C/C++ Bitwise OR and how to interpret it - c++

I have absolutely no idea about bitwise OR stuff.
So here is my problem. I am using a library libsndfile. I use it to read an analyze audio files. I need to tell the bitrate of the audio file.
I read a 24 bit wav audio file in. The api provides a field format, which is set to format = 65539.
The documentation tells me this:
The format field in the above SF_INFO structure is made up of the bit-wise OR of a major format type (values between 0x10000 and 0x08000000), a minor format type (with values less than 0x10000) and an optional endian-ness value.
Here are some possible values:
SF_FORMAT_WAV = 0x010000, /* Microsoft WAV format (little endian). */
SF_FORMAT_AIFF = 0x020000, /* Apple/SGI AIFF format (big endian). */
SF_FORMAT_AU = 0x030000, /* Sun/NeXT AU format (big endian). */
SF_FORMAT_RAW = 0x040000, /* RAW PCM data. */
SF_FORMAT_PAF = 0x050000, /* Ensoniq PARIS file format. */
SF_FORMAT_SVX = 0x060000, /* Amiga IFF / SVX8 / SV16 format. */
SF_FORMAT_NIST = 0x070000, /* Sphere NIST format. */
SF_FORMAT_VOC = 0x080000, /* VOC files. */
SF_FORMAT_IRCAM = 0x0A0000, /* Berkeley/IRCAM/CARL */
SF_FORMAT_W64 = 0x0B0000, /* Sonic Foundry's 64 bit RIFF/WAV */
SF_FORMAT_MAT4 = 0x0C0000, /* Matlab (tm) V4.2 / GNU Octave 2.0 */
SF_FORMAT_MAT5 = 0x0D0000, /* Matlab (tm) V5.0 / GNU Octave 2.1 */
SF_FORMAT_PVF = 0x0E0000, /* Portable Voice Format */
SF_FORMAT_XI = 0x0F0000, /* Fasttracker 2 Extended Instrument */
SF_FORMAT_HTK = 0x100000, /* HMM Tool Kit format */
SF_FORMAT_SDS = 0x110000, /* Midi Sample Dump Standard */
SF_FORMAT_AVR = 0x120000, /* Audio Visual Research */
SF_FORMAT_WAVEX = 0x130000, /* MS WAVE with WAVEFORMATEX */
SF_FORMAT_SD2 = 0x160000, /* Sound Designer 2 */
SF_FORMAT_FLAC = 0x170000, /* FLAC lossless file format */
SF_FORMAT_CAF = 0x180000, /* Core Audio File format */
SF_FORMAT_WVE = 0x190000, /* Psion WVE format */
SF_FORMAT_OGG = 0x200000, /* Xiph OGG container */
SF_FORMAT_MPC2K = 0x210000, /* Akai MPC 2000 sampler */
SF_FORMAT_RF64 = 0x220000, /* RF64 WAV file */
/* Subtypes from here on. */
SF_FORMAT_PCM_S8 = 0x0001, /* Signed 8 bit data */
SF_FORMAT_PCM_16 = 0x0002, /* Signed 16 bit data */
SF_FORMAT_PCM_24 = 0x0003, /* Signed 24 bit data */
SF_FORMAT_PCM_32 = 0x0004, /* Signed 32 bit data */
My big question is: How can I analyze the format = 65539 to tell the major type and subtype ?
thanks so much in advance.

Just plug it into your calculator on your desktop and convert to hex:
65539 == 0x010003
Which is to say:
65539 == (0x010000) | (0x3)
which looks like SF_FORMAT_WAV | SF_FORMAT_PCM_24.

You need to determine the bit ranges of the different pieces you're interested in. Looking at the list, there are 2 hex digits devoted to the major type and 4 digits to the subtype. Use AND (&) to break them apart.
major = type & 0xff0000;
subtype = type & 0x00ffff;

Related

Image acquisition with buffer (Matrox)

