Cereal library error using enable_shared_from_this - c++

EDIT: Created a minimal VS solution to make it easier to reproduce the error: https://www.dropbox.com/s/pk0t8t2xykjmtc5/test%20cereal%20this.zip (add cereal in includes instead of $(LIBSROOT) where I have it).
I get 2 errors stating that I have no default constructor:
error C2139: 'Node' : an undefined class is not allowed as an argument to compiler intrinsic type trait '__is_constructible'
error C2338: Trying to serialize a an object with no default constructor.
<path>\cereal\details\traits.hpp line 1248
But I think the classes' default constructors should be fine. If I comment out the serialization of Node class variables I get the same errors but with Part class variables.
I have the following code structure (some parts like include guards or unrelated code were omitted, I can of course provide the whole thing if needed, but I wanted to keep it as short as possible):
Shape.h:
#include <cereal/types/memory.hpp>
#include <cereal/types/vector.hpp>
#include <string>
class Part;
typedef std::shared_ptr<Part> PartPtr;
class Node;
typedef std::shared_ptr<Node> NodePtr;
class Shape {
private:
std::vector<PartPtr> parts;
NodePtr root;
std::vector<std::vector<NodePtr>> levels;
public:
Shape();
Shape(std::string fileName);
template <class Archive>
void serialize(Archive & ar) {
ar(parts, levels, root);
}
};
Shape.cpp:
#include "Shape.h"
#include "Node.h"
#include "Part.h"
Shape::Shape() {
}
Shape::Shape(std::string fileName) {
// omitted code
}
Node.h:
#include "PointCloud.h"
#include <cereal/types/vector.hpp>
#include <cereal/types/memory.hpp>
class Part;
typedef std::shared_ptr<Part> PartPtr;
class Node;
typedef std::shared_ptr<Node> NodePtr;
class Node : public std::enable_shared_from_this<Node> {
private:
std::vector<PartPtr> parts;
NodePtr parent;
PointCloud pointCloud;
public:
Node();
Node(std::vector<PartPtr> parts, NodePtr parent);
template <class Archive>
void serialize(Archive & ar) {
ar(parts, parent, pointCloud);
}
};
Node.cpp:
#include "Node.h"
#include "Part.h"
Node::Node() {
}
Node::Node(std::vector<PartPtr> parts, NodePtr parent) : parts(parts), parent(parent) {
// code omitted
}
Part.h:
#include "PointCloud.h"
#include <cereal/types/memory.hpp>
#include <cereal/types/vector.hpp>
class Contact;
class Part;
typedef std::shared_ptr<Contact> ContactPtr;
typedef std::shared_ptr<Part> PartPtr;
class Part : public std::enable_shared_from_this<Part> {
private:
PointCloud pointCloud;
std::vector<ContactPtr> contacts;
public:
Part();
Part(double diameter);
template <class Archive>
void serialize(Archive & ar) {
ar(pointCloud, contacts);
}
};
Part.cpp:
#include "Part.h"
#include "Contact.h"
Part::Part() {
}
Part::Part(double diameter) {
// omitted code
}
Contact class contains a PartPtr as a member variable, PointCloud contains just a bunch of Eigen::Matrix data (should probably be a smart pointer too, to speed up the code, but that shouldn't be important for this problem).
Any suggestions how to fix this? Or could it possibly be a bug? I am using VS2013, which could be the cause as well.

You have only declared class Part;and class Node; in Shape.h. To use a class as template parameter you the compiler also needs a definition of that class.
Include Part.h and Node.h in your Shape.h file. Also include Part.hin Node.h and Contact.h in Part.h.
And put some include guards into the headers:
#ifndef SOME_UNIQUE_IDENTIFIER
#define SOME_UNIQUE_IDENTIFIER
// content of your header goes here
#endif
SOME_UNIQUE_IDENTIFIER would usially be something like NODE_H in your Node.h file and PART_H in your Part.h file.

