C++ Google-Style: Automatic correction - c++

I have a research project with several files (~100).
The code has been written over the years without any specific style. Each developer (mostly master students that come, code and leave) used their own "style", if any.
Now, I'm trying to maintain the code in a way to make new people that join us follow certain rules. I found that Google published some style-guide. Luckily enough they published also a python script, that is easy to use.
The problem is, the script gives me for each file a tone of silly errors like
Missing space after , [whitespace/comma] [3]
or
Missing space before { [whitespace/braces] [5]
My question is: Is it somehow possible to automatize the correction of such "errors"? That mean running a script over a file that eliminates automatically all those errors.

clang-format might be useful, as it can be run with an option to use Google style rules:
clang-format -style=Google ...
See e.g. http://clang.llvm.org/docs/ClangFormatStyleOptions.html

To update this answer for those of you using vscode, there's an extension there called clang-format and in the settings there is the parameter
Clang-format › Language › Cpp: Style
clang-format fallback style for C++, left empty to use clang-format.style
Typing google in the text box should enable application of the Google formatting rules.

Related

How can I configure Emacs to highlight C++ that violate a detailed code style?

I've been researching existing C++ code style tools and have yet to find any packages which will allow me to highlight sections of a file which break a detailed code style configuration. While there seem to be several options for basic code style settings (what should/shouldn't be indented, line length > some threshold, etc), other issues do not seem to be addressed. For context, I'm hoping to be able to recognize when I do the following:
{ on same line as function definition (should be next line)
{ on next line after if statement (should be same line)
no space between ) and {
no space between comparisons (should be a == b instead of a== b,a==b, etc)
consecutive new lines
type *var_name or type * var_name instead of type* var_name
and so on...
This style is heavily enforced on my team, and I am having difficulty minimizing inconsistencies. I'm looking for either an existing emacs tool which allow me to customize these settings extensively, or suggestions on how to create an emacs package myself identifies these errors.
As Noufal suggests, Flymake is one option.
Another is Flycheck. I switched from Flymake to Flycheck a few years ago and haven't looked back. Flycheck supports a large number of languages and tools, and seems to require less hand-holding than Flymake.
From its GitHub README:
Features
Supports over 30 programming and markup languages with more than 60 different syntax checking tools
Fully automatic, fail-safe, on-the-fly syntax checking in background
Nice error indication and highlighting
Optional error list popup
Many customization options
A comprehensive manual
A simple interface to define new syntax checkers
A “doesn't get in your way” guarantee
Many 3rd party extensions
For C and C++ code, Flycheck supports Clang and Cppcheck out of the box, and there is a plugin for Google's C++ style guide as well.
And of course you can add your own checkers if you wish.
If you can configure your tool to emit output in the format that can be understood by flymake, it should be able to do it.
Many tools such as gcc itself and others do this so that flymake works.

C.VIM not working

I have a simple question (that I don't seem to be able to answer),
I am a new VIM/Linux user, and since I do c++ development I decided to install the C.VIM plugin to speed up my development time. The problem is, it says in the plug-in (c++) menu that to do a switch statement I have to write \ss (for me the leader is ",", so it's ",ss") but when I do this it just puts me in insert mode and nothing happens. I know the plugin is well set up because when I open a new c++ file it generates a comment box where I can give the description of the program.
I would love it if I would be able to use the shortcuts, because using the menu just losses the point of using vim.
Oh and please, just keep in mind that I am new to vim, I still have hard time figuring out what means <c-r> + TAB (which is, if i'm not mistaking "ctrl-r <tab>"), so if you could just try to explain the solution clearly without to much jargon I would appreciate it. (while i'm here, does anyone know of a good vim tutorial where I could understands all of the vim jargon, thanks!)
I appreciate all the help.
I use this cheat sheet:
http://www.worldtimzone.com/res/vi.html
Please add the below line to .vimrc and
helptags ~/.vim/bundle/c.vim/doc
Note: I have pointed to my c.vim doc and I use bundle, it may differ for you :)