I'm new to programming with Matrox (MIL) and C++. I've been wanting to use a camera to its limit (120 Hz frame rate). I'm currently using MIL through Microsoft Visual Studio to program the camera. How my program works currently is using MdigProcess to acquire and save each image using a separate function. However, this slows down the camera to roughly 10Hz since it calls the function every time the to save the image in a buffer when it is ready. If I don't save the images, then the camera works fine. But I won't have any data :/
I am thinking of having the images (100 images for now) in the buffers first once, then save them. Is there a way to do that? Here is my attempt:
#include <mil.h>
#include <stdlib.h>
/* Number of images in the buffering grab queue.
Generally, increasing this number gives a better real-time grab.
*/
#define BUFFERING_SIZE_MAX 5
/* User's processing function prototype. */
MIL_INT MFTYPE ProcessingFunction(MIL_INT HookType, MIL_ID HookId, void*
HookDataPtr);
/* User's processing function hook data structure. */
typedef struct
{
MIL_ID MilDigitizer;
MIL_ID MilImageDisp;
MIL_INT ProcessedImageCount;
} HookDataStruct;
/* Main function. */
/* ---------------*/
int MosMain(void)
{
MIL_ID MilApplication;
MIL_ID MilSystem;
MIL_ID MilDigitizer;
MIL_ID MilDisplay; /* Display identifier. */
MIL_ID MilImageDisp; /* Display Image buffer identifier. */
MIL_ID MilGrabBufferList[BUFFERING_SIZE_MAX] = { 0 };
MIL_INT MilGrabBufferListSize;
MIL_INT ProcessFrameCount = 0, ProcessFrameMissed = 0, ProcessFrameCorrupted = 0;
MIL_DOUBLE ProcessFrameRate = 0;
MIL_DOUBLE FrameRate; // Initializes the FrameRate variable as double
HookDataStruct UserHookData;
MappAlloc(M_NULL, M_DEFAULT, &MilApplication); /* This initializes the MIL library. M_NULL means no cluster manager will be used. M_DEFAULT means reported error message will be displayed. */
MsysAlloc(M_SYSTEM_RAPIXOCL, M_DEFAULT, M_DEFAULT, &MilSystem); /* This allocates a MIL system*/
MdispAlloc(MilSystem, M_DEFAULT, MIL_TEXT("M_DEFAULT"), M_DEFAULT, &MilDisplay); /* M_WINDOWED means it will display at a separate window*/
MdigAlloc(MilSystem, M_DEV0, MIL_TEXT("C:\\Users\\fluids-student\\Documents\\JAI 5000 PMCL.dcf"), M_DEFAULT, &MilDigitizer);
/* Allocate a monochrome display buffer. */
MbufAlloc2d(MilSystem, 2560, 2048, 8 + M_UNSIGNED, M_IMAGE + M_DISP + M_GRAB + M_PROC, &MilImageDisp);
MbufClear(MilImageDisp, M_BLACK);
/* Display the image buffer. */
MdispSelect(MilDisplay, MilImageDisp);
/* This inquires the frame rate */
MdigInquire(MilDigitizer, M_SELECTED_FRAME_RATE, &FrameRate);
MosPrintf(MIL_TEXT("The frame rate is # %0.2f fps.\n"), FrameRate);
/* Print a message. */
MosPrintf(MIL_TEXT("\nMULTIPLE BUFFERED PROCESSING.\n"));
MosPrintf(MIL_TEXT("-----------------------------\n\n"));
MosPrintf(MIL_TEXT("Press <Enter> to start acquisition.\n\n"));
/* Grab continuously on the display and wait for a key press. */
MdigGrabContinuous(MilDigitizer, MilImageDisp);
MosGetch();
/* Halt continuous grab. */
MdigHalt(MilDigitizer);
/* Allocate the grab buffers and clear them. */
MappControl(M_DEFAULT, M_ERROR, M_PRINT_DISABLE);
for (MilGrabBufferListSize = 0; MilGrabBufferListSize < BUFFERING_SIZE_MAX;
MilGrabBufferListSize++)
{
MbufAlloc2d(MilSystem,
MdigInquire(MilDigitizer, M_SIZE_X, M_NULL),
MdigInquire(MilDigitizer, M_SIZE_Y, M_NULL),
8L + M_UNSIGNED,
M_IMAGE + M_GRAB + M_PROC,
&MilGrabBufferList[MilGrabBufferListSize]);
if (MilGrabBufferList[MilGrabBufferListSize])
