My assignment is to create a guessing game where the computer guesses my number and one where I guess the computer's number. I have my code written out but It's incomplete. I want to create a menu so the user can choose which game he wants to play, and also i am having trouble joining the two programs into one so they both will run. Can someone please assist me. The first game works fine but from there I really don't know what I'm doing.
#include<iostream>
#include<ctime>
#include<cstdlib>
using namespace std;
int main()
{
const int min = 1;
const int max = 100;
int num = 2 && 3 && 4;
int prevMin = 0;
int prevMax = 0;
int tries = 0;
int guess = 0;
int userNum = 0;
int userGuess = 0;
int systemNum = 0;
int systemGuess = 0;
cout << "Welcome to the Guessing Game!" << endl;
cout << "Enter a 2 to play Game 1 or a 3 to play Game 2. Or enter 4 to quit." << endl;
cin >> num;
if (num == 2)
{
cout << "Welcome to Game 1!" << endl;
cout << "User, enter a random number between " << min << " and " << max << " : "; cin >> userNum;
}
srand(time(0));
systemGuess = rand() % 100 + 1;
do
{
cout << "System, guess the user's number between " << min << " and " << max << ": " << systemGuess << endl;
cin.get();
++tries;
if (systemGuess > max || systemGuess<min)
{
cout << "I said guess a number between " << min << " and " << max << " stupid." << endl;
}
if (systemGuess > userNum)
{
cout << "Too high. Guess lower." << endl;
prevMax = systemGuess;
systemGuess = rand() % (prevMax - prevMin) + prevMin;
if (systemGuess == prevMin)
systemGuess++;
}
else if (systemGuess < userNum)
{
cout << "Too low. Guess higher." << endl;
prevMin = systemGuess;
systemGuess = rand() % (prevMax - prevMin) + prevMin;
if (systemGuess == prevMin)
systemGuess++;
}
} while (systemGuess != userNum);
cout << systemGuess << endl;
cout << " I guessed it right! It took me " << tries << " guess(es). " << endl;
srand(time(0));
systemNum = rand()% 100 + 1;
//Beginning of second game
do
{
if (num == 3)
{
cout << "Welcome to Game 2!" << endl;
cout << "User, try to guess the computer's number that's between " << min << " and " << max << " . " << endl;
}
cout << "Enter your guess." << endl;
cin >> userGuess;
tries++;
if (userGuess > systemNum)
{
cout << "Too high. Guess lower." << endl;
cin >> userGuess;
}
else if (userGuess < systemNum)
{
cout << "Too low. Guess higher." << endl;
cin >> userGuess;
}
else
{
cout << "Correct! It took you long enough! Lol... " << endl;
cin >> userGuess;
}
while (userGuess != systemNum);
}
system("pause");
return 0;
}
Make the two games two distinct functions (each with its own local variables), create a third one that is a loop that prompts for the games (and break when "quit" is selected), and call the corresponding function, then call the third one from main.
You can use if...else :
cout << "Welcome to the Guessing Game!" << endl;
cout << "Enter a 2 to play Game 1 or a 3 to play Game 2. Or enter 4 to quit." << endl;
cin >> num;
if (num == 2)
{//game1
}
else if(num==3)
{//game2
}
else if(num==4)
{return 0;
}else
{
cout<<"Invalid choice!";
system("pause");
return 1;
}
//print highscores
system("pause");
return 0;
Your whole code:
#include<iostream>
#include<ctime>
#include<cstdlib>
using namespace std;
int main()
{
const int min = 1;
const int max = 100;
int num = 2 && 3 && 4;
int prevMin = 0;
int prevMax = 0;
int tries = 0;
int guess = 0;
int userNum = 0;
int userGuess = 0;
int systemNum = 0;
int systemGuess = 0;
srand(time(0));
cout << "Welcome to the Guessing Game!" << endl;
cout << "Enter a 2 to play Game 1 or a 3 to play Game 2. Or enter 4 to quit." << endl;
cin >> num;
if (num == 2)
{
cout << "Welcome to Game 1!" << endl;
cout << "User, enter a random number between " << min << " and " << max << " : "; cin >> userNum;
systemGuess = rand() % 100 + 1;
do
{
cout << "System, guess the user's number between " << min << " and " << max << ": " << systemGuess << endl;
cin.get();
++tries;
if (systemGuess > max || systemGuess<min)
{
