Issue in drawing color on propertysheet footer? - mfc

I designed a property sheet and painted its footer to some gradient in the OnPaint() event.
The footer looks like as below.Observe the button area circled in red colour.
In the OnPaint I was doing as follows,
//CMySheet is derived from CPropertySheet.
void CMySheet::OnPaint()
{
if(IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND,reinterpret_cast<WPARAM>(dc.GetSafeHdc()),0);
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1)/2;
int y = (rect.Height() - cyIcon + 1)/2;
}
else
{
CPaintDC dc(this);
UpdateData(false);
CRect Clientrect;
GetClientRect(&Clientrect);
LONG RectDifference = ((Clientrect.bottom - m_PageRectBottom)-2);//m_pageRectBottom is of page bottom rect
CRect rectFooter(Clientrect.top,(Clientrect.bottom - RectDifference),Clientrect.right,Clientrect.bottom);//638//520
//CRect rectFooter(0,390,640,445);
FillGradation(&dc,rectFooter,RGB(150,150,150),RGB(0,0,0),true);
}
}
}
void CMySheet::OnPaint(CDC* pDC, CRect rc, COLORREF colBegin, COLORREF colEnd, bool bV)
{
TRIVERTEX av[2] = {rc.left,rc.top,GetRValue(colBegin) << 8,GetGValue(colBegin) << 8,GetBValue(colBegin) << 8 ,0xff00,
rc.right,rc.bottom,GetRValue(colEnd) << 8 ,GetGValue(colEnd) << 8,GetBValue(colEnd) << 8,0xff00,};
GRADIENT_RECT gr = {0,1};
ULONG ulMode;
if(bV){
ulMode = GRADIENT_FILL_RECT_V;
}
else{
ulMode = GRADIENT_FILL_RECT_H;
}
GradientFill(pDC->GetSafeHdc(),av,2,&gr,1,ulMode);
}
The buttons are not transparent in the above image ,but actually the background of the button should look like as in below image.
The wizard buttons background or the footer area should look like the above image.But if you can have a look at the first image in that there is some white colour around the Back button ,Next and cancel buttons.
HBRUSH CMySheet::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CPropertySheet::OnCtlColor(pDC, pWnd, nCtlColor);
if((pWnd->GetDlgCtrlID() == ID_WIZBACK) || (pWnd->GetDlgCtrlID() == ID_WIZNEXT) ||
(pWnd->GetDlgCtrlID() == ID_WIZFINISH) || (pWnd->GetDlgCtrlID() == IDCANCEL))
{
return CreateSolidBrush(RGB(130,130,130));
}
return hbr;
}
If I am doing like this ,the Image is as follows with gray colour .But that colour should be gradient right,I am not able to create a Gradient brush.
I tried returning NULL in CtlColor but I could not see any difference.
Derived my own classes from CPropertySheet and CButton ,
//Overrided the DrawItem and PreSubclassWindow
void CPropSheetButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
CRect rect = lpDrawItemStruct->rcItem;
UINT state = lpDrawItemStruct->itemState;
if (state & ODS_SELECTED)
pDC->DrawFrameControl(rect, DFC_BUTTON, DFCS_BUTTONPUSH | DFCS_PUSHED);
else
pDC->DrawFrameControl(rect, DFC_BUTTON, DFCS_BUTTONPUSH);
UINT uStyle = DFCS_BUTTONPUSH;
HTHEME hTheme = OpenThemeData(m_hWnd, L"BUTTON");
HRESULT hr = DrawThemeBackground(hTheme, lpDrawItemStruct->hDC, BP_PUSHBUTTON, PBS_DEFAULTED, &lpDrawItemStruct->rcItem, NULL);
// Get the button's text.
CString strText;
GetWindowText(strText);
CloseThemeData(hTheme);
::DrawText(lpDrawItemStruct->hDC, strText, strText.GetLength(),
&lpDrawItemStruct->rcItem, DT_SINGLELINE | DT_VCENTER | DT_CENTER);
int nMode = pDC->SetBkMode(TRANSPARENT);
pDC->SetBkMode(nMode);
}
void CPropSheetButton::PreSubclassWindow()
{
CButton::PreSubclassWindow();
ModifyStyle(0, BS_OWNERDRAW); // make the button owner drawn
}
//In the Sheet derived class OnInitDialog ,
BOOL CMySheetWizard::OnInitDialog()
{
CPropertySheet::OnInitDialog();
CMyButton backbutton;
BOOL bRet = backbutton.SubclassDlgItem(ID_WIZBACK,this);
}
Can anyone please let me know how I can remove the border around those buttons.

Using your painting code to render the background and some extra classes, I was able to achieve this...
I think this was what you were trying to achieve. I was able to accomplish this by doing the following:
Derive my own CPropertySheet and CButton classes.
Subclass the property sheet buttons and make them owner drawn.
And here's the code that draws the buttons from the button class.
void SheetButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
UINT uStyle = DFCS_BUTTONPUSH;
HTHEME hTheme = OpenThemeData(m_hWnd, L"BUTTON");
DrawThemeBackground(hTheme, lpDrawItemStruct->hDC, BP_PUSHBUTTON, PBS_DEFAULTED, &lpDrawItemStruct->rcItem, NULL);
// Get the button's text.
CString strText;
GetWindowText(strText);
// Draw the button text using the text color red.
COLORREF crOldColor = ::SetTextColor(lpDrawItemStruct->hDC, RGB(255, 0, 0));
::DrawText(lpDrawItemStruct->hDC, strText, strText.GetLength(),
&lpDrawItemStruct->rcItem, DT_SINGLELINE | DT_VCENTER | DT_CENTER);
::SetTextColor(lpDrawItemStruct->hDC, crOldColor);
CloseThemeData(hTheme);
}
BTW...you still need to add code to return a null brush for the buttons. I did not, however, account for the different states of the buttons in the drawing code. I left that up to you as an exercise.

Related

Redraw shapes in MFC

I'm trying to develop a painter app using MFC with C++.
So I set up a view in which I do the actual painting. However, when I open the color button I get "leftovers" of the menu on my canvas view.. I have no idea how to erase them.. I tried using SaveDC and RestoreDC to restore it to the previous state but no luck there. As I understand it is meant to restore properties of the device context such as pen & brush but it has no use for me...
