The code is simple and is essentially straight from this tutorial. I am running Arch Linux and have the OpenCV library stored at /usr/include/. I have also checked to ensure that /usr/include is in my PATH.
#include <opencv/cv.h>
#include <opencv/highgui.h>
#include <iostream>
using namespace cv;
int main(int argc, char** argv){
Mat image;
Mat grayImage;
if(!argv[1]){
std::cerr << "No image data!" << std::endl;
return -1;
}
image = imread(argv[1], 1);
cvtColor(image, grayImage, CV_BGR2GRAY);
imwrite("Gray_Image.jpg", grayImage);
namedWindow(argv[1], CV_WINDOW_AUTOSIZE);
namedWindow("Gray Image", CV_WINDOW_AUTOSIZE);
imshow(argv[1], image);
imshow("Gray Image", grayImage);
waitKey(0);
return 0;
}
The compiler process successfully finds and include these header files, but I still get undefined reference errors at compile-time. If you look into the header files I included they further include other files in /usr/include/opencv2. I have checked and such header files do exist.
Any ideas?
/tmp/ccudBcqD.o: In function `main':
test.cpp:(.text+0xc0): undefined reference to `cv::imread(std::string const&, int)'
test.cpp:(.text+0x11f): undefined reference to `cv::_OutputArray::_OutputArray(cv::Mat&)'
test.cpp:(.text+0x138): undefined reference to `cv::_InputArray::_InputArray(cv::Mat const&)'
test.cpp:(.text+0x158): undefined reference to `cv::cvtColor(cv::_InputArray const&, cv::_OutputArray const&, int, int)'
test.cpp:(.text+0x180): undefined reference to `cv::_InputArray::_InputArray(cv::Mat const&)'
test.cpp:(.text+0x1ca): undefined reference to `cv::imwrite(std::string const&, cv::_InputArray const&, std::vector<int, std::allocator<int> > const&)'
test.cpp:(.text+0x241): undefined reference to `cv::namedWindow(std::string const&, int)'
test.cpp:(.text+0x291): undefined reference to `cv::namedWindow(std::string const&, int)'
test.cpp:(.text+0x2bf): undefined reference to `cv::_InputArray::_InputArray(cv::Mat const&)'
test.cpp:(.text+0x2ff): undefined reference to `cv::imshow(std::string const&, cv::_InputArray const&)'
test.cpp:(.text+0x32d): undefined reference to `cv::_InputArray::_InputArray(cv::Mat const&)'
test.cpp:(.text+0x361): undefined reference to `cv::imshow(std::string const&, cv::_InputArray const&)'
test.cpp:(.text+0x383): undefined reference to `cv::waitKey(int)'
/tmp/ccudBcqD.o: In function `cv::Mat::~Mat()':
test.cpp:(.text._ZN2cv3MatD2Ev[_ZN2cv3MatD5Ev]+0x39): undefined reference to `cv::fastFree(void*)'
/tmp/ccudBcqD.o: In function `cv::Mat::operator=(cv::Mat const&)':
test.cpp:(.text._ZN2cv3MataSERKS0_[_ZN2cv3MataSERKS0_]+0x111): undefined reference to `cv::Mat::copySize(cv::Mat const&)'
/tmp/ccudBcqD.o: In function `cv::Mat::release()':
test.cpp:(.text._ZN2cv3Mat7releaseEv[_ZN2cv3Mat7releaseEv]+0x47): undefined reference to `cv::Mat::deallocate()'
collect2: error: ld returned 1 exit status
[Finished in 1.1s with exit code 1]
[shell_cmd: g++ "/home/branden/Desktop/OpenCV/test.cpp" -o "/home/branden/Desktop/OpenCV/test"]
[dir: /home/branden/Desktop/OpenCV]
[path: /usr/local/sbin:/usr/local/bin:/usr/bin:/usr/bin/vendor_perl:/usr/bin/core_perl]
This is a linker issue. Try:
g++ -o test_1 test_1.cpp `pkg-config opencv --cflags --libs`
This should work to compile the source. However, if you recently compiled OpenCV from source, you will meet linking issue in run-time, the library will not be found.