cout << "I said guess a number between " << min << " and " << max << " stupid." << endl;
}
if (systemGuess > userNum)
{
cout << "Too high. Guess lower." << endl;
prevMax = systemGuess;
systemGuess = rand() % (prevMax - prevMin) + prevMin;
if (systemGuess == prevMin)
systemGuess++;
}
else if (systemGuess < userNum)
{
cout << "Too low. Guess higher." << endl;
prevMin = systemGuess;
systemGuess = rand() % (prevMax - prevMin) + prevMin;
if (systemGuess == prevMin)
systemGuess++;
}
} while (systemGuess != userNum);
cout << systemGuess << endl;
cout << " I guessed it right! It took me " << tries << " guess(es). " << endl;
}
systemNum = rand()% 100 + 1;
//Beginning of second game
if (num == 3)
{
do
{
cout << "Welcome to Game 2!" << endl;
cout << "User, try to guess the computer's number that's between " << min << " and " << max << " . " << endl;
cout << "Enter your guess." << endl;
cin >> userGuess;
tries++;
if (userGuess > systemNum)
{
cout << "Too high. Guess lower." << endl;
cin >> userGuess;
}
else if (userGuess < systemNum)
{
cout << "Too low. Guess higher." << endl;
cin >> userGuess;
}
else
{
cout << "Correct! It took you long enough! Lol... " << endl;
cin >> userGuess;
}}
while (userGuess != systemNum);
}else if(num==4)return 0;
else{
cout<<"Invalid choice!";
system("pause");
return 1;
}
//print highscores
system("pause");
return 0;
}
Related
So i have to code the dice game LCR for a final prject but am having some trouble. First off, I know the code is sloppy and really redundant, that's why im looking for help. I couldn't figure out how to connect the 'chips' int vector and 'name' array into the player.h file. I basically need help writing methods for the chip passing to make the code less redundant. But another problem of mine is having the game loop until just one person has chips. Thanks for any help or advice.
LeftCenterRight.cpp
#include <iostream>
#include <string>
#include <time.h>
#include "Dice.h"
#include "Player.h"
#include <vector>
#include <algorithm>
using namespace std;
void Player::gameRules()
{
cout << ("\n-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-\n\n");
cout << ("Left Center Right is a multiplayer dice game");
cout << ("With a minimum of three players.");
cout << ("Dice containing letters L, C, R along\n"
"with dots on the remaining side are rolled each turn");
cout << ("\n-----Each Player starts with three chips-----\n");
cout << (">> For each L rolled, the player must pass one chip to the player to their left\n"
">> For each R rolled, the player must pass one chip to the player to their right\n"
">> For each C rolled, the player must pass a chip into the center pot (out of play)\n"
">> Dots are neutral and require no action");
cout << ("If a player has three or more chips, he/she rolls all three dice\n"
"If a player only has two chips, he/she rolles onlt two dice\n"
"If a player only has one chip, he/she rolls only one die\n"
"If a player is out of chips, he/she is still in the game,\n"
"\tbut does not roll any dice and passes their turn"
"\n\n >>> The last player with chips is the winner <<<");
cout << ("\n\n-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-\n");
};
int main()
{
int result = 0;
int currPlayer = 1;
srand((unsigned)time(NULL));
int numPlayers;
cout << "How many players are playing? (Please enter 3 or more): " << endl;
cin >> numPlayers;
if (numPlayers <= 2)
{
while (numPlayers <= 2)
{
cout << "More players needed.";
cout << "How many players are player?: ";
cin >> numPlayers;
}
}
std::string* names = new string[numPlayers]; // getting names and index is seat number
for (int i = 0; i < numPlayers; i++)
{
cout << "Please enter your name player " << i+1 << endl;
cin >> names[i];
std::string playerName = names[i];
}
vector<int>chips[1]; // intial 3 chips
for (int i = 0; i < numPlayers; i++)
{
int InitialChips = 3;
chips->push_back(InitialChips);
}
Player::gameRules();
int sum = 0;
for (int i = 0; i < chips->size(); i++)
{
int num = chips->at(i);
sum+=num;
}
int thePot = 0;
int i = 0;