I also need this feature so when I put up a rectangle, I could present a preview for it, but the "previews` are again presented like leftovers.
My view's OnEraseBkgbd;
BOOL CanvasView::OnEraseBkgnd(CDC* pDC)
{
if (!isBackgroundInit)
{
CRect rect;
GetClientRect(&rect);
CBrush myBrush(RGB(255, 255, 255)); // dialog background color
CBrush* pOld = pDC->SelectObject(&myBrush);
BOOL bRes = pDC->PatBlt(0, 0, rect.Width(), rect.Height(), PATCOPY);
pDC->SelectObject(pOld); // restore old brush
isBackgroundInit = true;
return bRes;
}
return 0;
}
My OnPaint:
void CanvasView::OnPaint()
{
CDialogEx::OnPaint();
//UpdateData(true);
CRect rect;
GetClientRect(&rect);
if (dc == nullptr)
{
dc = new CClientDC(this);
//dc->CreateCompatibleDC(dc);
HDC hdc = CreateCompatibleDC(*dc);
this->hdc = &hdc;
} else
{
BitBlt(*dc, 0, 0, (int)rect.Width(), (int)rect.Height(), *hdc, 0, 0, SRCCOPY);
}
}
How it looked at first:
How it looks when opening a color button:
How it looks after closing the color button menu(leftovers marked with red arrows):
When trying to put up a rectangle:
Any idea how to fix this and really restore drawing?
I am not sure I understand what you are trying to do.
CView has a virtual method called OnDraw. This is the method you must override:
void CMyView::OnDraw(CDC* pDC)
{
CMyDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
// first erase the entire client rectangle
CRect cr;
GetClientRect( &cr );
pDC->FillSolidRect( cr, RGB( 255, 255, 255 ) );
// your actual drawing goes here
pDC->Rectangle( 0, 0, 100, 100 );
}
You will also have to write OnEraseBkgnd:
BOOL CMyView::OnEraseBkgnd( CDC* /*pDC*/ )
{
return TRUE; // we fill the client rectangle in OnDraw
}
Also, it looks like you are trying to implement an ad-hoc memory DC. There is already one: CMemDC.

How can I define new colors in a CPropertySheet?

I'm trying to define new colors in some regions of a CPropertySheet (mfc libaries). What I've tried is to overload OnCtlColorand define a new background color. This methods works well but it doesn't colorize the region I want.
In the next image you can see what I get with my method.
Image of the control
In this image you can see 4 colorized regions:
Red: Region that I can colorize using OnCtlColor
Dark Gray and black: Region that I can colorize using OnCtlColor
of the object CPropertyPage
Light Gray (Indicated with a blue arrow): Region I want to colorize
White margin: Region I want to colorize too.
I don't know what to do to colorize all regions using this libraries or using any Customizable object. Any help will be appreciated.
Thanks!
Update 1
After the answer of Adrian it looks like this
However, there's still one region we cannot colorize.
Answer
Before trying a lot of combinations, I've done the next two objects which allows me to define the colors I need. You can find all source code behind. The result of this code can be checked in this picture
PropertyPage
Header
class CustomPropertyPage : public CPropertyPage
{
public:
static const COLORREF PROPERTYPAGE_BACKGROUND = RGB(68, 74, 80);
DECLARE_MESSAGE_MAP()
public:
CustomPropertyPage(UINT nIDTemplate);
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
};
cpp
CustomPropertyPage::CustomPropertyPage(UINT nIDTemplate) : CPropertyPage(nIDTemplate)
{
}
BEGIN_MESSAGE_MAP(CustomPropertyPage, CPropertyPage)
ON_WM_CTLCOLOR()
END_MESSAGE_MAP()
HBRUSH CustomPropertyPage::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
if (pWnd->GetDlgCtrlID() != 0)
return CPropertyPage::OnCtlColor(pDC, pWnd, nCtlColor);
HBRUSH hbr = CreateSolidBrush(PROPERTYPAGE_BACKGROUND_COLOR);
return hbr;
}
PropertySheet
Header
class CustomPropertySheet : public CPropertySheet
{
DECLARE_MESSAGE_MAP()
public:
CustomPropertySheet(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage);
virtual BOOL OnInitDialog();
afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
private:
void Draw_Background(CDC *pDC);
};
cpp
CustomPropertySheet::CustomPropertySheet(UINT nIDCaption, CWnd* pParentWnd, UINT iSelectPage) : CPropertySheet(nIDCaption, pParentWnd, iSelectPage)
{
}
BEGIN_MESSAGE_MAP(CustomPropertySheet, CPropertySheet)
ON_WM_CTLCOLOR()
ON_WM_DRAWITEM()
END_MESSAGE_MAP()
BOOL CustomPropertySheet::OnInitDialog()
{
BOOL answer = CPropertySheet::OnInitDialog();
CWnd* pTab = GetDlgItem(AFX_IDC_TAB_CONTROL);
SetWindowLongPtr(pTab->m_hWnd, GWL_STYLE, GetWindowLongPtr(pTab->m_hWnd, GWL_STYLE) | TCS_OWNERDRAWFIXED);
pTab->RedrawWindow();
return answer;
}
void CustomPropertySheet::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
{
if (nIDCtl == AFX_IDC_TAB_CONTROL)
{
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
Draw_Background(pDC);
CRect rc(lpDrawItemStruct->rcItem);
rc.bottom += 1;
pDC->FillSolidRect(rc, CEasyPropertyPage::PROPERTYPAGE_BACKGROUND);
pDC->SetTextColor(GENERIC_TEXT_COLOR);
pDC->SetBkMode(TRANSPARENT);
char text[256];
TCITEM tci = { TCIF_TEXT | TCIF_STATE, 0, 0, text, 255, -1, 0 };
HWND tcw = ::GetDlgItem(m_hWnd, nIDCtl);
