Serial port configuration in Wince 6.0 - c++

I'm using WinCE 6.0 device for serial communication. It has 4 serial ports, of which I'm using 2, one is for RS232 and the other is for RS485. serial port configured with RS232 is working fine but for RS485 communication is not working below is the code,
int MbusSerialSlaveProtocol::startupServer(int slaveAddr,
const TCHAR * const portName,
long baudRate, int dataBits,
int stopBits, int parity)
{
int result;
TRACELOG2("Open port: %d \n", portName);
TRACELOG5("Parameters: %d, %d, %d, %d\n",
baudRate, dataBits, stopBits, parity);
TRACELOG2("Configuration: %d\n", timeOut);
if (isStarted())
return (FTALK_ILLEGAL_STATE_ERROR);
if ((slaveAddr <= 0) || (slaveAddr > 255))
return (FTALK_ILLEGAL_ARGUMENT_ERROR);
this->slaveAddr = slaveAddr;
if ((dataBits != SerialPort::SER_DATABITS_7) &&
(dataBits != SerialPort::SER_DATABITS_8))
return(FTALK_ILLEGAL_ARGUMENT_ERROR);
// Close an existing connection
if (serialPort.isOpen())
serialPort.closePort();
result = serialPort.openPort(portName);
if (result == SerialPort::SER_PORT_NO_ACCESS)
return(FTALK_PORT_NO_ACCESS);
if (result == SerialPort::SER_ALREADY_OPEN)
return(FTALK_PORT_ALREADY_OPEN);
if (result != SerialPort::SER_SUCCESS)
return(FTALK_OPEN_ERR);
result = serialPort.config(baudRate, dataBits,
stopBits, parity,
SerialPort::SER_HANDSHAKE_NONE);
if (result != SerialPort::SER_SUCCESS)
{
serialPort.closePort();
return(FTALK_ILLEGAL_ARGUMENT_ERROR);
}
if (serialMode == SER_RS485)
serialPort.clearRts();
return (FTALK_SUCCESS);
}
int main()
{
protocol = new ModbusSerialSlave(dataTable);
int test = atce_uart_set_interface(6, 485);
//result =
((ModbusSerialSlave*)protocol)->startupServer(01,_T("COM6:"),19200,8,1,0);
((ModbusSerialSlave*)protocol)->enableRs485Mode(10);
result = ((ModbusSerialSlave*)protocol)->startupServer(01,_T("COM6:"),port.nBaudRate,port.nDataBit,port.nStopBit,port.nParity);
while(1)
{
protocol->serverLoop();
}
}
///////////////////////////////////////////////////////////////////////
I changed RTS signal to toggle state, but still it's not working. I increased RTS delay to 1000, tried to send data device but not getting result. there is no error in port opening or parameter settings, I monitored those with writing error messages to files. here is a code for port open and config.
int SerialPort::openPort(const TCHAR * const portName)
{
ofstream config_file(TEST_FILE_NAME3);
if (isOpen())
{
config_file.write("open1",5);
closePort();
}
port = CreateFile(portName, GENERIC_READ | GENERIC_WRITE, 0, NULL,
OPEN_EXISTING, 0, NULL);
if (port == INVALID_HANDLE_VALUE)
{
switch (GetLastError())
{
case ERROR_FILE_NOT_FOUND:
{
config_file.write("open2",5);
return (SER_PORT_NOT_FOUND);
}
case ERROR_ACCESS_DENIED:
{
config_file.write("open3",5);
return (SER_ALREADY_OPEN);
}
default:
{
config_file.write("open4",5);
return (SER_API_ERROR);
}
}
}
// SetupComm(port, 256, 256); //ttt
// Save current device control block
if (!GetCommState(port, &savedDevCtrlBlock))
{
config_file.write("open5",5);
return (SER_API_ERROR);
}
this->flush(); // Needed on QNX 6 to clear a filled buffer
config_file.write("open6",5);
