Is there a .at() equivalent for a multimap? - c++

Is there any way to get an iterator to a multimap, for specific keys? For example:
multimap<string,int> tmp;
tmp.insert(pair<string,int>("Yes", 1));
tmp.insert(pair<string,int>("Yes", 3));
tmp.insert(pair<string,int>("No", 5));
tmp.insert(pair<string,int>("Maybe", 1));
tmp.insert(pair<string,int>("Yes", 2));
multimap<string,int>::iterator it = tmp.at("Yes);
Then I could use it for the work I want to do. Is this possible in C++? Or do we have to just cycle through the multimap, element by element, and check for the key before doing the work?

You have find for a single key value pair (any matching the key), or equal_range to get all of the pairs that match a given key (this seems to be your best bet.)

multimap<Key, T> only sort elements by its Key, so we can only find all the elements whose key value equals "Yes", then check each element one by one.
typedef multimap<string,int>::iterator Iterator;
pair<Iterator, Iterator> iter_range = tmp.equal_range("Yes");
Iterator it;
for (it = iter_range.first; it != iter_range.second; ++it) {
if (it->second == 3) {
break;
}
}
if (it != tmp.end()) {
tmp.erase(it);
}
In fact it's better to use multiset<T> in this case:
multiset< pair<string, int> > temp;
temp.insert(make_pair("Yes", 1));
temp.insert(make_pair("Yes", 3));
multiset< pair<string, int> >::iterator iter = temp.find(make_pair("Yes", 1));
if (iter != temp.end()) {
temp.erase(iter); // it erase at most one element
}
temp.erase(make_pair("Yes", 3)); // it deletes all the elements that equal to make_pair("Yes", 3)

Related

Find and erase element from STL container while iterating

While iterating over a multimap I want to delete elements, but not only the element the iterator is pointing to.
for (vector<int> myVec : myVectors)
{
auto range = myMultiMap.equal_range(myVector);
for (auto it = range.first; it != range.second; ++it)
{
// secondPair is another element of this multimap
auto secondPair = getSecondPair(it, myMultiMap);
if (condition)
{
it = myMultiMap.erase(it);
auto finder = myMultiMap.find(secondPair);
// how can I delete secondPair?
}
}
}
Maybe it's the xy-problem here, so let me explain what I need this for: What I'm trying to do is to shorten a set of vector<int>. There are associated elements of type MyPair for each element. Those associated elements are stored in an unordered multimap.
typedef unordered_multimap < vector<int>, MyPair, SomeHash > MyMultiMap;
An element of the set<vector <int> > can be removed if all associated pairs in the multimap have been processed successfully. It won't be successful for most of them, so most of them are expected to remain in the set. My idea was to delete the elements from the multimap and if there are no associated elements in the multimap anymore, it means the element can be removed from the set.
Here again I have the problem to remove elements from a set while iterating. Again, not only the one the iterator is pointing to.
From cppreference on unordered_multimap::erase:
References and iterators to the erased elements are invalidated. Other iterators and references are not invalidated.
So I think that if you get an iterator to secondPair and secondPairIt != it then you can safely erase secondPairIt. You should also check that you are not invalidating the end of the range.
for (auto it = range.first; it != range.second;)
{
if (condition)
{
auto secondPairIt = getSecondPairIt(it, myMultiMap); // Assume this is not end
if (secondPairIt != it)
{
if (secondPairIt == range.second)
range.second = myMultiMap.erase(secondPairIt);
else
myMultiMap.erase(secondPairIt);
}
it = myMultiMap.erase(it);
}
else
{
++it;
}
}

Erase nested map elements

I have a map which looks like
typedef std::map<int, std::set<float>> innerMap;
typedef std::map<long, innerMap> outerMap;
I want to do following:
1. I want to erase inner map elements for a key of outer map.
2. Then I want to erase outer map key if it contains 0 inner map elements.
For first scenario, I have written code as:
outerMap mapA;
//assuming this map contain an element
//longx is key in outer element, intx is key of inner element
std::map<int, std::set<float>>::const_iterator innerIter = mapA[longx].begin();
while (innerIter != mapA[longx].end())
{
if (innerIter->first == intx)
{
if (innerIter->second.size() == 0)
{
mapA[longx].erase(innerIter++);
}
break;
}
++innerIter;
}
I have written this code in C++ but I wanna use C++11. Can we write this in a better way in C++11?
For second scenario, do I need to iterate again outer map and check its value elements or I can do it in existing code itself?
This code looks way too complicated to me. The following should do the same, no need to use fancy C++11 features:
outerMap mapA;
// Lookup iterator for element of outerMap.
outerMap::iterator const outerIter = mapA.find(longx);
// Lookup iterator for element of innerMap that should be checked.
innerMap::const_iterator const innerIter = outerIter->second.find(intx);
// Check if element of innerMap should be erased and erase it if yes.
if(innerIter != outerIter->second.end() && innerIter->second.size() == 0) {
outerIter->second.erase(innerIter);
}
// Erase element of outer map is inner map is now empty:
// This should do scenario 2
if(outerIter->second.size() == 0) {
mapA.erase(outerIter);
}
what you do currently (in C++11):
auto& inner = mapA[longx];
const auto it = inner.find(intx);
if (it != inner.end() && it->second.size() == 0) {
inner.erase(it);
}

