How to make a long beep in c++? - c++

I'm making a program in c++ that reads Morse Code and prints it to the terminal, and gives the user the option to hear it. I know that, in order to make a "beep," you can use:
cout<<'\a';
However, since Morse Code contains with longer and shorter beeps, I would like to know how to make longer beeps than what would be produced by this command.
I'm using a Mac.

If you write multiple bells. i.e. cout << "\a\a\a\a" it will come out as a longer beep.
However you also need a way to write the "silence" between the beeps, and the bell sound may be different from one environment to another, so this is not really a good approach.
There is no standard library support for controlling sound on the computer, but if you look for platform-specific functionality, you are likely to find it, and ultimately this will give much better results.

Related

Any way or ideas to protect or sign source code?

This is probably a strange question. My project involves a few other people that need to work on the code too. I'm not sure how careful they would be with it and I don't want it to leak. For this reason I split it into 2 parts, one is in the form of a library, the rest just plain source code. There is one other guy that needs everything so he also has the source to the library. I don't want this guy to make any changes to the library. I put in a version number that gets printed when everything is running but I have no way of knowing (from looking at logs) if the library was authentic (from me only).
I was hoping there is some way I can use a public-private-key signature or something like this but against what? I probably can't just calculate an MD5 hash either because the linker probably puts the library function in different places all the time.
I realize it's probably not feasible to sign and verify source code but I would be curious to hear if anybody has any ideas.
You can use one of the VCS (version control systems) listed here.
By my experience you can use Github, it is easy to work with.

Antivirus detecting compiled C++ files as trojans

I had installed a c++ compiler for windows with MinGW. I tried to make a simple program:
#include <iostream>
using namespace std;
int main() {
cout << "Hello World!";
return 0;
}
And saved it as try.cc. Afterwards I opened cmd in the folder and ran g++ try.cc -o some.exe. It generated some.exe but my antivirus (avast) recognized it as malware. I thought it could be a false positive, but it specifically said it's a trojan.
I removed the file from the virus chest and uploaded it to "https://www.virustotal.com/"
The result:
24 out of 72 engines detected it as malware and a lot of them as a trojan.
Is this a false positive? Why would it get detected as a trojan? If it is, how do I avoid getting this warning every time I make a new program?
Edit:
Thanks all for the help, I ran a full scan of my computer, with 2 antivirus and everything seemed clean. I also did a scan on the MinGW folder and nothing.
The problem keeps appearing each time I make a new c++ program. I tried modifying the code and the name but the AV kept detecting it as a virus. Funny thing is that changing the code changed the type of virus the av reported.
I'm still not 100% sure that the compiler is clean so I dont know if I should ignore it and run the programs anyway. I downloaded MinGW from "https://osdn.net/projects/mingw/releases/"
If anyone knows how to be completely sure that the executables created are not viruses, only false positives I would be glad they share it.
Edit 2:
It occurred to me that if the compiler is infected and it's adding code, then I might be able to see it with a decompiler/disassembler, feeding it the executable. I downloaded a c++ decompiler I found here "snowman" and used it on the file. The problem is that the code went from 7 lines in the original executable to 5265 and is a bit hard to make sense of it. If someone has some experience with reverse engineering, a link to the original file is in the comments below.
The issue has come up before. Programs compiled with mingw tend to trigger the occasional snake oil (i.e., antivirus program) alarm. That's probably because mingw is a popular tool chain for virus authors and thus its output matches generic patterns occurring in true positives. This has come up over and over again, also on SE (e.g. https://security.stackexchange.com/questions/229576/program-compiled-with-mingw32-is-reported-as-infected). [rant] In my opinion that's true evidence of incapacity for the AV companies because it would be easy to fix and makes you wonder whether the core functions of their programs are better implemented. [/rant]
Your case is a bit suspicious though because the number of triggered AV programs is so large. While I have never heard of a compromised mingw, and a cursory google search did not change that, it's not impossible. Compromising compilers is certainly an efficient method to spread a virus; the most famous example with an added level of indirection is the Ken Thompson hack.
It is also certainly possible that your computer is infected with a non-mingw-originating virus which simply inserts itself into new executables it finds on disk. That should be easy to find out by the usual means. A starting point could be to subject a few other (non-mingw) new executables to the online examination; they should trigger the same AV programs.
Note that while I have some general IT experience I have no special IT security knowledge; take everything I say just as a starting point for your own research and actions.
This could be caused by two things
It really is a trojan, you downloaded your mingw from some places where its code was altered to add a virus inside each program you create. This is done for almost all the commercial compilers, all "free" (cracked) version have that code inside them, each time you compile your code the virus is added to your exe.
The hash of your exe for some reason matched an existing virus, you can confirm if this by altering one characters in your code for example "hello world!" to "hello world?" and see if it is still considered as a virus, if yes, there is a very high chance that your compiler adds viruses to your programs.
Update:
It actually was some kind of hash collision, the compiler wasn't infected. I did change the string in the print function, as suggested, several times, even adding line breaks, but everytime, my AV detected it as malware. I also tried deleting some lines of code (the includes and the print) and it also detected it as malware.
Funny enough, when I added more lines to the code, the AV stopped recognizing it as a virus. Makes you wonder how the hash function used works, and how it relates to the actual content of the programs.
So is solved, and everything was fine, just some AV sloppiness (which I guess has it's reasons).

What should i do if i want to use functions that are not standard and are due to compiler specific API?

