How to convert int and std::string to char*? [duplicate] - c++

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Easiest way to convert int to string in C++
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How to convert int and std::string to char* ?
I'm trying to do this :
int a = 1;
std::string b = "str";
char* x = a + b;
I don't want something like this:
std::stringstream ss;
std::string str2char;
ss << a;
str2char = ss.str() + "str";
std::vector<char> writable(str2char.size() + 1);
std::copy(str2char.begin(), str2char.end(), writable.begin());
x = &writable[0];
How to deal with this, please.

One way would be to use a string stream (include <sstream>), output data of various types into it, and then grab the output as a string or as a const char*, like this:
std::stringstream ss;
int a = 1;
std::string b = "str";
ss << a << b;
std::string res(ss.str());
const char *x = res.c_str();
Demo on ideone.
If you need to convert to char*, not to const char*, make a copy of c_str instead - replace the last line as follows:
char *x = new char[res.size()+1];
strcpy(x, res.c_str());
// Use x here, then...
delete[] x;
Finally, you can use vector instead of a string to get a writable pointer without the need to delete. Note that this approach does not let you return your char* from a function, because its data would be tied to the scope of the vector with its characters. Here is a demo of this approach.

If you are using C++11, std::to_string() is a good option:
int a = 1;
std::string b = "str";
std::string one = std::to_string(a);
std::string one_plus_b = (one + b);
const char * x = one_plus_b.c_str();
And as it was pointed out by other answers, 'x' can only be used inside the local scope.

int and std::string to char*?
Here are a couple one-liners:
char* p = strdup((std::to_string(a) + b).c_str());
...use p...
free(p);
...or, if your system provides it (I don't think it's in the C++ Standard itself)...
char* p = asprintf("%d%s", a, b.c_str());
...use p...
free(p);
Note that these are C library functions, and the memory allocation is malloc/realloc/free-family, which can not be mixed with new/delete (which means the pointer shouldn't be wrapped in a Standard smart pointer, though of course a free-specific or generic scope guard could be used).

Related

What happens when converting char * to string *?

char * ss = "abscd";
string * b = (string *) ss;
std::cout << ss << std::endl;
std::cout << *b << std::endl;
The output is:
abscd
//empty line
I thought it would be :
abscd
abscd
You must have misunderstood something. First of all you miss a const here:
const char * ss = "abscd";
Next, std::string is meant to replace c-strings, like the one you have with ss. However, std::string is a string, while std::string* is a pointer to a string. As std::string is not related to char as far as conversions between pointers are concerned, your code has undefined behavior.
To create a std::string from a c-string use its constructor, eg like this:
std::string b{ss};
Last but not least, avoid c-style casts like this one string * b = (string *) ss;. You can cast anything to anything without getting a compiler error, but that does not mean that it is correct.

How to convert a double variable into a char array?

I'm working on a project for school, and we just found out that outtextxy() (a function from graphics.h, which we must use) requires as the text parameter a char array.
Here is its declaration: void outtextxy (int x, int y, char *textstring)
The issue is that we need to print out a number of type double, including the decimal point. I have previously tried making it work using knowledge from other similar questions, but none has worked.
Here are is my latest attempt, which resulted in a Segmentation Fault:
char *DoubleToString(long double x)
{
char s[256]="\000";
std::ostringstream strs;
strs << x;
string ss = strs.str();
for(int i=0; i < ss.length(); i++)
s[i] = ss[i];
return s;
}
NOTE: I am still somewhat new to programming and I don't exactly know what ostringstream and the bitshift-looking operation are doing, but I tried to copy-paste that part in hopes of it working.
... requires as the text parameter a char array.
Ok, then use a std::string:
std::string DoubleToString(long double x)
{
std::ostringstream strs;
strs << x;
return strs.str();
}
If you need the underlying character array use the strings data() method. It does return a pointer to the first element of the strings character array. For example:
std::string s = DoubleToString(3.141);
function_that_needs_pointer_to_char( s.data() );
Note that before C++17 data returned a const char* (and since C++11 the character array is null-terminated, as one would expect ;).
I know it is undefined behaviour, but it works. And I only need to pass the returned char* to outtextxy(), and not manipulate it later on, since I have the double variable stored in an object.
char *DoubleToString(long double x)
{
char s[256]="\000";
std::ostringstream strs;
strs << x;
string sd = strs.str();
strcpy(s, sd.data());
return s;
}