MbufClear(MilGrabBufferList[MilGrabBufferListSize], 0xFF);
else
break;
}
MappControl(M_DEFAULT, M_ERROR, M_PRINT_ENABLE);
/* Initialize the user's processing function data structure. */
UserHookData.MilDigitizer = MilDigitizer;
UserHookData.MilImageDisp = MilImageDisp;
UserHookData.ProcessedImageCount = 0;
/* Start the processing. The processing function is called with every frame grabbed. */
MdigProcess(MilDigitizer, MilGrabBufferList, MilGrabBufferListSize,
M_SEQUENCE + M_COUNT(100), M_DEFAULT, ProcessingFunction, &UserHookData);
/* Here the main() is free to perform other tasks while the processing is executing. */
/* --------------------------------------------------------------------------------- */
/* Stop the processing. */
MdigProcess(MilDigitizer, MilGrabBufferList, MilGrabBufferListSize,
M_STOP, M_DEFAULT, ProcessingFunction, &UserHookData);
/* Print statistics. */
MdigInquire(MilDigitizer, M_PROCESS_FRAME_COUNT, &ProcessFrameCount);
MdigInquire(MilDigitizer, M_PROCESS_FRAME_RATE, &ProcessFrameRate);
MdigInquire(MilDigitizer, M_PROCESS_FRAME_MISSED, &ProcessFrameMissed);
MdigInquire(MilDigitizer, M_PROCESS_FRAME_CORRUPTED, &ProcessFrameCorrupted);
MosPrintf(MIL_TEXT("\n\n%d frames grabbed at %.1f frames/sec (%.1f ms/frame).\n"),
(int)ProcessFrameCount, ProcessFrameRate, 1000.0 / ProcessFrameRate);
MosPrintf(MIL_TEXT("%ld frames missed.\n"), ProcessFrameMissed);
MosPrintf(MIL_TEXT("%ld frames corrupted.\n"), ProcessFrameCorrupted);
MosPrintf(MIL_TEXT("Press <Enter> to end.\n\n"));
MosPrintf(MIL_TEXT("BufferListSize = %d\n"), MilGrabBufferListSize);
MosGetch();
/* Free the grab buffers. */
while (MilGrabBufferListSize > 0)
MbufFree(MilGrabBufferList[--MilGrabBufferListSize]);
/* Free display buffer. */
MbufFree(MilImageDisp);
/* Release defaults. */
MdigFree(MilDigitizer);
MdispFree(MilDisplay);
MsysFree(MilSystem);
MappFree(MilApplication);
return 0;
}
/* User's processing function called every time a grab buffer is ready. */
/* -------------------------------------------------------------------- */
/* Local defines. */
#define STRING_LENGTH_MAX 20
#define STRING_POS_X 20
#define STRING_POS_Y 20
MIL_INT MFTYPE ProcessingFunction(MIL_INT HookType, MIL_ID HookId, void* HookDataPtr)
{
HookDataStruct* UserHookDataPtr = (HookDataStruct*)HookDataPtr;
MIL_ID ModifiedBufferId;
MIL_TEXT_CHAR Text[STRING_LENGTH_MAX] = { MIL_TEXT('\0'), };
MIL_TEXT_CHAR junkoutput[STRING_LENGTH_MAX] = { MIL_TEXT('\0'), };
/* Retrieve the MIL_ID of the grabbed buffer. */
MdigGetHookInfo(HookId, M_MODIFIED_BUFFER + M_BUFFER_ID, &ModifiedBufferId);
/* Increment the frame counter. */
UserHookDataPtr->ProcessedImageCount++;
/* Print and draw the frame count (remove to reduce CPU usage). */
MosPrintf(MIL_TEXT("Acquiring frame #%d.\r"), (int)UserHookDataPtr->ProcessedImageCount);
MosSprintf(Text, STRING_LENGTH_MAX, MIL_TEXT("%d"),
(int)UserHookDataPtr->ProcessedImageCount);
/* Execute the processing and update the display. */
MbufCopy(ModifiedBufferId, UserHookDataPtr->MilImageDisp); // Remove comment to see the image acquisition. Will slow down the frame rate/ acquisition time
/* Create file name base on the index of the frame that is being processed */
MosSprintf(Text, STRING_LENGTH_MAX, MIL_TEXT("Image%03li.png"), UserHookDataPtr->ProcessedImageCount); // 0-adds zeroes to the naming, 3- three places, l-long integer, i-signed decimal integer
/* Save image to disk */
MbufSave(Text, UserHookDataPtr->MilImageDisp);
return 0;
}
Thanks for all the help I can get!

