Get largest unsigned integer type - c++

I need a way to get the largest type available on the target compiler architecture. I'd expect a define along the lines of:
#if defined PLATFORM_32BIT
#define LARGEST_UNSIGNED_TYPE uint32_t
#elseif defined PLATFORM_64BIT
#define LARGEST_UNSIGNED_TYPE uint64_t
#endif
Is there a standard C++ way to achieve this? Or do I need to roll my own?

If you can use uint64_t you should also be able to use uintmax_t.

Header <cstdint>in C++ (and <stdint.h> in C) already contains the following definitions
typedef signed integer type intmax_t;
and
typedef unsigned integer type uintmax_t;

Related

C++ How to show array element memory address in decimal (instead of hexadecimal)? [duplicate]

I am trying to adapt an existing code to a 64 bit machine. The main problem is that in one function, the previous coder uses a void* argument that is converted into suitable type in the function itself. A short example:
void function(MESSAGE_ID id, void* param)
{
if(id == FOO) {
int real_param = (int)param;
// ...
}
}
Of course, on a 64 bit machine, I get the error:
error: cast from 'void*' to 'int' loses precision
I would like to correct this so that it still works on a 32 bit machine and as cleanly as possible. Any idea ?
I'd say this is the modern C++ way:
#include <cstdint>
void *p;
auto i = reinterpret_cast<std::uintptr_t>(p);
EDIT:
The correct type to the the Integer
So the right way to store a pointer as an integer is to use the uintptr_t or intptr_t types. (See also in cppreference integer types for C99).
These types are defined in <stdint.h> for C99 and in the namespace std for C++11 in <cstdint> (see integer types for C++).
C++11 (and onwards) Version
#include <cstdint>
std::uintptr_t i;
C++03 Version
extern "C" {
#include <stdint.h>
}
uintptr_t i;
C99 Version
#include <stdint.h>
uintptr_t i;
The correct casting operator
In C there is only one cast and using the C cast in C++ is frowned upon (so don't use it in C++). In C++ there are different types of casts, but reinterpret_cast is the correct cast for this conversion (see also here).
C++11 Version
auto i = reinterpret_cast<std::uintptr_t>(p);
C++03 Version
uintptr_t i = reinterpret_cast<uintptr_t>(p);
C Version
uintptr_t i = (uintptr_t)p; // C Version
Related Questions
What is uintptr_t data type
Use intptr_t and uintptr_t.
To ensure it is defined in a portable way, you can use code like this:
#if defined(__BORLANDC__)
typedef unsigned char uint8_t;
typedef __int64 int64_t;
typedef unsigned long uintptr_t;
#elif defined(_MSC_VER)
typedef unsigned char uint8_t;
typedef __int64 int64_t;
#else
#include <stdint.h>
#endif
Just place that in some .h file and include wherever you need it.
Alternatively, you can download Microsoft’s version of the stdint.h file from here or use a portable one from here.
'size_t' and 'ptrdiff_t' are required to match your architecture (whatever it is). Therefore, I think rather than using 'int', you should be able to use 'size_t', which on a 64 bit system should be a 64 bit type.
This discussion unsigned int vs size_t goes into a bit more detail.
Use uintptr_t as your integer type.
Several answers have pointed at uintptr_t and #include <stdint.h> as 'the' solution. That is, I suggest, part of the answer, but not the whole answer. You also need to look at where the function is called with the message ID of FOO.
Consider this code and compilation:
$ cat kk.c
#include <stdio.h>
static void function(int n, void *p)
{
unsigned long z = *(unsigned long *)p;
printf("%d - %lu\n", n, z);
}
int main(void)
{
function(1, 2);
return(0);
}
$ rmk kk
gcc -m64 -g -O -std=c99 -pedantic -Wall -Wshadow -Wpointer-arith \
-Wcast-qual -Wstrict-prototypes -Wmissing-prototypes \
-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE kk.c -o kk
kk.c: In function 'main':
kk.c:10: warning: passing argument 2 of 'func' makes pointer from integer without a cast
$
You will observe that there is a problem at the calling location (in main()) — converting an integer to a pointer without a cast. You are going to need to analyze your function() in all its usages to see how values are passed to it. The code inside my function() would work if the calls were written:
unsigned long i = 0x2341;
function(1, &i);
Since yours are probably written differently, you need to review the points where the function is called to ensure that it makes sense to use the value as shown. Don't forget, you may be finding a latent bug.