expression must have class type error c++

So I have this defined:
static char randomstring[128];
Now whenever I mention it somewhere like so:
char *x = randomstring;
It goes fine but whenever I try to do something with its content:
char *x = ranomstring.front();
It doesn't work at all and says expression must have class type..
This problem occurs a LOT for me.
I should also mention I'm a total noob at c++.
You should probably learn the difference betwenn std::string (a class) and c-style string (char* or char[] - array).
//this calls std::string constructor to convert c-style string to std::string:
string mystring = "hello world!";
//std::string has front()
char* front = mystring.front();
//this is old-style string
char oldstring[] = "hello again!";
//you can access it as pointer, not as class
char* first = oldstring;
//but you can iterate both
for(char c : mystring) cout << c;
for(char c : oldstring) cout << c;
//...because it uses std::begin which is specialized for arrays
Arrays in C++ are not classes. They are aggregates. So they have no methods.
Use instead either standard container std::string or standard container std::vector that can dynamically change their sizes and have method front.
For example
#include <string>
//...
std::string randomstring;
//filling the string
char x = randomstring.front();
Change char *x = ranomstring.front();
To char *x = ((string)ranomstring).front();

How to copy a string of std::string type in C++?

I used the strcpy() function and it only works if I use C-string arrays like:
char a[6] = "text";
char b[6] = "image";
strcpy(a,b);
but whenever I use
string a = "text";
string b = "image";
strcpy(a,b);
I get this error:
functions.cpp: no matching function for call to strcpy(std::string&, std::string&)
How to copy 2 strings of string data type in C++?
You shouldn't use strcpy() to copy a std::string, only use it for C-Style strings.
If you want to copy a to b then just use the = operator.
string a = "text";
string b = "image";
b = a;
strcpy is only for C strings. For std::string you copy it like any C++ object.
std::string a = "text";
std::string b = a; // copy a into b
If you want to concatenate strings you can use the + operator:
std::string a = "text";
std::string b = "image";
a = a + b; // or a += b;
You can even do many at once:
std::string c = a + " " + b + "hello";
Although "hello" + " world" doesn't work as you might expect. You need an explicit std::string to be in there: std::string("Hello") + "world"
strcpy example:
#include <stdio.h>
#include <string.h>
int main ()
{
char str1[]="Sample string" ;
char str2[40] ;
strcpy (str2,str1) ;
printf ("str1: %s\n",str1) ;
return 0 ;
}
Output: str1: Sample string
Your case:
A simple = operator should do the job.
string str1="Sample string" ;
string str2 = str1 ;
Caesar's solution is the best in my opinion, but if you still insist to use the strcpy function, then after you have your strings ready:
string a = "text";
string b = "image";
You can try either:
strcpy(a.data(), b.data());
or
strcpy(a.c_str(), b.c_str());
Just call either the data() or c_str() member functions of the std::string class, to get the char* pointer of the string object.
The strcpy() function doesn't have overload to accept two std::string objects as parameters.
It has only one overload to accept two char* pointers as parameters.
Both data and c_str return what does strcpy() want exactly.