while (sum > 0)
{
if ( i >=4 )
{
i = 0;
}
string currPlayer = names[i];
int currSeat = i;
cout << "It's " << currPlayer << "'s Turn!" << endl;
cout << "[1] Roll Dice [2] Quit :";
int choice;
cin >> choice;
if (choice == 1)
{
if (chips->at(currSeat) == 0)
{
break;
}
if (chips->at(currSeat) >= 3)
{
for (int k = 0; k <= 3; k++)
{
int outcome = Dice::rollDice();
if (outcome == 1)
{
int currChips = chips->at(i);
chips->at(i) = (currChips - 1);
cout << ">> -1 chip to " << names[i] << endl;
cout << ">> " << names[i] << " now has " << chips->at(i) << " chip(s)" << endl;
if (i == 0)
{
int j = (numPlayers - 1);
int currChips2 = (chips->at(j));
chips->at(j) = (currChips2 + 1);
cout << ">> +1 chip to " << names[j] << endl;
cout << ">> " << names[j] << " now has " << chips->at(j) << " chip(s)" << endl;
break;
}
else
{
int j = i - 1;
int currChips2 = (chips->at(j));
chips->at(j) = (currChips2 + 1);
cout << ">> +1 chip to " << names[j] << endl;
cout << ">> " << names[j] << " now has " << chips->at(j) << " chip(s)" << endl;
break;
}
}
if (outcome == 2)
{
int currChips = chips->at(i);
chips->at(i) = (currChips - 1);
cout << ">> -1 chip to " << names[i] << endl;
cout << ">> " << names[i] << " now has " << chips->at(i) << " chip(s)" << endl;
if (i == chips->size())
{
int j = chips->at(0);
int currChips2 = chips->at(0);
chips->at(j) = (currChips2 + 1);
cout << ">> +1 chip to " << names[j] << endl;
cout << ">> " << names[j] << " now has " << chips->at(j) << " chip(s)" << endl;
break;
}
else
{
int j = i + 1;
int currChips2 = (chips->at(j));
chips->at(j) = (currChips2 + 1);
cout << ">> +1 chip to " << names[j] << endl;
cout << ">> " << names[j] << " now has " << chips->at(j) << " chip(s)" << endl;
break;
}
}
if (outcome == 3)
{
thePot++;
cout << ">> +1 chip to the Center Pot" << endl;
cout << "There are now " << thePot << " chip(s) in the Center Pot " << endl;
int currChips = chips->at(i);
chips->at(i) = (currChips - 1);
cout << ">> -1 chip to " << names[i] << endl;
cout << ">> " << names[i] << " now has " << chips->at(i) << " chip(s)" << endl;
break;
}
else if ((outcome == 4) || (outcome == 5) || (outcome == 6))
{
break;
}
}
}
// ^^basically copied and pasted most of the while loop for the other two numbers of dice to roll^^
// had redundant code for if the player had 2 chips, to roll two dice only ^^
// also redundant code for only one chip, to roll one die. ^^
}
}
else if (choice == 2)
{
break;
}
else
{
cout << ">> Input Error";
cout << "[1] Roll Dice [2] Quit";
cin >> choice;
}
i++;
}
return 0;
}
Dice.h
#pragma once
using namespace std;
class Dice
{
public:
static int rollDice();
static int diceOutcome;
};
int Dice::rollDice()
{
int diceOutcome;
diceOutcome = (rand() % 6) + 1;
switch (diceOutcome)
{
default:
cout << "Error, retry";
case 1:
if (diceOutcome == 1)
{
cout << " --- " << endl;
cout << "You rolled a | L | Move 1 chip left." << endl;
cout << " --- " << endl;
return 1;
}
break;
case 2:
if (diceOutcome == 2)
{
cout << " --- " << endl;
cout << "You rolled a | R | Move 1 chip right." << endl;
cout << " --- " << endl;
return 2;
}
break;
case 3:
if (diceOutcome == 3)
{
cout << " --- " << endl;
cout << "You rolled a | C | Move 1 chip to the center." << endl;
cout << " --- " << endl;
return 3;
}
break;
case 4:
if (diceOutcome == 4)
cout << " --- " << endl;
cout << "You rolled a | * | No action needed." << endl;
cout << " --- " << endl;
return 0;
break;
case 5:
if (diceOutcome == 5)
cout << " --- " << endl;
cout << "You rolled a | * | No action needed." << endl;
cout << " --- " << endl;
return 0;
break;
case 6:
if (diceOutcome == 6)
cout << " --- " << endl;
cout << "You rolled a | * | No action needed." << endl;
cout << " --- " << endl;
return 0;
break;
}
}
To be fair, I'm quite new to programming, but I have been working on this project for days and kept running into conatiner problems and storing the name and chip values independently. So i've tried a lot of different things, probably not correctly though so I'm open to anything.
