Clang unknown class name 'exception' - c++

For some odd reason I am having difficulties throwing an exception in C++. I throw without catching std::invalid_argument from the stdexcept header file. I have no real intention of catching as i want the application to fail anyway if the error occurs.
It seemed to be working fine until I #included the function definition class into the namespace of the header declaration. It was added outside of the namespace prior since they are template definitions and I wanted to separate the header from its definition; however, I realized this caused a subtle issue that I did not realized until only recently.
Is their something I am missing? I am using clang btw
Project Compilation
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Compiling CPP file TrieTest.cpp ...
In file included from TrieTest.cpp:4:
In file included from ./Trie.hpp:62:
In file included from ./Trie.cpp:2:
/usr/bin/../lib/gcc/x86_64-linux-gnu/4.8/../../../../include/c++/4.8/stdexcept:55:30: error: unknown class name 'exception'; did you mean
'::std::exception'?
class logic_error : public exception
^
/usr/bin/../lib/gcc/x86_64-linux-gnu/4.8/../../../../include/c++/4.8/exception:60:9: note: '::std::exception' declared here
class exception
^
In file included from TrieTest.cpp:4:
In file included from ./Trie.hpp:62:
In file included from ./Trie.cpp:2:
/usr/bin/../lib/gcc/x86_64-linux-gnu/4.8/../../../../include/c++/4.8/stdexcept:112:32: error: expected class name
class runtime_error : public exception
^
2 errors generated.
EDIT: A bit of the src
Also I compile with
clang++ -Wall -Wextra -g -std=c++11 TrieTest.cpp -o TrieTest;
"Trie.h"
#ifndef COM_WORDGAME_UTILITY_TRIE_HPP
#define COM_WORDGAME_UTILITY_TRIE_HPP
#include <string>
using std::string;
namespace wordgame_utility{
template<typename value>
class Trie{
...Trie Function Declarations
};
//The compiler may not complain initialliy however
//Templates cause visibility issues with user code and is normally defined in the header
//this is a work around
#include "Trie.cpp"
}
#endif
"Trie.cpp" head -n 8
#include "Trie.hpp"
#include <stdexcept>
using namespace wordgame_utility;
template<typename value>
using TrieNode = typename Trie<value>::TrieNode;
...Trie Function Definitions

You have a cyclic include in your code.
Trie.hpp includes Trie.cpp which includes Trie.hpp. This is not meant to work in C++, where include is a literal inclusion (think, copy/pasting the included file at the point of the #include directive).
You need to define template methods into the header, or into a third file, that's all there is.
What is the effect of this cycle ? In general, poor error messages, as you can see by yourself.
In your case... let's play preprocessor ourselves:
// begin #include "Trie.hpp"
#define COM_WORDGAME_UTILITY_TRIE_HPP
// begin #include <string>
namespace std {
...
}
// end #include <string>
using std::string;
namespace wordgame_utility{
template<typename value>
class Trie{
...Trie Function Declarations
};
//The compiler may not complain initialliy however
//Templates cause visibility issues with user code
// and is normally defined in the header
//this is a work around
// begin #include "Trie.cpp"
// begin #include "Trie.hpp"
// -- empty because of the include guards --
// end #include "Trie.hpp"
// begin #include <stdexcept>
namespace std {
class logic_exception: public exception { };
}
// end #include <stdexcept>
using namespace wordgame_utility;
template<typename value>
using TrieNode = typename Trie<value>::TrieNode;
...Trie Function Definitions
// end #include "Trie.cpp"
} // namespace wordgame_utility
// end #include "Trie.hpp"
As you can see, it's a mess. The combination of using #include within an open namespace and having cyclic includes is downright ugly.
Fortunately, in the (near ?) future, this will be improved if modules are adopted, which are just a much saner alternative to textual inclusion.

Related

C++ error code C2065: '<class name>' undeclared identifier, even though it should be declared in another .h-file

