I am trying to run a Swift app on my iPhone 4s. It works fine on the simulator, and my friend can successfully run it on his iPhone 4s. I have iOS 8 and the official release of Xcode 6.
I have tried
Restarting Xcode, iPhone, computer
Cleaning & rebuilding
Revoking and creating new certificate/provision profile
Runpath Search Paths is $(inherited) #executable_path/Frameworks
Embedded Content Contains Swift Code is 'Yes'
Code Signing Identity is developer
Below is the error in entirety
dyld: Library not loaded: #rpath/libswiftCore.dylib
Referenced from: /private/var/mobile/Containers/Bundle/Application/LONGSERIALNUMBER/AppName.app/AppName
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/LONGSERIALNUMBER/AppName.app/Frameworks/libswiftCore.dylib: mmap() error 1 at
address=0x008A1000, size=0x001A4000 segment=__TEXT in Segment::map() mapping
/private/var/mobile/Containers/Bundle/Application/LONGSERIALNUMBER/APPLICATION_NAME/Frameworks/libswiftCore.dylib
For me none of the previous solutions worked. We discovered that there is an "Always Embed Swift Standard Libraries" flag in the Build Settings that needs to be set to YES. It was NO by default!
Build Settings > Always Embed Swift Standard Libraries
After setting this, clean the project before building again.
For keen readers some explanation
The most important part is:
set the Embedded Content Contains Swift Code (EMBEDDED_CONTENT_CONTAINS_SWIFT) build setting to YES in your app as shown in Figure 2. This build setting, which specifies whether a target's product has embedded content with Swift code, tells Xcode to embed Swift standard libraries in your app when set to YES.
The flag was formerly called Embedded Content Contains Swift Code
Surprisingly enough, all i did was "Clean" my project (shift+cmd+K) and it worked. Did seem to be related to the certificate though.
I started getting this error when I removed:
#executable_path/Frameworks
from Runpath Search Paths in my build settings. Replacing it fixed everything up again (thank goodness for source control!)
I don't know how it got there, but it appears to be needed for a binary to find its embedded Swift runtime.
For the device, you also need to add the dynamic framework to the Embedded binaries section in the General tab of the project.
In Xcode 8 the option for Embedded Content Contains Swift Code option is no longer available.
It has been renamed to "Always Embed Swift Standard Libraries = YES"
Xcode 13 here (13.1 with react-native).
Created a clean react-native project and saw /usr/lib/swift as an entry in Runpath Search Paths.
After adding that, my project finally ran without crashing!
Nothing helped from what was suggested before.
I think it's a bug when certificates are generated directly from Xcode. To resolve (at least in Xcode 6.1 / 6A1052d):
go to the Apple Developer website where certificates are managed: https://developer.apple.com/account/ios/certificate/certificateList.action
select your certificate(s) (which should show "Managed by Xcode" under "Status") and "Revoke" it
follow instructions here to manually generate a new certificate: https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/MaintainingCertificates/MaintainingCertificates.html#//apple_ref/doc/uid/TP40012582-CH31-SW32
go to Xcode > Preferences > Accounts > [your Apple ID] > double-click your team name > hit refresh button to update certificates and provisioning profiles
I was having this issue with running my Swift tests (but not my app). It turns out that the test needed to have more than #executable_path/Frameworks in it's Runpath Search Paths build setting for the test target. Setting the Runpath Search Paths to the following worked a charm for me:
$(inherited)
#executable_path/Frameworks
#loader_path/Frameworks
OK, sharing here another cause of this error. It took me a few hours to sort this out.
In my case the trust policy of my certificate in Keychain Access was Always Trust, changing it back to defaults solved the problem.
In order to open the certificate settings window double click the certificate in the Keychain Access list of certificates.
This issue occurs again in Xcode 10.2. You must download and install the following package from Apple. It provides Swift 5 Runtime Support for Command Line Tools.
https://support.apple.com/kb/DL1998?locale=en_US
You have to set the Runpath Search Paths to #executable_path/Frameworks as showed in the following screenshot of Build Settings:
If you have any embedded frameworks made in Swift, than you can set to YES the Build Options Embedded Content Contains Swift Code.
I think Apple has already summarized it under Swift app crashes when trying to reference Swift library libswiftCore.dylib
Cited from Technical Q&A QA1886:
Swift app crashes when trying to reference Swift library
libswiftCore.dylib.
Q: What can I do about the libswiftCore.dylib loading error in my
device's console that happens when I try to run my Swift language app?