C++ vim IDE. Things you'd need from it

I was going to create the C++ IDE Vim extendable plugin. It is not a problem to make one which will satisfy my own needs.
This plugin was going to work with workspaces, projects and its dependencies.
This is for unix like system with gcc as c++ compiler.
So my question is what is the most important things you'd need from an IDE? Please take in account that this is Vim, where almost all, almost, is possible.
Several questions:
How often do you manage different workspaces with projects inside them and their relationships between them? What is the most annoying things in this process.
Is is necessary to recreate "project" from the Makefile?
Thanks.
Reason to create this plugin:
With a bunch of plugins and self written ones we can simulate most of things. It is ok when we work on a one big "infinitive" project.
Good when we already have a makefile or jam file. Bad when we have to create our owns, mostly by copy and paste existing.
All ctags and cscope related things have to know about list of a real project files. And we create such ones. This <project#get_list_of_files()> and many similar could be a good project api function to cooperate with an existing and the future plugins.
Cooperation with an existing makefiles can help to find out the list of the real project files and the executable name.
With plugin system inside the plugin there can be different project templates.
Above are some reasons why I will start the job. I'd like to hear your one.
There are multiple problems. Most of them are already solved by independent and generic plugins.
Regarding the definition of what is a project.
Given a set of files in a same directory, each file can be the unique file of a project -- I always have a tests/ directory where I host pet projects, or where I test the behaviour of the compiler. On the opposite, the files from a set of directories can be part of a same and very big project.
In the end, what really defines a project is a (leaf) "makefile" -- And why restrict ourselves to makefiles, what about scons, autotools, ant, (b)jam, aap? And BTW, Sun-Makefiles or GNU-Makefiles ?
Moreover, I don't see any point in having vim know the exact files in the current project. And even so, the well known project.vim plugin already does the job. Personally I use a local_vimrc plugin (I'm maintaining one, and I've seen two others on SF). With this plugin, I just have to drop a _vimrc_local.vim file in a directory, and what is defined in it (:mappings, :functions, variables, :commands, :settings, ...) will apply to each file under the directory -- I work on a big project having a dozen of subcomponents, each component live in its own directory, has its own makefile (not even named Makefile, nor with a name of the directory)
Regarding C++ code understanding
Every time we want to do something complex (refactorings like rename-function, rename-variable, generate-switch-from-current-variable-which-is-an-enum, ...), we need vim to have an understanding of C++. Most of the existing plugins rely on ctags. Unfortunately, ctags comprehension of C++ is quite limited -- I have already written a few advanced things, but I'm often stopped by the poor information provided by ctags. cscope is no better. Eventually, I think we will have to integrate an advanced tool like elsa/pork/ionk/deshydrata/....
NB: That's where, now, I concentrate most of my efforts.
Regarding Doxygen
I don't known how difficult it is to jump to the doxygen definition associated to a current token. The first difficulty is to understand what the cursor is on (I guess omnicppcomplete has already done a lot of work in this direction). The second difficulty will be to understand how doxygen generate the page name for each symbol from the code.
Opening vim at the right line of code from a doxygen page should be simple with a greasemonkey plugin.
Regarding the debugger
There is the pyclewn project for those that run vim under linux, and with gdb as debugger. Unfortunately, it does not support other debuggers like dbx.
Responses to other requirements:
When I run or debug my compiled program, I'd like the option of having a dialog pop up which asks me for the command line parameters. It should remember the last 20 or so parameters I used for the project. I do not want to have to edit the project properties for this.