I'm trying to output the score for each addition, subtraction, multiplication, division in the end test function. and the total of the question asked.
**Any help would be appreciated
BTW this is only using local functions and is passing the scores by reference. IT's supposed to output the number of answers that you answer correctly.
Also is there a way where you can prevent the program from letting you select the choices more than once?
here's what I got so far:
#include < iostream >
#include < iomanip >
#include < stdlib.h >
#include < time.h >
#include < stdlib.h >
using namespace std;
int addition(int addscore);
int subtraction(int subscore);
int multiplication(int multiscore);
int division(int divscore);
int endtest(int & addscore, int & subscore, int & multiscore, int & divscore);
main() {
int end_final = 0;
do {
int addscore, subscore, multiscore, divscore;
char choice;
cout << "A- " << "Addition\n";
cout << "B- " << "Subtraction\n";
cout << "C- " << "Multiplication\n";
cout << "D- " << "Division\n";
cout << "E- " << "End of Test\n";
cin >> choice;
cout << endl << endl;
switch (choice) {
case 'A':
case 'a':
addition(addscore);
break;
case 'B':
case 'b':
subtraction(subscore);
break;
case 'C':
case 'c':
multiplication(multiscore);
break;
case 'D':
case 'd':
division(divscore);
break;
case 'E':
case 'e':
endtest(addscore, subscore, multiscore, divscore);
break;
}
}
while (end_final != 1);
return 0;
}
int addition(int addscore) {
int iRandom;
// initialize random seed:
srand(time(NULL));
int answer;
cout << "You have chosen addition\n";
int randnum1, randnum2;
int total = 0;
for (int i = 1; i <= 5; i++) {
randnum1 = rand() % 15 + 1;
randnum2 = rand() % 15 + 1;
cout << randnum1 << " " << "+" << " " << randnum2 << " " << "= ";
cin >> answer;
cin.ignore(80, '\n');
total++;
if (answer == randnum1 + randnum2) {
cout << "Correct! \n";
addscore++;
} else {
cout << "Incorrect \n";
}
}
}
int subtraction(int subscore) {
int iRandom;
// initialize random seed:
srand(time(NULL));
int answer;
cout << "You have chosen subtraction\n";
int randnum1, randnum2;
int total = 0;
while (total != 5) {
randnum1 = rand() % 20 + 1;
randnum2 = rand() % 20 + 1;
if (randnum1 >= randnum2) {
cout << randnum1 << " " << "-" << " " << randnum2 << " " << "= ";
cin >> answer;
cin.ignore(80, '\n');
total++;
if (answer == randnum1 - randnum2) {
cout << endl;
cout << "Correct!\n ";
subscore++;
} else {
cout << "Incorrect\n ";
}
}
}
}
int multiplication(int multiscore) {
int iRandom;
int total = 0;
// initialize random seed:
srand(time(NULL));
int answer;
cout << "You have chosen Multiplication\n";
int randnum1, randnum2;
for (int i = 1; i <= 5; i++) {
randnum1 = rand() % 20 + 1;
randnum2 = rand() % 20 + 1;
cout << randnum1 << " " << "x" << " " << randnum2 << " " << "= ";
cin >> answer;
cin.ignore(80, '\n');
total++;
if (answer == randnum1 * randnum2) {
cout << endl;
cout << "Correct! \n";
multiscore++;
} else {
cout << "Incorrect\n ";
}
}
}
int division(int divscore) {
int iRandom;
// initialize random seed:
srand(time(NULL));
int answer;
cout << "You have chosen Division\n";
int randnum1, randnum2;
int total = 0;
while (total != 5) {
randnum1 = rand() % 13 + 1;
randnum2 = rand() % 13 + 1;
if (randnum1 % randnum2 == 0) {
cout << randnum1 << " " << "/" << " " << randnum2 << " " << "= ";
cin >> answer;
cin.ignore(80, '\n');
total++;
if (answer == randnum1 / randnum2) {
cout << endl;
cout << "Correct! \n";
divscore++;
} else {
