Visual Studio 2013 - c++ code map error message - c++

I've used Visual Studio's 'Code Maps' extensively for my C# projects in the past. I'm now working on a native c++ project and running into problems. When I add a class or method to a Code Map I get the following error message with no context or help available. Any ideas what the cause is?
Error Fail to get symbol's namespace
I should not that the project compiles and runs without a problem.

This MSDN page on Code Maps notes under Requirements that C++ has limited support.

Turns out it was my mistake and not a bug. I had incorrectly put includes in my headers such that almost all .cpp files included all .h files even if they weren't needed. It appears this caused the codemap application to crash. I went through and correctly included only the required .h files and correctly created my precompiled headers. This makes the codemap run as it should.

Related

What are .hint files in Visual Studio?

While writing a program in C++ I came across a piece of code:
#define _DEPRE_ [[deprecated("This is deprecated")]]
and used it above a function definition to show that the function is deprecated. But Intellisense showed
to rectify the error by adding it into another file having an extension of .hint.Why is it so?
A hint file contains macros that would otherwise cause regions of code
to be skipped by the C++ Browsing Database Parser. When you open a
Visual Studio C++ project, the parser analyzes the code in each source
file in the project and builds a database with information about every
identifier. The IDE uses that information to support code browsing
features.
For more details, I suggest you could refer to the Doc:Hint Files

Visual Studio 2015: Intellisense string errors but solution compiles [duplicate]

We are currently evaluating the new Visual Studio 2015 and encountered a strange problem with IntelliSense. When I compiled our main solution with the new studio the build succeeds, but nevertheless 6 errors are shown.
I discovered that it's not a real error, but only an intellisense error. The code is definitely correct and everything compiled successfully. The code however is marked red and errors show up in the error list.
All 6 errors have the same origin. It's a simple constructor call. Strange enough, but there are also some occurrences of the exact same constructor without any errors.
The error message:
Code: CS1729
Message: '<the class>' does not contain a constructor that takes that many arguments.
Project: <the project name>
File: <the path to the file>
The new studio was installed on a freshly installed Windows 7 without any legacy software (no VS13).
I've already tried to clear the caches, deleted the suo file, deleted bin and obj directories, cleaned and rebuilt the solution etc. But nothing worked.
Can anyone explain that behavior to me?
I had thousands of intellisense errors and 0 build errors. After deleting .suo file and restarting VS intellisense errors are gone.
Suo file is located relatively to source in:
.vs\SolutionName\v14\.suo
According to comment: Beware that *.suo is a hidden file.
Edit: According to comments, VS2017 has the same issue, so you can use similar solution: Delete .vs\SolutionName\v15\.suo
VS2019 still has this issue. Delete .vs\SolutionName\v17\.suo
If deleting .suo still does solve your problem, then delete also all bin and obj directories in every project in the solution.
Also had this problem with a migrated project, so I referenced the Microsoft.CSharp dll. In some projects I needed to remove and add again the Reference in the project.
Ran into similar issue in Visual Studio 2017 ASP.Net Core Project. Following steps did the trick for me
Perform Clean Solution
Close VS
Delete .suo file & Delete bin/obj directories
Reopen VS
Similar problem as others, but different resolution. Posting in case I can help someone else.
Running Visual Studio 2017 15.5.2. I use Git and frequently switch branches. Several weeks ago, I started having editors show me errors (all related to types it could not find even though references were valid). Compile worked great. I confirmed the same issue in VS 2017 15.6 Preview (Jan 6, 2018). I would try to delete cache, SUO files, or bin/obj folders and no impact. At first it would appear to work. Reopen Visual Studio and everything would look good. Use "Rebuild Solution" and the IntelliSense errors would returns. I even tried uninstall/reinstall of Visual Studio.