In most cases, after compiling libraries from source, you need to do finally:
sudo ldconfig
I have tried all solutions. The -lopencv_core -lopencv_imgproc -lopencv_highgui in comments solved my problem. And now my command line looks like this in geany:
g++ -lopencv_core -lopencv_imgproc -lopencv_highgui -o "%e" "%f"
When I build:
g++ -lopencv_core -lopencv_imgproc -lopencv_highgui -o "opencv" "opencv.cpp" (in directory: /home/fedora/Desktop/Implementations)
The headers are:
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/highgui/highgui.hpp"
follow this tutorial. i ran the install-opencv.sh file in bash. its in the tutorial
read the example from openCV
CMakeLists.txt
cmake_minimum_required(VERSION 3.7)
project(openCVTest)
# cmake needs this line
cmake_minimum_required(VERSION 2.8)
# Define project name
project(opencv_example_project)
# Find OpenCV, you may need to set OpenCV_DIR variable
# to the absolute path to the directory containing OpenCVConfig.cmake file
# via the command line or GUI
find_package(OpenCV REQUIRED)
# If the package has been found, several variables will
# be set, you can find the full list with descriptions
# in the OpenCVConfig.cmake file.
# Print some message showing some of them
message(STATUS "OpenCV library status:")
message(STATUS " version: ${OpenCV_VERSION}")
message(STATUS " libraries: ${OpenCV_LIBS}")
message(STATUS " include path: ${OpenCV_INCLUDE_DIRS}")
if(CMAKE_VERSION VERSION_LESS "2.8.11")
# Add OpenCV headers location to your include paths
include_directories(${OpenCV_INCLUDE_DIRS})
endif()
# Declare the executable target built from your sources
add_executable(main main.cpp)
# Link your application with OpenCV libraries
target_link_libraries(main ${OpenCV_LIBS})
main.cpp
/**
* #file LinearBlend.cpp
* #brief Simple linear blender ( dst = alpha*src1 + beta*src2 )
* #author OpenCV team
*/
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include <stdio.h>
using namespace cv;
/** Global Variables */
const int alpha_slider_max = 100;
int alpha_slider;
double alpha;
double beta;
/** Matrices to store images */
Mat src1;
Mat src2;
Mat dst;
//![on_trackbar]
/**
* #function on_trackbar
* #brief Callback for trackbar
*/
static void on_trackbar( int, void* )
{
alpha = (double) alpha_slider/alpha_slider_max ;
beta = ( 1.0 - alpha );
addWeighted( src1, alpha, src2, beta, 0.0, dst);
imshow( "Linear Blend", dst );
}
//![on_trackbar]
/**
* #function main
* #brief Main function
*/
int main( void )
{
//![load]
/// Read images ( both have to be of the same size and type )
src1 = imread("../data/LinuxLogo.jpg");
src2 = imread("../data/WindowsLogo.jpg");
//![load]
if( src1.empty() ) { printf("Error loading src1 \n"); return -1; }
if( src2.empty() ) { printf("Error loading src2 \n"); return -1; }
/// Initialize values
alpha_slider = 0;
//![window]
namedWindow("Linear Blend", WINDOW_AUTOSIZE); // Create Window
//![window]
//![create_trackbar]
char TrackbarName[50];
sprintf( TrackbarName, "Alpha x %d", alpha_slider_max );
createTrackbar( TrackbarName, "Linear Blend", &alpha_slider, alpha_slider_max, on_trackbar );
//![create_trackbar]
/// Show some stuff
on_trackbar( alpha_slider, 0 );
/// Wait until user press some key
waitKey(0);
return 0;
}
Tested in linux mint 17
if anyone still having this problem. One solution is to rebuild the source OpenCV library using MinGW and not use the binaries given by OpenCV. I did it and it worked like a charm.
I had the same error after compiling the opencv4 in linux.
I had to link the libraries after my .cpp files not before.
g++ $(pkg-config opencv4 --cflags) -std=c++17 foo.cpp $(pkg-config opencv4 --libs) -o foo.o
Note: I also passed -D OPENCV_GENERATE_PKGCONFIG=ON to the cmake command to generate the pkgconfig/opencv4.pc file - the pkg-config command needs it.
Read here for more info about why the order matters: Why does the order in which libraries are linked sometimes cause errors in GCC?