I have a multifile program, and I can't figure out why my program says that "Customers" (in the registerNewUser() function) is an undeclared identifier.
proc.h
#ifndef PROC_H
#define PROC_H
#include <iostream>
#include "const.h"
#include "customers.h"
#include <fstream>
using namespace std;
void registerNewUser(Customers cBase); // Add new user.
#endif // !PROC_H
I have included the header file (customers.h) with the Customers class also.
customers.h
#ifndef CUSTOMERS_H
#define CUSTOMERS_H
#include <iostream>
#include "const.h"
#include "proc.h"
#include "customer.h"
using namespace std;
class Customers {
private:
char* current;
List* customerList; // List for customers.
public:
Customers(); // Constructor.
~Customers(); // Destructor.
void handler(); // Customers handler/menu.
void addNew(char username[]);
};
#endif // !CUSTOMERS_H
Can anyone see what's wrong?
You have a circular include. customers.h includes proc.h so basiacally
void registerNewUser(Customers cBase);
Will get added to customers.h before the compiler has seen what a Customer is. It looks like you should just be able to remove the #include "proc.h" in customers.h and it should compile.
As stated in the comments above you should never use using namespace std; in a header file as anything that includes it now has the entire std namespace exposed. You should also get in the habit of only using it in the most narrow scope you can or drop it completely. For further reading on the use of using namespace std; see Why is “using namespace std” in C++ considered bad practice?
Basically including "customers.h" in "customers.h" wouldn't be a problem here, since you have a guard (plus point for that). Nevertheless it is not very nice.
As NathanOliver said it COULD be a problem with the order of the includes but it doesn't have to. If you include proc.h first everything is fine. If you include customers first, the compiler includes proc.h before he sees the customer class. proc then wont include customers.h (since its guard prevents it). Then he will find your function not knowing what "Customer" means. So depending on the include order of your header files it will or will not work.
If you want a hint: I normally first only include the necessary files for a forward declaration, then do a forward declaration. Then I include the files necessary files for the definition of the class (These will already know that the class exists). The complete class declaration (with member function declaration) follows. If you do it like this you can avoid many mistakes. In your case:
#ifndef CUSTOMERS_H
#define CUSTOMERS_H
class Customers;
#include "proc.h"
#include "ListTool2B.H"
using namespace std;
class Customers
{
private:
char* current;
List* customerList; // List for customers.
public:
Customers(); // Constructor.
~Customers(); // Destructor.
void handler(); // Customers handler/menu.
void addNew(char username[]);
};
#endif
This is probably a duplicate: you have proc.h including customers.h and customers.h including proc.h this will cause a circular reference, and looks like proc.h included in customers is not necessary, so you could try simply to delete this line:
#include "proc.h"

g++ how to solve warning "used but never defined"? (not static or inline)

I have come across a strange compile error that I cannot make sense of. Firstly the error refers to the function as if it was in an anonymous namespace, however it is in fact inside namespace database. Secondly the "used but never defined" statement suggests that the compile requires me to define the function from within the header. The function is in fact declared in a separate implementation file. However the function is neither static nor inline so I am at a loss as to why it requires a definition in the header. It is a requirement that this piece of code is strictly compliant, because of this I have compiled with both -Wall -Werror. I have also included a shortened version of my source code for clarification.
Note: This question is different from other similar questions asked here in that it does not involve static or inline functions.
Error:
In file included from src/main.cpp:6:0:
include/database.hpp:19:6: error: 'void {anonymous}::SetupSettings()' used but never defined [-Werror]
void SetupSettings();
^
cc1plus.exe: all warnings being treated as errors
main.cpp
#include <iostream>
#include "config.hpp"
#include "database.hpp"
int main() {
database::SetupSettings();
return 0;
}
database.hpp
#ifndef database
#define database
#include <iostream>
#include "config.hpp"
#include "sqlite/sqlite3.h"
namespace database {
extern sqlite3* settings_database;
void SetupSettings();
// ^^ Apparent warning here.
} // namespace database
#endif
database.cpp:
#include <iostream>
#include <vector>
#include "config.hpp"
#include "database.hpp"
#include "sqlite/sqlite3.h"
namespace database {
sqlite3* settings_database;
void SetupSettings() {/*More code here*/}
} // namespace database
The problem is caused by use of:
#ifndef database
#define database
After that,
namespace database { ...
is seen as
namespace { ...
i.e. an anonymous namespace.
You need to use a different include guard macro, such as:
#ifndef database_hpp
#define database_hpp