return (config(19200, SER_DATABITS_8, SER_STOPBITS_1,
SER_PARITY_NONE, SER_HANDSHAKE_NONE));
}
int SerialPort::config(long baudRate, int dataBits,
int stopBits, int parity, int flowControl)
{
DCB devCtrlBlock;
ofstream config_file(TEST_FILE_NAME);
if (!isOpen())
{
config_file.write("Line1",5);
return (SER_NOT_OPEN);
}
//
// Retrieve current device control block
//
if (!GetCommState(port, &devCtrlBlock))
{
config_file.write("Line2",5);
return (SER_API_ERROR);
}
//
// Modify device control block
//
devCtrlBlock.BaudRate = baudRate;
switch (dataBits)
{
case SER_DATABITS_7:
devCtrlBlock.ByteSize = 7;
break;
case SER_DATABITS_8:
devCtrlBlock.ByteSize = 8;
break;
default:
{
config_file.write("Line3",5);
return (SER_INVALID_PARAMETER);
}
}
switch (stopBits)
{
case SER_STOPBITS_1:
devCtrlBlock.StopBits = ONESTOPBIT;
break;
case SER_STOPBITS_2:
devCtrlBlock.StopBits = TWOSTOPBITS;
break;
default:
{
config_file.write("Line4",5);
return (SER_INVALID_PARAMETER);
}
}
switch (parity)
{
case SER_PARITY_NONE:
devCtrlBlock.fParity = FALSE;
devCtrlBlock.Parity = NOPARITY;
break;
case SER_PARITY_EVEN:
devCtrlBlock.fParity = TRUE;
devCtrlBlock.Parity = EVENPARITY;
break;
case SER_PARITY_ODD:
devCtrlBlock.fParity = TRUE;
devCtrlBlock.Parity = ODDPARITY;
break;
default:
{
config_file.write("Line5",5);
return (SER_INVALID_PARAMETER);
}
}
switch (flowControl)
{
case SER_HANDSHAKE_RTS_CTS:
devCtrlBlock.fOutX = FALSE; // Disable output X-ON/X-OFF
devCtrlBlock.fInX = FALSE; // Disable input X-ON/X-OFF
devCtrlBlock.fOutxCtsFlow = TRUE;
devCtrlBlock.fOutxDsrFlow = FALSE;
devCtrlBlock.fRtsControl = RTS_CONTROL_HANDSHAKE;
devCtrlBlock.fDtrControl = DTR_CONTROL_ENABLE;
devCtrlBlock.fDsrSensitivity = FALSE;
break;
case SER_HANDSHAKE_NONE:
devCtrlBlock.fOutX = FALSE; // Disable output X-ON/X-OFF
devCtrlBlock.fInX = FALSE; // Disable input X-ON/X-OFF
devCtrlBlock.fOutxCtsFlow = FALSE;
devCtrlBlock.fOutxDsrFlow = FALSE;
devCtrlBlock.fRtsControl = RTS_CONTROL_TOGGLE;
devCtrlBlock.fDtrControl = DTR_CONTROL_ENABLE;
devCtrlBlock.fDsrSensitivity = FALSE;
break;
default:
{
config_file.write("Line6",5);
return (SER_INVALID_PARAMETER);
}
}
devCtrlBlock.fBinary = TRUE;
devCtrlBlock.fErrorChar = FALSE;
devCtrlBlock.fNull = FALSE;
devCtrlBlock.fAbortOnError = FALSE;
//
// Store device control block
//
if (!SetCommState(port, &devCtrlBlock))
{
config_file.write("Line7",5);
return (SER_INVALID_PARAMETER);
}
this->baudRate = baudRate;
this->flowControl = flowControl;
config_file.write("Line8",5);
return (SER_SUCCESS);
}

I see that you clear the RTS signal, I suppose that this is used to enable the RS485 transceiver. RS485 is usually half duplex and you need to enable/disable transmission each time you send data. If you don't you can't transmit or, being always in transmission, you can't receive any data from other devices on the same line. You may need to toggle this signal to make the communication work.

Related

3x Arduino + ESP32 with ESP-NOW

The configuration on "machine" looks like this:
Computer with custom app WPF C#, have connected ESP32-sender.
On other side of room there is ESP32 as recaiver that have connected to it 3 arduino due, that controls a lot of stepper motors.
