Why does a C++ string need a \0? - c++

I was hoping that I could get some further explanation. I was told that I need to explicitly add \0 to the end of a string. Apparently this is for the C++ string class and that it is actually an array of characters that seems to be parsed under the hood. I was told that we must use the \0 in order to tell where the end of the string is as seen below:
int main()
{
char str[6] = {'H', 'e', 'l', 'l', 'o', '\0'};
cout << str << endl;
return 0;
}
However, if I have a user input their name, for example, I don't believe that C++ automatically uses the \0 to terminate the string. So the argument that the \0 must be there to know where the string ends makes no sense. Why cant we use the .length() function to account for the length of the string?
I wrote the following program to illustrate that the length of the input can be found from the .length() function.
int main()
{
string firstName;
cout << "Enter your first name: ";
cin >> firstName;
cout << "First Name = " << firstName << endl;
cout << "String Length = " << firstName.length() << endl;
return 0;
}
So, if the user inputs the name "Tom". Then the output would be the following:
First Name = Tom
String Length = 3
I brought this to my professor's attention and also this article http://www.cplusplus.com/reference/string/string/length/
and I was told that is why I am in college because it cannot be done this way. Can any one offer any insight, since I don't understand what I am missing?

The "C string" was adopted into C++ from the C language. The C language did not have a string type. Strings in C were represented as an array of char, and the string was terminated with the NUL byte (\0). A plain string literal in C++ still has these semantics.
The C++ string type maintains the length within the object, as you say, so in a string, the NUL is not required. To get a "C string" from a string, you can use the c_str() method on the string. This is useful if you need to pass the contents of the C++ string to a function that only understands the NUL terminated variety.
std::string s("a string"); // s is initialized,
// the length is computed when \0 is encountered.
assert(s.size() == sizeof("a string")-1);
// sizeof string literal includes the \0
assert(s.c_str()[s.size()] == '\0');
// c_str() includes the \0
In your first program, you are initializing an array of char with an initializer list. The initialization is equivalent to the following:
char str[6] = "Hello";
This style of initializing an array of char is a special allowance that C++ provides since it is the syntax accepted by C.
In your second program, you are getting the name from the standard input. When C++ scans the input to populate the string argument, it essentially scans byte by byte until it encounters a separator (whitespace characters, by default). It may or may not insert a NUL byte at the end.

You're not missing anything per se. The null terminator is used on character arrays to indicate the end. However, the string class takes care of all of that for you. The length attribute is a perfectly acceptable way of doing it since you're using strings.
However, if you're using a character array, then yes, you would need to check if you're on the null terminator, as you may not know the length of your string.
The following will give you no issues.
int length = 2;
char str[] = "AB";
However, try the following, and you'll see some issues.
int length = 5;
char str[length + 1] = "ABCDE"; // +1 makes room for automatic \0
char str2[length + 1] = "ABC";
Try the second snipped using your for loop method knowing the length, and the first one will give you ABCDE, but the second one will give you "ABC" followed by one junk character. It's only one because you'll have [A][B][C][\0][JUNK] in your array. Make length larger and you'll see more junk.