Also, if you are going to format the value of the void * parameter (as converted), look carefully at the <inttypes.h> header (instead of stdint.h — inttypes.h provides the services of stdint.h, which is unusual, but the C99 standard says [t]he header <inttypes.h> includes the header <stdint.h> and extends it with
additional facilities provided by hosted implementations) and use the PRIxxx macros in your format strings.
Also, my comments are strictly applicable to C rather than C++, but your code is in the subset of C++ that is portable between C and C++. The chances are fair to good that my comments apply.
#include <stdint.h>
Use uintptr_t standard type defined in the included standard header file.
I came across this question while studying the source code of SQLite.
In the sqliteInt.h, there is a paragraph of code defined a macro convert between integer and pointer. The author made a very good statement first pointing out it should be a compiler dependent problem and then implemented the solution to account for most of the popular compilers out there.
#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC */
# define SQLITE_INT_TO_PTR(X) ((void*)(__PTRDIFF_TYPE__)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(__PTRDIFF_TYPE__)(X))
#elif !defined(__GNUC__) /* Works for compilers other than LLVM */
# define SQLITE_INT_TO_PTR(X) ((void*)&((char*)0)[X])
# define SQLITE_PTR_TO_INT(X) ((int)(((char*)X)-(char*)0))
#elif defined(HAVE_STDINT_H) /* Use this case if we have ANSI headers */
# define SQLITE_INT_TO_PTR(X) ((void*)(intptr_t)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(intptr_t)(X))
#else /* Generates a warning - but it always works */
# define SQLITE_INT_TO_PTR(X) ((void*)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(X))
#endif
And here is a quote of the comment for more details:
/*
** The following macros are used to cast pointers to integers and
** integers to pointers. The way you do this varies from one compiler
** to the next, so we have developed the following set of #if statements
** to generate appropriate macros for a wide range of compilers.
**
** The correct "ANSI" way to do this is to use the intptr_t type.
** Unfortunately, that typedef is not available on all compilers, or
** if it is available, it requires an #include of specific headers
** that vary from one machine to the next.
**
** Ticket #3860: The llvm-gcc-4.2 compiler from Apple chokes on
** the ((void*)&((char*)0)[X]) construct. But MSVC chokes on ((void*)(X)).
** So we have to define the macros in different ways depending on the
** compiler.
*/
Credit goes to the committers.
The best thing to do is to avoid converting from pointer type to non-pointer types.
However, this is clearly not possible in your case.
As everyone said, the uintptr_t is what you should use.
This link has good info about converting to 64-bit code.
There is also a good discussion of this on comp.std.c
I think the "meaning" of void* in this case is a generic handle.
It is not a pointer to a value, it is the value itself.
(This just happens to be how void* is used by C and C++ programmers.)
If it is holding an integer value, it had better be within integer range!
Here is easy rendering to integer:
int x = (char*)p - (char*)0;
It should only give a warning.
Since uintptr_t is not guaranteed to be there in C++/C++11, if this is a one way conversion you can consider uintmax_t, always defined in <cstdint>.
auto real_param = reinterpret_cast<uintmax_t>(param);
To play safe, one could add anywhere in the code an assertion:
static_assert(sizeof (uintmax_t) >= sizeof (void *) ,
"No suitable integer type for conversion from pointer type");
With C++11, For what it's worth, suppose you don't have any headers, then define:
template<bool B, class T, class F> struct cond { typedef T type; };
template<class T, class F> struct cond<false, T, F> { typedef F type;};
static constexpr unsigned int PS = sizeof (void *);
using uintptr_type = typename cond<
PS==sizeof(unsigned short), unsigned short ,
typename cond<
PS==sizeof(unsigned int), unsigned int,
typename cond<
PS==sizeof(unsigned long), unsigned long, unsigned long long>::type>::type>::type;
After that you can do the following:
static uintptr_type ptr_to_int(const void *pointer) {
return reinterpret_cast<uintptr_type>(pointer);
}
static void *int_to_ptr(uintptr_type integer) {
return reinterpret_cast<void *>(integer);
}