cout << "Incorrect\n ";
}
}
}
}
int endtest(int & addscore, int & subscore, int & multiscore, int & divscore) {
int total = 0;
cout << endl << endl;
cout << "Addition" << " " << addscore++ << endl;
cout << "Subtraction" << " " << subscore << endl;
cout << "Multiplication" << " " << multiscore << endl;
cout << "Division" << " " << divscore << endl;
cout << "Total" << " " << total << endl;
}
To clarify the code, declare an enum
enum { ADDITION=0, SUBTRACTION, MULTIPLICATION, DIVISION };
You could have global arrays
int used[] = { 0,0,0,0 }; // not used
int total[] = { 0,0,0,0 }; // total questions per operation
int score[] = { 0,0,0,0 }; // score per operation
Then, doing it for 'addition', in the do {
if ( ! used[ADDITION]) cout << "A- " << "Addition\n";
then in the switch
case 'A':
case 'a':
used[ADDITION] = 1; // tells addition was used
addition(addscore);
break;
The addition code becomes
int addition(int addscore) {
int iRandom;
// initialize random seed:
srand(time(NULL));
int answer;
cout << "You have chosen addition\n";
int randnum1, randnum2;
total[ADDITION] = 0; // should not be
score[ADDITION] = 0; // ...necessary (but in case you call it again)
for (int i = 0; i < 5 ; i++) {
randnum1 = rand() % 15 + 1;
randnum2 = rand() % 15 + 1;
cout << randnum1 << " " << "+" << " " << randnum2 << " " << "= ";
cin >> answer;
cin.ignore(80, '\n');
total[ADDITION]++; // total is incremented for Addition
if (answer == randnum1 + randnum2) {
cout << "Correct! \n";
score[ADDITION]++; // score is incremented
} else {
cout << "Incorrect \n";
}
}
}
endtest becomes
int endtest() {
cout << endl << endl;
if (used[ADDITION]) cout << "Addition" << " " << score[ADDITION] << " / " << total[ADDITION] << endl;
// same for SUBTRACTION ...
int grandtotal = total[ADDITION] + ....;
cout << "Grand Total" << " " << grandtotal << endl;
}
endtest is declared, and called like that
int endtest();
...
endtest();
Since this is C++, you could also make a class Operation, then one subclass per operation, holding the name of the operation and overriding a 'execute' method that does the specific operation, then declare an array of the parent class that holds an instance of each operation ...
Based on OP's comments, after the do {
// initialize variables to zero
int addscore=0, subscore=0, multiscore=0, divscore=0;
in the switch
case 'A':
case 'a':
used[ADDITION] = 1; // tells addition was used
addition( &addscore ); // <== gives the pointer to that variable
break;
then in addition code
int addition(int *addscore) { // <== gets a pointer
int iRandom;
// initialize random seed:
srand(time(NULL));
int answer;
cout << "You have chosen addition\n";
int randnum1, randnum2;
total[ADDITION] = 0; //
score[ADDITION] = 0; // using your way, this is not necessary anymore
for (int i = 0; i < 5 ; i++) {
randnum1 = rand() % 15 + 1;
randnum2 = rand() % 15 + 1;
cout << randnum1 << " " << "+" << " " << randnum2 << " " << "= ";
cin >> answer;
cin.ignore(80, '\n');
total[ADDITION]++; // total is incremented for Addition
if (answer == randnum1 + randnum2) {
cout << "Correct! \n";
// score[ADDITION]++; // score is incremented (see above)
*addscore++; // <== increment variable pointed to by pointer
} else {
cout << "Incorrect \n";
}
}
}
I am trying to add a countdown timer to this program. I would like the timer to start when the first math fact question is asked and upon expiration i want the program to give the grade. What's the code to do this in c++ if possible?
