So, I have several fields to fill in with numerals. And if I try to fill in the input with letters (ex. 'noway' or 'gg1337' - it makes and error and asks for a valid number (without letters for ex. '13' or '1500000').
BUT there is one problem, if I start to fill the input with numbers and then I add some letters (for ex. '12nowshithappens'), this jumps to the next field of input, thinking it is a valid number, but showing an error in the next input field.
Here is the function code:
int appled()
{
cin >> appleds;
while(cin.fail())
{
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "An arror occured!\nPlease, enter a valid number: ";
cin >> appleds;
}
return appleds;
}
If I described something wrong - here is the full code of my test program :)
// exZerry presents
#include <iostream>
#include <conio.h>
int apples;
int fruit;
int oranges;
int x;
int appleds;
int orangeds;
using std::cout;
using std::cin;
using std::endl;
using std::numeric_limits;
using std::streamsize;
char newline = '\n';
bool ok;
bool ok2;
bool ok3;
int appled() //Function to receive 'apples' input
{
cin >> appleds;
while(cin.fail())
{
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "An arror occured!\nPlease, enter a valid number: ";
cin >> appleds;
}
return appleds;
}
int oranged() //Function to receive 'oranges' input
{
cin >> orangeds;
while(cin.fail())
{
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "An arror occured!\nPlease, enter a valid number: ";
cin >> orangeds;
}
return orangeds;
}
int main()
{
ok = ok2 = ok3 = false; //Some testing
while(!ok2) //Actual program loop
{
x = 0; // Dropping program restart.
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
cout << "=====================================================" << endl;
cout << "Enter apples: ";
apples = appled();
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n'); //Now we have apples
cout << "Enter oranges: ";
apples = oranged();
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n'); //And now we have oranges
cout << "\n=====================================================" << endl;
cout << "Calculating..." << endl;
cout << "=====================================================" << endl;
fruit = apples + oranges;
cout << "In total we have " << fruit << " fruit" << endl;
cout << "=====================================================" << endl;
cout << newline;
//Option to go out or continue the loop
//If you enter 1 - resets the program, any other char - exit
cout << "Go out? (1 - 'No', Others - 'Yeap'):" << " ";
cin >> x;
cout << newline;
// ok2 = true;
if (x == 1)
{
cout << "Continue the program..." << endl;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
ok = false;
ok3 = false;
continue;
}
if (x == 0)
{
cout << "Shutting down the app..." << x << endl;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
break;
}
else
{
cout << "Shutting down the app..." << x << endl;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
break;
}
}
cout << "Press any key to exit :D" << endl;
getch();
return 0;
}
You can make your own facet that parses character sequence like that add invalid. Like this:
class num_get : public std::num_get<char>
{
public:
iter_type do_get( iter_type it, iter_type end, std::ios_base& str,
std::ios_base::iostate& err, long& v) const
{
auto& ctype = std::use_facet<std::ctype<char>>(str.getloc());
it = std::num_get<char>::do_get(it, end, str, err, v);
if (it != end && !(err & std::ios_base::failbit)
&& ctype.is(ctype.alpha, *it))
err |= std::ios_base::failbit;
return it;
}
};
Now you can install it into your stream:
std::locale orig(std::cin.getloc());
std::cin.imbue(std::locale(orig, new num_get));
while (!(std::cin >> appleds)) {
// input was not entirely numeric
}
// input was entirely numeric
So I tried and it worked, thanks, Batmaaaan :D
Adding full working code. What's it doing? Simple: When you wish to count something and you obviously do not want to count letters in your program, this might help you to do it, while styding C++ or whatever. Some basics, I guess, for everyone =)
Made and tested in Visual Studio 2012. Took some time to gather every peace of code in one place.