C++ Intersect two maps on keys, keep value of first map

I'm experiencing a problem with C++ and maps and intersection.
Have 3 maps, the first two being map<int, double>, and the last one being map<int, CustomType>.
I want to remove all instances of map keys from the first 2 maps, that do not exist as a key in the 3rd map. In brief, I have the third map that contains a list of objects, and the first two maps that contain some data about the objects. At some point in time the map with the objects is cleaned up and some items removed (user interaction) and now want to clean up the other two maps respectively.
I've tried the following:
map<int, double> map1, map2;
map<int, CustomType> map3;
for (auto it = map1.cbegin(); it != map1.cend(); )
{
if ( map3.find(it->first) == map3.end() )
{
map2.erase(it);
map1.erase(it++);
}
else ++it;
}
This gives me an error "pointer being freed was not allocated" on the map1.erase line. I've looked into set_intersection but I don't believe it would work in this case since the values will be different.
Any assistance is appreciated.
You need to iterate map1 and map2 independently. You cannot use an iterator of map1 to manipulate another map (to erase from map2 or to perform any other operations with map2).
So the code should be something like this:
map<int, double> map1, map2;
map<int, CustomType> map3;
for (auto it = map1.cbegin(); it != map1.cend(); )
{
if ( map3.find(it->first) == map3.end() )
it = map1.erase(it);
else
++it;
}
for (auto it = map2.cbegin(); it != map2.cend(); )
{
if ( map3.find(it->first) == map3.end() )
it = map2.erase(it);
else
++it;
}
You are trying to erase an element from map2 with an iterator from map1. That won't work. You need to get the key value from the iterator and use that to erase from map2. And when you called erase for map1 you invalidated your iterator, because you removed the element it was pointing to. Increment the iterator, then use the key value to call map1.erase().
You was close to the solution, but the problem is that an iterator is substantially a pointer.
So you can use "it" to remove both on map1 and map2.
void removeUnexist(const map<int, double>& m, const map<int, CustomType>::iterator& it) {
i = m.find(it->first);
if(i == m.end()) {
m.erase(i);
}
}
map<int, double> map1, map2;
map<int, CustomType> map3;
for (auto it = map3.cbegin(); it != map3.cend(); it++) {
removeUnexist(map1, it);
removeUnexist(map2, it);
}

STL multimap associative containers

Does anyone know how to create two multimap associative containers. The first one would have duplicate keys. Then i would like to post the algorithm to search for all duplicates and move them over to a second container and maybe delete the original duplicates in the first container.
i.e. :
typedef multimap< int, int, less< int > > mma;
mma contain1;
typedef multimap< int, less< int > > ne;
ne contain2;
cointain1.insert(mma::value_tpe(5, 2);
cointain1.insert(mma::value_tpe(5, 3);
cointain1.insert(mma::value_tpe(5, 3);
cointain1.insert(mma::value_tpe(6, 2);
any help would be much appreciated.
Read about multi_map::lower_bound and multi_map::upper_bound. They'll give you a pair of iterators that define a sequence of values that are equal to the argument. If the length of the sequence is greater than 1, you've got duplicates.
I'd recommend that you iterate over the first multimap, looking for duplicates. When you find them, you move them to the second multimap.
typedef multimap<int, int> mma;
mma contain1;
mma contain2;
contain1.insert(mma::value_type(5, 2);
contain1.insert(mma::value_type(5, 3);
contain1.insert(mma::value_type(5, 3);
contain1.insert(mma::value_type(6, 2);
int previous;
for (mma::iterator i = contain1.begin(); i != contain1.end(); )
if (i != contain1.begin() && i->first == previous)
{
contain2[i->first] = i->second;
// "maybe delete the original duplicates in the first container"...
contain1.erase(i++);
}
else
{
previous = i->first;
++i;
}

STL Multimap Remove/Erase Values

I have STL Multimap, I want to remove entries from the map which has specific value , I do not want to remove entire key, as that key may be mapping to other values which are required.
any help please.
If I understand correctly these values can appear under any key. If that is the case you'll have to iterate over your multimap and erase specific values.
typedef std::multimap<std::string, int> Multimap;
Multimap data;
for (Multimap::iterator iter = data.begin(); iter != data.end();)
{
// you have to do this because iterators are invalidated
Multimap::iterator erase_iter = iter++;
// removes all even values
if (erase_iter->second % 2 == 0)
data.erase(erase_iter);
}
Since C++11, std::multimap::erase returns an iterator following the last removed element.
So you can rewrite Nikola's answer slightly more cleanly without needing to introduce the local erase_iter variable:
typedef std::multimap<std::string, int> Multimap;
Multimap data;
for (Multimap::iterator iter = data.begin(); iter != data.end();)
{
// removes all even values
if (iter->second % 2 == 0)
iter = data.erase(iter);
else
++iter;
}
(See also answer to this question)