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <cstring>
using namespace std;
int main(int args, char* argv[])
{
int i;
int result;
int solution;
char fact;
bool done = false;
int correct = 0;
int count = 0;
do {
try {
cout << "Enter (m)ultiplication or "
<< "(a)ddition." << endl; /*or (s)ubstraction. */
cin >> fact;
while (!cin)
throw fact;
if (fact != 'A')
if (fact != 'a')
if (fact != 'M')
if (fact != 'm')
while (!cin)
throw fact;
cout << "Now, enter the number of the fact that
you would like to do." << endl;
cin >> i;
int wrong = 0;
int score = 0;
int j = 0;
while (!cin)
throw i;
switch (fact) {
case 'm':
case 'M':
while (j < 13) {
cout << "What's " << i << " x " << j << "?" << endl;
cin >> result;
while (!cin)
throw result;
solution = i * j;
if (result == solution) {
cout << "Great Job! That is the correct answer for the problem "
<< i << " x " << j << "." << endl;
cout << endl;
cout << endl;
cout << endl;
score++;
j++;
cout << endl;
}
if (result != solution) {
cout << "Oh no! " << result << " is NOT the correct answer for "
<< i << " x " << j << "." << endl;
wrong = wrong + 1;
count++;
}
if (count == 3) {
cout << "The correct answer is " << i * j << "." << endl;
j++;
wrong = wrong - 3;
count = 0;
}
if (count == 1) {
cout << endl;
count--;
wrong = wrong - 1;
}
if (count == 2) {
cout << endl;
count--;
wrong = wrong - 2;
}
}
case 'a':
case 'A':
while (j < 13) {
cout << "What's " << i << " + " << j << "?" << endl;
cin >> result;
while (!cin)
throw result;
solution = i + j;
if (result == solution) {
cout << "Great Job! That is the correct answer for the problem "
<< i << " + " << j << "." << endl;
cout << endl;
cout << endl;
cout << endl;
score++;
j++;
cout << endl;
}
if (result != solution) {
cout << "Oh no! " << result << " is NOT the correct answer for "
<< i << " + " << j << "." << endl;
wrong = wrong + 1;
count++;
}
if (count == 3) {
cout << "The correct answer is " << i + j << "." << endl;
j++;
wrong = wrong - 3;
count = 0;
}
if (count == 1) {
cout << endl;
count--;
wrong = wrong - 1;
}
if (count == 2) {
cout << endl;
count--;
wrong = wrong - 2;
}
}
if (j == 13) {
system("pause");
correct = score - wrong;
score = (correct * 100) / 13;
}
if (score >= 80) {
cout << "Excellent!!!!!" << endl;
cout << "You scored " << score << "%." << endl;
cout << "You got " << correct << " out of 13 correct." << endl;
cout << "Keep up the good work." << endl;
} else if (score >= 70) {
cout << "Congratulations!!!!!" << endl
cout << "You scored " << score << "%." << endl;
cout << "You got " << correct << " out of 13 correct." << endl;
cout << "Let's see if we can score even higher next time." << endl;
} else {
cout << "You scored below 70 which means that you may need some"
<< " more practice." << endl;
cout << "You scored " << score << "%." << endl;
cout << "You got " << correct << " out of 13 correct." << endl;
cout << "You might want to try the " << i << " facts again."
<< " Goodluck!!!!!" << endl;
}
}
} catch (char fact) {
cout << "Invalid input. You can only enter (m)ultiplication or"
<< " (a)ddition. Please try again." << endl;
cin.clear();
cin.ignore(100, '\n');
} catch (int i) {
cout << "Invalid input0. You can only enter a
number here. Please try again." << endl;
cin.clear();
cin.ignore(100, '\n');
} catch (...) {
cout << "Invalid input2. You can only enter a number here.
Please try again." << endl;
cin.clear();
cin.ignore(100, '\n');
}
} while (!done);
return 0;
}
The task is quite hard, but if you dare trying, I suggest doing it in two steps:
Implement inaccurate solution: timer expiration is checked between queries to user.
If there is some time left, next question is asked, otherwise statistics is shown. So program always waits for user input on the last question despite timer has run out. Not what exactly quizzes look like, but good move to start with.
Method: before starting quiz save current time, before each question take delta between saved time and current one and compare with time limit. Example with chrono (starting from C++11), example with oldschool clock
Add middle-question interruption
This part requires function, which will wait for user input not longer, than specified amount of time. So instead of using std::cin() you'll need to calculate amount of time left (time limit minus delta between cur time and start time) and call some sort of cin_with_timeout(time_left).
The hardest thing is implementing cin_with_timeout(), which requires solid knowledge of multithreading and thread synchronization. Great inspiration can be found here, but it is direction to start thinking rather than complete solution.