WIN32_FIND_DATA equivalent in Linux C++

What is the equivalent for WIN32_FIND_DATA in Linux C++?
WIN32_FIND_DATA fileInfo;
WIN32_FIND_DATA is a datatype for Windows specification.
When I change to Linux Centos 7 with C++11 then I need to find the equivalent to it because there are several method in WIN32_FIND_DATA do not support in Linux like.
fileInfo.cFileName
C++17 has filesystem.
Example:
#include <filesystem>
namespace fs = std::filesystem;
int main()
{
fs::path p { "/usr/lib/" };
for (auto& entry : p)
{
// do something with entry
}
return 0;
}
It is based on the file system functionality from the Boost library so you could use that with older compilers.
The stat struct defined as: (its the closest to what you require)
struct stat {
dev_t st_dev; /* ID of device containing file */
ino_t st_ino; /* inode number */
mode_t st_mode; /* protection */
nlink_t st_nlink; /* number of hard links */
uid_t st_uid; /* user ID of owner */
gid_t st_gid; /* group ID of owner */
dev_t st_rdev; /* device ID (if special file) */
off_t st_size; /* total size, in bytes */
blksize_t st_blksize; /* blocksize for file system I/O */
blkcnt_t st_blocks; /* number of 512B blocks allocated */
time_t st_atime; /* time of last access */
time_t st_mtime; /* time of last modification */
time_t st_ctime; /* time of last status change */
};
Otherwise you have to build it from scratch and GNU Core Utils can help.

