differences between "Rebuild," "Update with modified files," or "Freshen all files":
Rebuild: Works for entire projects, only. Clears the index and indexes
the files from scratch. When cancelled it leaves you with an empty or
partial index.
Update with Modified Files: Works on a resource
selection. Checks on individual files whether the timestamp or the
scanner-config has been changed and updates the index for the changed
files.
Freshen All Files: Works on a resource selection. Updates the
selected files in the index. The index is not cleared, it is safe to
cancel the operation.
Go to your project properties -> C++ general -> Indexer.
Do this with 'project specific settings',
(or on 'Configure Workspace Settings...').
Deselect 'Enable Indexer' hit Apply.
Select 'Enable Indexer' hit Apply.
This should completely wipe out and rebuild the index.
Neither of the above worked for me (Eclipse Indigo), index still broken and refusing to rebuild properly. Until applied this one:
http://slsam2.blogspot.com/2012/02/eclipse-cdt-index-not-working.html
The crucial bit of the linked post is this:
Eclipse no longer treats your project as a C++ project. Choose menu File/New/Convert to a C/C++ project. It takes a while to index the source code.
I still wonder how Eclipse can uncontrollably shoot itself in the foot like that. I suspect that installing additional packages can trigger it. Perhaps JavaScript support in my case.
delete only the .pdom file under .metadata.plugins\org.eclipse.cdt.core helps, I got the indexer screwed after upgrading Neon.2 to Neon.3 and this seems to solve the problem.
(this comment already exists above but am not allowed to confirm it up there).
I found that I had the global indexer set to 'Use the build configuration specified in the project's indexer settings',
and the project's indexer set to NOT use project specific indexer settings.
Regardless, it was using the same fixed configuration for the indexer regardless of which configuration I had selected.
The fix:
Window-Preferences, C/C++, Indexer. Select "Use active build configuration" in section "Build configuration for the indexer".
Happy days.
Did you try adding -clean to the command line for the eclipse executable?
Eclipse no longer treats your project as a C++ project. Choose menu File/New/Convert to a C/C++ project. It takes a while to index the source code. worked for me
I started with trying Josh Kelleys and mmmmms answers without any luck, but I finally fixed it by checking my include paths.
One way to see them are in the Project Explorer, expand project and there should be an entry "Includes". Inside that, check for a small yellow warning triangle on each include path. If that triangle is present eclipse most likely doesn't recognize the path.
The include paths are edited through right-clicking on "Your project" in the Project explorer, then choose "Properties" --> C/C++ General --> Paths and Symbols --> Includes.
I see three language options, Assembly, Gnu C, Gnu C++. Choose the correct one before starting to add paths (likely Gnu C++). After adding all the paths, -->Apply --> Ok and rebuild index if you're asked to.
My erroneous workspace paths looked like MyProject/MyProject/folder when it was supposed to be MyProject/folder.
For me the "Problems"-view is always slow to update, even after rebuilding index. To be sure that the error is still there, double-click the problems entry so that eclipse opens/reloads the file in question. This often seems necessary for me to update the "Problems" view.
I don't really know if it was eclipse or my scm that messed it up. Anyway, hope it helps someone!
I use Luna and builds with an external makefile.