std::string to char*

I want to convert a std::string into a char* or char[] data type.
std::string str = "string";
char* chr = str;
Results in: “error: cannot convert ‘std::string’ to ‘char’ ...”.
What methods are there available to do this?
It won't automatically convert (thank god). You'll have to use the method c_str() to get the C string version.
std::string str = "string";
const char *cstr = str.c_str();
Note that it returns a const char *; you aren't allowed to change the C-style string returned by c_str(). If you want to process it you'll have to copy it first:
std::string str = "string";
char *cstr = new char[str.length() + 1];
strcpy(cstr, str.c_str());
// do stuff
delete [] cstr;
Or in modern C++:
std::vector<char> cstr(str.c_str(), str.c_str() + str.size() + 1);
More details here, and here but you can use
string str = "some string" ;
char *cstr = &str[0];
As of C++11, you can also use the str.data() member function, which returns char *
string str = "some string" ;
char *cstr = str.data();
If I'd need a mutable raw copy of a c++'s string contents, then I'd do this:
std::string str = "string";
char* chr = strdup(str.c_str());
and later:
free(chr);
So why don't I fiddle with std::vector or new[] like anyone else? Because when I need a mutable C-style raw char* string, then because I want to call C code which changes the string and C code deallocates stuff with free() and allocates with malloc() (strdup uses malloc). So if I pass my raw string to some function X written in C it might have a constraint on it's argument that it has to allocated on the heap (for example if the function might want to call realloc on the parameter). But it is highly unlikely that it would expect an argument allocated with (some user-redefined) new[]!
(This answer applies to C++98 only.)
Please, don't use a raw char*.
std::string str = "string";
std::vector<char> chars(str.c_str(), str.c_str() + str.size() + 1u);
// use &chars[0] as a char*
If you just want a C-style string representing the same content:
char const* ca = str.c_str();
If you want a C-style string with new contents, one way (given that you don't know the string size at compile-time) is dynamic allocation:
char* ca = new char[str.size()+1];
std::copy(str.begin(), str.end(), ca);
ca[str.size()] = '\0';
Don't forget to delete[] it later.
If you want a statically-allocated, limited-length array instead:
size_t const MAX = 80; // maximum number of chars
char ca[MAX] = {};
std::copy(str.begin(), (str.size() >= MAX ? str.begin() + MAX : str.end()), ca);
std::string doesn't implicitly convert to these types for the simple reason that needing to do this is usually a design smell. Make sure that you really need it.
If you definitely need a char*, the best way is probably:
vector<char> v(str.begin(), str.end());
char* ca = &v[0]; // pointer to start of vector
This would be better as a comment on bobobobo's answer, but I don't have the rep for that. It accomplishes the same thing but with better practices.
Although the other answers are useful, if you ever need to convert std::string to char* explicitly without const, const_cast is your friend.
std::string str = "string";
char* chr = const_cast<char*>(str.c_str());
Note that this will not give you a copy of the data; it will give you a pointer to the string. Thus, if you modify an element of chr, you'll modify str.
Assuming you just need a C-style string to pass as input:
std::string str = "string";
const char* chr = str.c_str();
To obtain a const char * from an std::string use the c_str() member function :
std::string str = "string";
const char* chr = str.c_str();
To obtain a non-const char * from an std::string you can use the data() member function which returns a non-const pointer since C++17 :
std::string str = "string";
char* chr = str.data();
For older versions of the language, you can use range construction to copy the string into a vector from which a non-const pointer can be obtained :
std::string str = "string";
std::vector<char> str_copy(str.c_str(), str.c_str() + str.size() + 1);
char* chr = str_copy.data();
But beware that this won't let you modify the string contained in str, only the copy's data can be changed this way. Note that it's specially important in older versions of the language to use c_str() here because back then std::string wasn't guaranteed to be null terminated until c_str() was called.
To be strictly pedantic, you cannot "convert a std::string into a char* or char[] data type."
As the other answers have shown, you can copy the content of the std::string to a char array, or make a const char* to the content of the std::string so that you can access it in a "C style".
If you're trying to change the content of the std::string, the std::string type has all of the methods to do anything you could possibly need to do to it.
If you're trying to pass it to some function which takes a char*, there's std::string::c_str().
Here is one more robust version from Protocol Buffer
char* string_as_array(string* str)
{
return str->empty() ? NULL : &*str->begin();
}
// test codes
std::string mystr("you are here");
char* pstr = string_as_array(&mystr);
cout << pstr << endl; // you are here
Conversion in OOP style
converter.hpp
class StringConverter {
public: static char * strToChar(std::string str);
};
converter.cpp
char * StringConverter::strToChar(std::string str)
{
return (char*)str.c_str();
}
usage
StringConverter::strToChar("converted string")
For completeness' sake, don't forget std::string::copy().
std::string str = "string";
const size_t MAX = 80;
char chrs[MAX];
str.copy(chrs, MAX);
std::string::copy() doesn't NUL terminate. If you need to ensure a NUL terminator for use in C string functions:
std::string str = "string";
const size_t MAX = 80;
char chrs[MAX];
memset(chrs, '\0', MAX);
str.copy(chrs, MAX-1);
You can make it using iterator.
std::string str = "string";
std::string::iterator p=str.begin();
char* chr = &(*p);
Good luck.
A safe version of orlp's char* answer using unique_ptr:
std::string str = "string";
auto cstr = std::make_unique<char[]>(str.length() + 1);
strcpy(cstr.get(), str.c_str());
char* result = strcpy((char*)malloc(str.length()+1), str.c_str());
Alternatively , you can use vectors to get a writable char* as demonstrated below;
//this handles memory manipulations and is more convenient
string str;
vector <char> writable (str.begin (), str.end) ;
writable .push_back ('\0');
char* cstring = &writable[0] //or &*writable.begin ()
//Goodluck
This will also work
std::string s;
std::cout<<"Enter the String";
std::getline(std::cin, s);
char *a=new char[s.size()+1];
a[s.size()]=0;
memcpy(a,s.c_str(),s.size());
std::cout<<a;
No body ever mentioned sprintf?
std::string s;
char * c;
sprintf(c, "%s", s.c_str());