If you do the following, you will be able to use opencv build from OpenCV_INSTALL_PATH.
cmake_minimum_required(VERSION 2.8)
SET(OpenCV_INSTALL_PATH /home/user/opencv/opencv-2.4.13/release/)
SET(OpenCV_INCLUDE_DIRS "${OpenCV_INSTALL_PATH}/include/opencv;${OpenCV_INSTALL_PATH}/include")
SET(OpenCV_LIB_DIR "${OpenCV_INSTALL_PATH}/lib")
LINK_DIRECTORIES(${OpenCV_LIB_DIR})
set(OpenCV_LIBS opencv_core opencv_imgproc opencv_calib3d opencv_video opencv_features2d opencv_ml opencv_highgui opencv_objdetect opencv_contrib opencv_legacy opencv_gpu)
# find_package( OpenCV )
project(edge.cpp)
add_executable(edge edge.cpp)
For me, this type of error:
mingw-w64-x86_64/lib/gcc/x86_64-w64-mingw32/8.2.0/../../../../x86_64-w64-mingw32/bin/ld: mingw-w64-x86_64/x86_64-w64-mingw32/lib/libTransform360.a(VideoFrameTransform.cpp.obj):VideoFrameTransform.cpp:(.text+0xc7c):
undefined reference to `cv::Mat::Mat(cv::Mat const&, cv::Rect_<int> const&)'
meant load order, I had to do -lTransform360 -lopencv_dnn345 -lopencv... just like that, that order.
And putting them right next to each other helped too, don't put -lTransform360 all the way at the beginning...or you'll get, for some freaky reason:
undefined reference to `VideoFrameTransform_new'
undefined reference to `VideoFrameTransform_generateMapForPlane'
...
I just changed the position of paramters:
g++ -o test2.out test2.cpp pkg-config opencv4 --cflags --libs
Before I changed the position I used g++ pkg-config opencv4 --cflags --libs test2.cpp -o test2.out.
You can try to run pkg-config opencv --cflags --libs in terminal or run pkg-config opencv4 --cflags --libs to see if you can obtain any information.
Related
Makefile:
OBJS = Instantiation
Exec_NAME = Test.exe
CC = g++ #Compiler name
COMPILER_FLAGS = -c -g -Wall -std=c++11
#Issue exists somewhere in these next 3 lines, but what, how, why :( ?
INC = -I/SDLDEPS/include
LIB = -L/SDLDEPS/lib
LINKER_FLAGS = -lmingw32 -lSDL2main -lSDL2 #just saw this a lot, not sure what the mingw32 is.
#inclusion of $(INC) $(LIB) $(LINKER_FLAGS) not right
all: $(Exec_NAME)
$(Exec_NAME): $(OBJS).o
$(CC) -o $(Exec_NAME) $(OBJS).o
Instantiation.o: $(OBJS).cpp
$(CC) $(COMPILER_FLAGS) $(INC) $(LIB) $(LINKER_FLAGS) $(OBJS).cpp
clean:
rm -f $(Exec_NAME) $(OBJS).o
rebuild:
make clean
make
//Main.cpp
#include <iostream>
#include "Window.h"
//#include "SDLDeps/include/SDL.h"
#include "SDLDeps/include/SDL.h"
int main(int argc, char** argv){
if (SDL_Init(SDL_INIT_EVERYTHING) != 0)
std::cerr << "SDL Failed to initalize\n";
else
std::cout << "Great Success";
Window window("TEST WINDOW");
while(!window.isClosed()){
window.pollEvents();
window.Clear();
}
//std::string string = "";
//std::cout << "HELLO PERSON What is your name?\n";
//std::cin >> string;
//std::cout << string << "!\n";
return 0;
}
//Window.h I don't think Window.cpp is necessary as the issue is linking, I think.