int i, tic = int(::SendMessage(tcw, TCM_GETITEMCOUNT, 0, 0));
for (i = 0; i < tic; ++i)
{
if (lpDrawItemStruct->itemState & ODS_SELECTED)
{
CRect tir;
::SendMessage(tcw, TCM_GETITEM, WPARAM(i), LPARAM(&tci));
::SendMessage(tcw, TCM_GETITEMRECT, WPARAM(i), LPARAM(&tir));
pDC->DrawText(text, tir, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
}
}
}
else CPropertySheet::OnDrawItem(nIDCtl, lpDrawItemStruct);
}
HBRUSH CustomPropertySheet::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
if (pWnd->GetDlgCtrlID() != 0)
return CPropertySheet::OnCtlColor(pDC, pWnd, nCtlColor);
HBRUSH hbr = CreateSolidBrush(GENERIC_BACKGROUND_COLOR);
return hbr;
}
void CustomPropertySheet::Draw_Background(CDC* pDC)
{
CRect rect; this->GetClientRect(rect);
pDC->FillSolidRect(rect, GENERIC_BACKGROUND_COLOR);
rect.DeflateRect(0, 20, 0, 0);
pDC->FillSolidRect(rect, GENERIC_BORDER_COLOR);
}
To customize the light gray area (which is the embedded tab control) you need to override the OnDrawItem method in your class that is derived from CPropertySheet and do your custom drawing for the control with the AFX_IDC_TAB_CONTROL identifier. Something like this:
void MyPropertySheet::OnDrawItem(int nID, LPDRAWITEMSTRUCT pDIS)
{
if (nID == AFX_IDC_TAB_CONTROL) {
CDC* pDC = CDC::FromHandle(pDIS->hDC);
CRect rc(pDIS->rcItem); rc.bottom += 1;
pDC->FillSolidRect(rc, RGB(255, 0, 0)); // Or whatever b/g/ colour you want
pDC->SetTextColor(RGB(0,0,0)); // Or whatever text colour you want
pDC->SetBkMode(TRANSPARENT);
char text[256];
TCITEM tci = { TCIF_TEXT | TCIF_STATE, 0, 0, text, 255, -1, 0 };
CRect tir;
HWND tcw = ::GetDlgItem(m_hWnd, nID);
int i, tic = int(::SendMessage(tcw, TCM_GETITEMCOUNT, 0, 0));
for (i = 0; i < tic; ++i) {
::SendMessage(tcw, TCM_GETITEM, WPARAM(i), LPARAM(&tci));
::SendMessage(tcw, TCM_GETITEMRECT, WPARAM(i), LPARAM(&tir));
if (pDIS->itemState & ODS_SELECTED)
pDC->DrawText(text, tir, DT_CENTER |DT_VCENTER | DT_SINGLELINE);
}
pDC->Detach();
}
else { // Pass other stuff to the base class
CPropertySheet::OnDrawItem(nID, pDIS);
}
return;
}
Of course, be sure to add ON_WM_DRAWITEM() to the message map!
EDIT: You must also explicitly set the style of the embedded tab control to include TCS_OWNERDRAWFIXED. You can do this in the OnInitDialog override for your class.
EDIT 2: I have a slightly better way to get a pointer to the tab control, now! Also, I have added a few lines of code that act as a "cheat" to address the remaining area that needs to be coloured - by expanding the tabs to fit the width of the underlying control ...
BOOL MyPropertySheet::OnInitDialog()
{
BOOL answer = CPropertySheet::OnInitDialog(); // Call base class first!
// ... whatever other stuff you may wish to do
// CWnd* pTab = GetDlgItem(AFX_IDC_TAB_CONTROL);
CTabCtrl* pTab = GetTabControl(); // This is a bit clearer than above line!
// The following 4 lines comprise a 'first stab' at fixing the remaining issue:
CRect rcTab; pTab->GetWindowRect(&rcTab);
int nItems = pTab->GetItemCount();
int border = GetSystemMetrics(SM_CXEDGE) * 2;
pTab->SetMinTabWidth((rcTab.Width() - border) / nItems);
// ...
SetWindowLongPtr(pTab->m_hWnd, GWL_STYLE, GetWindowLongPtr(pTab->m_hWnd, GWL_STYLE) | TCS_OWNERDRAWFIXED);
pTab->RedrawWindow();
return answer;
}
Feel free to ask for further clarification and/or explanation.

An Aero caption title bar issue using DWM API on the windows 10

In order to draw the icon on the caption title bar, I have refereed this MSDN article and used DWM API to create my customize client area by calling DwmExtendFrameIntoClientArea.
my code:
CMainFrame::CMainFrame()
{
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
BOOL fDwmEnabled = FALSE;
if (SUCCEEDED(DwmIsCompositionEnabled(&fDwmEnabled)))
TRACE0("DWM is enabled\n");
TCHAR szLogoPath[MAX_PATH];
GetModuleFileName ( GetModuleHandle(NULL), szLogoPath, _countof(szLogoPath) );
PathRemoveFileSpec ( szLogoPath );
PathAppend ( szLogoPath, _T("lena.bmp") );
m_pLogoImage = m_pLogoImage->FromFile ( CT2CW(szLogoPath) );
if(NULL == m_pLogoImage)
TRACE0("load image fail\n");
}
void CMainFrame::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS* lpncsp)
{
int xFrame = 2;
int yFrame = 2;
int nTHight = 30;
NCCALCSIZE_PARAMS * p;
RECT * rc;
RECT aRect;
RECT bRect;
RECT acRect;
p = (NCCALCSIZE_PARAMS *)lpncsp;
CopyRect(&bRect,&p->rgrc[1]);
CopyRect(&aRect,&p->rgrc[0]);
acRect.left = aRect.left + xFrame;
acRect.top = aRect.top - nTHight;
acRect.right = aRect.right - xFrame;
acRect.bottom = aRect.bottom - yFrame;
CopyRect(&p->rgrc[0],&acRect);
CopyRect(&p->rgrc[1],&aRect);
CopyRect(&p->rgrc[2],&bRect);
CFrameWnd::OnNcCalcSize(TRUE, lpncsp);
}
LRESULT CMainFrame::OnNcHitTest(CPoint p)
{
BOOL dwm_enabled = FALSE;
if (SUCCEEDED(DwmIsCompositionEnabled(&dwm_enabled)))
{
LRESULT result = 0;
if (!DwmDefWindowProc(m_hWnd, WM_NCHITTEST, 0, MAKELPARAM(p.x, p.y), &result))
result = HitTestNCA(m_hWnd, p);
if (result == HTNOWHERE && GetForegroundWindow() != this)
{
return HTCAPTION;
}
return result;