// exZerry presents
// Apples & Oranges V2.1
#include <iostream>
#include <conio.h>
int apples;
int juce;
int oranges;
int x;
int appleds;
int orangeds;
using std::cout;
using std::cin;
using std::endl;
using std::numeric_limits;
using std::streamsize;
using std::locale;
char newline = '\n';
bool ok;
bool ok2;
bool ok3;
class num_get : public std::num_get<char>
{
public:
iter_type do_get( iter_type it, iter_type end, std::ios_base& str,
std::ios_base::iostate& err, long& v) const
{
auto& ctype = std::use_facet<std::ctype<char>>(str.getloc());
it = std::num_get<char>::do_get(it, end, str, err, v);
if (it != end && !(err & std::ios_base::failbit)
&& ctype.is(ctype.alpha, *it))
err |= std::ios_base::failbit;
return it;
}
};
/*
int appled()
{
cin >> appleds;
while(cin.fail())
{
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "An arror occured!\nPlease, enter a valid number: ";
cin >> appleds;
}
return appleds;
}
int oranged()
{
cin >> orangeds;
while(cin.fail())
{
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "An arror occured!\nPlease, enter a valid number: ";
cin >> orangeds;
}
return orangeds;
}
*/
int main()
{
cout << "=====================================================" << endl;
cout << "Welcome to exZerry's 'Apples & Oranges V2'" << endl;
cout << "=====================================================" << endl;
cout << newline;
cout << newline;
ok = ok2 = ok3 = false;
while(!ok2)
{
x = 0;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
cout << "=====================================================" << endl;
cout << "Enter apples: ";
// apples = appled();
locale orig(cin.getloc());
cin.imbue(locale(orig, new num_get));
while (!(cin >> apples)) {
cout << "An arror occured!\nPlease, enter a valid number: ";
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
}
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "Enter oranges: ";
// oranges = oranged();
//std::locale orig(std::cin.getloc());
cin.imbue(locale(orig, new num_get));
while (!(cin >> oranges)) {
cout << "An arror occured!\nPlease, enter a valid number: ";
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
}
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
cout << "\n=====================================================" << endl;
cout << "Calculating..." << endl;
cout << "=====================================================" << endl;
juce = apples + oranges;
cout << "In total we have " << juce << " fruit" << endl;
cout << "=====================================================" << endl;
cout << newline;
cout << "Go out? (1 - 'No', Others - 'Yeap'):" << " ";
cin >> x;
cout << newline;
// ok2 = true;
if (x == 1)
{
cout << "Continue the program..." << endl;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(),'\n');
ok = false;
ok3 = false;
continue;
}
if (x == 0)
{
cout << "Shutting down the app..." << x << endl;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
break;
}
else
{
cout << "Shutting down the app..." << x << endl;
//cout << "-----------------------" << endl;
//cout << "DEBUG MODE: " << x << endl;
//cout << "-----------------------" << endl;
break;
}
}
cout << "Press any key to exit :D" << endl;
getch();
return 0;
}
Related
#include <iostream>
using namespace std;
bool play_game(int n) {
int guess;
bool noguesses = false;
int numofguesses = 0;
cout << "Welcome to my number guessing game\n";
while (n!=guess && !noguesses)
{
if (numofguesses < 6)
{
cout << "\n";
cout << "Enter your guess: ";
cin >> guess;
cout << "\n";
cout << "You entered: " << guess;
numofguesses++;
return false;
}
else
{
oog = true;
}
}
if (noguesses) {
cout << "I'm sorry. You didn't find my number.\n";
cout << "It was" << n << endl;
}
else
{
cout << "\n";
cout << "You found it in" << numofguesses << "guess(es)\n";
return true;
}
}
int main()
{
int secretnum = 5;
play_game(secretnum);
}
When I run this, the program stops after cout << "You entered: " << guess;. I want it to keep looping until the number of guesses reaches 6, or until the user inputs the correct answer.
Remove return false;
if (numofguesses < 6)
{
cout << "\n";
cout << "Enter your guess: ";
cin >> guess;
cout << "\n";
cout << "You entered: " << guess;
numofguesses++;
return false; //Remove this line
}
I have validated cin input by using std::numeric_limits and thus I need to include <limits>.