#ifndef WINDOW_H
#define WINDOW_H
#include <string>
#include "SDLDeps/include/SDL.h"
//#include "SDL.h"
#include <iostream>
class Window {
private:
std::string title;
int width, height;
bool closed;
bool init();
SDL_Window* window;
SDL_Renderer* renderer;
public:
Window(const std::string&, int = 800, int = 600);
~Window();
void pollEvents();
void Clear() const;
inline bool isClosed() { return closed; }
};
#endif // !WINDOW_H
// Instantiation.cpp- just a file that includes files that I am compiling:
#include "Window.cpp"
#include "Main.cpp"
I am fairly new to doing linking and "advanced" things with makefiles. But hours of
googling I can't find out why I keep getting:
/mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:13: undefined reference to SDL_DestroyWindow' /usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:14: undefined reference to SDL_DestroyRenderer'
/usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:15: undefined reference to SDL_Quit' /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:19: undefined reference to SDL_Init'
/usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:23: undefined reference to SDL_CreateWindow' /usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:28: undefined reference to SDL_CreateRenderer'
/usr/bin/ld: Instantiation.o: in function Window::pollEvents()': /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:38: undefined reference to SDL_PollEvent'
/usr/bin/ld: Instantiation.o: in function Window::Clear() const': /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:72: undefined reference to SDL_SetRenderDrawColor'
/usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:73: undefined reference to SDL_RenderClear' /usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:81: undefined reference to SDL_SetRenderDrawColor'
/usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:82: undefined reference to SDL_RenderFillRect' /usr/bin/ld: /mnt/c/users/nichorsin598/source/repos/Self/TestSDL/Window.cpp:88: undefined reference to SDL_RenderPresent'
All the SDL things are undefined but I don't get an error saying SDL.h is undefined so it either has something to do with the libraries or something else
File Pathing is:
TestSDL- base directory
TestSDL\SDLDeps- includes the 2 folders include and lib
include- includes all .h files
lib- includes SDL2.dll, SDL2, SDL2Main, SDL2test
If anyone can help I'd be much obliged.
There are lots of different SDL2 libraries for different components. I use pkg-config to get the compiling and linker flags a bit like this:
SDL2_INCS := $(shell pkg-config sdl2 --cflags) \
$(shell pkg-config SDL2_image --cflags) \
$(shell pkg-config SDL2_ttf --cflags) \
$(shell pkg-config SDL2_net --cflags) \
$(shell pkg-config SDL2_mixer --cflags)
SDL2_LIBS := $(shell pkg-config sdl2 --libs) \
$(shell pkg-config SDL2_image --libs) \
$(shell pkg-config SDL2_ttf --libs) \
$(shell pkg-config SDL2_net --libs) \
$(shell pkg-config SDL2_mixer --libs)
Instantiation.o: $(OBJS).cpp
$(CC) $(COMPILER_FLAGS) $(SDL2_INCS) -o Instantiation.o $(SDL2_LIBS) $(OBJS).cpp
I'm coding a small game and I'm using SDLs libraries for the graphics (with a CLion IDE). I've already downloaded SDL2, SDL2_image and SDL2_ttf. In the code, I include the three libraries and use TTF to make some text:
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
bool foo() {
if(SDL_Init(SDL_INIT_EVERYTHING)) {
return false;
}
if (TTF_Init() == -1){
cerr << "Error ." << endl;
}
TTF_Font* font = TTF_OpenFont("Sans.ttf", 20);
SDL_Color color = {100, 0, 0};
SDL_Surface* text;
...
Also, I've the following makefile linking this libraries:
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -pthread")
set(CLIENT_FILES core/client.h core/client.cpp)
set(CONFIGURATION_FILES configuration/configurationClient.cpp configuration/configurationClient.h)
file(GLOB_RECURSE GAME_FILES "game/*.cpp" "game/*.h")
file(GLOB_RECURSE MENU_FILES "menu/*.cpp" "menu/*.h")
add_executable(client main.cpp ${CLIENT_FILES} ${MENU_FILES} ${CONFIGURATION_FILES} ${GAME_FILES})
include(FindPkgConfig)
PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
PKG_SEARCH_MODULE(SDL2IMAGE REQUIRED SDL2_image>=2.0.0)
PKG_SEARCH_MODULE(SDL2TTF REQUIRED SDL2_ttf>=2.0.0)
include_directories(${SDL2_INCLUDE_DIRS} ${SDL2IMAGE_INCLUDE_DIRS} ${SDL2TTF_INCLUDE_DIRS})
target_link_libraries(client common SDLPrimitives ${SDL2_LIBRARIES} ${SDL2IMAGE_LIBRARIES} ${SDL2TTF_LIBRARIES})
My problem is that the IDE recognize the SDL_ttf library (it doesn't mark in red as an error the TTF functions), but when I try to compile the code, I got many undefined references.