I had the same issue on two machines, both with same version of Visual Studio.
By looking at the errors about missing types, they all appeared to come from two referenced projects. One of those references was a shared project used by just about every other project in the solution, but one of them was a small project without many references. It just so happens that the small project was also referenced by my larger shared project. In Visual Studio, I unloaded the small project and reloaded it. The errors went away! They errors did not come back on Rebuild Solution.
I then switched Git branches and the errors all came back. Fortunately I repeated the above steps of unloading/reloading the small project and the errors went away.
Every time I switch Git branches, the errors come back until I repeat that process. There are zero changes between the Git branches for the smaller project that I unload/reload. Unclear why that sequence is fixing my issue.
Also had this problem (the title, not the specific error message), as well as squiggly lines in the editor. The first squiggly line is under the first #include statement, which names a precompiled header. Intellisense fails to include the precompiled header, but doesn't list that as an error; instead it lists errors further down the file, on code that (very rightfully) relies on declarations in the precompiled header.
The reason Intellisense doesn't find the precompiled header in my environment is that the header named is not an actual file. It doesn't have to be in any other VC or gcc version I used, nor in the 2015 compiler, as long as the precompiled header settings are correctly configured. Apparently not any more for Intellisense. I'm not entirely sure it was different in 2013, maybe I just never noticed.
In the unlikely case that this would be the problem reported here, the solution is simple: create a small file with the pretend-name of the precompiled header, as specified in #include directives, and let that file include the actual name of the precompiled header.
If you wonder... why this distinction between the precompiled header name in the '#include' statement and the actual filename of the precompiled header? Precisely because it guarantees that precompiled header settings are correctly configured. Wherever a precompiled header is "#included", there is no file around that could be included. Either an actually precompiled (binary) version of the actual header is read, or the compilation fails. Obviously, a disadvantage is that it confuses people reading the code, not just Intellisense.
Visual Studio 2017
I have deleted ".suo" file from location .vs\SolutionName\v15.suo
And then restarted Visual studio. This worked for me.
Today I've had similar problem with MSVC++ 2015. I almost gave up and decided to go on without IDE hints, but suddenly I've noticed that stdafx.h of the project i had problems with doesn't contain any standard library headers. I've speculated that inclusion of all standard headers used in the project in stdafx.h might boost up compilation speed, however doing so fixed Intellisense errors as well.
In Visual Studio 2019 the problem is with changing branches with Git when there are NuGet packages installed in the project. What I did to solve this:
Clean Solution
Close Visual Studio
Delete the packages folder
Open Visual Studio
Go to Package Manager
Restore all packages
Recompile
If roslyn is missing, close and open Visual Studio, then recompile.
I had multiple stdfax.h in Additional Include Directories. Make sure the stdafx.h you intended is first in your path.
I had a similar issue with different Visual Studio versions.
Deleting the .suo or .vs folder did not help for me.
The Solution for me was, that I had the Extension StopOnFirstBuildError active. After turning off "Stop build on first error" in the build menu, and after the solution was fully built, the errors shown by Intellisense went away.
I was seeing the intellisearch errors only when publishing a website. (ASP/C# site, VS 2017). They broke the publish. Site ran fine locally.
Cleared the errors by unchecking the setting to pre-compile, and it published fine.
Publish -> Setting -> File Publish Options -> Precompile during publishing
I had this issue with a reference to another project. Removing and re-adding the project reference worked for me.