Will this effect the functionality of my Program?
I have been reading so many comments on different forums that using <limits> is not a good practice, but nobody cleared stated why it is not a good practice. If it is really a bad practice, what is a good practice to validate cin input for known errors, such as invalid inputs and long inputs?
#include <iostream>
#include <limits>
using namespace std;
void initMenu ();
void initDecision(int);
double areaCircle (double);
double areaRectangle (double, double);
const double PI = 4.14;
bool isValid (string);
int main()
{
int choice;
char cont;
do
{
system ("cls");
initMenu ();
while (!(cin >> choice))
{
cin.clear();
system ("cls");
initMenu();
cout << "---------------------------------------------------------------------------" << '\n';
cout << "Invalid Input cleared and turns to [" << cin.rdstate() << "] you can try it again or go to school" << '\n';
cout << "---------------------------------------------------------------------------" << '\n';
cin.ignore(numeric_limits<streamsize>::max(), '\n');
}
initDecision (choice);
do
{
cin.clear();
cout << "" << '\n';
cout << "------------------------------------------------" << '\n';
cout << "Do you want to continue using the Program? [Y/n]" << '\n';
cout << "------------------------------------------------" << '\n';
cin >> cont;
cin.ignore(numeric_limits<streamsize>::max(), '\n');
}
while (cont != 'Y' && cont != 'y' && cont != 'N' && cont != 'n' );
system ("cls");
cout << "-------------------------------" << '\n';
cout << "Thank you for using our Program" << '\n';
cout << "-------------------------------" << '\n';
}
while (cont == 'Y' || cont == 'y');
return 0;
}
void initMenu()
{
cout << "-------------------------------------------------" << '\n';
cout << "Choose any one option from above! [1] [2] [3] [4]" << '\n';
cout << "-------------------------------------------------" << '\n';
cout << "1 Circle" << '\n';
cout << "2 Rectangle" << '\n';
}
void initDecision(int choice)
{
double r, a, b, h;
switch (choice)
{
case 1:
cout << "Enter the Radius of a Circle: " << '\n';
do {cin >> r;} while (!isValid("Wrong Input detected, Try again!"));
areaCircle(r);
break;
case 2:
cout << "Enter Base and Height of a Rectangle: " << '\n';
do {cin >> b >> h;} while (!isValid("Wrong Input detected, Try again!"));
areaRectangle(b ,h);
break;
default:
cout << "----------------------------------------------------------------------" << '\n';
cout << "The option is out of bound, Check and try again with available options" << '\n';
cout << "----------------------------------------------------------------------" << '\n';
break;
}
}
double areaCircle (double r)
{
double result = PI * r * r;
cout << "The area of a circle that has value: [" << r << "] = [" << result << "]" << '\n';
return result;
}
double areaRectangle (double b, double h)
{
double result = b * h;
cout << "Rectangle with Base value: [" << b << "] and value of Height: [" << h << "] = [" << result << "]" << '\n';
return result;
}
bool isValid (string error_msg)
{
if(cin.rdstate())
{
cin.clear();
cin.ignore(numeric_limits<streamsize>::max() , '\n');
system("cls");
initMenu();
cout << error_msg << '\n';
return false;
}
return true;
}
So I'm working on this endterm project. Which the teacher said that we should use functions now. Which he recently introduced to us. My question is if it's a good idea to put every option into a function? Functions are for organizing and for code reuse right? Or I'm missing the point of functions. XD