I have been using the very very old Turbo C++ 3.0 compiler.
During the usage of this compiler, I have become used to functions like getch(), getche() and most importantly clrscr().
Now I have started using Visual C++ 2010 Express. This is causing a lot of problems, as most of these functions (I found this out now) are non-standard and are not available in Visual C++.
What am I to do now?
Always try to avoid them if possible or try their alternatives :
for getch() --- cin.get()
clrscr -- system("cls") // try avoiding the system commands. check : [System][1]
And for any others you can search for them .
The real question is what you are trying to do, globally.
getch and clrscr have never been portable. If you're trying
to create masks or menus in a console window, you should look
into curses or ncurses: these offer a portable solution for
such things. If it's just paging, you can probably get away
with simple outputing a large number of '\n' (for clrscr),
and std::cin.get() for getch. (But beware that this will only
return once the user has entered a new line, and will only read
one character of the line, leaving the rest in the buffer. It
is definitely not a direct replacement for getch. In fact,
std::getline or std::cin::ignore might be better choices.)
Edit:
Adding some more possiblities:
First, as Joachim Pileborg suggested in his comment, if
portability is an issue, there may be platform specific
functions for much of what you are trying to do. If all you're
concerned about is Windows (and it probably is, since system(
"cls" ) and getch() don't work elsewhere), then his comment
may be a sufficient answer.
Second, for many consoles (including xterm and the a console
window under Windows), the escape sequence "\x1b""2J" should
clear the screen. (Note that you have to enter it as two
separate string literals, since otherwise, it would be
interpreted as two characters, the first with the impossible hex
value of 0x1b2.) Don't forget about possible issues of
redirection and flushing, however.
Finally, if you're doing anything non-trivial, you should look
into curses (or ncurses, they're the same thing, but with
different implementations). It's a bit more effort to put into
action (you need explicit initialization, etc.), but it has
a getch function which does exactly what you want, and it also
has functions for explicitly positionning the curser, etc. which
may also make your code simpler. (The original curses was
developed to support the original vi editor, at UCB. Any
editor like task not being developed in its own window would
benefit enormously from it.)
Well,
People, i have found the one best solution that can be used everywhere.
I simply googled the definitions of clrscr() and gotoxy() and created a header file and added these definitions to it. Thus, i can include this file and do everything that i was doing prior.
But, i have a query too.
windows.h is there in the definition. suppose i compile the file and make a exe file. Then will i be able to run it on a linux machine?
According to me the answer has to be yes. But please tell me if i am wrong and also tell me why i am wrong.

Calling external files (e.g. executables) in C++ in a cross-platform way

I know many have asked this question before, but as far as I can see, there's no clear answer that helps C++ beginners. So, here's my question (or request if you like),
Say I'm writing a C++ code using Xcode or any text editor, and I want to use some of the tools provided in another C++ program. For instance, an executable. So, how can I call that executable file in my code?
Also, can I exploit other functions/objects/classes provided in a C++ program and use them in my C++ code via this calling technique? Or is it just executables that I can call?
I hope someone could provide a clear answer that beginners can absorb.. :p
So, how can I call that executable file in my code?
The easiest way is to use system(). For example, if the executable is called tool, then:
system( "tool" );
However, there are a lot of caveats with this technique. This call just asks the operating system to do something, but each operating system can understand or answer the same command differently.
For example:
system( "pause" );
...will work in Windows, stopping the exectuion, but not in other operating systems. Also, the rules regarding spaces inside the path to the file are different. Finally, even the separator bar can be different ('\' for windows only).
And can I also exploit other functions/objects/classes... from a c++
and use them in my c++ code via this calling technique?
Not really. If you want to use clases or functions created by others, you will have to get the source code for them and compile them with your program. This is probably one of the easiest ways to do it, provided that source code is small enough.
Many times, people creates libraries, which are collections of useful classes and/or functions. If the library is distributed in binary form, then you'll need the dll file (or equivalent for other OS's), and a header file describing the classes and functions provided y the library. This is a rich source of frustration for C++ programmers, since even libraries created with different compilers in the same operating system are potentially incompatible. That's why many times libraries are distributed in source code form, with a list of instructions (a makefile or even worse) to obtain a binary version in a single file, and a header file, as described before.
This is because the C++ standard does not the low level stuff that happens inside a compiler. There are lots of implementation details that were freely left for compiler vendors to do as they wanted, possibly trying to achieve better performance. This unfortunately means that it is difficult to distribute a simple library.
You can call another program easily - this will start an entirely separate copy of the program. See the system() or exec() family of calls.
This is common in unix where there are lots of small programs which take an input stream of text, do something and write the output to the next program. Using these you could sort or search a set of data without having to write any more code.
On windows it's easy to start the default application for a file automatically, so you could write a pdf file and start the default app for viewing a PDF. What is harder on Windows is to control a separate giu program - unless the program has deliberately written to allow remote control (eg with com/ole on windows) then you can't control anything the user does in that program.

Change character automatically whilst being input in c++?

I'm having trouble working this out. Basically my program has a standard input, I want to modify this so if the user enters a space it automatically replaces it with a / whilst they're typing. I have no idea how i'd even go about doing this or if it is even possible so I am grateful for any help either way.
I believe that if you want to do manipulation of the text on the console like that, you're going to need a library such as ncurses.
You would need to turn off echoing of the characters typed and then echo them yourself after validating them, replacing characters as necessary. There are different ways to do that for different operating systems (e.g. Linux vs. Windows), and even more unfortunately, that can mean taking control of the entire screen just for this simple function since the backspace/delete key would need to be handled properly (even over multiple lines if necessary). In short, you're taking control away from the user while making yourself responsible for the common functionality that a user would expect, which makes things rather difficult because you can't know how certain terminals behave, not to mention issues with locales. It's easier just to replace the characters yourself after the input is received or issue an error message, depending on your purpose and specific use-case.
Edit: PDCurses is cross-platform, so you might try that if you're still interested. It's easier than coding for specific platforms.