Related

How could I copy data that contain '\0' character

I'm trying to copy data that conatin '\0'. I'm using C++ .
When the result of the research was negative, I decide to write my own fonction to copy data from one char* to another char*. But it doesn't return the wanted result !
My attempt is the following :
#include <iostream>
char* my_strcpy( char* arr_out, char* arr_in, int bloc )
{
char* pc= arr_out;
for(size_t i=0;i<bloc;++i)
{
*arr_out++ = *arr_in++ ;
}
*arr_out = '\0';
return pc;
}
int main()
{
char * out= new char[20];
my_strcpy(out,"12345aa\0aaaaa AA",20);
std::cout<<"output data: "<< out << std::endl;
std::cout<< "the length of my output data: " << strlen(out)<<std::endl;
system("pause");
return 0;
}
the result is here:
I don't understand what is wrong with my code.
Thank you for help in advance.
Your my_strcpy is working fine, when you write a char* to cout or calc it's length with strlen they stop at \0 as per C string behaviour. By the way, you can use memcpy to copy a block of char regardless of \0.
If you know the length of the 'string' then use memcpy. Strcpy will halt its copy when it meets a string terminator, the \0. Memcpy will not, it will copy the \0 and anything that follows.
(Note: For any readers who are unaware that \0 is a single-character byte with value zero in string literals in C and C++, not to be confused with the \\0 expression that results in a two-byte sequence of an actual backslash followed by an actual zero in the string... I will direct you to Dr. Rebmu's explanation of how to split a string in C for further misinformation.)
C++ strings can maintain their length independent of any embedded \0. They copy their contents based on this length. The only thing is that the default constructor, when initialized with a C-string and no length, will be guided by the null terminator as to what you wanted the length to be.
To override this, you can pass in a length explicitly. Make sure the length is accurate, though. You have 17 bytes of data, and 18 if you want the null terminator in the string literal to make it into your string as part of the data.
#include <iostream>
using namespace std;
int main() {
string str ("12345aa\0aaaaa AA", 18);
string str2 = str;
cout << str;
cout << str2;
return 0;
}
(Try not to hardcode such lengths if you can avoid it. Note that you didn't count it right, and when I corrected another answer here they got it wrong as well. It's error prone.)
On my terminal that outputs:
12345aaaaaaa AA
12345aaaaaaa AA
But note that what you're doing here is actually streaming a 0 byte to the stdout. I'm not sure how formalized the behavior of different terminal standards are for dealing with that. Things outside of the printable range can be used for all kinds of purposes depending on the kind of terminal you're running... positioning the cursor on the screen, changing the color, etc. I wouldn't write out strings with embedded zeros like that unless I knew what the semantics were going to be on the stream receiving them.
Consider that if what you're dealing with are bytes, not to confuse the issue and to use a std::vector<char> instead. Many libraries offer alternatives, such as Qt's QByteArray
Your function is fine (except that you should pass to it 17 instead of 20). If you need to output null characters, one way is to convert the data to std::string:
std::string outStr(out, out + 17);
std::cout<< "output data: "<< outStr << std::endl;
std::cout<< "the length of my output data: " << outStr.length() <<std::endl;
I don't understand what is wrong with my code.
my_strcpy(out,"12345aa\0aaaaa AA",20);
Your string contains character '\' which is interpreted as escape sequence. To prevent this you have to duplicate backslash:
my_strcpy(out,"12345aa\\0aaaaa AA",20);
Test
output data: 12345aa\0aaaaa AA
the length of my output data: 18
Your string is already terminated midway.
my_strcpy(out,"12345aa\0aaaaa AA",20);
Why do you intend to have \0 in between like that? Have some other delimiter if yo so desire
Otherwise, since std::cout and strlen interpret a \0 as a string terminator, you get surprises.
What I mean is that follow the convention i.e. '\0' as string terminator

Reading characters displays all characters followed by some rubbish characters

I have a program that reads a .DAT file that contains a list of:
removepeer 452
addpeer 6576
removepeer 54245
At some point, it reads out rubbish text: H�
Here is a part of my code where I find fault in:
getline(abc, info, '\n'); //data here displays pretty fine
int count = info.size();
char text[count];
for(int a=0; a<count; a++){
text[a] = data[a];
}
cout << text << endl; //Some rubbish text found in some printout!
It prints out the last line followed by some rubbish text
The text array will not be null terminated, which is required when using operator<< with char[] as they are treated as null terminated c-style strings. Random characters from memory will be written until a null terminator is by chance located. Technically, accessing beyond the bounds of an array is undefined behaviour.
To correct, append a null terminator to text. As your compiler has as an extension for variable length arrays (which are not standard C++, but are in C99) you could change it to:
char text[count + 1];
// snip...
text[count] = 0;
Having said that, I am unsure why you are copying from a std::string instance to a char[]. std::string instances also be written to streams using operator<<.

How to get only first words from several C++ strings?