c++ cross platform way to define 64bit unsigned integer

Right now I'm working on a project that extensively uses 64bit unsigned integers in many parts of the code. So far we have only been compiling with gcc 4.6 but we are now porting some code to windows. It's crucial that these unsigned ints are 64bits wide. It has been suggested that we could use long long but it's not good if long long happens to be bigger than 64bits, we actually want to have a guarantee that it will be 64 bits and writing something like static_assert(sizeof(long long) == 8) seems to be a bit of a code smell.
What is the best way to define something like uint64 that will compile across both gcc and msvc without needing to have different code syntax used everywhere?
What about including cstdint and using std::uint64_t?
You can use boost:
The typedef int#_t, with # replaced by the width, designates a signed
integer type of exactly # bits; for example int8_t denotes an 8-bit
signed integer type. Similarly, the typedef uint#_t designates an
unsigned integer type of exactly # bits.
See: http://www.boost.org/doc/libs/1_48_0/libs/integer/doc/html/boost_integer/cstdint.html
Especially this header:
http://www.boost.org/doc/libs/1_48_0/boost/cstdint.hpp
This is what I do:
#ifndef u64
#ifdef WIN32
typedef unsigned __int64 u64;
#else // !WIN32
typedef unsigned long long u64;
#endif
#endif
On Windows you can use __int64, unsigned __int64, or typedefs: UINT64, INT64 etc.
Look at this
But yes, if code portability is concern, use standard typedefs, as suggested by others.

Portable way to check the presence of non-portable integral types

I would like to profit by int64_t for my int, when present in a c++98 or greater implementation (I know C++11 already provides a 64-bit int).
Is there a portable and generic way to check the presence of int64_t or - even better - any 64-bit-or-greater integer type available, as in:
#ifdef has_int64_t
typedef int64_t myint
#else
typedef int myint
#endif
//...code
myint a;
If possible the check should work for c++98, c++03 and c++11.
Pretty sure this should work using stdint.h:
#ifdef INT64_C
//...
#else
//...
#endif
The situation with stdint.h and the C++11 cstdint headers is rather tricky. Especially since they are missing on certain VS versions. The easiest route is certainly boost stdint.

Is there long long defined?

Where to check if type long long is defined? I wanna do something like this:
#ifdef LONGLONG
#define long_long long long
#else
#define long_long long
#endif
LLONG_MAX gives the maximum value representable by a long long; if your implementation doesn't support long long, it shouldn't define LLONG_MAX.
#include <limits.h>
#ifdef LLONG_MAX
#define long_long long long
#else
#define long_long long
#endif
This isn't a perfect solution. long long isn't standard in C++03, and long long has been around longer than C99, so it's possible (and likely) that a compiler could support long long but not define LLONG_MAX.
If you want an integer type with a specific size, you should use <stdint.h> if your implementation supports it. If your implementation doesn't support it, Boost has an implementation of it.
Rather than worry about whether or not a type with that name is defined, I'd #include <climits> and check whether or not you can find an integer type large enough for your intended use. (Although you could probably just check if LLONG_MAX is defined to find out if long long exists.)
Edit: Or, if you can assume C99 headers and types to be available, #include <cstdint.h> and use e.g. int64_t to get a 64-bit type or int_fast64_t to get a “fast” 64-bit type (by some compiler-specific definition of fast). Or intmax_t if you want the largest available type.