Related

(solved) field has incomplete type of class

I´m building a program with several classes (data structures like stacks, lists,etc).
There is some class (Concesionario) that i need to use in another (ListaE). The class ListaE uses another class called NodoListaE, which uses two pointers, one to the value of the object (Concesionario) and another to the next position of the list (siguiente).
#ifndef NODOLISTAE_HPP
#define NODOLISTAE_HPP
#include "Concesionario.hpp"
class Concesionario;
class ListaE;
class NodoListaE
{
public:
NodoListaE(Concesionario* conc, NodoListaE* sig = NULL);
private:
Concesionario* conc;
NodoListaE* siguiente;
friend class ListaE;
};
typedef NodoListaE* pnodoListaE;
#endif // NODOLISTAE_HPP
#ifndef LISTAE_HPP
#define LISTAE_HPP
#include "NodoListaE.hpp"
#include "Automovil.hpp"
class Automovil;
class NodoListaE;
class ListaE
{
private:
NodoListaE* primero;
public:
ListaE();
void enlistarOrden(Automovil* automovil);
};
#endif // LISTAE_HPP
#ifndef CONCESIONARIO_HPP
#define CONCESIONARIO_HPP
#include <string>
#include "ListaE.hpp"
class ListaE;
class Concesionario
{
public:
Concesionario();
~Concesionario();
std::string mostrar();
void setZona(std::string letra);
void setNum();
int getNum();
private:
int nc=2;
int num_conc;
std::string zona;
int generadorNumsIntervalo(int min, int max);
ListaE automoviles;//ERROR HERE
};
#endif // CONCESIONARIO_HPP
All the cpp files are not implemented (empty constructor and destructor).
The compiler I´m currently using is MINGWx64.
I´ve tried using forward declarations and it worked for the rest of the classes but not for this one.
The program throws the following error in the **Concesionario ** hpp file: include\Concesionario.hpp|22|error: field 'automoviles' has incomplete type 'ListaE'|
Concesionario is implemented in other classes and the program runs perfectly.
Example of another class implementing Concesionario
#ifndef ARBOL_HPP
#define ARBOL_HPP
#include <iostream>
#include "NodoArbol.hpp"
#include "Concesionario.hpp"
using namespace std;
class Arbol {
public:
Arbol();
void Insertar(Concesionario* concesionario);
private:
pnodoArbol raiz;
pnodoArbol actual;
int contador;
int altura;
bool Vacio(pnodoArbol nodo);
};
#endif // ARBOL_HPP
I`ve also tried deleting this class and creating another one from 0 but the error remains.
Any solution to this problem? Thank you very much.

Error in initializing new object in other class using "this" pointer of the other

I have two classes: SessionCardsMode and SetOfCards. SessionCardsMode takes in its constructor pointer to object of SetOfCards. When I try to create dynamically new SessionCardsMode object in SetOfCards method initializing it with this pointer I get information: "Cannot initialize type 'SessionCardsMode' with rvalue of type 'SetOfCards*'". It looks like I haven't proper constructor, but I have provided it. I don't know why it doesn't work. The problem is in SetOfCards::getSessionCards method in the first line of it. I've found that if I try to create the same object in body of class SessionCardsMode using identical statement everything works fine, but if I try to make it out of class I get the error.
//////////////////////////////SesionCardsMode.h
#pragma once
#include "Card.h"
#include "SetOfCards.h"
class SessionCardsMode
{
protected:
SetOfCards* m_setData;
std::forward_list<Card*> m_sessionSet;
public:
explicit SessionCardsMode(SetOfCards* set) : m_setData(set) {};
virtual Card* getCard();
//allows making combination of set setup by mixing classes that derives
//from ModeOfSet
void addAndShuffle(const SessionCardsMode* mode);
};
///////////////////////////////SetOfCards.h
#pragma once
#include "Card.h"
#include "SessionCardsMode.h"
class SetOfCards
{
private:
std::vector<Card> m_cardSet;
std::string m_setName;
public:
SetOfCards()=default;
explicit SetOfCards(std::string setName);
template<typename Iter>
SetOfCards(Iter begin, Iter end, std::string setName);
SessionCardsMode* getSessionCards(std::vector<CreatorAndInitVal> creators);
};
////////////////////////////////////////SetOfCards.cpp
#include "SetOfCards.h"
SessionCardsMode* SetOfCards::getSessionCards(
std::vector<CreatorAndInitVal> m_sessionCardsCreators)
{
SessionCardsMode* sessionCards=new SessionCardsMode(this); // error here
return sessionCards;
}
I don't understand why you don't get an error when you declare the constructor of SessionCardsMode (when you are compiling SetOfCards.cpp) - as far as I can see, at that point, SetOfCards is not defined.
Anyway, the solution to your problem is not to #include any of the headers in other headers, but to declare (not define) the other classes. So:
//////////////////////////////SesionCardsMode.h
#pragma once
class Card;
class SetOfCards;
class SessionCardsMode
{
protected:
SetOfCards* m_setData;
std::forward_list<Card*> m_sessionSet;
public:
explicit SessionCardsMode(SetOfCards* set) : m_setData(set) {};
...
};
///////////////////////////////SetOfCards.h
#pragma once
class Card;
class SessionCardsMode;
#include <vector> // You need this
#include <string>
class SetOfCards
{
private:
std::vector<Card> m_cardSet;
std::string m_setName;
public:
SetOfCards()=default;
explicit SetOfCards(std::string setName);
...
};
////////////////////////////////////////SetOfCards.cpp
#include "SetOfCards.h" // This should always be first
#include "..." // You'll probably need some more here.
SessionCardsMode* SetOfCards::getSessionCards(
std::vector<CreatorAndInitVal> m_sessionCardsCreators)
{
SessionCardsMode* sessionCards=new SessionCardsMode(this); // Error should be fixed
return sessionCards;
}