What I mean is like making a function for option 1, which is add account. Instead of putting it in the main function. So far I only made a function for options 3,4 and 5. Which are search, view and delete functions
#include <iostream>
#include <string>
using namespace std;
bool accountSearch(int searchParameter);
void viewList();
void deleteFromList(int delParameter);
int option, numberOfAccounts = 0, accountNumSearch, index, deleteAccount;
struct personAccount
{
int currentBalance, accountNumber, pin;
string lastname, firstname, middlename;
};
personAccount account[20];
int main()
{
do{
cout << "[1] Add Account" << endl
<< "[2] Edit Account" << endl
<< "[3] Search Account" << endl
<< "[4] View Account" << endl
<< "[5] Delete Account" << endl
<< "[6] Inquire" << endl
<< "[7] Change Pin Number" << endl
<< "[8] Withdraw" << endl
<< "[9] Deposit" << endl
<< "[10] View Transactions" << endl
<< "[11] Exit" << endl << endl
<< "Option [1-11]: ";
cin >> option; cout << endl;
if(option == 1)
{
if(numberOfAccounts != 20)
{
cout << "Account Number: ";
cin >> account[numberOfAccounts].accountNumber;
cout << "PIN: ";
cin >> account[numberOfAccounts].pin;
cout << "Lastname: ";
cin >> account[numberOfAccounts].lastname;
cout << "Firstname: ";
cin >> account[numberOfAccounts].firstname;
cout << "Middlename: ";
cin >> account[numberOfAccounts].middlename;
account[numberOfAccounts].currentBalance = 0;
++numberOfAccounts;
cout << endl;
}
else
{
cout << "The list is full!\n\n";
}
}
else if(option == 2)
{
if(numberOfAccounts != 0)
{
cout << "Account Number: ";
cin >> accountNumSearch;
if(accountSearch(accountNumSearch))
{
cout << "PIN: ";
cin >> account[index].pin;
cout << "Lastname: ";
cin >> account[index].lastname;
cout << "First name: ";
cin >> account[index].firstname;
cout << "Middlename: ";
cin >> account[index].middlename;
cout << endl;
}
else
{
cout << "Account not found!\n\n";
}
}
else
{
cout << "The list is empty!\n\n";
}
}
else if(option == 3)
{
if(numberOfAccounts != 0)
{
cout << "Enter account number to search: ";
cin >> accountNumSearch;
if(accountSearch(accountNumSearch))
{
cout << "Found at index " << index << "\n\n";
}
else
{
cout << "Not found!\n\n";
}
}
else
{
cout << "The list is empty!\n\n";
}
}
else if(option == 4)
{
if(numberOfAccounts != 0)
{
viewList();
}
else
{
cout << "The list is empty!\n\n";
}
}
else if(option == 5)
{
if(numberOfAccounts != 0)
{
cout << "Account Number: ";
cin >> deleteAccount;
deleteFromList(deleteAccount);
}
}
}while(option != 11);
}
bool accountSearch(int searchParameter)
{
bool found = 0;
for(int i = 0; i < numberOfAccounts; i++)
{
index = i;
if (account[i].accountNumber == searchParameter)
{
found = 1;
break;
}
}
if(found)
{
return 1;
}
else
{
return 0;
}
}
void viewList()
{
for(int i = 0; i < numberOfAccounts; i++)
{
cout << "Account Number: " << account[i].accountNumber << endl
<< "Lastname: " << account[i].lastname << endl
<< "Firstname: " << account[i].firstname << endl
<< "Middlename: " << account[i].middlename << endl
<< "Current Balance: " << account[i].currentBalance << "\n\n";
}
}
void deleteFromList(int delParameter)
{
if(accountSearch(deleteAccount))
{
for(int i = index; i < numberOfAccounts; i++)
{
account[i] = account[i+1];
}
--numberOfAccounts;
cout << "Deleted Done\n";
}
else
{
cout << "Account not found!\n";
}
}
It's not done yet, but is there anything you would like to mention or suggest?
Yes, you should write functions separately, it's common good practice as a programmer, It will be easier for you(and others) to read, follow, and understand your code.