My problem is, that if I send a single command all works great. Directly on other side it executes.
The problem starts when there is a lot of commands to send. ESP32 starts to makes Delivery fail status and after that moment all further commands are lost.
That's the code of Master-ESP connected to PC.
Which arduino to send is decide by one of the symbols on begin of message "!,#,#"
#include <esp_now.h>
#include <WiFi.h>
#include <Wire.h>
uint8_t broadcastAddress[] = {0x94, 0xB9, 0x7E, 0xD0, 0x93, 0x64};
String inMess;
typedef struct Message {
char a[100];
} Message;
// Variable to store if sending data was successful
String success;
Message message;
Message send_message;
esp_now_peer_info_t peerInfo;
char incoming;
String full = "";
bool text_done = false;
bool sended = false;
// Callback when data is sent
void OnDataSent(const uint8_t *mac_addr, esp_now_send_status_t status) {
//Serial.println(status == ESP_NOW_SEND_SUCCESS ? "Delivery Success*" : "Delivery Fail*");
if (status ==0){
success = "Delivery Success :)";
text_done = false;
full = "";
sended = false;
}
else{
success = "Delivery Fail :(";
delay(10);
sended = false;
Serial.println(success);
}
}
// Callback when data is received
void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) {
memcpy(&message, incomingData, sizeof(message));
Serial.println(message.a);
}
void setup() {
// Init Serial Monitor
Serial.begin(115200);
// Set device as a Wi-Fi Station
WiFi.mode(WIFI_STA);
Serial.println(WiFi.macAddress());
// Init ESP-NOW
if (esp_now_init() != ESP_OK) {
Serial.println("Error initializing ESP-NOW");
return;
}
esp_now_register_send_cb(OnDataSent);
// Register peer
memcpy(peerInfo.peer_addr, broadcastAddress, 6);
peerInfo.channel = 0;
peerInfo.encrypt = false;
// Add peer
if (esp_now_add_peer(&peerInfo) != ESP_OK){
Serial.println("Failed to add peer");
return;
}
esp_now_register_recv_cb(OnDataRecv);
}
void loop() {
if(Serial.available() > 0 && !text_done){
incoming = Serial.read();
if(incoming == '\n'){
text_done = true;
full.trim();
full.toUpperCase();
}
if(text_done == false){
full += incoming;
}
}
if(text_done){
if(full[0] != '!' && full[0] != '#' && full[0] != '#'){ //check if text is worth sending to other esp
text_done = false;
full = "";
}
}
if(text_done){
if(!sended){
full.toCharArray(send_message.a,sizeof(send_message));
esp_err_t result = esp_now_send(broadcastAddress, (uint8_t *) &send_message, sizeof(send_message));
if (result == ESP_OK) {
//Serial.println("Sent success*");
sended = true;
}
else {
Serial.println("Error sending*");
delay(10);
}
}
}
}
That's the code of recaiver ESP
#include <esp_now.h>
#include <WiFi.h>
#include <SoftwareSerial.h>
#include <Wire.h>
SoftwareSerial worker;
SoftwareSerial tool;
//Serial2 is Table, software serials are others
uint8_t broadcastAddress[] = {0x7C, 0x9E, 0xBD, 0x4B, 0x47, 0xA4};
String outMess;
String outMessTable;
String outMessTool;
String inMess;
typedef struct Message {
char a[100];
} Message;
String success;
Message message;
Message send_message;
bool sended = true;
String again_message = "";
esp_now_peer_info_t peerInfo;
void OnDataSent(const uint8_t *mac_addr, esp_now_send_status_t status) {
//Serial.println(status == ESP_NOW_SEND_SUCCESS ? "Delivery Success" : "Delivery Fail");
if (status == 0) {
success = "Delivery Success :)";
sended = true;
again_message = "";
}
else {
success = "Delivery Fail :(";
sended = false;
delay(5);
}
}
void OnDataRecv(const uint8_t * mac, const uint8_t *incomingData, int len) {
memcpy(&message, incomingData, sizeof(message));
Serial.println(message.a);
sendTo((String)message.a);
}
void setup() {
// Init Serial Monitor
Serial.begin(115200);
Serial2.begin(115200, SERIAL_8N1, 16, 17);