A: To correct this problem, you will need to sign your app using code
signing certificates with the Subject Organizational Unit (OU) set to
your Team ID. All Enterprise and standard iOS developer certificates
that are created after iOS 8 was released have the new Team ID field
in the proper place to allow Swift language apps to run.
Usually this error appears in the device's console log with a message
similar to one of the following:
[....] [deny-mmap] mapped file has no team identifier and is not a platform binary:
/private/var/mobile/Containers/Bundle/Application/5D8FB2F7-1083-4564-94B2-0CB7DC75C9D1/YourAppNameHere.app/Frameworks/libswiftCore.dylib
Dyld Error Message:
Library not loaded: #rpath/libswiftCore.dylib
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x0000000120021088
Triggered by Thread: 0
Referenced from: /private/var/mobile/Containers/Bundle/Application/C3DCD586-2A40-4C7C-AA2B-64EDAE8339E2/TestApp.app/TestApp
Reason: no suitable image found. Did find:
/private/var/mobile/Containers/Bundle/Application/C3DCD586-2A40-4C7C-AA2B-64EDAE8339E2/TestApp.app/Frameworks/libswiftCore.dylib: mmap() error 1 at address=0x1001D8000, size=0x00194000 segment=__TEXT in Segment::map() mapping /private/var/mobile/Containers/Bundle/Application/C3DCD586-2A40-4C7C-AA2B-64EDAE8339E2/TestApp.app/Frameworks/libswiftCore.dylib
Dyld Version: 353.5
The new certificates are needed when building an archive and packaging
your app. Even if you have one of the new certificates, just resigning
an existing swift app archive won’t work. If it was built with a
pre-iOS 8 certificate, you will need to build another archive.
Important: Please use caution if you need to revoke and setup up a new
Enterprise Distribution certificate. If you are an in-house Enterprise
developer you will need to be careful that you do not revoke a
distribution certificate that was used to sign an app any one of your
Enterprise employees is still using as any apps that were signed with
that enterprise distribution certificate will stop working
immediately. The above only applies to Enterprise Distribution
certificates. Development certs are safe to revoke for
enterprise/standard iOS developers.
As the AirSign guys state the problem roots from the missing OU attribute in the subject field of the In-House certificate.
Subject: UID=269J2W3P2L, CN=iPhone Distribution: Company Name, OU=269J2W3P2L, O=Company Name, C=FR
I have an enterprise development certificate, creating a new one solved the issue.
Let's project P is importing custom library L, then you must add L into
P -> Build Phases -> Embed Frameworks -> +. That works for me.
This error message can also be caused when upgrading Xcode (and subsequently to a new version of Swift) and your project uses a framework built/compiled with an older/previous version of Swift.
In this case rebuilding the framework and re-adding it will fix the problem.
The most easy and easy to ignored way : clean and rebuild.
This solved the issue after tried the answers above and did not worked.
I was having the same problem after moving to a new mac, and after hours, trying all the suggested answers in the questions, none of this worked for me.
The solution for me was installing this missing certificate.
http://developer.apple.com/certificationauthority/AppleWWDRCA.cer
Found the answer here.
https://stackoverflow.com/a/14495100/976628
Change Copy Pods Resources for the target from:
"${SRCROOT}/Pods/Target Support Files/Pods-Wishlist/Pods-Wishlist-resources.sh"
to:
"${SRCROOT}/Pods/Target Support Files/Pods-Wishlist/Pods-Wishlist-frameworks.sh"
I solved by deleting the derived data and this time it worked correctly. Tried with Xcode 7.3.1GM
After having tried out everything, I finally found out, that the build seems not always include every detail again and again. Maybe for speeding up the process...
In order to ensure WHOLE packaging before running on a device, make a Clean first: Shift-Cmd-K.
Then build with: Cmd-B.
After that run it on your device.
Easy.
Kind regards to all you nice guys in that place!
In my case, it was just the name of my target :
I renamed it like this : MyApp.something and the same issue appeared.
But I saw in the build Settings window, my product module name has been changed like this MyApp-something.
So, I removed the dot in my target name (MyAppSomething) and the issue was gone.
For me, having tried everything with no success, what worked was to remove #executable_path/Frameworks from the Packaging section (don't know how it came to be in there in the first place)
We had a unity project that creates an xcode project that includes libraries that use swift.
We tried each and every reasonable suggestion on this thread.