}
return CWnd::OnNcHitTest(p);
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if(cs.hMenu!=NULL)
{
::DestroyMenu(cs.hMenu);
cs.hMenu = NULL ;
}
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.style = WS_CAPTION | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_OVERLAPPED| WS_SYSMENU | WS_THICKFRAME;
cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
cs.lpszClass = AfxRegisterWndClass(0);
return TRUE;
}
void CMainFrame::OnActivate(UINT nState,CWnd* pWndOther,BOOL bMinimized )
{
CFrameWnd::OnActivate(nState,pWndOther,bMinimized);
BOOL fDwmEnabled = FALSE;
if (SUCCEEDED(DwmIsCompositionEnabled(&fDwmEnabled)))
{
if(nState == WA_ACTIVE )
{
MARGINS margins = {-1};
/*margins.cyTopHeight = 30;
margins.cxLeftWidth = 0;
margins.cxRightWidth = 0;
margins.cyBottomHeight = 0;*/
HRESULT hr = DwmExtendFrameIntoClientArea(m_hWnd, &margins);
if (!SUCCEEDED(hr))
TRACE0("Failed in DwmExtendFrameIntoClientArea\n");
}
}
}
void CMainFrame::OnNcPaint()
{
CFrameWnd::OnPaint();
CDC* dc = GetWindowDC();
RECT rcClient;
GetWindowRect(&rcClient);
dc->FillSolidRect(0,0,RECTWIDTH(rcClient),RECTHEIGHT(rcClient),RGB(255,0,0));
CPaintDC gdc(this); // device context for painting
Graphics gr(gdc.m_hDC);
gr.DrawImage ( m_pLogoImage, 0, 0 );
ReleaseDC(dc);
}
The result under Windows 7 is fine.
However, my window appears another unknown caption title bar under Windows 10.
I found out the unknown caption is caused by WS_THICKFRAME in the cs.style.
If I remove WS_THICKFRAME, the unknown cation bar will disappear, but I cannot resizing the border of my window. Furthermore, my program cannot capture the minimum, maximum and the close button message on my custom caption bar anymore.
I want to remove the unknown title bar without any side effect.
Does anyone could provide me a good solution or suggestion?
Best Regards,
When using DwmExtendFrameIntoClientArea, it means frame is extended in to client area. It is no longer in non-client area. So there is no need to override OnNcPaint, you can do all of the painting in OnPaint
void CMainFrame::OnPaint()
{
CPaintDC dc(this);
//paint titlebar area (this used to be the non-client area)
CRect rc;
GetClientRect(&rc);
rc.bottom = titlebar_height;
CDC memdc;
memdc.CreateCompatibleDC(&dc);
BITMAPINFOHEADER bmpInfoHeader = {
sizeof(BITMAPINFOHEADER), rc.Width(), -rc.Height(), 1, 32 };
HBITMAP hbitmap = CreateDIBSection(
dc, (BITMAPINFO*)(&bmpInfoHeader), DIB_RGB_COLORS, NULL, NULL, 0);
auto oldbitmap = memdc.SelectObject(hbitmap);
dc.BitBlt(0, 0, rc.Width(), rc.Height(), &memdc, 0, 0, SRCCOPY);
memdc.SelectObject(oldbitmap);
DeleteObject(hbitmap);
//begin normal paint
//The new client area begins below titlebar_height which we define earlier
GetClientRect(&rc);
rc.top = titlebar_height;
dc.FillSolidRect(&rc, RGB(0, 0, 255));
Gdiplus::Image *image = Gdiplus::Image::FromFile(L"file.jpg");
Gdiplus::Graphics gr(dc);
gr.DrawImage(image, 0, 0);
delete image;
}
Use a member variable CRect m_border to keep track of border's thickness. You can use AdjustWindowRectEx to find the thickness of the borders.
void CMainFrame::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
{
CFrameWnd::OnActivate(nState, pWndOther, bMinimized);
titlebar_height = 100;
//find border thickness
if (GetWindowLongPtr(m_hWnd, GWL_STYLE) & WS_THICKFRAME)
{
m_border = { 0,0,0,0 };
AdjustWindowRectEx(&m_border, GetWindowLongPtr(m_hWnd,
GWL_STYLE) & ~WS_CAPTION, FALSE, NULL);
m_border.left = abs(m_border.left);
m_border.top = abs(m_border.top);
}
else if (GetWindowLongPtr(m_hWnd, GWL_STYLE) & WS_BORDER)
{
m_border = { 1,1,1,1 };
}
else
{
m_border = { 0,0,0,0 };
}
//Extend frame in to client area
MARGINS margins = { 0 };
margins.cyTopHeight = titlebar_height; //<<=== *** edited
DwmExtendFrameIntoClientArea(m_hWnd, &margins);
SetWindowPos(NULL, 0, 0, 0, 0,
SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
}
m_border will be for example {7,7,7,7};
Allow Windows to do the painting on left, right, bottom border. The top border is the only one changed
void CMainFrame::OnNcCalcSize(BOOL validate, NCCALCSIZE_PARAMS FAR* lpncsp)
{
if (validate)
{
lpncsp->rgrc[0].left += m_border.left;
lpncsp->rgrc[0].right -= m_border.right;
lpncsp->rgrc[0].bottom -= m_border.bottom;
}
else
{
CFrameWnd::OnNcCalcSize(validate, lpncsp);
}
}
see also How to glow the minimum. maximum and close button?

How to glow the minimum. maximum and close button?

I followed below guide to create a custom Aero Frame using DWM API.
Custom Window Frame Using DWM
My work:
void CMainFrame::OnActivate(UINT nState,CWnd* pWndOther,BOOL bMinimized )
{
CFrameWnd::OnActivate(nState,pWndOther,bMinimized);
BOOL fDwmEnabled = FALSE;
if (SUCCEEDED(DwmIsCompositionEnabled(&fDwmEnabled)))
{
if(nState == WA_ACTIVE )
{
MARGINS margins ={-1};
HRESULT hr = DwmExtendFrameIntoClientArea(m_hWnd, &margins);
if (!SUCCEEDED(hr));
}
}
}
void CMainFrame::OnNcPaint(){
RECT rcClient;
GetWindowRect(&rcClient);
// Inform the application of the frame change.