I have several C++ strings with some words. I need to get the first word from every string. Then I have to put all of them into a char array. How can I do it?
Here is one way of doing it...
// SO2913562.cpp
//
#include <iostream>
#include <sstream>
using namespace std;
void getHeadWords(const char *input[]
, unsigned numStrings
, char *outBuf
, unsigned outBufSize)
{
string outStr = "";
for(unsigned i = 0; i<numStrings; i++)
{
stringstream ss(stringstream::in|stringstream::out);
ss<<input[i];
string word;
ss>>word;
outStr += word;
if(i < numStrings-1)
outStr += " ";
}
if(outBufSize < outStr.size() + 1)//Accomodate the null terminator.
//strncpy omits the null terminator if outStr is of the exact same
//length as outBufSize
throw out_of_range("Output buffer too small");
strncpy(outBuf, outStr.c_str(), outBufSize);
}
int main ()
{
const char *lines[] = {
"first sentence"
, "second sentence"
, "third sentence"
};
char outBuf[1024];
getHeadWords(lines, _countof(lines), outBuf, sizeof(outBuf));
cout<<outBuf<<endl;
return 0;
}
But note the above code has marginal error checking and may have security flaws. And needless to say my C++ is a bit rusty. Cheers.
I'll assume it's homework, so here is a general description:
First, you need to allocate enough space in your char array. In homework, you are usually told the maximum size. That maximum has to be enough for all the first words.
Now, you need to have an index for the insertion point in that array. Start it at zero.
Now go over your strings in order. In each, move an index forward from 0 until you see a \0 or a space (or other delimiter. Insert the character at the insertion point in the result array and increase that index by 1.
If you have encountered a space or a \0, you've found your first word. If you were on the last string, insert a \0 at the insertion point and you're done. If not, insert a space and move to the next string.
what compiler are you using?
converting to a chararray is the first thing to look for.
after done that, you can easily step through your array (and look for spaces)
something like this:
while (oldarray[i++] != ' ')
yournewarray[j++];
i think you gotta figure out the rest yourself, since this looks like some homework for school :)
Assuming this is homework, and that when you say "strings" you mean simple null-delimited arrays of char (and not std::string):
define your strings
define your resulting char array
for each string
find the offset of the first char that is not in the first word
append that many bytes of the string to the result array
If this is not homework, give us a little code to start with and we'll fill in the blanks.

Weird problem with string function

I'm having a weird problem with the following function, which returns a string with all the characters in it after a certain point:
string after(int after, string word) {
char temp[word.size() - after];
cout << word.size() - after << endl; //output here is as expected
for(int a = 0; a < (word.size() - after); a++) {
cout << word[a + after]; //and so is this
temp[a] = word[a + after];
cout << temp[a]; //and this
}
cout << endl << temp << endl; //but output here does not always match what I want
string returnString = temp;
return returnString;
}
The thing is, when the returned string is 7 chars or less, it works just as expected. When the returned string is 8 chars or more, then it starts spewing nonsense at the end of the expected output. For example, the lines
cout << after(1, "12345678") << endl;
cout << after(1, "123456789") << endl;
gives an output of:
7
22334455667788
2345678
2345678
8
2233445566778899
23456789�,�D~
23456789�,�D~
What can I do to fix this error, and are there any default C++ functions that can do this for me?
Use the std::string::substr library function.
std::string s = "12345678";
std::cout << s.substr (1) << '\n'; // => 2345678
s = "123456789";
std::cout << s.substr (1) << '\n'; // 23456789
The behavior you're describing would be expected if you copy the characters into the string but forget to tack a null character at the end to terminate the string. Try adding a null character to the end after the loop, and make sure you allocate enough space (one more character) for the null character. Or, better, use the string constructor overload which accepts not just a char * but also a length.
Or, even better std::string::substr -- it will be easier and probably more efficient.
string after(int after, string word) {
return word.substr (after);
}
BTW, you don't need an after method, since exactly what you want already exists on the string class.
Now, to answer your specific question about why this only showed up on the 8th and later characters, it's important to understand how "C" strings work. A "C" string is a sequence of bytes which is terminated by a null (0) character. Library functions (like the string constructor you use to copy temp into a string instance which takes a char *) will start reading from the first character (temp[0]) and will keep reading until the end, where "the end" is the first null character, not the size of the memory allocation. For example, if temp is 6 characters long but you fill up all 6 characters, then a library function reading that string to "the end" will read the first 6 characters and then keep going (past the end of the allocated memory!) until it finds a null character or the program crashes (e.g. due to trying to access an invalid memory location).
Sometimes you may get lucky: if temp was 6 characters long and the first byte in memory after the end of your allocation happened to be a zero, then everything would work fine. If however the byte after the end of your allocation happened to be non-zero, then you'd see garbage characters. Although it's not random (often the same bytes will be there every time since they're filled by operations like previous method calls which are consistent from run to run of your program), but if you're accessing uninitialized memory there's no way of knowing what you'll find there. In a bounds checking environment (e.g. Java or C# or C++'s string class), an attempt to read beyond the bounds of an allocation will throw an exception. But "C" strings don't know where their end is, leaving them vulnerable to problems like the one you saw, or more nefarious problems like buffer overflows.
Finally, a logical follow-up question you'd probably ask: why exactly 8 bytes? Since you're trying to access memory that you didn't allocate and didn't initialize, whats in that RAM is what the previous user of that RAM left there. On 32-bit and 64-bit machines, memory is generally allocated in 4- or 8-byte chunks. So it's likely that the previous user of that memory location stored 8 bytes of zeroes there (e.g. one 64-bit integer zero) zeros there. But the next location in memory had something different left there by the previous user. Hence your garbage characters.
Moral of the story: when using "C" strings, be very careful about your null terminators and buffer lengths!
Your string temp is not NULL terminated. You requite temp[a] = '\0'; at the end of loop. Also you need to allocate word.size() - after + 1 chars so as to accomodate the NULL character.
You're not null-terminating your char array. C-style strings (i.e., char arrays) need to have a null character (i.e., '\0') at the end so functions using them know when to stop.
I think this is basically your after() function, modulo some fudging of indexes:
string after(int after, string word) {
return word.substring(after);
}