In C, can't change a struct attribute except using #define val

In Minix 3.1.2a I've a struct "struct proc" where the PCB of any process stored,
but I've a problem when adding new attribute "p_currenthash" in the code below to this struct. I can't change its value except using a constant defined by #define directive; otherwise, the system stops responding. For clarity here is the structure:
struct proc {
struct stackframe_s p_reg; /* process' registers saved in stack frame */
#if (CHIP == INTEL)
reg_t p_ldt_sel; /* selector in gdt with ldt base and limit */
struct segdesc_s p_ldt[2+NR_REMOTE_SEGS]; /* CS, DS and remote segments */
#endif
#if (CHIP == M68000)
/* M68000 specific registers and FPU details go here. */
#endif
proc_nr_t p_nr; /* number of this process (for fast access) */
struct priv *p_priv; /* system privileges structure */
short p_rts_flags; /* process is runnable only if zero */
short p_misc_flags; /* flags that do suspend the process */
char p_priority; /* current scheduling priority */
char p_max_priority; /* maximum scheduling priority */
char p_ticks_left; /* number of scheduling ticks left */
char p_quantum_size; /* quantum size in ticks */
struct mem_map p_memmap[NR_LOCAL_SEGS]; /* memory map (T, D, S) */
clock_t p_user_time; /* user time in ticks */
clock_t p_sys_time; /* sys time in ticks */
struct proc *p_nextready; /* pointer to next ready process */
struct proc *p_caller_q; /* head of list of procs wishing to send */
struct proc *p_q_link; /* link to next proc wishing to send */
message *p_messbuf; /* pointer to passed message buffer */
int p_getfrom_e; /* from whom does process want to receive? */
int p_sendto_e; /* to whom does process want to send? */
sigset_t p_pending; /* bit map for pending kernel signals */
char p_name[P_NAME_LEN]; /* name of the process, including \0 */
int p_endpoint; /* endpoint number, generation-aware */
#if DEBUG_SCHED_CHECK
int p_ready, p_found;
#endif
char p_currenthash; /* hash */
};
Now, suppose I want to set its value. Initially I use the constant defined below.
#define NONE -1
register struct proc *rp;
rp->p_currenthash=NONE;
That works fine, but this: rp->p_currenthash=0 ; will cause the program to stop responding.
Any suggestions will be appreciated
Here's the main initialization in main():
/* Start the ball rolling. */
struct boot_image *ip; /* boot image pointer */
register struct proc *rp; /* process pointer */
register struct priv *sp; /* privilege structure pointer */
register int i, s;
int hdrindex; /* index to array of a.out headers */
phys_clicks text_base;
vir_clicks text_clicks, data_clicks;
reg_t ktsb; /* kernel task stack base */
struct exec e_hdr; /* for a copy of an a.out header */
/* Initialize the interrupt controller. */
intr_init(1);
/* Clear the process table. Anounce each slot as empty and set up mappings
* for proc_addr() and proc_nr() macros. Do the same for the table with
* privilege structures for the system processes.
*/
for (rp = BEG_PROC_ADDR, i = -NR_TASKS; rp < END_PROC_ADDR; ++rp, ++i) {
rp->p_rts_flags = SLOT_FREE; /* initialize free slot */
rp->p_nr = i; /* proc number from ptr */
rp->p_currenthash=NONE;
rp->p_endpoint = _ENDPOINT(0, rp->p_nr); /* generation no. 0 */
(pproc_addr + NR_TASKS)[i] = rp; /* proc ptr from number */
}
for (sp = BEG_PRIV_ADDR, i = 0; sp < END_PRIV_ADDR; ++sp, ++i) {
sp->s_proc_nr = NONE; /* initialize as free */
sp->s_id = i; /* priv structure index */
ppriv_addr[i] = sp; /* priv ptr from number */
}
/* Set up proc table entries for processes in boot image. The stacks of the
* kernel tasks are initialized to an array in data space. The stacks
* of the servers have been added to the data segment by the monitor, so
* the stack pointer is set to the end of the data segment. All the
* processes are in low memory on the 8086. On the 386 only the kernel
* is in low memory, the rest is loaded in extended memory.
*/
/* Task stacks. */
ktsb = (reg_t) t_stack;
for (i=0; i < NR_BOOT_PROCS; ++i) {
ip = &image[i]; /* process' attributes */
rp = proc_addr(ip->proc_nr); /* get process pointer */
ip->endpoint = rp->p_endpoint; /* ipc endpoint */
