Forming variable name with Macro - c++

Can I do something like this:
#define VERSION 4_1
int32_t myVersion??VERSION;
// What I expect here is that the variable should be generated with name myVersion4_1.
// If possible what should be placed instead of ?? above?
Is it possible to form variable name using Macro like above in C++?

Not exactly how you try, but you can do what follows:
#define VAR_VERSIONED_NAME(name) name##4_1
int32_t VAR_VERSIONED_NAME(myVersion) = 1;
myVersion4_1 = 2;
or if a VERSION must be a separate define:
#define VERSION 4_1
#define CAT_I(a, b) a ## b
#define CAT(a, b) CAT_I(a, b)
#define VAR_VERSIONED_NAME(name) CAT(name, VERSION)
int VAR_VERSIONED_NAME(myVersion) = 1;
myVersion4_1 = 2;

You need a level of indirection to expand VERSION before you can paste it.
#define VERSION 4_1
#define expand(v) paste(v)
#define paste(v) myVersion ## v
int main()
{
int expand(VERSION);
myVersion4_1 = 42;
}

Related

C++ macro time arithmetic

I'm working on a wgl loader and typedef'd each openGL function that I use like this:
/*Let's say I'm defining n functions*/
typedef return_t (*f1)(params)
f1 _glFunc1;
#define glFunc1(params) _glFunc1(params)
...
typedef return_t (*fn)(params)
fn _glFuncn;
#define glFuncn(params) _glFuncn(params)
Then to get the definitions of these functions I have to use wglGetProcAddress or GetProcAddress and then cast the result to f1, f2 ...
I tried to automate the casting with this macro:
#define GetFuncDef(glFunc) _##glFunc = (f##(__LINE__ - startingLineNumber + 1))GetProcAddress(#glFunc)
Where startingLineNumber is the first line that I use this macro in(in my case it's 22),
but the preprocessor does not compute __LINE__ - startingLineNumber.
Is there some way to force it to do so?
EDIT:
startingLineNumber isn't a variable, macro etc. It's written out as a literal number in my code. like this:
#define GetFuncDef(glFunc) _##glFunc = (f##(__LINE__ - 22 + 1))GetProcAddress(#glFunc), where 22 would be startingLineNumber
Similar to C Preprocessor output int at Build first you have to implement operations:
typedef return_t (*f1)(params)
typedef return_t (*f2)(params)
void *GetProcAddress(charr *);
#define SUB_10_0 10
#define SUB_10_1 9
#define SUB_10_2 8
// etc. for each each possible combination, 1000 of lines ...
#define SUB_21_20 1
// etc. for each each possible combination, 1000 of lines ...
#define SUB_IN(a, b) SUB_##a##_##b
#define SUB(a, b) SUB_IN(a, b)
#define CONCAT_IN(a, b) a##b
#define CONCAT(a, b) CONCAT_IN(a, b)
#define startingLineNumber 20
#define GetFuncDef(glFunc) (CONCAT(f, SUB(__LINE__, startingLineNumber)))GetProcAddress(#glFunc)
int main() {
f1 a = GetFuncDef();
}
Then gcc -E outputs:
typedef return_t (*f1)(params)
typedef return_t (*f2)(params)
void *GetProcAddress(charr *);
int main() {
f1 a = (f1)GetProcAddress("");
}
In a similar fashion mentioned here Boost and P99 libraries can be used.

How to compare two preprocessor macros with the same name?