Converting a pointer into an integer

I am trying to adapt an existing code to a 64 bit machine. The main problem is that in one function, the previous coder uses a void* argument that is converted into suitable type in the function itself. A short example:
void function(MESSAGE_ID id, void* param)
{
if(id == FOO) {
int real_param = (int)param;
// ...
}
}
Of course, on a 64 bit machine, I get the error:
error: cast from 'void*' to 'int' loses precision
I would like to correct this so that it still works on a 32 bit machine and as cleanly as possible. Any idea ?
I'd say this is the modern C++ way:
#include <cstdint>
void *p;
auto i = reinterpret_cast<std::uintptr_t>(p);
EDIT:
The correct type to the the Integer
So the right way to store a pointer as an integer is to use the uintptr_t or intptr_t types. (See also in cppreference integer types for C99).
These types are defined in <stdint.h> for C99 and in the namespace std for C++11 in <cstdint> (see integer types for C++).
C++11 (and onwards) Version
#include <cstdint>
std::uintptr_t i;
C++03 Version
extern "C" {
#include <stdint.h>
}
uintptr_t i;
C99 Version
#include <stdint.h>
uintptr_t i;
The correct casting operator
In C there is only one cast and using the C cast in C++ is frowned upon (so don't use it in C++). In C++ there are different types of casts, but reinterpret_cast is the correct cast for this conversion (see also here).
C++11 Version
auto i = reinterpret_cast<std::uintptr_t>(p);
C++03 Version
uintptr_t i = reinterpret_cast<uintptr_t>(p);
C Version
uintptr_t i = (uintptr_t)p; // C Version
Related Questions
What is uintptr_t data type
Use intptr_t and uintptr_t.
To ensure it is defined in a portable way, you can use code like this:
#if defined(__BORLANDC__)
typedef unsigned char uint8_t;
typedef __int64 int64_t;
typedef unsigned long uintptr_t;
#elif defined(_MSC_VER)
typedef unsigned char uint8_t;
typedef __int64 int64_t;
#else
#include <stdint.h>
#endif
Just place that in some .h file and include wherever you need it.
Alternatively, you can download Microsoft’s version of the stdint.h file from here or use a portable one from here.
'size_t' and 'ptrdiff_t' are required to match your architecture (whatever it is). Therefore, I think rather than using 'int', you should be able to use 'size_t', which on a 64 bit system should be a 64 bit type.
This discussion unsigned int vs size_t goes into a bit more detail.
Use uintptr_t as your integer type.
Several answers have pointed at uintptr_t and #include <stdint.h> as 'the' solution. That is, I suggest, part of the answer, but not the whole answer. You also need to look at where the function is called with the message ID of FOO.
Consider this code and compilation:
$ cat kk.c
#include <stdio.h>
static void function(int n, void *p)
{
unsigned long z = *(unsigned long *)p;
printf("%d - %lu\n", n, z);
}
int main(void)
{
function(1, 2);
return(0);
}
$ rmk kk
gcc -m64 -g -O -std=c99 -pedantic -Wall -Wshadow -Wpointer-arith \
-Wcast-qual -Wstrict-prototypes -Wmissing-prototypes \
-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE kk.c -o kk
kk.c: In function 'main':
kk.c:10: warning: passing argument 2 of 'func' makes pointer from integer without a cast
$
You will observe that there is a problem at the calling location (in main()) — converting an integer to a pointer without a cast. You are going to need to analyze your function() in all its usages to see how values are passed to it. The code inside my function() would work if the calls were written:
unsigned long i = 0x2341;
function(1, &i);
Since yours are probably written differently, you need to review the points where the function is called to ensure that it makes sense to use the value as shown. Don't forget, you may be finding a latent bug.
Also, if you are going to format the value of the void * parameter (as converted), look carefully at the <inttypes.h> header (instead of stdint.h — inttypes.h provides the services of stdint.h, which is unusual, but the C99 standard says [t]he header <inttypes.h> includes the header <stdint.h> and extends it with