rp->p_max_priority = ip->priority; /* max scheduling priority */
rp->p_priority = ip->priority; /* current priority */
rp->p_quantum_size = ip->quantum; /* quantum size in ticks */
rp->p_ticks_left = ip->quantum; /* current credit */
strncpy(rp->p_name, ip->proc_name, P_NAME_LEN); /* set process name */
(void) get_priv(rp, (ip->flags & SYS_PROC)); /* assign structure */
priv(rp)->s_flags = ip->flags; /* process flags */
priv(rp)->s_trap_mask = ip->trap_mask; /* allowed traps */
priv(rp)->s_call_mask = ip->call_mask; /* kernel call mask */
priv(rp)->s_ipc_to.chunk[0] = ip->ipc_to; /* restrict targets */
if (iskerneln(proc_nr(rp))) { /* part of the kernel? */
if (ip->stksize > 0) { /* HARDWARE stack size is 0 */
rp->p_priv->s_stack_guard = (reg_t *) ktsb;
*rp->p_priv->s_stack_guard = STACK_GUARD;
}
ktsb += ip->stksize; /* point to high end of stack */
rp->p_reg.sp = ktsb; /* this task's initial stack ptr */
text_base = kinfo.code_base >> CLICK_SHIFT;
/* processes that are in the kernel */
hdrindex = 0; /* all use the first a.out header */
} else {
hdrindex = 1 + i-NR_TASKS; /* servers, drivers, INIT */
}
/* The bootstrap loader created an array of the a.out headers at
* absolute address 'aout'. Get one element to e_hdr.
*/
phys_copy(aout + hdrindex * A_MINHDR, vir2phys(&e_hdr),
(phys_bytes) A_MINHDR);
/* Convert addresses to clicks and build process memory map */
text_base = e_hdr.a_syms >> CLICK_SHIFT;
text_clicks = (e_hdr.a_text + CLICK_SIZE-1) >> CLICK_SHIFT;
if (!(e_hdr.a_flags & A_SEP)) text_clicks = 0; /* common I&D */
data_clicks = (e_hdr.a_total + CLICK_SIZE-1) >> CLICK_SHIFT;
rp->p_memmap[T].mem_phys = text_base;
rp->p_memmap[T].mem_len = text_clicks;
rp->p_memmap[D].mem_phys = text_base + text_clicks;
rp->p_memmap[D].mem_len = data_clicks;
rp->p_memmap[S].mem_phys = text_base + text_clicks + data_clicks;
rp->p_memmap[S].mem_vir = data_clicks; /* empty - stack is in data */
/* Set initial register values. The processor status word for tasks
* is different from that of other processes because tasks can
* access I/O; this is not allowed to less-privileged processes
*/
rp->p_reg.pc = (reg_t) ip->initial_pc;
rp->p_reg.psw = (iskernelp(rp)) ? INIT_TASK_PSW : INIT_PSW;
/* Initialize the server stack pointer. Take it down one word
* to give crtso.s something to use as "argc".
*/
if (isusern(proc_nr(rp))) { /* user-space process? */
rp->p_reg.sp = (rp->p_memmap[S].mem_vir +
rp->p_memmap[S].mem_len) << CLICK_SHIFT;
rp->p_reg.sp -= sizeof(reg_t);
}
/* Set ready. The HARDWARE task is never ready. */
if (rp->p_nr != HARDWARE) {
rp->p_rts_flags = 0; /* runnable if no flags */
lock_enqueue(rp); /* add to scheduling queues */
} else {
rp->p_rts_flags = NO_MAP; /* prevent from running */
}
/* Code and data segments must be allocated in protected mode. */
alloc_segments(rp);
}
register struct proc *rp;
rp->p_currenthash=NONE;
rp is an uninitialized pointer; it isn't pointing to a valid struct proc object, and so dereferencing it leads to undefined behavior. The fact that this didn't crash when assigning -1 was pure luck. (bad luck, because it misled you to believe you were doing something meaningful)
acutually the problem not solved ,first the "p_currenthash" initialized in the main as shown above ,later in a function called pic_proc ,i've this code :
register struct proc **xpp; /* iterate over queue */
register struct proc *rp; /* process to run */
int q;
for (q=0; q < NR_SCHED_QUEUES; q++)
{
if ( (rp = rdy_head[q]) != NIL_PROC)
{
for (xpp = &rdy_head[q]; *xpp != NIL_PROC; xpp = &(*xpp)->p_nextready)
{
if ((*xpp)->p_currenthash==NONE)
{
pick_val++;
}
}
}
}
that code works fine ,no inside the if if i changed the attribute "p_currenthash" the problem ocuured as bellow:
register struct proc **xpp; /* iterate over queue */
register struct proc *rp; /* process to run */
int q;
for (q=0; q < NR_SCHED_QUEUES; q++)
{
if ( (rp = rdy_head[q]) != NIL_PROC)
{
for (xpp = &rdy_head[q]; *xpp != NIL_PROC; xpp = &(*xpp)->p_nextready)
{
if ((*xpp)->p_currenthash==NONE)
{
pick_val++;
(*xpp)->p_currenthash=1;
}
}
}
}
i really can't realize the problem.