So, if your options do different things, they should have their own functions. (More like it would be desirable, in the end it's up to you)
I have an Addressbook C++ program that compiles and everything, but I cannot figure out how to write it to a file that saves the data each time it exits. Here is my code:
//AddressBook Program
#include <iostream>
#include <string.h>
#include <cstdlib>
#include <stdio.h>
using namespace std;
class AddressBook{
public :
AddressBook()
{
count = 0;
}
void AddEntry();
void DisplayAll();
void DisplayEntry(int i); // Displays one entry
void SearchEntry();
int MainMenu();
struct Entry_Struct
{
char firstName[ 15 ] ;
char lastName[ 15 ] ;
char birthday[ 15 ] ;
char phone[ 15 ] ;
char email[ 15 ] ;
};
Entry_Struct entries[100];
unsigned int count;
};
void AddressBook::AddEntry()
{
cout << "Entry number " << (count + 1) << " : " << endl;
cout << "Enter First Name: ";
cin >> entries[count].firstName;
cout << "Enter Last Name: ";
cin >> entries[count].lastName;
cout << "Enter Date of Birth: ";
cin >> entries[count].birthday;
cout << "Enter Phone Number: ";
cin >> entries[count].phone;
cout << "Enter Email: ";
cin >> entries[count].email;
++count; // tally total entry count
}
void AddressBook::DisplayEntry(int i)
{
cout << "Entry[" << i + 1 << "] : " << endl; // states # of entry
cout << "First name : " << entries[i].firstName << endl;
cout << "Last name : " << entries[i].lastName << endl;
cout << "Date of birth : " << entries[i].birthday << endl;
cout << "Phone number : " << entries[i].phone << endl;
cout << "Email: " << entries[i].email << endl;
}
void AddressBook::DisplayAll()
{
cout << "Number of entries : " << count << endl;
for(int i = 0;i < count;++i)
DisplayEntry(i);
}
void AddressBook::SearchEntry()
{
char lastname[32];
cout << "Enter last name : ";
cin >> lastname;
for(int i = 0;i < count;++i)
{
if(strcmp(lastname, entries[i].lastName) == 0)
{
cout << "Found ";
DisplayEntry(i);
cout << endl;
}
}
}
// Your class
AddressBook my_book;
int MainMenu()
{
int num;
bool bQuit = false;
// Put all your code into a while loop.
while(bQuit == false)
{
cout << "+-------------------------------------+" << endl;
cout << "| Address Book Menu |" << endl;
cout << "| |" << endl;
cout << "| 1- Add an entry |" << endl;
cout << "| 2- Search for an entry by last name |" << endl;
cout << "| 3- Display all entries |" << endl;
cout << "| 4- Exit |" << endl;
cout << "| |" << endl;
cout << "+-------------------------------------+" << endl;
cout << endl;
cout << "Please enter a number for one of the above options: ";
cin >> num;
cout << endl;
if (num == 1)
my_book.AddEntry();
else if (num == 2)
my_book.SearchEntry();
else if (num == 3)
my_book.DisplayAll();
else if (num == 4)
bQuit = true;
else
cout << "Invalid choice. Please try again" << endl;
cout << endl;
}
return 0;
}
int main (){
MainMenu();
return 0;
}
I've gone over my textbook all day and nothing I'm doing is working.
Here is a basic example of opening, and writing an output file,
// basic file operations
#include <iostream>
#include <fstream>
using namespace std;
int main () {
ofstream outfile;
outfile.open ("addressbook.txt");
outfile << "Daffy,Duck,123 Main Street,Anytown,OH,USA,123-456-7890\n";
myfile.close();
return 0;
}
You need to have an inserter for your class. It's done using operator <<:
// Inside your class:
friend std::istream& operator<<(std::ostream& os, const AddressBook ab)
{
return os << /* ... */
}
As you can see, a user-defined operator << can be implemented in terms of the pre-defined standard inserter. You can use it in the following way:
std::ifstream in("yourtxtfile.txt");
in << my_book;
Every time I do anything, and my while(1) gets called in my main function, my file gets cleared. It's driving me crazy. I've tried EVERYTHING. I try to put my ofstream out("data.dat"); outside the while(1) statement so it isn't called everytime but then nothing is written to the file like the ofstream isn't even working!