How to check the length of an input? (C++)

I have a program that allows the user to enter a level number, and then it plays that level:
char lvlinput[4];
std::cin.getline(lvlinput, 4)
char param_str[20] = "levelplayer.exe "
strcat_s(param_str, 20, lvlinput);
system(param_str);
And the level data is stored in folders \001, \002, \003, etc., etc. However, I have no way of telling whether the user entered three digits, ie: 1, 01, or 001. And all of the folders are listed as three digit numbers. I can't just check the length of the lvlinput string because it's an array, so How could I make sure the user entered three digits?
Why not use std::string?
This makes storage, concatenation, and modification much easier.
If you need a c-style string after, use: my_string.c_str()
Here is a hint: To make your input 3 characters long, use std::insert to prefix your number with 0's.
You are really asking the wrong question. Investigate the C++ std::string class and then come back here.
Eh? Why do they need to enter 3 digits? Why not just pad it if they don't? If you really want to check that they entered 3 digits, use strlen. But what I recommend you do is atoi their input, and then sprintf(cmd, "levelplayer.exe %03d", lvlinput_as_integer)
Here's how you could do this in C++:
std::string lvlinput;
std::getline(std::cin, lvlinput);
if (lvlinput.size() > 3) { // if the input is too long, there's nothing we can do
throw std::exception("input string too long");
}
while (lvlinput.size() < 3) { // if it is too short, we can fix it by prepending zeroes
lvlinput = "0" + lvlinput;
}
std::string param_str = "levelplayer.exe ";
param_str += lvlinput;
system(param_str.c_str());
You've got a nice string class which takes care of concatenation, length and all those other fiddly things for you. So use it.
Note that I use std::getline instead of cin.getline. The latter writes the input to a char array, while the former writes to a proper string.
What do you mean you can't check the length of the string? getline generates a NULL terminated c-string so just use strlen(lvlinput).
Neil told you where you should start, your code might look like this.
std::string level, game = "levelplayer.exe ";
std::cout << "Enter the level number : ";
std::cin >> level;
if(level.size() != 3)
{
// Error!
}
else
{
// if you have more processing, it goes here :)
game += level;
std::system(game.c_str());
}
You can check the length of your NULL terminated string that getline returns by using:
int len = strlen(lvlinput);
This works because getline returns a NULL-terminated string.
However, this is besides the point to your problem. If you want to stay away from std::string (and there isn't any particular reason why you should in this case), then you should just convert the string to an integer, and use the integer to construct the command that goes to the system file:
char lvlinput[4];
std::cincin.getline(lvlinput, 4);
char param_str[20];
snprintf(param_str, 20, "levelplayer.exe %03d", atoi(lvlinput));
system(param_str);