//rx tx
worker.begin(57600, SWSERIAL_8N1, 25, 26, false);
if (!worker) {
Serial.println("Invalid SoftwareSerial pin configuration, check config");
while (1) {
delay (1000);
}
}
//rx tx
tool.begin(57600, SWSERIAL_8N1, 32, 33, false);
if (!tool) {
Serial.println("Invalid SoftwareSerial pin configuration, check config");
while (1) {
delay (1000);
}
}
// Set device as a Wi-Fi Station
WiFi.mode(WIFI_STA);
Serial.println(WiFi.macAddress());
// Init ESP-NOW
if (esp_now_init() != ESP_OK) {
Serial.println("Error initializing ESP-NOW");
return;
}
// Once ESPNow is successfully Init, we will register for Send CB to
// get the status of Trasnmitted packet
esp_now_register_send_cb(OnDataSent);
// Register peer
memcpy(peerInfo.peer_addr, broadcastAddress, 6);
peerInfo.channel = 0;
peerInfo.encrypt = false;
// Add peer
if (esp_now_add_peer(&peerInfo) != ESP_OK) {
Serial.println("Failed to add peer");
return;
}
// Register for a callback function that will be called when data is received
esp_now_register_recv_cb(OnDataRecv);
}
void loop() {
// Set values to send
if(sended){
if (worker.available() > 0) {//!
char t = worker.read();
if(t == '\n'){
outMess.trim();
sendToEsp(outMess,"!");
outMess = "";
}
else{
outMess += t;
}
}
}else{
if(again_message.length()>0){
delay(10);
sendToEsp(again_message.substring(1),again_message.substring(0,1));
}else{
sended = true;
}
}
if(sended){
if (tool.available() > 0) {//#
char t = tool.read();
if(t == '\n'){
outMessTool.trim();
sendToEsp(outMessTool,"#");
outMessTool = "";
}
else{
outMessTool += t;
}
}
}else{
if(again_message.length()>0){
delay(10);
sendToEsp(again_message.substring(1),again_message.substring(0,1));
}else{
sended = true;
}
}
if(sended){
if (Serial2.available() > 0) { //#
char t = Serial2.read();
if(t == '\n'){
outMessTable.trim();
sendToEsp(outMessTable,"#");
outMessTable = "";
}else{
outMessTable += t;
}
}
}else{
if(again_message.length()>0){
delay(10);
sendToEsp(again_message.substring(1),again_message.substring(0,1));
}else{
sended = true;
}
}
if(Serial.available() > 0){
outMess = Serial.readStringUntil('\n'); //read command from pc
outMess.trim(); // remove uneccesery spaces
sendTo(outMess);
}
}
void sendToEsp(String text, String which){
String mess = which + text;
again_message = mess;
mess.toCharArray(send_message.a,sizeof(send_message));
esp_err_t result = esp_now_send(broadcastAddress, (uint8_t *) &send_message, sizeof(send_message));
if (result == ESP_OK) {
// Serial.println("Sent with success");
}
else {
Serial.println("Error sending the data");
sended = true;
again_message = "";
}
}
void sendTo(String outMess){
Serial.print("=");
Serial.print(outMess);
if(outMess[0] == '!'){ //worker
worker.enableTx(true);
worker.println(outMess.substring(1));
worker.enableTx(false);
Serial.println("send to worker");
}
if(outMess[0] == '#') {//table
Serial2.println(outMess.substring(1));
Serial.println("send to table");
}
if(outMess[0] == '#'){ //tool
tool.enableTx(true);
tool.println(outMess.substring(1));
tool.enableTx(false);
Serial.println("send to tool");
}
}
If I send one message with a delay of writing next one by hand it works great.
If the message is sended via c# very fast, esp32 is handling first few of them then losing on sending or recaiving, sometimes both of esp32 sometimes only one.
How could I prevent that to make stable connection ?

How to block http flood connections in windows

I have an application made in c ++ that acts as a server. Gameserver.exe
The problem is that they manage to attack gameserver.exe with http flood connections, for example http://ip:port
The attacks are sent from an application called "railgun"
How can I block or prevent these http connections?