I've tried to make the ofstream static, so it isn't called over and over again like:
static ofstream open("data.dat");
That doesn't work.
And like I said, when I put the ofstream OUTSIDE the while statement, nothing is written to the file. Like:
ofstream out("data.dat");
while (1)
{
string line = "";
cout << "There are currently " << structList.size() << " items in memory.";
cout << endl << endl;
cout << "Commands: " << endl;
cout << "1: Add a new record " << endl;
cout << "2: Display a record " << endl;
cout << "3: Edit a current record " << endl;
cout << "4: Delete a record " << endl;
cout << "5: Save current information " << endl;
cout << "6: Exit the program " << endl;
cout << endl;
cout << "Enter a command 1-6: ";
getline(cin , line);
int rValue = atoi(line.c_str());
system("cls");
switch (rValue)
{
case 1:
structList = addItem(structList);
break;
case 2:
displayRecord(structList);
break;
case 3:
structList = editRecord(structList);
break;
case 4:
deleteRecord(structList);
break;
case 5:
if (!structList.size()) { cout << "There are no items to save! Enter one first!" << endl << endl; system("pause"); system("cls"); break; }
writeVector(out , structList);
break;
case 6:
return 0;
default:
cout << "Command invalid. You can only enter a command number 1 - 6. Try again. " << endl;
}
out.close();
}
And can someone tell me why my check to prevent reading of a empty file won't work?
My Check:
bool checkFileEmpty()
{
ifstream in("data.dat");
if (in.peek() == in.eofbit)
{
return true;
}
return false;
}
I am so sick and tired of my program crashing on startup over and over again because my vector is getting set to a size of 200 million. I've tried a BUNCH of stuff for this... none of it works... Please GOD someone help me with both of these! I've been up for 18 hours working on this ( all night yes ) and i'm ALMOST done. I'm begging you....
My Code:
#include "stdafx.h"
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
using namespace System;
using namespace std;
#pragma hdrstop
bool isValidChoice(int size, int choice);
bool checkFileEmpty();
template<typename T>
void writeVector(ofstream &out, const vector<T> &vec);
template<typename T>
vector<T> readVector(ifstream &in);
template<typename T>
vector<T> addItem(vector<T> &vec);
template<typename T>
void printItemDescriptions(vector<T> &vec);
template<typename T>
int displayRecord(vector<T> &vec);
template<typename T>
vector<T> editRecord(vector<T> &vec);
template<typename T>
vector<T> deleteRecord(vector<T> &vec);
struct InventoryItem {
string Description;
int Quantity;
int wholesaleCost;
int retailCost;
string dateAdded;
} ;
int main(void)
{
cout << "Welcome to the Inventory Manager extreme! [Version 1.0]" << endl;
ifstream in("data.dat");
if (in.is_open()) { cout << "File \'data.dat\' has been opened successfully." << endl; } else { cout << "Error opening data.dat" << endl;}
cout << "Loading data..." << endl;
vector<InventoryItem> structList = readVector<InventoryItem>( in );
cout <<"Load complete." << endl << endl;
in.close();
while (1)
{
string line = "";
cout << "There are currently " << structList.size() << " items in memory.";
cout << endl << endl;
cout << "Commands: " << endl;
cout << "1: Add a new record " << endl;
cout << "2: Display a record " << endl;
cout << "3: Edit a current record " << endl;
cout << "4: Delete a record " << endl;
cout << "5: Save current information " << endl;
cout << "6: Exit the program " << endl;
cout << endl;
cout << "Enter a command 1-6: ";
getline(cin , line);
int rValue = atoi(line.c_str());
system("cls");
ofstream out("data.dat");
switch (rValue)
{
case 1:
structList = addItem(structList);