additional facilities provided by hosted implementations) and use the PRIxxx macros in your format strings.
Also, my comments are strictly applicable to C rather than C++, but your code is in the subset of C++ that is portable between C and C++. The chances are fair to good that my comments apply.
#include <stdint.h>
Use uintptr_t standard type defined in the included standard header file.
I came across this question while studying the source code of SQLite.
In the sqliteInt.h, there is a paragraph of code defined a macro convert between integer and pointer. The author made a very good statement first pointing out it should be a compiler dependent problem and then implemented the solution to account for most of the popular compilers out there.
#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC */
# define SQLITE_INT_TO_PTR(X) ((void*)(__PTRDIFF_TYPE__)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(__PTRDIFF_TYPE__)(X))
#elif !defined(__GNUC__) /* Works for compilers other than LLVM */
# define SQLITE_INT_TO_PTR(X) ((void*)&((char*)0)[X])
# define SQLITE_PTR_TO_INT(X) ((int)(((char*)X)-(char*)0))
#elif defined(HAVE_STDINT_H) /* Use this case if we have ANSI headers */
# define SQLITE_INT_TO_PTR(X) ((void*)(intptr_t)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(intptr_t)(X))
#else /* Generates a warning - but it always works */
# define SQLITE_INT_TO_PTR(X) ((void*)(X))
# define SQLITE_PTR_TO_INT(X) ((int)(X))
#endif
And here is a quote of the comment for more details:
/*
** The following macros are used to cast pointers to integers and
** integers to pointers. The way you do this varies from one compiler
** to the next, so we have developed the following set of #if statements
** to generate appropriate macros for a wide range of compilers.
**
** The correct "ANSI" way to do this is to use the intptr_t type.
** Unfortunately, that typedef is not available on all compilers, or
** if it is available, it requires an #include of specific headers
** that vary from one machine to the next.
**
** Ticket #3860: The llvm-gcc-4.2 compiler from Apple chokes on
** the ((void*)&((char*)0)[X]) construct. But MSVC chokes on ((void*)(X)).
** So we have to define the macros in different ways depending on the
** compiler.
*/
Credit goes to the committers.
The best thing to do is to avoid converting from pointer type to non-pointer types.
However, this is clearly not possible in your case.
As everyone said, the uintptr_t is what you should use.
This link has good info about converting to 64-bit code.
There is also a good discussion of this on comp.std.c
I think the "meaning" of void* in this case is a generic handle.
It is not a pointer to a value, it is the value itself.
(This just happens to be how void* is used by C and C++ programmers.)
If it is holding an integer value, it had better be within integer range!
Here is easy rendering to integer:
int x = (char*)p - (char*)0;
It should only give a warning.
Since uintptr_t is not guaranteed to be there in C++/C++11, if this is a one way conversion you can consider uintmax_t, always defined in <cstdint>.
auto real_param = reinterpret_cast<uintmax_t>(param);
To play safe, one could add anywhere in the code an assertion:
static_assert(sizeof (uintmax_t) >= sizeof (void *) ,
"No suitable integer type for conversion from pointer type");
With C++11, For what it's worth, suppose you don't have any headers, then define:
template<bool B, class T, class F> struct cond { typedef T type; };
template<class T, class F> struct cond<false, T, F> { typedef F type;};
static constexpr unsigned int PS = sizeof (void *);
using uintptr_type = typename cond<
PS==sizeof(unsigned short), unsigned short ,
typename cond<
PS==sizeof(unsigned int), unsigned int,
typename cond<
PS==sizeof(unsigned long), unsigned long, unsigned long long>::type>::type>::type;
After that you can do the following:
static uintptr_type ptr_to_int(const void *pointer) {
return reinterpret_cast<uintptr_type>(pointer);
}
static void *int_to_ptr(uintptr_type integer) {
return reinterpret_cast<void *>(integer);
}