Nothing worked. Code runs fine on new devices, and crashes on iOS<=12
It seems that swift is so smart, that even if you set it to "ALWAYS_EMBED_SWIFT_LIBRAIES"="YES" it does not include the swift libraries.
What actually solved the problem for us is to include a dummy swift file in the project.
The file must contain calls to dispatch, foundation libraries.
Apparently this hints mighty-xcode to force include the libraries, but this time for real.
Here is the dummy file we added that made it work:
import Dispatch
import Foundation
class ForceSwiftInclusion {
init() {
// Force dispatch library.
DispatchQueue.main.async {
print("something")
}
// Force foundation library.
let uuid = UUID().uuidString
print("\(uuid)")
}
}
For unity, also add project.AddBuildProperty(target, "SWIFT_VERSION", "Swift 5"); to your post processing for creating the xcode project.
What worked for me in Xcode 11 was going to General -> Frameworks, Libraries, and Embedded Content and changing the "Embed" option for the framework in question to "Embed & Sign"
None of the solutions worked for me. Restarting the phone fixed it. Strange but it worked.
none of these solutions seemed to work but when I changed the permission of the world Wide Developer cert to Use System defaults then it worked. I have included the steps and screenshots in the link below
I would encourage you to log the ticket in apple bug report as mentioned here as Apple really should solve this massive error:
https://stackoverflow.com/a/41401354/559760
I had the same issue for Xcode 13+ when I create a release build. Had to waste my time on troubleshooting this issue. Finally I was able to fix the issue with following step.
I added a new entry for Release in Runpath Search Paths in Build Settings -> Linking.
/usr/lib/swift
After adding that, I could run my app without crashing!
Xcode 7.2, iOS 9.2 on one device, 9.0 on other. Both had the error. No idea what changed that caused it, but the solutions above for the WWDR were correct for me. Install that cert and problem solved.
https://forums.developer.apple.com/message/43547
https://forums.developer.apple.com/message/84846
There are lot's of answers there but might be my answer will help some one.
I am having same issue, My app works fine on Simulator but on Device got crashed as I Lunches app and gives error as above. I have tried all answers and solutions . In My Case , My Project I am having multiple targets .I have created duplicate target B from target A. Target B works fine while target A got crashed. I am using different Image assets for each target. After searching and doing google I have found something which might help to someone.
App stop crashing when I change name of Launch images assets for both apps . e.g Target A Launch Image asset name LaunchImage A . Target B Lunch Image asset name LaunchImage B and assigned properly in General Tab of each target . My Apps works fine.
For me building a MacOS command line Swift app that depended on 3rd party Swift libs (e.g. SQLite) none of the above solutions seemed to work. What did work was directly adding the following path to my Runpath Search Paths in the Build Settings:
/Applications/Xcode.app/Contents//Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/
Doing that did give a warning at runtime saying that Xcode had found 2 versions of libswiftCore - which makes sense. Except that not including that line resulted in Xcode not finding any versions of libswiftCore.
Anyway, that'll do for me even if it doesn't seem right - my app is just a utility that I'm not intending to distribute and at least it runs now!
I have multiple version of Xcode installed at the same time. The framework was built with a newer version of Xcode. The app that I tried to compile was with an older version of Xcode. When I cleaned and compiled both the framework and the app with the same version of Xcode then things worked.
I had developed a VSTO module to Outlook using VB.NET and VS2017-Community.
At the first installation, it asked for an user authorization to install, showing the Product name and the Vendor/Manufacturer data, based on the ClickOnce compilation (I guess).
Everything rans ok...
But now I uninstalled completely this AddIn and, when I call the SETUP again (due to a newer version), the Outlook does not show this window anymore - the Ribbon is updated automatically, my custom ribbon appears, etc.
In other words: my new version is installed into Outlook seemless and runs perfectly; except for the fact of the VSTO window does not appear anymore during the Outlook load (which would be like I saw before at the 1.0.0 version of my software).
I would like to see a CLEAN installation, I mean, exactly what a user which had never installed my software would see.
Some data to enlight the problem:
1- I'm using MSI installation and uninstall. Everything runs 100%.
2- The uninstall clears all the registry keys and the application folder.
3- I saw %User%/AppData/Local/Apps/2.0 folder and, also, there are no references to my project.