break;
case 2:
displayRecord(structList);
break;
case 3:
structList = editRecord(structList);
break;
case 4:
deleteRecord(structList);
break;
case 5:
if (!structList.size()) { cout << "There are no items to save! Enter one first!" << endl << endl; system("pause"); system("cls"); break; }
writeVector(out , structList);
break;
case 6:
return 0;
default:
cout << "Command invalid. You can only enter a command number 1 - 6. Try again. " << endl;
}
out.close();
}
system("pause");
return 0;
}
template<typename T>
void writeVector(ofstream &out, const vector<T> &vec)
{
out << vec.size();
for(vector<T>::const_iterator i = vec.begin(); i != vec.end(); i++)
{
out << *i;
}
cout << "Save completed!" << endl << endl;
}
ostream &operator<<(ostream &out, const InventoryItem &i)
{
out << i.Description << ' ';
out << i.Quantity << ' ';
out << i.wholesaleCost << ' ' << i.retailCost << ' ';
out << i.dateAdded << ' ';
return out;
}
istream &operator>>(istream &in, InventoryItem &i)
{
in >> i.Description;
in >> i.Quantity;
in >> i.wholesaleCost >> i.retailCost;
in >> i.dateAdded;
return in;
}
template<typename T>
vector<T> readVector(ifstream &in)
{
size_t size;
if (checkFileEmpty())
{
size = 0;
} else {
in >> size;
}
vector<T> vec;
vec.reserve(size);
for(unsigned int i = 0; i < size; i++)
{
T tmp;
in >> tmp;
vec.push_back(tmp);
}
return vec;
}
template<typename T>
vector<T> addItem(vector<T> &vec)
{
system("cls");
string word;
unsigned int number;
InventoryItem newItem;
cout << "-Add a new item-" << endl << endl;
cout << "Enter the description for the item: ";
getline (cin , word);
newItem.Description = word;
cout << endl;
cout << "Enter the quantity on hand for the item: ";
getline (cin , word);
number = atoi(word.c_str());
newItem.Quantity = number;
cout << endl;
cout << "Enter the Retail Cost for the item: ";
getline (cin , word);
number = atoi(word.c_str());
newItem.retailCost = number;
cout << endl;
cout << "Enter the Wholesale Cost for the item: ";
getline (cin , word);
number = atoi(word.c_str());
newItem.wholesaleCost = number;
cout << endl;
cout << "Enter current date: ";
getline (cin , word);
newItem.dateAdded = word;
vec.push_back(newItem);
return vec;
}
template<typename T>
void printItemDescriptions(vector<T> &vec)
{
int size = vec.size();
if (size)
{
cout << "---------------------------------" << endl;
cout << "| ~ Item Descriptions ~ |" << endl;
cout << "---------------------------------" << endl;
cout << "*********************************" << endl;
for (int i = 0 ; i < size ; i++)
{
cout << "(" << i+1 << ")" << ": " << vec[i].Description << endl;
}
cout << "*********************************" << endl << endl;
}
}
template<typename T>
int displayRecord(vector<T> &vec)
{
string word = "";
string quit = "quit";
int choice = 1;
int size = vec.size();
if (size)
{
printItemDescriptions(vec);
cout << endl;
while (1)
{
cout << "Type \"exit\" to return to the Main Menu." << endl << endl;
cout << "Enter \"list\" to re-display the items." << endl << endl;
cout << endl;
cout << "Pick the number of the item you would like to display: ";
getline (cin , word);
if (convertToLower(word) == "exit") { system("cls"); return 0; }
if (convertToLower(word) == "list") { system("cls"); displayRecord(vec); }
choice = atoi(word.c_str());
choice -= 1;
if (isValidChoice(size, choice))
{
system("cls");
cout << endl << "[Item (" << choice << ") details] " << endl << endl;
cout << "******************" << endl;
cout << "* Description * " << vec[choice].Description << endl;
cout << "******************" << endl << endl;
cout << "******************" << endl;
cout << "*Quantity On Hand* " << vec[choice].Quantity << endl;