C++ declaring multiple classes in one header

I got an assignment where I am supposed to create a Linked list by using CRTP. I got some starting code/suggestion on how to define the classes in their respective header files. I have omitted some code below:
Link.h
#include <iosfwd>
template<class T>
class List;
template<class T>
class Link {
Link* next;
friend class List<T>;
public:
Link();
virtual ~Link() = default;
//etc...
List.h
#include "Link.h"
template<class T>
class List : public Link<T> {
public:
List();
T* First();
T* Last();
//Etc...
This code compiles without any errors. Now my question is about the two first lines in Link.h, template<class T> class List;. I experimented a little bit and realized that Link.h won't compile without that class definition beacuse of the friend class List<T> statement. But why can't I just write #include "List.h" and remove the inheritance inside List.h and just use that definition from the start? I have tried this of course and get the error
"error: 'List' is not a class template
friend class List<T>;"
it would look like this:
Link.h
#include <iosfwd>
#include "List.h"
template<class T>
class Link {
Link* next;
friend class List<T>;
public:
Link();
virtual ~Link() = default;
List.h
#include "Link.h"
template<class T>
class List {
public:
List();
T* First();
Try to use a unique template in one file only or in files that build upon each other sequentially, not equally. In your case, you should probably move all of your files to one. Your .h files seem to mirror each other, so your compiler would have go back and forth between your references, but they do so in order. Choose the order of precedence.

Include a class as member variable in another class (C++)

I am trying to create a binary search tree of Player objects. I have previously defined the Player class. However, when I go to include the player object in the structure for each node of the BST, I get an error that Player is undefined even though I thought I had set up the includes properly.Is there any way for me to go about this without having to rethink my implementation?
I simplified the code a little to demonstrate:
BST header:
class Player;
class BinarySearchTree{
private:
struct Node {
Player info;
Node* left;
Node* right;
};
Node *root;
void Insert(Node*& tree, Player p);
void PrintTree(Node* tree, std::ostream& out);
};
BST.cpp
#include "Player.h"
#include "BinarySearchTree.h"
//all methods implemented afterwards
Player.h
class Player{
private:
std::string* name = new std::string;
int* score = new int;
public:
//....
};
Player.cpp
#include "Player.h"
//...
Compiler needs to see the definition of class Player in header file (BST.h) which you have provided in BST.cpp ( by including "Player.h").
So, BST header should be:-
#include "Player.h" <<<include this file
class Player; <<<remove this forward declaration
class BinarySearchTree
{
private:
struct Node {
Player info;

Compile error when trying to register observer to template subject class

I am trying to implement an observer pattern with a template subject class. The observers don't (need to) know the subjects type, so I made an interface for the attach method without this type. This is my implementation:
SubjectInterface.h
#ifndef SUBJECTINTERFACE_H_
#define SUBJECTINTERFACE_H_
#include <list>
#include "Observer.h"
// Template-independant interface for registering observers
class SubjectInterface
{
public:
virtual void Attach(Observer*) = 0;
}; // class SubjectInterface
#endif // SUBJECTINTERFACE_H_
Subject.h
#ifndef SUBJECT_H_
#define SUBJECT_H_
#include <list>
#include "Observer.h"
#include "SubjectInterface.h"
template <class T>
class Subject : public SubjectInterface
{
public:
Subject();
~Subject();
void Attach(Observer*);
private:
T mValue;
std::list<Observer*> mObservers;
}; // class Subject
#include "Subject.cpp"
#endif // SUBJECT_H_
Subject.cpp
template <class T>
Subject<T>::Subject()
{
}
template <class T>
Subject<T>::~Subject()
{
}
template <class T>
void Subject<T>::Attach(Observer* test)
{
mObservers.push_back(test);
}
Observer.h
#ifndef OBSERVER_H_
#define OBSERVER_H_
#include "SubjectInterface.h"
#include <iostream>
class Observer
{
public:
Observer(SubjectInterface* Master);
virtual ~Observer();
private:
SubjectInterface* mMaster;
}; // class Observer
#endif // OBSERVER_H_
Observer.cpp
#include "Observer.h" // include header file
Observer::Observer(SubjectInterface* Master)
{
Master->Attach(this);
}
Observer::~Observer()
{
}
When I compile this using the gcc 4.3.4, I get the following error message:
SubjectInterface.h:10: error: ‘Observer’ has not been declared
I don't understand this, because the Observer is included just a few lines above. When I change the pointer type from Observer* to int*, it compiles OK. I assume that there is a problem with the template subject and the non-template interface to it, but that is not what gcc is telling me and that doesn't seem to be the problem when using int*.
I searched for template/observer, but what I found (e.g. Implementing a Subject/Observer pattern with templates) is not quite what I need.
Can anyone tell me, what I did wrong or how I can call the templated attach-method from a non-template observer?
You have a circular include chain, SubjectInterface.h includes Observer.h which in turns includes SubjectInterface.h.
This means that the include guards will prevent Observer from being visible. To fix it instead forward declare Observer.
// SubjectInterface.h
#ifndef SUBJECTINTERFACE_H_
#define SUBJECTINTERFACE_H_
#include <list>
class Observer; //Forward declaration
// Template-independant interface for registering observers
class SubjectInterface
{
public:
virtual void Attach(Observer*) = 0;
}; // class SubjectInterface
#endif // SUBJECTINTERFACE_H_
You have a circular dependency; Observer.h includes SubjectInterface.h, and vice versa. You will need to break this with a forward declaration.