Currently I use an anti flood in the gameserver.exe application which is basically this.
int gObjGetIPIndex(char* IpAddress)
{
int Ret = -1;
for (int x = 0; x < LastIPList; x++)
{
if (IPList[x][0] == IpAddress[0])
{
if (strcmp(IPList[x], IpAddress) == 0)
{
return x;
break;
}
}
}
Ret = LastIPList;
sprintf(IPList[LastIPList], "%s", IpAddress);
LastIPList++;
if (LastIPList >= 2000)LastIPList = 0;
return Ret;
}
short gObjAdd(SOCKET socket, char* IpAddress, int aIndex) // OK stdafx.h ?
{
if (OBJECT_RANGE(aIndex) == 0)
{
return -1;
}
if (gObj[aIndex].Connected != OBJECT_OFFLINE)
{
return -1;
}
//========================================
// Anti Flood Fix 13/08/2020
//========================================
if (gServerInfo.m_EnableAntiflood == 1)
{
int IPIndex = gObjGetIPIndex(IpAddress);
DWORD CurTick = GetTickCount();
if ((CurTick - LastConnect[IPIndex]) < 1000)
{
LastConnect[IPIndex] = CurTick;
LogAdd(LOG_RED, "[AntiFlood][%d] BlockAttack (%s)", aIndex, IpAddress);
return -1;
}
LastConnect[IPIndex] = CurTick;
}
Thanks for your time.

IOCP Socket Worker threads works too much slow when i test it with client simulator

I'm developing a mmorpg with iocp sockets.When im testing with my client simulator , after 70-80 connection , writing operation at socket worker thread slowing down than users get lagged.
This is my worker thread ;
typedef void(*OperationHandler)(Socket * s, uint32 len);
void HandleReadComplete(Socket * s, uint32 len);
void HandleWriteComplete(Socket * s, uint32 len);
void HandleShutdown(Socket * s, uint32 len);
static OperationHandler ophandlers[] =
{
&HandleReadComplete,
&HandleWriteComplete,
&HandleShutdown
};
uint32 THREADCALL SocketMgr::SocketWorkerThread(void * lpParam){
SocketMgr *socketMgr = (SocketMgr *)lpParam;
HANDLE cp = socketMgr->GetCompletionPort();
DWORD len;
Socket * s = nullptr;
OverlappedStruct * ov = nullptr;
LPOVERLAPPED ol_ptr;
while (socketMgr->m_bWorkerThreadsActive)
{
if (!GetQueuedCompletionStatus(cp, &len, (LPDWORD)&s, &ol_ptr, INFINITE))
{
if (s != nullptr)
s->Disconnect();
continue;
}
ov = CONTAINING_RECORD(ol_ptr, OverlappedStruct, m_overlap);
if (ov->m_event == SOCKET_IO_THREAD_SHUTDOWN)
{
delete ov;
return 0;
}
if (ov->m_event < NUM_SOCKET_IO_EVENTS)
ophandlers[ov->m_event](s, len);
}
return 0;}
This is Write Complete event handler;
void HandleWriteComplete(Socket * s, uint32 len)
{
if (s->IsDeleted()) {
return;
}
s->m_writeEvent.Unmark();
s->BurstBegin(); // Lock
s->GetWriteBuffer().Remove(len);
TRACE("SOCK = %d removed = %d",s->GetFd(),len);
if (s->GetWriteBuffer().GetContiguousBytes() > 0) {
s->WriteCallback();
}
else {
s->DecSendLock();
}
s->BurstEnd(); // Unlock
}
WriteCallBack function ;
void Socket::WriteCallback()
{
if (IsDeleted() || !IsConnected()) {
return;
}
// We don't want any writes going on while this is happening.
Guard lock(m_writeMutex);
if(writeBuffer.GetContiguousBytes())
{
DWORD w_length = 0;
DWORD flags = 0;
// attempt to push all the data out in a non-blocking fashion.