cout << "******************" << endl << endl;
cout << "******************" << endl;
cout << "* Wholesale Cost * " << vec[choice].wholesaleCost << endl;
cout << "****************** " << endl << endl;
cout << "******************" << endl;
cout << "* Retail Cost * " << vec[choice].retailCost << endl;
cout << "****************** " << endl << endl;
cout << "******************" << endl;
cout << "* Data Added * " << vec[choice].dateAdded << endl;
cout << "****************** " << endl << endl;
} else { system("cls"); cout << "That item doesn't exist!" << endl; cout << "Pick another item or enter \"list\" to see available items." << endl << endl; }
}
} else { cout << "There are currently no items to display." << endl << endl; system("pause"); system("cls"); return 0; }
return 1;
}
bool isValidChoice(int size, int choice)
{
for (int i = 0 ; i <= size ; i++)
{
if (choice == i) { return true; }
}
return false;
}
string convertToLower(string word)
{
for (unsigned int i = 0 ; i < word.size() ; i++)
{
word[i] = tolower(word[i]);
}
return word;
}
bool checkFileEmpty()
{
ifstream in("data.dat");
if (in.peek() == in.eofbit)
{
return true;
}
return false;
}
template<typename T>
vector<T> editRecord(vector<T> &vec)
{
string word;
int choice;
printItemDescriptions(vec);
cout << "Choose item to edit: ";
getline ( cin, word );
choice = atoi(word.c_str());
system("cls");
unsigned int number;
InventoryItem newItem;
cout << "-Edit an item-" << endl << endl;
cout << "Enter the description for the item: ";
getline (cin , word);
vec[choice-1].Description = word;
cout << endl;
cout << "Enter the quantity on hand for the item: ";
getline (cin , word);
number = atoi(word.c_str());
vec[choice-1].Quantity = number;
cout << endl;
cout << "Enter the Retail Cost for the item: ";
getline (cin , word);
number = atoi(word.c_str());
vec[choice-1].retailCost = number;
cout << endl;
cout << "Enter the Wholesale Cost for the item: ";
getline (cin , word);
number = atoi(word.c_str());
vec[choice-1].wholesaleCost = number;
cout << endl;
cout << "Enter current date: ";
getline (cin , word);
vec[choice-1].dateAdded = word;
system("cls");
cout << "Item edited successfully! " << endl;
return vec;
}
template<typename T>
vector<T> deleteRecord(vector<T> &vec)
{
if (!vec.size()) { cout << "There are no items to delete!" << endl << endl; return vec; }
printItemDescriptions(vec);
string word;
int choice;
cout << "Choose item to delete: ";
getline( cin, word);
choice = atoi(word.c_str());
vec.erase (vec.begin()+choice-1);
return vec;
}
You'd better move the ofstream openning and closing inside case 5.
Here you create a new file at each while iteration.
case 5:
{
ofstream out("data.dat");
writeVector(out , structList);
out.close();
}
break;
ofstream out("data.dat");
Opens the file for writing. By default, it will start at the very beginning wiping out anything that was there previously. First, use a different output file than the file you are reading from.
Try adding the close to the case 6 statements:
case 6:
out.close();
return 0;
I'm pretty sure the close isn't getting called as the return will exit main before getting to that statement. With the file unclosed you are left with a buffer unflushed and I suspect that will leave the data unwritten.
You should move the open to before the while loop and also remove the out.close() from the while loop as it's going to close the file after the first menu selection.
To check if a file is empty or cannot be opened
bool IsEmpty( const std::string & filename ) {
std::ifstream ifs( filename.c_str() );
if ( ifs.is_open() ) {
std::string line;
return ! std::getline( ifs, line );
}
else {
return true;
}
}