The ordering of namespace reference and includes affects compilation results

I always think we should use namespace after includes, for example, we should use:
#include <vector>
using std::vector;
instead of
using std::vector;
#include <vector>
but I find the second one is OK, what confuses me is that different ordering of them causes different results.See following simple example: here are two header files and one c++ file.
// test1.h
#include <vector>
using std::vector;
#include "test2.h"
// test2.h
vector<int> v;
// test.cpp
#include "test1.h"
int main()
{
return 0;
}
Although test2.h doesn't include vector, but it compiles OK all above.
What's strange is when I swap the order of using std::vector; and #include , there happens a compile error like this:
error C2143: syntax error : missing ';' before '<'
error C2501: 'vector' : missing storage-class or type specifiers
error C2143: syntax error : missing ';' before '<'
error C2874: using-declaration causes a multiple declaration of 'vector'
I do not understand the internals, does the order of namespace and includes really matter? why so this?
It's usually a bad idea to dump names into the global namespace, where they might clash with user-declared names - especially in a header, where you force the pollution on all users of that header. Having said that:
I find the second one is OK
Only because something has already included <vector> or otherwise declared std::vector. As you can see from your later example, you get errors otherwise.
I do not understand the internals, does the order of namespace and includes really matter?
Yes, a using-declaration can only refer to names that have already been declared.
why so this?
Because that's how the language works. You can't usually use a name that hasn't been declared.
// test2.h
vector<int> v;
Header files should be self-sufficient. Writing test2.h like this requires that the user both #include <vector> and add a using declaration so that vector can be written without qualifying its name. That means the header isn't self-sufficient, because you can't simply #include it without doing a couple of other things first.
You also should not be defining variables in a header file. In a header file you should only be declaring extern variables.
#ifndef TEST2_H
#define TEST2_H
#include <vector>
extern std::vector<int> v;
#endif
Here I've also added #ifndef/#define guards so the header file can be included multiple times without error. I've also used the fully qualified std::vector with no using: it's legal, but bad practice, to put using declarations in header files.
This:
using std::vector;
#include <vector>
is not OK, unless <vector> has already been included by that file.
The important thing here is that #include does textual substituion. It simply works as if it pasted the contents of the included file over the #include directive. Header files are not compiled by themselves, they only form textual parts of the source file being compiled.
So your example works because by the time test2.h is included, the source file being compiled (test.cpp) already contains #include <vector> and using std::vector; from test1.h. And that's also why it breaks when you swap - test2.h gets included before the using declaration, so unqualified vector does not exist at the point it's used.
The preprocessor directive #include is a text replacement operation. It will read the included file and replace the #include by its contents. If you think in terms of what the operation is doing the answer should be clear.
After preprocessing main.cpp becomes:
// start test1.h
#include <vector>
using std::vector;
// start test2.h
vector<int> v;
// end test2.h
// end test1.h
int main()
{
return 0;
}
If you change the order of the using directive with respect to the inclusion of the header you will get (removing comments):
#include <vector>
vector<int> v;
using std::vector;
//...
At the point of definition of v, the using declaration has not been seen, and the compiler does not know what vector means and thus the error message.
Now back to the original assumption:
using std::vector;
#include <vector>
but I find the second one is OK
No, it is not ok. Depending on what other includes you have before hand, it might compile, but you cannot provide a using declaration before the compiler has seen the element being declared. If the two lines above compile, it means that somewhere before the first line, the expansion of the includes already brought a declaration of std::vector into this translation unit. Try to compile that by itself in a single .cpp and you will see a couple of errors.