SetWindowPos(
NULL,
rcClient.left, rcClient.top,
RECTWIDTH(rcClient), RECTHEIGHT(rcClient),
SWP_FRAMECHANGED);
CFrameWnd::OnNcPaint();
CDC* dc = GetWindowDC();
dc->FillSolidRect(0,0,RECTWIDTH(rcClient),RECTHEIGHT(rcClient),RGB(0,0,0));
}
LRESULT CMainFrame::OnNcHitTest(CPoint p)
{
LRESULT r ;
r = CFrameWnd::OnNcHitTest( p);
if(r == HTMINBUTTON || r == HTMAXBUTTON || r == HTCLOSE)
return r;
else
r = HitTestNCA(m_hWnd,p); // this function is direct copied from above link.
return r;
}
Result:
I found out the minimum, maximum and close button that will not be glowed when I move the mouse on these buttons.
General situation:
How to fix this problem?
Best Regards,
DwmDefWindowProc is required to handle caption buttons. From msdn:
For caption button hit testing, DWM provides the DwmDefWindowProc
function. To properly hit test the caption buttons in custom frame
scenarios, messages should first be passed to DwmDefWindowProc for
handling. DwmDefWindowProc returns TRUE if a message is handled and
FALSE if it is not. If the message is not handled by DwmDefWindowProc,
your application should handle the message itself or pass the message
onto DefWindowProc.
In MFC it can work out as follows:
LRESULT cframeWnd::OnNcHitTest(CPoint p)
{
BOOL dwm_enabled = FALSE;
if (SUCCEEDED(DwmIsCompositionEnabled(&dwm_enabled)))
{
LRESULT result = 0;
if (!DwmDefWindowProc(m_hWnd, WM_NCHITTEST, 0, MAKELPARAM(p.x, p.y), &result))
result = HitTestNCA(m_hWnd, p);
if (result == HTNOWHERE && GetForegroundWindow() != this)
{
return HTCAPTION;
}
return result;
}
return CWnd::OnNcHitTest(p);
}
I added a fix with GetForegroundWindow(), because the HitTestNCA function from MSDN example is wrong, it doesn't return HTCLIENT when it should. So when another window has focus, it won't switch windows upon mouse click in client area.
Also, there is a leak in OnNcPaint:
CDC* dc = GetWindowDC();
Whenever GetWindowDC() is called it should be followed by ReleaseDC. Or just use CWindowDC which has automatic cleanup. You don't actually need to override OnNcPaint because frame has been extended to "client area".
Here is a full example:
class cglassWnd : public CWnd
{
void OnNcCalcSize(BOOL, NCCALCSIZE_PARAMS FAR*);
LRESULT OnNcHitTest(CPoint p);
void OnNcMouseLeave();
int OnCreate(LPCREATESTRUCT lpCreateStruct);
void OnActivate(UINT state, CWnd* otherWnd, BOOL minimized);
void OnPaint();
CRect borders;
int titlebar_height;
DECLARE_MESSAGE_MAP()
public:
cglassWnd();
};
BEGIN_MESSAGE_MAP(cglassWnd, CWnd)
ON_WM_NCHITTEST()
ON_WM_NCCALCSIZE()
ON_WM_NCMOUSELEAVE()
ON_WM_ACTIVATE()
ON_WM_CREATE()
ON_WM_PAINT()
END_MESSAGE_MAP()
cglassWnd::cglassWnd()
{
BOOL dwm_enabled = FALSE;
DwmIsCompositionEnabled(&dwm_enabled);
if (!dwm_enabled)
TRACE("Error: don't use this class, add error handling...");
//modified height for the new title bar
titlebar_height = 60;
}
int cglassWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
int res = CWnd::OnCreate(lpCreateStruct);
//find border thickness
borders = { 0,0,0,0 };
if (GetWindowLongPtr(m_hWnd, GWL_STYLE) & WS_THICKFRAME)
{
AdjustWindowRectEx(&borders,
GetWindowLongPtr(m_hWnd, GWL_STYLE) & ~WS_CAPTION, FALSE, NULL);
borders.left = abs(borders.left);
borders.top = abs(borders.top);
}
else if (GetWindowLongPtr(m_hWnd, GWL_STYLE) & WS_BORDER)
{
borders = { 1,1,1,1 };
}
//Extend caption in to client area
MARGINS margins = { 0 };
margins.cyTopHeight = titlebar_height;
DwmExtendFrameIntoClientArea(m_hWnd, &margins);
SetWindowPos(NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED);
return res;
}
void cglassWnd::OnPaint()
{
CPaintDC dc(this);
//paint titlebar area (this used to be the non-client area)
CRect rc;
GetClientRect(&rc);
rc.bottom = titlebar_height;
//see MSDN reference for explanation of this code
//upside-down bitmap is for the sake of DrawThemeTextEx
CDC memdc;
memdc.CreateCompatibleDC(&dc);
BITMAPINFOHEADER infhdr = { sizeof(infhdr), rc.right, -rc.bottom, 1, 32 };
HBITMAP hbitmap = CreateDIBSection(dc,(BITMAPINFO*)(&infhdr),DIB_RGB_COLORS,0,0,0);
auto oldbitmap = memdc.SelectObject(hbitmap);
//do extra titlebar painting here
//for example put DrawThemeTextEx for window's name
dc.BitBlt(0, 0, rc.Width(), rc.Height(), &memdc, 0, 0, SRCCOPY);
memdc.SelectObject(oldbitmap);
DeleteObject(hbitmap);
//begin normal paint
//The new client area begins below titlebar_height which we define earlier
GetClientRect(&rc);
rc.top = titlebar_height;
dc.FillSolidRect(&rc, RGB(128, 128, 255));
}
void cglassWnd::OnNcCalcSize(BOOL validate, NCCALCSIZE_PARAMS FAR* sz)
{
if (validate)
{
sz->rgrc[0].left += borders.left;
sz->rgrc[0].right -= borders.right;
sz->rgrc[0].bottom -= borders.bottom;
}
else
{
CWnd::OnNcCalcSize(validate, sz);
}
}
LRESULT cglassWnd::OnNcHitTest(CPoint pt)
{
LRESULT result = 0;
//handle close/minimize/maximize button
if (DwmDefWindowProc(m_hWnd, WM_NCHITTEST, 0, MAKELPARAM(pt.x, pt.y), &result))
return result;
//cursor is over the frame or client area:
result = CWnd::OnNcHitTest(pt);
if (result == HTCLIENT)
{
ScreenToClient(&pt);
if (pt.y < borders.top) return HTTOP;
if (pt.y < titlebar_height) return HTCAPTION;
}
return result;
}
void cglassWnd::OnNcMouseLeave()
{
//This is for close/minimize/maximize/help buttons
LRESULT result;
DwmDefWindowProc(m_hWnd, WM_NCMOUSELEAVE, 0, 0, &result);
CWnd::OnNcMouseLeave();
}
void cglassWnd::OnActivate(UINT state, CWnd* otherWnd, BOOL minimized)
{
CWnd::OnActivate(state, otherWnd, minimized);
Invalidate(FALSE);
}

Transparent radio button control with themes using Win32

I am trying to make a radio button control with a transparent background using only Win32 when themes are enabled. The reason for doing this is to allow a radio button to be placed over an image and have the image show (rather than the grey default control background).