CMakeFiles/client.dir/menu/menuClientVisual.cpp.o: In function `foo()':
source/client/menu/foo.cpp:137: undefined reference to `TTF_Init'
source/client/menu/foo.cpp:141: undefined reference to `TTF_OpenFont'
source/client/menu/foo.cpp:145: undefined reference to `TTF_RenderText_Solid'
source/client/menu/foo.cpp:152: undefined reference to `TTF_RenderText_Solid'
source/client/menu/foo.cpp:157: undefined reference to `TTF_SetFontStyle'
source/client/menu/foo.cpp:160: undefined reference to `TTF_RenderText_Solid'
Any idea?
try including:
find_library(SDL2TTF_LIBRARIES SDL_ttf)
This is my CMakeLists.txt:
project(proj)
set(OpenCV_DIR "/usr/lib/opencv")
find_package(OpenCV REQUIRED COMPONENTS core imgproc highgui)
include_directories(${OpenCV_INCLUDE_DIRS})
add_executable(test test.cpp>
target_link_libraries(test ${OpenCV_LIBS})
and this is part of my code:
#include <opencv/cv.h>
#include <opencv/cv.hpp>
#include <opencv/highgui.h>
#include <opencv/highgui.hpp>
using namespace cv;
using namespace std;
int main(int argv, char **argc)
{
//other code
Mat img(height, width, CV_8UC3);
//other code
imwrite("/path", img);
namedWindow( "Display window", 1 );
imshow("Display window", img);
waitKey(0);
return 0;
}
and the error message I get is:
undefined reference to cv::imwrite(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cv::Mat const&, std::vector<int, std::allocator<int> > const&)`
imshow works correctly, so I have no clue why imwrite is giving me an error.
EDIT:
g++ -o test_1 test_1.cpp `pkg-config opencv --cflags --libs`
gives the same error.
In your find_package() command, you are only selecting some specific modules from the OpenCV package, and the one you need (imgcodecs which provides imwrite()) is not in the list.
Try changing it to:
find_package(OpenCV)
I am new at OpenCv. I am using Eclipse C/C++. When i try to run this sample code i faced with these errors. What should i do to solve this problem? Is there any problem at configurating ?
#using namespace std;
#using namespace cv;
int main( int argc, const char** argv )
{
Mat img = imread("MyPic.JPG", CV_LOAD_IMAGE_UNCHANGED);
if (img.empty()) //check whether the image is loaded or not
{
cout << "Error : Image cannot be loaded..!!" << endl;
//system("pause"); //wait for a key press
return -1;
}
namedWindow("MyWindow", CV_WINDOW_AUTOSIZE); //create a window with the name "MyWindow"
imshow("MyWindow", img); /
waitKey(0); //wait infinite time for a keypress
destroyWindow("MyWindow"); //destroy the window with the name, "MyWindow"
return 0;
}
16:11:28 **** Incremental Build of configuration Debug for project OpenCv ****
Info: Internal Builder is used for build
g++ "-IC:\\opencv\\build\\include" -O0 -g3 -Wall -c -fmessage-length=0 -o "src\\OpenCv.o" "..\\src\\OpenCv.cpp"
g++ "-LC:\\opencv\\build\\x86\\vc12\\lib" -o OpenCv.exe "src\\OpenCv.o" -lopencv_calib3d249 -lopencv_contrib249 -lopencv_core249 -lopencv_features2d249 -lopencv_flann249 -lopencv_gpu249 -lopencv_highgui249 -lopencv_imgproc249 -lopencv_legacy249 -lopencv_ml249 -lopencv_nonfree249 -lopencv_objdetect249 -lopencv_ocl249 -lopencv_photo249 -lopencv_stitching249 -lopencv_superres249 -lopencv_ts249 -lopencv_video249 -lopencv_videostab249
src\OpenCv.o: In function `main':
C:\Users\ayberk101\workspace\OpenCv\Debug/../src/OpenCv.cpp:10: undefined reference to `cv::imread(std::string const&, int)'
C:\Users\ayberk101\workspace\OpenCv\Debug/../src/OpenCv.cpp:19: undefined reference to `cv::namedWindow(std::string const&, int)'