Namespaces not found by the compiler

I have several files, listed just below, wherein I define some namespaces and classes. Then in one of the files I am trying to incorporate the classes from the others. The issue is that the compiler seems to not be able to find my namespaces.
charon.cpp
chin.cpp
chout.cpp
main.cpp
My namespaces are charon, charon_in, and charon_out. The main problems come up on a particular file, charon.cpp, so here is that file and chin.cpp too.
The errors:
g++ -c -g -MMD -MP -MF build/Debug/GNU-Linux-x86/sys/charon.o.d -o build/Debug/GNU-Linux-x86/sys/charon.o sys/charon.cpp
sys/charon.cpp:6:17: error: ‘charon_in’ is not a namespace-name
sys/charon.cpp:6:26: error: expected namespace-name before ‘;’ token
sys/charon.cpp:7:17: error: ‘charon_out’ is not a namespace-name
sys/charon.cpp:7:27: error: expected namespace-name before ‘;’ token
sys/charon.cpp:15:5: error: ‘chout_’ does not name a type
sys/charon.cpp:16:5: error: ‘chin_’ does not name a type
sys/charon.cpp:31:39: error: ‘chin_’ has not been declared
sys/charon.cpp:31:55: error: ‘engine_input’ was not declared in this scope
sys/charon.cpp:32:40: error: ‘chout_’ has not been declared
sys/charon.cpp:32:57: error: ‘engine_output’ was not declared in this scope
charon.cpp
#include <iostream>
#include <boost/thread.hpp>
#include <boost/date_time.hpp>
using namespace std;
using namespace charon_in;
using namespace charon_out;
namespace charon
{
class charon_
{
private:
chout_ engine_output;
chin_ engine_input;
boost::thread input_thread;
boost::thread output_thread;
void start_threads();
void stop_threads();
public:
//Methods
};
chin.cpp
#include <iostream>
#include <borland/conio.h>
#include <ncurses.h>
#include <boost/thread.hpp>
using namespace std;
using namespace charon;
using namespace charon_out;
namespace charon_in
{
class chin_
{
private:
bool pause;
charon_* engine;
inline iostream grab();
public:
//Methods
};
I triple checked everything. So I am pretty confident the syntax is correct, but obviously I'm missing some key concept otherwise the compiler wouldn't complain.
(I know putting classes in the cpp files isn't a standard thing to do, but I know it is possible to do it so that's why I chose to try.)
I can't see what mistakes I've made. Any help would be appreciated.
You need to include the header file that declares the namespace (or declare it again) before the using directive:
// using namespace test; // Error test is not known to be a namespace
namespace test {}
using namespace test; // Fine -- test is known
As Wayne correctly points out, you probably want to restructure your code differently, including header files that will contain the declarations and can be included in different translation units.
You have the class declarations and the definitons in the .cpp files. You need to move the class declarations to a .h file and include it in the appropriate files that are using the class.
For example, move the following to chin.h and include chin.h in charon.cpp.
namespace charon_in
{
class chin_
{
private:
bool pause;
iostream key_sequence;
deque<char> key_queue;
charon_* engine;
inline iostream grab();
public:
chin_(const charon_& handle);
chin_(const chin_& orig);
~chin_();
void refresh();
bool stop_check();
};
}
Be wary of cyclic dependencies for they can also cause the compiler to not find the namespace you require.
//In rightWing.h
include "leftWing.h"
// code
//In leftWing.h
include "rightWing.h"
// code

Invalid use of undefined type 'struct PelephonePH'

i have received in .cpp errors of invalid use of undefined struct PelephonePN, CellcomPN and so on
and also error in .h errors of forward declaration of PelephonePN,...
#ifndef PHONE_H_INCLUDED
#define PHONE_H_INCLUDED
#include <iostream>
#include <ctime>
#include <string>
#include "phone.h"
using namespace std;
class PhoneNumber;
class PelephonePN;
class CellcomPN;
class OrangePN;
class HotPN;
class BezeqPN;
class PhoneManager
{
private:
PelephonePN* mpPelephone;
CellcomPN* mpCellcom;
OrangePN* mpOrange;
HotPN* mpHot;
BezeqPN* mpBezeq;
public:
PhoneManager();
~PhoneManager();
void split_check_data(string str);
};
#endif
and .cpp
#include <iostream>
#include <ctime>
#include <string>
#include <sstream>
#include "phone_manager.h"
#include "phone.h"
using namespace std;
PhoneManager::PhoneManager()
{
srand(time(0));
mpPelephone = new PelephonePN();
mpCellcom = new CellcomPN();
mpOrange = new OrangePN();
mpHot = new HotPN();
mpBezeq = new BezeqPN();
mpPelephone->add(mpCellcom);
mpPelephone->add(mpOrange);
mpPelephone->add(mpHot);
mpPelephone->add(mpBezeq);
mpBezeq->setNext(mpPelephone);
}
To instantiate an object, forward declaration is just insufficient. Include the corresponding headers in the source file. In the body of the constructor, you are instantiating mpPelephone, ..... So, make sure that corresponding class headers can be seen in the translation unit.
In your .cpp source file you need to #include the headers that define class PelephonePN and its associates.
It is fine to forward-declare these classes in the header if you are only using them as pointers or references, but one you start using them in your implementation, you'll need to provide the compiler with the definition.
You can't use a forward declaration of a class to access its members (which includes the constructor, default or otherwise) or its size and without those two things, you can't instantiate an instance of that class.
You require its FULL implementation to do that, so in your .cpp file you need to include the header with the whole class PelephonePN {/* class body */}; section.
in the first file you have lines:
#ifndef PHONE_H_INCLUDED
#define PHONE_H_INCLUDED
I suppose you have same lines in phone.h, please check...
Are your PelephonePN and co. in a particular namespace? If so, predeclarations must all be in the same namespace. Since you added a using namespace std (sigh), my guess is that phone.h is defining your classes inside the namespace std (I hope it doesn't, but that's another thing).
If so, your predeclarations must be:
namespace std {
class PelephonePN;
}
Btw, what is a pelephone??? O.O