I have a project where there are two different preprocessor macros with the same name, defined in two different include files (from two different libraries), and I have to check if they have the same value at build time.
So far I could make this check at run time, assigning the macro values to different variables in different implementation files, each including only one of the headers involved.
How can I do it at build time?
This is what I tried so far (where Macro1.h and Macro2.h are third-party files I cannot modify):
Header files:
TestMultiMacros.h:
#ifndef TEST_MULTI_MACROS_H
#define TEST_MULTI_MACROS_H
struct Values
{
static const unsigned int val1, val2;
static const unsigned int c1 = 123, c2 = 123;
};
#endif // TEST_MULTI_MACROS_H
Macro1.h:
#ifndef MACRO1_H
#define MACRO1_H
#define MY_MACRO 123
#endif // MACRO1_H
Macro2.h:
#ifndef MACRO2_H
#define MACRO2_H
#define MY_MACRO 123
#endif // MACRO2_H
Implementation files:
TestMultiMacros1.cpp:
#include "TestMultiMacros.h"
#include "Macro1.h"
const unsigned int Values::val1 = MY_MACRO;
TestMultiMacros2.cpp:
#include "TestMultiMacros.h"
#include "Macro2.h"
const unsigned int Values::val2 = MY_MACRO;
entrypoint.cpp:
#include "TestMultiMacros.h"
using namespace std;
static_assert(Values::val1 == Values::val2, "OK"); // error: expression did not evaluate to a constant
static_assert(Values::c1 == Values::c2, "OK");
int main()
{
}
I would be interested in a solution using both C++11 and C++17.
Include the first header. Then save the value of the macro to a constexpr variable:
constexpr auto foo = MY_MACRO;
Then include the second header. It should silently override MY_MACRO. If your compiler starts complaining, do #undef MY_MACRO first.
Then compare the new value of the macro with the variable using a static_assert:
static_assert(foo == MY_MACRO, "whatever");
Here's a very simple C++17 test which works with arbitrary (non-function) macros by comparing the text of the macro expansion. For c++11, which lacks the constexpr comparison in std::string_view, you can write it yourself in a couple of lines, as shown in this answer.
#include <string_view>
#define STRINGIFY(x) STRINGIFY_(x)
#define STRINGIFY_(x) #x
#include "macro1.h"
//#define MY_MACRO A night to remember
constexpr const char* a = STRINGIFY(MY_MACRO);
#undef MY_MACRO
#include "macro2.h"
//#define MY_MACRO A knight to remember
constexpr const char* b = STRINGIFY(MY_MACRO);
static_assert(std::string_view(a) == b, "Macros differ");
int main() { }
(Godbolt: https://godbolt.org/z/nH5qVo)
Of course, this depends on what exactly you mean by equality of macros. This version will report failure if one header file has
#define MY_MACRO (2+2)
and the other has
#define MY_MACRO 4
Also worth noting that stringification normalises whitespace but it does not normalise the presence of whitespace other than trimming the ends. So (2 + 2) and (2 + 2) will compare as equal, but not (2+2) and ( 2 + 2 )

Disable multiline statements with c/c++ macro

Is it possible to disable chunks of code with c/c++ preprocessor depending on some definition, without instrumenting code with #ifdef #endif?
// if ENABLE_TEST_SONAR is not defined, test code will be eliminated by preprocessor
TEST_BEGIN(SONAR)
uint8_t sonar_range = get_sonar_measurement(i);
TEST_ASSERT(sonar_range < 300)
TEST_ASSERT(sonar_range > 100)
TEST_END
Functionally equivalent to something as follows:
#ifdef TEST_SONAR
serial_print("test_case sonar:\r\n");
uint8_t sonar_range = get_sonar_measurement(i);
serial_print(" test sonar_range < 300:%d\r\n", sonar_range < 300);
serial_print(" test sonar_range > 100:%d\r\n", sonar_range > 100);
#endif TEST_SONAR
Multiple lines can be disabled only with #ifdef or #if but single lines can be disabled with a macro. Note that multiple lines can be combined with \
#ifdef DOIT
#define MYMACRO(x) \
some code \
more code \
even more \
#else
#define MYMACRO(x)
#endif
Then when you call MYMACRO anplace that code will either be included or not based on whether DOIT is defined
That's the closest you can come and is used frequently for debugging code
EDIT: On a whim I tried the following and it seems to work (in MSVC++ and g++):
#define DOIT
#ifdef DOIT
#define MYMACRO(x) x
#else
#define MYMACRO(x)
#endif
void foo(int, int, int)
{
}
int main(int, char **)
{
int x = 7;
MYMACRO(
if (x)
return 27;
for (int i = 0; i < 10; ++i)
foo(1, 2, 3);
)
}
No, the only way to disable sections of codes effectively using preprocessing is by #ifdef #endif. Theoretically, you could use #if identifier, but it's better to stick to checking whether a variable is defined.
Another option (perhaps) is to use a preprocessing macro:
Edit:
Perhaps using plain functions and #ifdef might work better?
function test_function() {
/* Do whatever test */
}
#define TESTING_IDENTIFIER
#define TEST( i, f ) if ((i)) do { f } while (0)
Then, for each test, you define a unique identifier and call it by providing the identifier first and the function (with parenthesis) second.
TEST( TESTING_IDENTIFIER, test_function() );
Finally, f can be anything that's syntactically correct -- You don't have to create a function for every test, you can put the code inline.
I will anyway mention an obvious solution of
#define DO_TEST_SONAR
#ifdef DO_TEST_SONAR
#define TEST_SONAR if(true) {
#else
#define TEST_SONAR if(false) {
#endif
#define TEST_SONAR_END }
...
TEST_SONAR
code
TEST_SONAR_END
The code will still get compiled, not completely removed, but some smart compilers might optimize it out.
UPD: just tested and
#include <iostream>
using namespace std;
//#define DO_TEST_SONAR
#ifdef DO_TEST_SONAR
#define TEST_SONAR if(true) {
#else
#define TEST_SONAR if(false) {
#endif
#define TEST_SONAR_END }
int main() {
TEST_SONAR
cout << "abc" << endl;
TEST_SONAR_END
}
produces absolutely identical binaries with cout line commented out and non commented, so indeed the code is stripped. Using g++ 4.9.2 with -O2.