What happens out of the box is that the control will have the grey default control background and the standard method of changing this by handling either WM_CTLCOLORSTATIC or WM_CTLCOLORBTN as shown below does not work:
case WM_CTLCOLORSTATIC:
hdcStatic = (HDC)wParam;
SetTextColor(hdcStatic, RGB(0,0,0));
SetBkMode(hdcStatic,TRANSPARENT);
return (LRESULT)GetStockObject(NULL_BRUSH);
break;
My research so far indicates that Owner Draw is the only way to achieve this. I've managed to get most of the way with an Owner Draw radio button - with the code below I have a radio button and a transparent background (the background is set in WM_CTLCOLORBTN). However, the edges of the radio check are cut off using this method - I can get them back by uncommenting the call to the function DrawThemeParentBackgroundEx but this breaks the transparency.
void DrawRadioControl(HWND hwnd, HTHEME hTheme, HDC dc, bool checked, RECT rcItem)
{
if (hTheme)
{
static const int cb_size = 13;
RECT bgRect, textRect;
HFONT font = (HFONT)SendMessageW(hwnd, WM_GETFONT, 0, 0);
WCHAR *text = L"Experiment";
DWORD state = ((checked) ? RBS_CHECKEDNORMAL : RBS_UNCHECKEDNORMAL) | ((bMouseOverButton) ? RBS_HOT : 0);
GetClientRect(hwnd, &bgRect);
GetThemeBackgroundContentRect(hTheme, dc, BP_RADIOBUTTON, state, &bgRect, &textRect);
DWORD dtFlags = DT_VCENTER | DT_SINGLELINE;
if (dtFlags & DT_SINGLELINE) /* Center the checkbox / radio button to the text. */
bgRect.top = bgRect.top + (textRect.bottom - textRect.top - cb_size) / 2;
/* adjust for the check/radio marker */
bgRect.bottom = bgRect.top + cb_size;
bgRect.right = bgRect.left + cb_size;
textRect.left = bgRect.right + 6;
//Uncommenting this line will fix the button corners but breaks transparency
//DrawThemeParentBackgroundEx(hwnd, dc, DTPB_USECTLCOLORSTATIC, NULL);
DrawThemeBackground(hTheme, dc, BP_RADIOBUTTON, state, &bgRect, NULL);
if (text)
{
DrawThemeText(hTheme, dc, BP_RADIOBUTTON, state, text, lstrlenW(text), dtFlags, 0, &textRect);
}
}
else
{
// Code for rendering the radio when themes are not present
}
}
The method above is called from WM_DRAWITEM as shown below:
case WM_DRAWITEM:
{
LPDRAWITEMSTRUCT pDIS = (LPDRAWITEMSTRUCT)lParam;
hTheme = OpenThemeData(hDlg, L"BUTTON");
HDC dc = pDIS->hDC;
wchar_t sCaption[100];
GetWindowText(GetDlgItem(hDlg, pDIS->CtlID), sCaption, 100);
std::wstring staticText(sCaption);
DrawRadioControl(pDIS->hwndItem, hTheme, dc, radio_group.IsButtonChecked(pDIS->CtlID), pDIS->rcItem, staticText);
SetBkMode(dc, TRANSPARENT);
SetTextColor(hdcStatic, RGB(0,0,0));
return TRUE;
}
So my question is two parts I suppose:
Have I missed some other way to achieve my desired result?
Is it possible to fix the clipped button corners issue with my code and still have a transparent background
After looking at this on and off for nearly three months I've finally found a solution that I'm pleased with. What I eventually found was that the radio button edges were for some reason not being drawn by the routine within WM_DRAWITEM but that if I invalidated the radio button control's parent in a rectangle around the control, they appeared.
Since I could not find a single good example of this I'm providing the full code (in my own solution I have encapsulated my owner drawn controls into their own class, so you will need to provide some details such as whether the button is checked or not)
This is the creation of the radiobutton (adding it to the parent window) also setting GWL_UserData and subclassing the radiobutton:
HWND hWndControl = CreateWindow( _T("BUTTON"), caption, WS_CHILD | WS_VISIBLE | BS_OWNERDRAW,
xPos, yPos, width, height, parentHwnd, (HMENU) id, NULL, NULL);
// Using SetWindowLong and GWL_USERDATA I pass in the this reference, allowing my
// window proc toknow about the control state such as if it is selected
SetWindowLong( hWndControl, GWL_USERDATA, (LONG)this);
// And subclass the control - the WndProc is shown later
SetWindowSubclass(hWndControl, OwnerDrawControl::WndProc, 0, 0);
Since it is owner draw we need to handle the WM_DRAWITEM message in the parent window proc.