My BuildToolsWrapper plugin has a g:BTW_run_parameters option (easily overridden with project/local_vimrc solutions). Adding a mapping to ask the arguments to use is really simple. (see :h inputdialog())
work with source control system
There already exist several plugins addressing this issue. This has nothing to do with C++, and it must not be addressed by a C++ suite.
debugger
source code navigation tools (now I am using http://www.vim.org/scripts/script.php?script_id=1638 plugin and ctags)
compile lib/project/one source file from ide
navigation by files in project
work with source control system
easy acces to file changes history
rename file/variable/method functions
easy access to c++ help
easy change project settings (Makefiles, jam, etc)
fast autocomplette for paths/variables/methods/parameters
smart identation for new scopes (also it will be good thing if developer will have posibility to setup identation rules)
highlighting incorrect by code convenstion identation (tabs instead spaces, spaces after ";", spaces near "(" or ")", etc)
reformating selected block by convenstion
Things I'd like in an IDE that the ones I use don't provide:
When I run or debug my compiled program, I'd like the option of having a dialog pop up which asks me for the command line parameters. It should remember the last 20 or so parameters I used for the project. I do not want to have to edit the project properties for this.
A "Tools" menu that is configurable on a per-project basis
Ability to rejig the keyboard mappings for every possible command.
Ability to produce lists of project configurations in text form
Intelligent floating (not docked) windows for debugger etc. that pop up only when I need them, stay on top and then disappear when no longer needed.
Built-in code metrics analysis so I get a list of the most complex functions in the project and can click on them to jump to the code
Built-in support for Doxygen or similar so I can click in a Doxygen document and go directly to code. Sjould also reverse navigate from code to Doxygen.
No doubt someone will now say Eclipse can do this or that, but it's too slow and bloated for me.
Adding to Neil's answer:
integration with gdb as in emacs. I know of clewn, but I don't like that I have to restart vim to restart the debugger. With clewn, vim is integrated into the debugger, but not the other way around.
Not sure if you are developing on Windows, but if you are I suggest you check out Viemu. It is a pretty good VIM extension for Visual Studio. I really like Visual Studio as an IDE (although I still think VC6 is hard to beat), so a Vim extension for VS was perfect for me. Features that I would prefer worked better in a Vim IDE are:
The Macro Recording is a bit error prone, especially with indentation. I find I can easily and often record macros in Vim while I am editing code (eg. taking an enum defn from a header and cranking out a corresponding switch statement), but found that Viemu is a bit flakey in that deptartment.
The VIM code completion picks up words in the current buffer where Viemu hooks into the VS code completion stuff. This means if I have just created a method name and I want to ctrl ] to auto complete, Vim will pick it up, but Viemu won't.
For me, it's just down to the necessities
nice integration with ctags, so you can do jump to definition
intelligent completion, that also give you the function prototype
easy way to switch between code and headers
interactive debugging with breaakpoints, but maybe
maybe folding
extra bonus points for refactoring tools like rename or extract method
I'd say stay away from defining projects - just treat the entire file branch as part of the "project" and let users have a settings file to override that default
99% of the difference in speed I see between IDE and vim users is code lookup and navigation. You need to be able to grep your source tree for a phrase (or intelligently look for the right symbol using ctags), show all the hits, and switch to that file in like two or three keystrokes.
All the other crap like repository navigation or interactive debugging is nice, but there are other ways to solve those problems. I'd say drop the interactive debugging even. Just focus on what makes IDEs good editors - have a "big picture" view of your project, instead of single file.
In fact, are there any plugins for vim that already achieve this?