Save original value of C++ preprocessor macro

I want to save the original textual value of a macro so that I can then redefine the macro and still refer to the original value. My use case involves a macro to a macro, so that the value I am trying to save is still itself a macro. I have a small example of attempts in an online interpreter, which I am copying the code from here. I am aware that other SO questions discuss similar ideas but I have not found anything that covers my use case.
#include <stdio.h>
#define STR(X) (#X)
#define GLOBAL_INT (3)
// I AM TRYING TO SAVE THE TEXTUAL MACRO CONTENT "GLOBAL_INT" (WITHOUT THE QUOTES)
// IN ANOTHER MACRO SO THAT I CAN UNDEFINE GIM AND STILL REFER TO GLOBAL_INT
#define GIM (GLOBAL_INT)
#define GIM_SAVE (GIM)
#define GIM_SAVE_STR (STR(GIM))
#define STR_GIM_SAVE (STR(GIM_SAVE))
const char *strGimSave = STR(GIM_SAVE);
const char *gimSaveStr = GIM_SAVE_STR;
const char *strGimSaveM = STR_GIM_SAVE;
const char *gimStr = STR(GIM);
#undef GIM
int main(int argc, char *argv[])
{
printf("strGimSave=%s\n", strGimSave);
printf("gimSaveStr=%s\n", gimSaveStr);
printf("strGimSaveM=%s\n", strGimSaveM);
printf("gimStr=%s\n", gimStr);
const char *gim_save = STR(GIM_SAVE);
const char *gim_save_str = GIM_SAVE_STR;
const char *str_gim_save = STR_GIM_SAVE;
printf("\ngim_save=%s\n", gim_save);
printf("gim_save_str=%s\n", gim_save_str);
printf("str_gim_save=%s\n", str_gim_save);
return 0;
}
Same code in online interpreter
Edit: I am trying to output "GLOBAL_INT" in the above code. The above code outputs:
strGimSave=GIM_SAVE
gimSaveStr=GIM
strGimSaveM=GIM_SAVE
gimStr=GIM
gim_save=GIM_SAVE
gim_save_str=GIM
str_gim_save=GIM_SAVE
It is not possible. C/C++ preprocessor expands macros on evaluation only. There is no way to tell it to define macro to expanded result of another.
That said, the first part of your sample would actually do what you want if you used correct definition of STR:
#include <stdio.h>
// HERE, extra level of indirection
#define STR2(X) (#X)
#define STR(X) STR2(X)
#define GLOBAL_INT (3)
#define GIM (GLOBAL_INT)
#define GIM_SAVE (GIM)
#define GIM_SAVE_STR (STR(GIM))
#define STR_GIM_SAVE (STR(GIM_SAVE))
const char *strGimSave = STR(GIM_SAVE);
const char *gimSaveStr = GIM_SAVE_STR;
const char *strGimSaveM = STR_GIM_SAVE;
const char *gimStr = STR(GIM);
#undef GIM
int main(int argc, char *argv[])
{
printf("strGimSave=%s\n", strGimSave);
printf("gimSaveStr=%s\n", gimSaveStr);
printf("strGimSaveM=%s\n", strGimSaveM);
printf("gimStr=%s\n", gimStr);
const char *gim_save = STR(GIM_SAVE);
const char *gim_save_str = GIM_SAVE_STR;
const char *str_gim_save = STR_GIM_SAVE;
printf("\ngim_save=%s\n", gim_save);
printf("gim_save_str=%s\n", gim_save_str);
printf("str_gim_save=%s\n", str_gim_save);
return 0;
}
Now produces
strGimSave=(((3)))
gimSaveStr=((3))
strGimSaveM=(((3)))
gimStr=((3))
gim_save=(GIM)
gim_save_str=GIM
str_gim_save=(GIM)
(See live on coliru)
As you see once you #undef GIM the macros stop expanding to "3", but the string constants created while GIM was defined retain the value. With all the parenthesis that you've put into those macros.
When applying preprocessor operators to macro argumments, you should add an extra level of indirection (Another macro) just to expand the macro argumments properly. Consider this example using the token concatenation operator (##):
#define TOKEN_CAT_IMPL(x,y) x##x
#define TOKEN_CAT(x,y) TOKEN_CAT_IMPL(x,y) // <--- Here x and y are expanded before passed
Now you could use it for whatever you like:
#define FOO_IDENTIFIER( id ) TOKEN_CAT( foo_ , id );
#define ID hello
int FOO_IDENTIFIER( ID ) = 0; // int foo_hello = 0;
Here is a running example.
EDIT:
Here is your code working by applying the solution explained here. Note how the second outputs are GIM, since that macro was undefined and GIM was treated as a token only.