case WM_DRAWITEM:
{
LPDRAWITEMSTRUCT pDIS = (LPDRAWITEMSTRUCT)lParam;
hTheme = OpenThemeData(hDlg, L"BUTTON");
HDC dc = pDIS->hDC;
wchar_t sCaption[100];
GetWindowText(GetDlgItem(hDlg, pDIS->CtlID), sCaption, 100);
std::wstring staticText(sCaption);
// Controller here passes to a class that holds a map of all controls
// which then passes on to the correct instance of my owner draw class
// which has the drawing code I show below
controller->DrawControl(pDIS->hwndItem, hTheme, dc, pDIS->rcItem,
staticText, pDIS->CtlID, pDIS->itemState, pDIS->itemAction);
SetBkMode(dc, TRANSPARENT);
SetTextColor(hdcStatic, RGB(0,0,0));
CloseThemeData(hTheme);
return TRUE;
}
Here is the DrawControl method - it has access to class level variables to allow state to be managed since with owner draw this is not handled automatically.
void OwnerDrawControl::DrawControl(HWND hwnd, HTHEME hTheme, HDC dc, bool checked, RECT rcItem, std::wstring caption, int ctrlId, UINT item_state, UINT item_action)
{
// Check if we need to draw themed data
if (hTheme)
{
HWND parent = GetParent(hwnd);
static const int cb_size = 13;
RECT bgRect, textRect;
HFONT font = (HFONT)SendMessageW(hwnd, WM_GETFONT, 0, 0);
DWORD state;
// This method handles both radio buttons and checkboxes - the enums here
// are part of my own code, not Windows enums.
// We also have hot tracking - this is shown in the window subclass later
if (Type() == RADIO_BUTTON)
state = ((checked) ? RBS_CHECKEDNORMAL : RBS_UNCHECKEDNORMAL) | ((is_hot_) ? RBS_HOT : 0);
else if (Type() == CHECK_BOX)
state = ((checked) ? CBS_CHECKEDNORMAL : CBS_UNCHECKEDNORMAL) | ((is_hot_) ? RBS_HOT : 0);
GetClientRect(hwnd, &bgRect);
// the theme type is either BP_RADIOBUTTON or BP_CHECKBOX where these are Windows enums
DWORD theme_type = ThemeType();
GetThemeBackgroundContentRect(hTheme, dc, theme_type, state, &bgRect, &textRect);
DWORD dtFlags = DT_VCENTER | DT_SINGLELINE;
if (dtFlags & DT_SINGLELINE) /* Center the checkbox / radio button to the text. */
bgRect.top = bgRect.top + (textRect.bottom - textRect.top - cb_size) / 2;
/* adjust for the check/radio marker */
// The +3 and +6 are a slight fudge to allow the focus rectangle to show correctly
bgRect.bottom = bgRect.top + cb_size;
bgRect.left += 3;
bgRect.right = bgRect.left + cb_size;
textRect.left = bgRect.right + 6;
DrawThemeBackground(hTheme, dc, theme_type, state, &bgRect, NULL);
DrawThemeText(hTheme, dc, theme_type, state, caption.c_str(), lstrlenW(caption.c_str()), dtFlags, 0, &textRect);
// Draw Focus Rectangle - I still don't really like this, it draw on the parent
// mainly to work around the way DrawFocus toggles the focus rect on and off.
// That coupled with some of my other drawing meant this was the only way I found
// to get a reliable focus effect.
BOOL bODAEntire = (item_action & ODA_DRAWENTIRE);
BOOL bIsFocused = (item_state & ODS_FOCUS);
BOOL bDrawFocusRect = !(item_state & ODS_NOFOCUSRECT);
if (bIsFocused && bDrawFocusRect)
{
if ((!bODAEntire))
{
HDC pdc = GetDC(parent);
RECT prc = GetMappedRectanglePos(hwnd, parent);
DrawFocus(pdc, prc);
}
}
}
// This handles drawing when we don't have themes
else
{
TEXTMETRIC tm;
GetTextMetrics(dc, &tm);
RECT rect = { rcItem.left ,
rcItem.top ,
rcItem.left + tm.tmHeight - 1,
rcItem.top + tm.tmHeight - 1};
DWORD state = ((checked) ? DFCS_CHECKED : 0 );
if (Type() == RADIO_BUTTON)
DrawFrameControl(dc, &rect, DFC_BUTTON, DFCS_BUTTONRADIO | state);
else if (Type() == CHECK_BOX)
DrawFrameControl(dc, &rect, DFC_BUTTON, DFCS_BUTTONCHECK | state);
RECT textRect = rcItem;
textRect.left = rcItem.left + 19;
SetTextColor(dc, ::GetSysColor(COLOR_BTNTEXT));
SetBkColor(dc, ::GetSysColor(COLOR_BTNFACE));
DrawText(dc, caption.c_str(), -1, &textRect, DT_WORDBREAK | DT_TOP);
}
}
Next is the window proc that is used to subclass the radio button control - this
is called with all windows messages and handles several before then passing unhandled
ones on to the default proc.
LRESULT OwnerDrawControl::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData)
{
// Get the button parent window
HWND parent = GetParent(hWnd);
// The page controller and the OwnerDrawControl hold some information we need to draw
// correctly, such as if the control is already set hot.
st_mini::IPageController * controller = GetWinLong<st_mini::IPageController *> (parent);
// Get the control
OwnerDrawControl *ctrl = (OwnerDrawControl*)GetWindowLong(hWnd, GWL_USERDATA);
switch (uMsg)
{
case WM_LBUTTONDOWN:
if (controller)
{
int ctrlId = GetDlgCtrlID(hWnd);
// OnCommand is where the logic for things like selecting a radiobutton
// and deselecting the rest of the group lives.