C:\Users\ayberk101\workspace\OpenCv\Debug/../src/OpenCv.cpp:20: undefined reference to `cv::_InputArray::_InputArray(cv::Mat const&)'
C:\Users\ayberk101\workspace\OpenCv\Debug/../src/OpenCv.cpp:20: undefined reference to `cv::imshow(std::string const&, cv::_InputArray const&)'
C:\Users\ayberk101\workspace\OpenCv\Debug/../src/OpenCv.cpp:22: undefined reference to `cv::waitKey(int)'
C:\Users\ayberk101\workspace\OpenCv\Debug/../src/OpenCv.cpp:24: undefined reference to `cv::destroyWindow(std::string const&)'
src\OpenCv.o: In function `ZN2cv3MatD1Ev':
C:/opencv/build/include/opencv2/core/mat.hpp:278: undefined reference to `cv::fastFree(void*)'
src\OpenCv.o: In function `ZN2cv3Mat7releaseEv':
C:/opencv/build/include/opencv2/core/mat.hpp:367: undefined reference to `cv::Mat::deallocate()'
collect2.exe: error: ld returned 1 exit status
problem1: you will have to include opencv / c++ header files to make it work:
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/highgui/highgui.hpp"
#using namespace cv;
#include <iostream>
#using namespace std;
int main() {
...
then, problem2: you cannot use the vc12 libs with mingw. (it's a different compiler)
there are no more prebuild mingw libs for opencv, so, before doing anything else, you will have to build the opencv libs locally using cmake.
again, do you really need to use mingw / eclipse ? (vs express is still free)
I'm running the basic OpenCV example with OpenCV3.0.0 dev:
project(ImageDenoise)
cmake_minimum_required(VERSION 2.8)
aux_source_directory(. SRC_LIST)
find_package(OpenCV REQUIRED)
include_directories( ${OpenCV_INCLUDE_DIRS} )
add_executable(${PROJECT_NAME} ${SRC_LIST})
target_link_libraries(${PROJECT_NAME} ${OpenCV_LIBS})
MESSAGE(${OpenCV_LIBS})
MESSAGE(${OpenCV_INCLUDE_DIRS})
Source code:
#include <iostream>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
using namespace cv;
using namespace std;
int main(int argc, char* argv[] )
{
if ( argc != 2 )
{
printf("usage: DisplayImage.out <Image_Path>\n");
return -1;
}
Mat image;
image = imread( argv[1], IMREAD_COLOR );
if ( !image.data )
{
printf("No image data \n");
return -1;
}
namedWindow("Display Image", WINDOW_AUTOSIZE );
imshow("Display Image", image);
waitKey(0);
return 0;
}
When I import this project into QtCreator, I got the following linking errors when building project:
[100%] Building CXX object CMakeFiles/ImageDenoise.dir/main.cpp.o
Linking CXX executable ImageDenoise
CMakeFiles/ImageDenoise.dir/main.cpp.o: In function `main':
main.cpp:(.text+0x7c): undefined reference to `cv::imread(cv::String const&, int)'
main.cpp:(.text+0xf5): undefined reference to `cv::namedWindow(cv::String const&, int)'
main.cpp:(.text+0x144): undefined reference to `cv::imshow(cv::String const&, cv::_InputArray const&)'
However when I run cmake from command line and using make, then it works perfectly. What is the reason behind this?
dzung#Cronus:~/kSVD/build$ make
Scanning dependencies of target ImageDenoise
[100%] Building CXX object CMakeFiles/ImageDenoise.dir/main.cpp.o
Linking CXX executable ImageDenoise
[100%] Built target ImageDenoise
dzung#Cronus:~/kSVD/build$ ls
CMakeCache.txt CMakeFiles cmake_install.cmake ImageDenoise Makefile
dzung#Cronus:~/kSVD/build$ ./ImageDenoise
usage: DisplayImage.out <Image_Path>
I had exactly the same issue. I think this is some sort of a Qt-creator bug.
I solved this by:
Remove everything except *.cpp and CMakeLists.txt in the project
folder.
Before creating anything with Qt-creator do: cmake . && make
Now open existing project in Qt-creator.
Now you can run cmake/compile/run etc just fine.