How to count number of macro execution?

I have two macros that declares class properties:
DECLARE_QUERY_PARAM_LONG(name)
DECLARE_QUERY_PARAM_STRING(name)
I want to count number of calls of this macros inside of my class and init
static const size_t paramsCount
with that number like this:
class MyClass {
...
DECLARE_QUERY_PARAM_LONG(param1)
DECLARE_QUERY_PARAM_STRING(param2)
DECLARE_QUERY_PARAM_STRING(param3)
DECLARE_QUERY_PARAM_LONG(param4)
static const size_t paramsCount = PARAMS_COUNT; // 4 in this case
...
};
Is this ever possible?
There would be a solution, rather complicated:
All your parameters will have a fixed name (say param)
You need to create one header file per type
You shall need boost
So here is the header creation file:
// file declare_int.h
#include BOOST_PP_UPDATE_COUNTER()
int stringize(param,BOOST_PP_COUNTER) ;
and the class file:
//file declare_auto.cpp
#include <boost/preprocessor/slot/counter.hpp>
#define _stringize(a,b) a##b
#define stringize(a,b) _stringize(a,b)
// reset counter
#if defined(BOOST_PP_COUNTER)
#undef BOOST_PP_COUNTER
#endif
class A {
public:
#include "declare_int.h"
#include "declare_int.h"
#include "declare_int.h"
#include "declare_int.h"
static const int nbParams = BOOST_PP_COUNTER ;
};
and finally the output of:
g++ -E -P -c declare_auto.cpp -IPATH_TO_BOOST
is
class A {
public:
int param1 ;
int param2 ;
int param3 ;
int param4 ;
static const int nbParams = 4 ;
};
You can at least count number of lines in the following way:
class MyClass
{
static const int line_1 = __LINE__;
DECLARE_QUERY_PARAM_LONG(param1)
DECLARE_QUERY_PARAM_STRING(param2)
DECLARE_QUERY_PARAM_STRING(param3)
DECLARE_QUERY_PARAM_LONG(param4)
static const int line_2 = __LINE__;
static const int macro_calls = line_2 - line_1 - 1;
public:
MyClass()
{
cout << macro_calls << endl;
}
};
But I think you'll need C++11 to do that. And You cannot have empty lines within those two __LINE__s. Otherwise, you'll have to count those empty lines as well.
As such no.
What you are asking for would require some form of introspection, which is not natively supported by C++.
You can improve the macro though, if you had:
DECLARE_QUERY_PARAMS(((LONG , param1))
((STRING, param2))
((STRING, param3))
((LONG , param4)))
then you could do what you want.
You can have a look at Boost.Preprocessor to learn how to obfuscate your sources this way.
Note: this uses a Sequence, in boost parlance.
I don't think there's a standard way to do this, but the DevStudio compiler has this preprocessor macro:
__COUNTER__
Expands to an integer starting with 0 and incrementing by 1 every time it is used in a compiland. __COUNTER__ remembers its state when using precompiled headers. If the last __COUNTER__ value was 4 after building a precompiled header (PCH), it will start with 5 on each PCH use.
__COUNTER__ lets you generate unique variable names. You can use token pasting with a prefix to make a unique name. For example:
// pre_mac_counter.cpp
#include <stdio.h>
#define FUNC2(x,y) x##y
#define FUNC1(x,y) FUNC2(x,y)
#define FUNC(x) FUNC1(x,__COUNTER__)
int FUNC(my_unique_prefix);
int FUNC(my_unique_prefix);
No. Macro's don't respect scope at all, and don't understand that they're inside a class.
No. Macros aren't executed, they're expanded and not even by compiler, but by preprocessor.