// We also call our Invalidate method there, which redraws the radio when
// it is selected. The Invalidate method will be shown last.
controller->OnCommand(parent, ctrlId, 0);
return (0);
}
break;
case WM_LBUTTONDBLCLK:
// We just treat doubleclicks as clicks
PostMessage(hWnd, WM_LBUTTONDOWN, wParam, lParam);
break;
case WM_MOUSEMOVE:
{
if (controller)
{
// This is our hot tracking allowing us to paint the control
// correctly when the mouse is over it - it sets flags that get
// used by the above DrawControl method
if(!ctrl->IsHot())
{
ctrl->SetHot(true);
// We invalidate to repaint
ctrl->InvalidateControl();
// Track the mouse event - without this the mouse leave message is not sent
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hWnd;
TrackMouseEvent(&tme);
}
}
return (0);
}
break;
case WM_MOUSELEAVE:
{
if (controller)
{
// Turn off the hot display on the radio
if(ctrl->IsHot())
{
ctrl->SetHot(false);
ctrl->InvalidateControl();
}
}
return (0);
}
case WM_SETFOCUS:
{
ctrl->InvalidateControl();
}
case WM_KILLFOCUS:
{
RECT rcItem;
GetClientRect(hWnd, &rcItem);
HDC dc = GetDC(parent);
RECT prc = GetMappedRectanglePos(hWnd, parent);
DrawFocus(dc, prc);
return (0);
}
case WM_ERASEBKGND:
return 1;
}
// Any messages we don't process must be passed onto the original window function
return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}
Finally the last little piece of the puzzle is that you need to invalidate the control (redraw it) at the right times. I eventually found that invalidating the parent allowed the drawing to work 100% correctly. This was causing flicker until I realised that I could get away by only invalidating a rectangle as big as the radio check, rather than as big as the whole control including text as I had been.
void InvalidateControl()
{
// GetMappedRectanglePos is my own helper that uses MapWindowPoints
// to take a child control and map it to its parent
RECT rc = GetMappedRectanglePos(ctrl_, parent_);
// This was my first go, that caused flicker
// InvalidateRect(parent_, &rc_, FALSE);
// Now I invalidate a smaller rectangle
rc.right = rc.left + 13;
InvalidateRect(parent_, &rc, FALSE);
}
A lot of code and effort for something that should be simple - drawing a themed radio button over a background image. Hopefully the answer will save someone else some pain!
* One big caveat with this is it only works 100% correctly for owner controls that are over a background (such as a fill rectangle or an image). That is ok though, since it is only needed when drawing the radio control over a background.
I've done this some time ago as well. I remember the key was to just create the (radio) buttons as usual. The parent must be the dialog or window, not a tab control. You could do it differently but I created a memory dc (m_mdc) for the dialog and painted the background on that. Then add the OnCtlColorStatic and OnCtlColorBtn for your dialog:
virtual HBRUSH OnCtlColorStatic(HDC hDC, HWND hWnd)
{
RECT rc;
GetRelativeClientRect(hWnd, m_hWnd, &rc);
BitBlt(hDC, 0, 0, rc.right - rc.left, rc.bottom - rc.top, m_mdc, rc.left, rc.top, SRCCOPY);
SetBkColor(hDC, GetSysColor(COLOR_BTNFACE));
if (IsAppThemed())
SetBkMode(hDC, TRANSPARENT);
return (HBRUSH)GetStockObject(NULL_BRUSH);
}
virtual HBRUSH OnCtlColorBtn(HDC hDC, HWND hWnd)
{
return OnCtlColorStatic(hDC, hWnd);
}
The code uses some in-house classes and functions similar to MFC, but I think you should get the idea. As you can see it draws the background of these controls from the memory dc, that's key.
Give this a try and see if it works!
EDIT: If you add a tab control to the dialog and put the controls on the tab (that was the case in my app) you must capture it's background and copy it to the memory dc of the dialog. It's a bit of an ugly hack but it works, even if the machine is running some extravagant theme that uses a gradient tab background:
// calculate tab dispay area
RECT rc;
GetClientRect(m_tabControl, &rc);
m_tabControl.AdjustRect(false, &rc);
RECT rc2;
GetRelativeClientRect(m_tabControl, m_hWnd, &rc2);
rc.left += rc2.left;
rc.right += rc2.left;
rc.top += rc2.top;
rc.bottom += rc2.top;
// copy that area to background
HRGN hRgn = CreateRectRgnIndirect(&rc);
GetRelativeClientRect(m_hWnd, m_tabControl, &rc);
SetWindowOrgEx(m_mdc, rc.left, rc.top, NULL);
SelectClipRgn(m_mdc, hRgn);
SendMessage(m_tabControl, WM_PRINTCLIENT, (WPARAM)(HDC)m_mdc, PRF_CLIENT);
SelectClipRgn(m_mdc, NULL);
SetWindowOrgEx(m_mdc, 0, 0, NULL);
DeleteObject(hRgn);
Another interesting point, while we're busy now, to get it all non-flickering create the parent and children (buttons, statics, tabs etc) with the WS_CLIPCHILDREN and WS_CLIPSIBLINGS style. The the order of creation is essential: First create the controls you put on the tabs, then create the tab control. Not the other way around (although it feels more intuitive). That because the tab control should clip the area obscured by the controls on it :)
I can't immediately try this out, but so far as I recall, you don't need owner draw. You need to do this:
Return 1 from WM_ERASEBKGND.
Call DrawThemeParentBackground from WM_CTLCOLORSTATIC to draw the background there.
Return GetStockObject(NULL_BRUSH) from WM_CTLCOLORSTATIC.
Knowing the sizes and coordinates radio button, we will copy the
image to them closed.
Then we create a brush by means of
BS_PATTERN style CreateBrushIndirect
Farther according to the
usual scheme - we return handle to this brush in reply to COLOR -
the message (WM_CTLCOLORSTATIC).
I have no idea why you are doing it so difficult, this is best solved via CustomDrawing
This is my MFC Handler to draw a Notebook on a CTabCtrl control. I'm not really sure why i need to Inflate the Rectangle, because if i don't do it a black border is drawn.
And another conceptional bug MS made is IMHO that i have to overwrite the PreErase drawing phase instead of the PostErase. But if i do the later the checkbox is gone.
afx_msg void AguiRadioButton::OnCustomDraw(NMHDR* notify, LRESULT* res) {
NMCUSTOMDRAW* cd = (NMCUSTOMDRAW*)notify;
if (cd->dwDrawStage == CDDS_PREERASE) {
HTHEME theme = OpenThemeData(m_hWnd, L"Button");
CRect r = cd->rc; r.InflateRect(1,1,1,1);
DrawThemeBackground(theme, cd->hdc, TABP_BODY, 0, &r,NULL);
CloseThemeData(theme);
*res = 0;
}
*res = 0;
}