Is it possible to customize the indent style of XCode?

For example, I'd like to not indent namespaces in C++ code, but the prefpane doesn't seem to have any place to make a decision of this granularity. Is there some hidden config file or something? Or am I just out of luck?
Apple's XCode documentation contains a full list of user preferences, many of them that don't have a corresponding UI. I'm not seeing anything that is namespace-specific however, so I think you might be out of luck.
However, I thought I'd pass along the preferences list in case it's useful.
I've also attempted to do this.
The answer is that whoever did the code formatting in XCode appears to be completely unaware that there are languages other than Objective C, or coding styles other than Apple's.
Here's a list of things that one would want to do that can't be done in XCode.
Indent public: or private: just one space.
Indent namespaces zero spaces.
Alternate indentation for arguments NOT relative to the opening parenthesis.
The last one needs a little discussion. Sometimes, a function or method name can be quite long, as well as its first argument, so you want also to be able to indent like this:
someExcitingClass->AVeryLongMethodNameTraLaLaLaLa(
someLongExpressionOrVariableNameGoesHere,
anotherNameHere);
Of course, you might want to be extracting subexpressions to make the line shorter, but in real-world code this comes up all the time, and creating subexpressions just to fit everything into a reasonable line length is annoying.
It's a terrible shame and I really have no idea what to do. I personally write in emacs and only dip into XCode as a build system but :-D that's not for everyone.
As the Xcode indenter uses just the lexer, and not the AST, you can 'fool' the formatting by defining away the curly braces.
I have:
#define NAMESPACE_OPEN(_name) namespace _name {
#define NAMESPACE_CLOSE(_name) }
#define dsmsg_namespace_open NAMESPACE_OPEN(dsmsg)
#define dsmsg_namespace_close NAMESPACE_CLOSE(dsmsg)
i.e., a generic 'NAMESPACE_OPEN/CLOSE' define, and a define specific to my most-used namespace 'dsmsg'. Then, whenever I want to open the namespace, I use
dsmsg_namespace_open
... code ...
dsmsg_namespace_close
Ugly hack, but I quite like having a specific, named 'close'
I bypass Xcode's indenting altogether, and have a user script that calls uncrustify on the currently displayed document.
#!/bin/sh
#echo -n "%%%{PBXSelection}%%%"
uncrustify -q -c ~/.uncrustify/sample.cfg -l oc+
#echo -n "%%%{PBXSelection}%%%"
Notes:
uncrustify must be in your PATH
you may need to adjust the location of your config file
if you want to have the new code selected in Xcode, uncomment the two echo statements (this can also be used to make a "Format Selection" script, rather than "Format All"
Script Settings:
Input:Entire Document
Directory: Home directory
Output: Replace Document Contents
Errors: display in alert
As of Xcode 4.3.1 no custom namespace indent options are available, however I overcame this irritation by navigating to Preferences->Text Editing->Indentation and disabling "Syntax-aware indenting".
Another possibility is to use Articstic Style (astyle). A tutorial how to integrate astyle into XCode using automator and services can be found here: http://eatmyrandom.blogspot.com/2011/03/xcode-astyle-part-2-for-xcode-4x.html and http://youtu.be/d8bbE6_OHGc

Is there anything like GhostDoc for C++

When I'm developing in C#, I heavily use GhostDoc to speed up the process of commenting my code. I'm currently working on a C++ project and I haven't found an equivalent tool. I know about Doxygen, but from what I know it is used to create documentation outside the code, not comments in the code. Are there any good equivalent tools? I would prefer one that runs in VS, but I could handle one that works in any IDE.
(Before someone brings it up, I don't rely solely on GhostDoc to create comments. I just use it to create the starting point for my comments.)
I've written an add-in, Atomineer Pro Documentation, which is very similar to GhostDoc (it generates/updates documentation comments to save a lot of time and effort when documenting), but it parses the code directly for itself and thus is able to handle C, C++, C++/CLI, C#, Java and Visual Basic code, and doesn't require the surrounding code to be in a compiling state before it will work. It will also automatically add/update documentation for more tricky things such as exceptions thrown within the body of a method.
It runs under Visual Studio 11, 2010, 2008 and 2005, and supports Documentation-Xml, Doxygen, JavaDoc and Qt commenting formats, as well as the format/style of comment blocks and the auto-doc rules used being highly configurable. It has a number of other handy features such as aiding conversions of legacy doc-comments to the above formats, and word wrapping in doc-comments and normal block comments.
The above is just a summary of some key features - This comparison of features with other products serves as a more complete list of the many other features available.
Visual Assist helps by providing custom scripts executed while typing (or on other).
For example, you can have a script for comments like this :
/************************************************************************/
/* My comment : $end$ */
/************************************************************************/
That would be suggested (via a combo-box exactly like intellisense) when you start typing "/**" for example.
When you select this suggestion (via Enter/Space/Click - customizable), it will insert the script where your cursor is and just replace markers that are between '$' characters by special values (like the current file name for example).
Here the $end$ marker will make the cursor be at this position when the script is executed. This way, you continue typing smoothly. For example with the previous script set, typing exactly :
/** this is a test comment to show you one of the many features Visual Assit!
will simply give :
/************************************************************************/
/* My comment : this is a test comment to show you one of the many features Visual Assit! */
/************************************************************************/
It's really easy to customize and the behavior of the suggestion (read : intellisense++) system is customizable.
Visual Assist might do the job, though I'm not absolutely sure.