How to save a JPEG file from RGB buffer in the easiest way (VS2008 C++)?

I've seen many guides and there always seem to be something missing.
If someone can post here a complete "idiot's" guide it will be great!
In any case, I will provide here what I've tried to do so far:
I've tried to download libjpeg and got confused with all the configerations needed and makefiles.
I've downloaded libjpeg-turbo, and currently I'm linking (Successfully) to jpeg.lib and including "jpeglib.h".
I'm using this code that I found on the web (after doing some small modifications to it cause it won't compile), which gives me run-time error ("a buffer overrun has occured") when the block ends (when the last '}' is called)
void TestModel3D::write_JPEG_file(char * filename, int quality, int w, int h)
{
/* This struct contains the JPEG compression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
* It is possible to have several such structures, representing multiple
* compression/decompression processes, in existence at once. We refer
* to any one struct (and its associated working data) as a "JPEG object".
*/
struct jpeg_compress_struct cinfo;
/* This struct represents a JPEG error handler. It is declared separately
* because applications often want to supply a specialized error handler
* (see the second half of this file for an example). But here we just
* take the easy way out and use the standard error handler, which will
* print a message on stderr and call exit() if compression fails.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
struct jpeg_error_mgr jerr;
/* More stuff */
FILE * outfile; /* target file */
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
int row_stride; /* physical row width in image buffer */
/* Step 1: allocate and initialize JPEG compression object */
/* We have to set up the error handler first, in case the initialization
* step fails. (Unlikely, but it could happen if you are out of memory.)
* This routine fills in the contents of struct jerr, and returns jerr's
* address which we place into the link field in cinfo.
*/
cinfo.err = jpeg_std_error(&jerr);
/* Now we can initialize the JPEG compression object. */
jpeg_create_compress(&cinfo);
/* Step 2: specify data destination (eg, a file) */
/* Note: steps 2 and 3 can be done in either order. */
/* Here we use the library-supplied code to send compressed data to a
* stdio stream. You can also write your own code to do something else.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to write binary files.
*/
if ((outfile = fopen(filename, "wb")) == NULL) {
fprintf(stderr, "can't open %s\n", filename);
// exit(1);
}
jpeg_stdio_dest(&cinfo, outfile);
/* Step 3: set parameters for compression */
/* First we supply a description of the input image.
* Four fields of the cinfo struct must be filled in:
*/
cinfo.client_data = (void*)&outfile;
cinfo.image_width = w; /* image width and height, in pixels */
cinfo.image_height = h;
cinfo.input_components = 3; /* # of color components per pixel */
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
/* Now use the library's routine to set default compression parameters.
* (You must set at least cinfo.in_color_space before calling this,
* since the defaults depend on the source color space.)
*/
jpeg_set_defaults(&cinfo);
/* Now you can set any non-default parameters you wish to.
* Here we just illustrate the use of quality (quantization table) scaling:
*/
jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
/* Step 4: Start compressor */
/* TRUE ensures that we will write a complete interchange-JPEG file.
* Pass TRUE unless you are very sure of what you're doing.
*/
jpeg_start_compress(&cinfo, TRUE);
/* Step 5: while (scan lines remain to be written) */
/* jpeg_write_scanlines(...); */
/* Here we use the library's state variable cinfo.next_scanline as the
* loop counter, so that we don't have to keep track ourselves.
* To keep things simple, we pass one scanline per call; you can pass
* more if you wish, though.
*/
row_stride = w * 3; /* JSAMPLEs per row in image_buffer */
const int BYTE_SIZE = (160 * 3);
UInt8 lineBuffer[BYTE_SIZE];
for (int y = 0; y < h; y++)
{
int j = 0;
for (int x=0; x < w; x++)
{
//printf("j: %d.\n", (x*3));
float r,g,b;
//if (CVFAILED(grabImage->GetPixel(x,y,r,g,b)))
//{
//printf("GetPixel Error!\n");
//}
//else
//{
lineBuffer[x * 3] = r;
lineBuffer[x * 3 + 1] = g;
lineBuffer[x * 3 + 2] = b;
//}
}
row_pointer[0] = & lineBuffer[0];
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
}
/* Step 6: Finish compression */
//jpeg_finish_compress(&cinfo);
/* After finish_compress, we can close the output file. */
fclose(outfile);
/* Step 7: release JPEG compression object */
/* This is an important step since it will release a good deal of memory. */
jpeg_destroy_compress(&cinfo);
/* And we're done! */
}

Initialize the AD controller in IRQ mode

I'm trying to understand initializing an ADC on the ARM Cortex M4 MK20DX256VLH7 on the Teensy 3.1. I'm curious about the terminology and relevant search terms as to what the symbols below mean. &= ~(3<<18), which I interpret as a bitwise AND on a bitwise NOT(3 bitwise left shift 18), means very little to me. I interpret what is inside the parenthetical as BIN 11 shifts to BIN 11000000000000000000. I understand that there is a pointer dereference happening to PINMODE1 (which is a little fuzzy to me) and that it is initializing pin 25 on the chip as an ADC input? I am not at all confident in my ability to parse this. Please advise. Thank you for your time.
void ADC_Init (void) {
LPC_PINCON->PINMODE1 &= ~(3<<18); /* P0.25 */
LPC_PINCON->PINMODE1 |= (1<<18); /* has neither pull-up nor pull-down */
LPC_PINCON->PINSEL1 &= ~(3<<18); /* P0.25 is GPIO */
LPC_PINCON->PINSEL1 |= (1<<18); /* P0.25 is AD0.2 */
LPC_SC->PCONP |= (1<<12); /* Enable power to ADC block */
LPC_ADC->ADCR = (1<< 2) | /* select AD0.2 pin */
(4<< 8) | /* ADC clock is 25MHz/5 */
(1<<16) | /* Burst mode */
(1<<21); /* enable ADC */
// LPC_ADC->ADINTEN = (1<< 8); /* global enable interrupt */
// NVIC_EnableIRQ(ADC_IRQn); /* enable ADC Interrupt */
}