I am writing a yahtzee game for my c++ programming class. One of my difficulties I have ran into is the scoring system for different categories. I think I have figured out how to do it for adding 1s, 2s etc but I do not know how to have the program determine when a 3 of a kind, 4 of a kind, etc has been rolled. Here is my code so far.
#include "stdafx.h"
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <string>
#include <vector>
using namespace std;
int _tmain(int argc, _TCHAR* argv[])
{
//Declare variables
int players;
int turn = 1;
vector<string> names;
string playerName;
int dice[5];
int finalScore = 0;
char reroll[5];
char rollDice;
int tries = 1;
const int DICE = 5;
int roll[DICE];
int scorecard;
int scoreThisTurn(int scorecard);
int turnScore = 0;
//Introduction, get number of players.
cout << "Hello, welcome to Yahtzee! How many players are there?" << endl;
cin >> players;
if (players > 4) {
cout << "Sorry, the maximum number of players is 4." << endl;
cout << "How many players are there?" << endl;
cin >> players;
}
//Get player names
string getNames();
for (int i = 0; i < players; i++) {
cout << "Hello player " << i + 1 << ", please enter your name" << endl;
cin >> playerName;
names.push_back(playerName);
}
srand(time(NULL)); //random seed
cout << "Welcome to Yahtzee!\n";
while (turn <= 13) { //roll dice
cout << "Press 'r' to roll" << endl;
cin >> rollDice;
if (rollDice == 'r') {
for (int i = 0; i < DICE; i++) {
roll[i] = rand() % 6 + 1;
}
}
cout << "You rolled: " << roll[0] << ", " << roll[1] << ", " <<
roll[2] << ", " << roll[3] << ", " << roll[4] << endl;
cout << "Type y to reroll or n to keep. For example yynnn would keep the first three dice" << endl;
cin >> reroll[0] >> reroll[1] >> reroll[2] >> reroll[3] >> reroll[4];
for (int i = 0; i < DICE; i++) {
if (reroll[i] == 'y') {
roll[i] = rand() % 6 + 1;
}
else if (reroll[i] == 'n') {
roll[i];
}
else cout << "Sorry you entered an invalid letter." << endl;
}
cout << "Your second roll is: " << roll[0] << ", " << roll[1] << ", " <<
roll[2] << ", " << roll[3] << ", " << roll[4] << endl;
cout << "Type y to reroll or n to keep. For example yynnn would keep the first three dice" << endl;
cin >> reroll[0] >> reroll[1] >> reroll[2] >> reroll[3] >> reroll[4];
for (int i = 0; i < DICE; i++) {
if (reroll[i] == 'y') {
roll[i] = rand() % 6 + 1;
}
else if (reroll[i] == 'n') {
roll[i];
}
else cout << "Sorry you entered an invalid letter." << endl;
}
cout << "Your third roll is: " << roll[0] << ", " << roll[1] << ", " <<
roll[2] << ", " << roll[3] << ", " << roll[4] << endl;
//displays scorecard categories
cout << "Which category would you like to score this in" << endl;
cout << "1 - ones: " << endl;
cout << "2 - twos: " << endl;
cout << "3 - threes: " << endl;
cout << "4 - fours: " << endl;
cout << "5 - fives: " << endl;
cout << "6 - sixes: " << endl;
cout << "7 - 3 of a kind: " << endl;
cout << "8 - 4 of a kind: " << endl;
cout << "9 - small straight: " << endl;
cout << "10 - large straight: " << endl;
cout << "11 - full house: " << endl;
cout << "12 - yahtzee: " << endl;
cout << "13 - chance: " << endl;
//asks player to choose where to score
cout << "\nEnter 1-14 to choose a category." << endl;
cin >> scorecard;
//assigns points
for (int i = 0; i < DICE; i++) {
turnScore = 0;
if (scorecard == 1) {
if (roll[i] == 1) {
turnScore = turnScore + 1;
}
}
if (scorecard == 2) {
if (roll[i] == 2) {
turnScore = turnScore + 2;
}
}
if (scorecard == 3) {
if (roll[i] == 3) {
turnScore = turnScore + 3;
}
}
if (scorecard == 4) {
if (roll[i] == 4) {
turnScore = turnScore + 4;
}
}
if (scorecard == 5) {
if (roll[i] == 5) {
turnScore = turnScore + 5;
}
}
if (scorecard == 6) {
if (roll[i] == 6) {
turnScore = turnScore + 6;
}
if (scorecard == 7) {
if (roll[i] == 2) {
turnScore = turnScore + 2;
}
}
}
cout << scorecard << endl;
turn++;
}
system("pause");
return 0;
}
As you can see I've set up the scoring for the first 6 categories but don't know how to proceed.