4- I open REGEDIT and check the following keys. All of them are cleared (no references to my AddIn):
HKEY_CURRENT_USER\Software\Policies\Microsoft\Office\16.0\Outlook\Resiliency\AddinList
HKEY_CURRENT_USER\SOFTWARE\Microsoft\Office\Outlook\Addins\
HKEY_CURRENT_USER\SOFTWARE\Microsoft\Office\1x.0\Outlook\Resiliency\DisabledItems
HKEY_CURRENT_USER\SOFTWARE\Microsoft\Office\1x.0\Outlook\Resiliency\CrashingAddinList
HKEY_CURRENT_USER\SOFTWARE\Microsoft\Office\1x.0\Outlook\Resiliency\DoNotDisableAddinList
HKEY_CURRENT_USER\SOFTWARE\Microsoft\Office\1x.0\Outlook\Resiliency\NotificationReminderAddinData
(there are no Local_Machine key created here, my Office is 32-bit not running as Admin/Local_Machine).
So, how can I make a clean installation like I saw before?
I appreciate any help.
I found the solution!
We must clean the references also in:
HKEY_CURRENT_USER\SOFTWARE\Microsoft\Office\1x.0\Outlook\AddInLoadTimes
HKEY_CURRENT_USER\SOFTWARE\Microsoft\VSTO\SolutionMetadata
HKEY_CURRENT_USER\SOFTWARE\Microsoft\VSTO\Security\Inclusion (keys and subkeys)
That's it! :)
Hi Fellow Sitecoryians ,
I'm in the process of upgrading a website sitting on Sitecore 7.1 rev140130 webforms to Sitecore 8.2rev160729 MVC-5 / Webforms hybrid. I require to keep the old content running. Because this is just an upgrade of the backend. But plan to start developing in MVC for all new components etc. I will phase out the old web forms as content pages change. This requirement is pushed on me by the business.
The old site used Glass Mapper to generate and map content from sitecore. Using the old Glass.Mapper.Sc.CasteWindsor v3.2.1.21 via t4 scripts in TDS.
I looked over the Glass homepage. Where is states that Glass.Mapper.Sc is all that you require now. But there are conflicting tutorials out there stating you need to install the MVC-4 or MVC-5. I figured I would ignore them for now and stick to the Glass suggested install.
Trouble is that the old Model properties are tagged with attributes like
[SitecoreId] & [SitecoreInfo(SitecoreInfoType.Language)]
Which don't seem to be in the Glass.Mapper.Sc library. The only reference I can find of these attributes in the available nugets packages. Is the Glass.Mapper.Sc.Core package.
I tried to install that package in the models project. Just to see this :
Start package installation to project [project].Logic.Models
Installation failed. Rolling back...
Error: Unable to resolve dependencies. 'Glass.Mapper.Sc.Core 4.2.1.189' is not > compatible with 'Glass.Mapper.Sc 4.3.1.194 constraint: Glass.Mapper.Sc.Core (≥ > 4.3.1.194)'.
Installation finished.
I feel like I might be making a mistake if I down-grade the Glass.Mapper.Sc so I can install the Core library. I might be shooting myself in the foot later on. Because I still have to install WFFM and Social Connection Module being replace with the internal sc8 social components..
My understanding was that the new Glass.Mapper.Sc package should cover all my needs.
So should I down grade and try and use the older version with the Core libraries?
Or should I refactor the models to use a new attribute system. What ever that may be?
(Keep in mind there are around 50+ models in the project. So it's not something that I would like to have to do .. )
Glass Mapper was significantly changed in version 4 and the biggest change was the removal and reliance on Castle Windsor. A list of the changes were listed in the release blog post.
The Nuget package/installer has also been changed so there is now only a single Nuget package instead of the several which you previously had to install. To support this, the Nuget installer checks for the presence of Sitecore.Kernel.dll and System.Web.Mvc:
To make things simpler V4 uses a Powershell script to decided which references to add to your project, it checks both the Sitecore.Kernel version and the System.Web.Mvc version and then installs the appropriate Glass.Mapper.Sc and Glass.Mapper.Sc.Mvc assembly.
My suggestion would be to remove the old V3 assemblies and Nuget references, make sure the above 2 DLLs are correctly referenced in your project(s) and then install Glass V4 Nuget to those projects again.
The SitecoreId and SitecoreInfo attributes are still in the Glass.Mapper.Sc library, the Core library has been removed/refactored. I don't believe this namespace has changed since V3 but make sure you are using the GlassV3Header.tt file and the using Glass.Mapper.Sc.Configuration.Attributes namespace is correct in that file.
https://github.com/HedgehogDevelopment/tds-codegen/blob/master/Sitecore.Master/Code%20Generation%20Templates/GlassV3Header.tt#L32