Visual Studio warning about copies of files with different contents

When I go to debug my C++ project in Visual Studio, up pops a little warning dialogue box that tells me:
A copy of datum.h was found in
c:/users/brad/desktop/source/binary/datum.h, but the current
source code is different from the version built into
c:/users/brad/desktop/source/binary/datum.h.
I'm having trouble understanding what this is even trying to tell me, let alone how to fix it. At first I thought it might be complaining that I'd accidentally duplicated a file in the directory, which I checked, and found nothing of the sort, which leaves me pretty stumped. I also tried excluding the file from the solution and adding it again, which didn't fix the problem either.
The warning doesn't appear to actually hinder the development of my project, but I suppose warnings exist for a reason, so if anyone knows what's gone wrong, any advice would be greatly appreciated. To my knowledge, I didn't change anything to cause the message to appear, it just popped up one time I went to debug the solution and has kept on appearing ever since.
Also, more copies of the same warning have started popping up, pertaining to other header files in my solution (I haven't recieved any about .cpp files yet, but it could be a coincidence, because it's only been going on for about 20 minutes).
Try removing breakpoints from the file in question.
This worked for me when it occurred with Visual Studio 2013 for a header file in debug build.
Source: Release mode file sync issue - current source code different from the version built
Additional notes: Clean / Rebuild also works, but that is painful for regularly changing code. Enabling the break point after starting debugger merely delays the message.
I solved it:
Close the window of the .h file in Visual Studio if it's open.
Close Visual Studio.
CUT the .h file from its normal location and paste it into a temporary folder that VS doesn't know about.
Restart VS and compile. It'll complain about the missing .h file. Good -- Make the bastard beg for it!
Paste the .h file back into its original location.
Compile. VS will gratefully accept the missing file. (Damn I hate Microsoft!)
This occurs if you rename an implementation file (*.c, *.cpp, etc.) to a header file.
This is because the Item Type still remains as C/C++ Source File, making it get compiled as a separate translation unit rather than as an actual header, preventing Visual Studio from recognizing its inclusion as a header elsewhere.
It took me quite a while to figure this out.
To fix this:
Right-click your header file in Solution Explorer and select Properties.
Select All Configurations, All Platforms.
Under General, change Item Type to C/C++ Header.
Press OK.
Force-recompile any file that #includes your header (or just Rebuild the solution).
The problem is that the debugger thinks that the checksum of the source file is different from what the compiler calculated and put in there. The debugger will then refuse to apply breakpoints in the files that mis-match, to prevent you from seeing data it can't guarantee is correct.
I have had this keep happening even after a clean rebuild. This is with VS 2015. My guess is perhaps the debugger and the compiler disagree on how to hash newlines or something like that? The fix is to turn off "require source files to exactly match the original version" in Debug -> Options -> Debugging -> General
Could you by any chance be debugging another executable (not the one actually built?). This is a common issue in scenarios where Visual Studio builds the binaries in one directory but then they are copied over to some other directory for debugging. I'd suggest you compare the target path under the debugging settings and the output directory under the general settings in Visual Studio.
This would explain the issue, since you are actually debugging some older version of the binary (not the one built currently) and thus the warning, since Visual Studio can't find the version of the source files for that version of the binary.
The reason may be circular header dependencies. datum.h may includes another_header.h (directly or indirectly), which includes datum.h.
I see the real reason of this question is not answered. So for someone still looking, here it goes...
The most common reason of this problem is that the source files used to build the existing obj files are different than the existing ones. In other words the
particular project did not build after new modifications to source. The solution to this problem is to rebuild the project after modifying.
This happened to me in situation where I had modified my static library projects files and then without building that project I started my application project which was using this static library project.
this worked for me:
close VS
delete *.vcxproj.filters file
restart VS
problem should be gone.
this worked for me:
clean project
debug/delete all breakpoints :)
This worked for me (as of March 2019):
Click the 'Build' drop-down menu in the top left of your Visual Studio window
Select 'Rebuild Solution'
I've changed the file name and it works now.
Just encountered this. In my case, one of my .h files contained implementation (a class with static methods), which was #included by one of my .cpp files, but the Project Settings were also telling Visual Studio to compile the .h file.
I manually edited both the .vcxproj and .vcxproj.filters project files, moving the .h file from the <ClCompile> ItemGroup to the <ClInclude> ItemGroup.
This did the trick for me; I never saw the "A copy of...is different from..." pop-up again.(Note that this was after I had thoroughly failed in attempts to get <DependentUpon> to work.)
My solutiion:
Build -> Configuration manager
Switch to another configuration (any, example Releas or Debug)
Switch to previous configuration
It is possible to have multiple projects, each with their own entry point within a solution. Make sure that the correct project is being run.
The source code is different message can appear in a project A's source when you are running project B. In this case, the message can mean This breakpoint won't be hit because you're running a project that doesn't include it

Why am I getting IntelliSense errors and how do I fix them or hide them?

When I build my C+ project in Visual Studio 2010 using Boost 1.54 and toolset v90, I get a bunch of IntelliSense errors (see image below). My project still builds fine and runs as I'd expect. These errors aren't preventing me from working on my code, but they are really annoying. How do I either fix them or hide them?
I found this post that mentions one of the errors. It suggests that I include <boost/cstdint.hpp>. I tried that but nothing changed. I checked greg_calendar.hpp where the error is happening and it already includes <boost/cstdint.hpp>.
I had the same issue, don't know if this helps but my boost directory resides on D drive (D:/boost to be exact) and my project files also reside on D. My reference to it in the Visual Studio Include Directories was '\boost'. This compiled fine as it was on the same drive but intellisense was still saying I had errors so I changed it to be more explicit (D:\boost) and that fixed it up. Hope this helps anyone in the future.

Problems creating a static C++ library

Greetings fellow programmers! I am trying to create a C++ library to use in other projects. This library is to be a static library that will be linked to other projects.
Problem: The compiler doesn't seem to catch errors that it otherwise would if it were configured as an executable program under Project->Properties>General. In fact I purposely made a syntax error and the compiler
gave me a success regardless.
Is there a way to force the compiler to check everything while building a static lib?
Build Environment: Visual Studio 2010
EDIT: As it turns out, it was a rather simple, yet incredibly subtle mistake. It turns out that Visual studio was treating some of my .cpp files as header files. Because of this, the compiler was not running through the code at all (no one includes .cpp files). When adding files to the library, I must have accidentally selected header instead of C++ file. I thought Visual Studio would only rename the header file. I guess I was wrong!
This is nonsensical. It cannot happen. What is probably happening is that you think that the compiler is compiling your source file, (the one with the syntax error,) but it does not. Perhaps you have not added your source file to your project.
(Then again, C++ has a pretty quirky syntax; I hope you are sure that what you made was in fact a syntax error, and not a syntactically valid language construct.)
If you have more than one project in the workspace (solution) like exe and lib, make sure you click on the exact one to build or set it as the startup project (showing up in bold letters) if you hit the F7 button.