I do not know how to have the program determine when a 3 of a kind, 4 of a kind, etc has been rolled.
Create a variable to help you keep track of the number of dice that have a given number.
int diceCount[DICE] = {0};
and fill up the array with:
for (int i = 0; i < DICE; i++) {
diceCount[roll[i-1]]++
}
Create helper functions to determine whether five, four, or three of a kind have been thrown.
int getNOfAKind(int diceCount[], int N)
{
// This will need moving DICE out of `main`
// making it a global variable.
for ( int i = 0; i < DICE; ++i )
{
if (diceCount[i] == N )
{
return i+1;
}
}
return -1;
}
int getFiveOfAKind(int diceCount[])
{
return getNOfAKind(diceCount, 5);
}
int getFourOfAKind(int diceCount[])
{
return getNOfAKind(diceCount, 4);
}
int getThreeOfAKind(int diceCount[])
{
return getNOfAKind(diceCount, 3);
}
and use it as:
int fiveCount = getFiveOfAKind(diceCount);
if ( fiveCount != -1 )
{
}
int fourCount = getFourOfAKind(diceCount);
if ( fourCount != -1 )
{
}
int threeCount = getThreeOfAKind(diceCount);
if ( threeCount != -1 )
{
}
okay here is my code for a game called pig. I having trouble because the code for the computers turn will only got through one time and once the second turn is reached the first line is only printed. is there any soluction to this or am I just screwed?
`int main () {
int humanTurn=0;
int humanTotalScore=0;
int computerTotalScore=0;
int computerTurn=3;
float diceRoll = 0;
int score = 0;
int computerScore = 0;
int answer = 0;
int humanScore = 0;
int pause = 0;
float computerDiceRoll = 0;
srand(time(0));
cout << "Welcome to the game of pig, the first player to reach to 100 wins."<< endl;
cout << "if you roll a one no score will be recorded and your turn will go the computer"<< endl;
cout << " If you choose to hold, the total score accumilated will be recorded" << endl;
while ((humanTotalScore < 100) && (computerTotalScore < 100)) {
cout << endl;
cout << endl;
cout << "press 1 to roll or 2 to save your score: ";
cin >> answer;
for (int i=0; i<1; i++) {
diceRoll = rand() % 6 + 1;
}
if ((diceRoll > 1) && ( answer == 1)){
cout << endl;
cout << endl;
cout << "your current roll is: " << diceRoll << endl;
cout << endl;
cout << endl;
score += diceRoll;
cout << "Score for this turn is: " << score << endl;
cout << "your total score is: " << humanTotalScore << endl;
cout << endl;
cout << endl;
}
else if (answer == 2){
cout << "your score of: " << score << " will be saved" << endl;
humanTotalScore += score;
score = 0;
}
else {
cout << endl;
cout << endl;
cout << "you rolled a ONE. You lose your turn and any points that were with it" <<endl;
cout << endl;
cout << endl;
score = 0;
computerTurn = score;
}
if ((computerTurn == 0) || (answer == 2)){
computerDiceRoll = rand() % 6 + 1;
here is code that is giving me loop problems.
while ((computerDiceRoll > 1)&& (computerScore <= 20)){
if (computerDiceRoll == 1){
computerScore = 0;
computerTurn = 1;
cout << "Computer rolled a ONE, it is now your turn." << endl;
}
computerDiceRoll = rand() % 6 + 1;
cout << endl;
cout << endl;
cout << "computers roll is : " << computerDiceRoll << endl;
cout << endl;
cout << endl;
computerScore += computerDiceRoll;
if (computerScore >20){
computerTotalScore += computerScore;
computerTurn = 1;
}
cout << "computer current score is : " << computerScore << endl;
cout << "computer total score is: " << computerTotalScore << endl;
cout << endl;
cout << endl;
}
}
}
} `