WSABUF buf;
buf.len = (ULONG)writeBuffer.GetContiguousBytes();
buf.buf = (char*)writeBuffer.GetBufferStart();
m_writeEvent.Mark();
m_writeEvent.Reset(SOCKET_IO_EVENT_WRITE_END);
TRACE("\n SOCK = %d aslında giden = %X THREADID = %d", GetFd(), buf.buf[4],GetCurrentThreadId());
int r = WSASend(m_fd, &buf, 1, &w_length, flags, &m_writeEvent.m_overlap, 0);
if (r == SOCKET_ERROR && WSAGetLastError() != WSA_IO_PENDING)
{
m_writeEvent.Unmark();
DecSendLock();
Disconnect();
}
}
else
{
// Write operation is completed.
DecSendLock();
}
}
this is stuffs about mutexes ;
public:
/* Atomic wrapper functions for increasing read/write locks */
INLINE void IncSendLock() { Guard lock(m_writeMutex); ++m_writeLock; }
INLINE void DecSendLock() { Guard lock(m_writeMutex);
--m_writeLock; }
INLINE bool HasSendLock() {Guard lock(m_writeMutex); return (m_writeLock != 0); }
INLINE bool AcquireSendLock()
{
Guard lock(m_writeMutex);
if (m_writeLock != 0)
return false;
++m_writeLock;
return true;
}
private:
// Write lock, stops multiple write events from being posted.
uint32 m_writeLock;
std::recursive_mutex m_writeLockMutex;
This is read event handler;
void HandleReadComplete(Socket * s, uint32 len)
{
if (s->IsDeleted())
return;
s->m_readEvent.Unmark();
if (len)
{
s->GetReadBuffer().IncrementWritten(len);
s->OnRead();
s->SetupReadEvent();
}
else
{
// s->Delete(); // Queue deletion.
s->Disconnect();
}
}
OnRead function ;
void KOSocket::OnRead()
{
Packet pkt;
for (;;)
{
if (m_remaining == 0)
{
if (GetReadBuffer().GetSize() < 5) {
//TRACE("pkt returnzzz GetFd %d", GetFd());
return; //check for opcode as well
}
uint16 header = 0;
GetReadBuffer().Read(&header, 2);
//printf("header : %X", header);//derle at k
if (header != 0x55AA)
{
TRACE("%s: Got packet without header 0x55AA, got 0x%X\n", GetRemoteIP().c_str(), header);
goto error_handler;
}
GetReadBuffer().Read(&m_remaining, 2);
if (m_remaining == 0)
{
TRACE("%s: Got packet without an opcode, this should never happen.\n", GetRemoteIP().c_str());
goto error_handler;
}
}
if (m_remaining > GetReadBuffer().GetAllocatedSize())
{
TRACE("%s: Packet received which was %u bytes in size, maximum of %u.\n", GetRemoteIP().c_str(), m_remaining, GetReadBuffer().GetAllocatedSize());
goto error_handler;
}
if (m_remaining > GetReadBuffer().GetSize())
{
if (m_readTries > 4)
{
TRACE("%s: packet fragmentation count is over 4, disconnecting as they're probably up to something bad\n", GetRemoteIP().c_str());
goto error_handler;
}
m_readTries++;
return;
}
uint8 *in_stream = new uint8[m_remaining];
m_readTries = 0;
GetReadBuffer().Read(in_stream, m_remaining);
uint16 footer = 0;
GetReadBuffer().Read(&footer, 2);
if (footer != 0xAA55
|| !DecryptPacket(in_stream, pkt))
{
TRACE("%s: Footer invalid (%X) or failed to decrypt.\n", GetRemoteIP().c_str(), footer);
delete [] in_stream;
goto error_handler;
}
delete [] in_stream;
// Update the time of the last (valid) response from the client.
m_lastResponse = UNIXTIME2;
//TRACE("pkt:%d GetFd %d", pkt.GetOpcode(), GetFd());
if (!HandlePacket(pkt))
{
TRACE("%s: Handler for packet %X returned false\n", GetRemoteIP().c_str(), pkt.GetOpcode());
#ifndef _DEBUG
goto error_handler;
#endif
}
m_remaining = 0;
}
//TRACE("pkt return11 GetFd %d", GetFd());
return;
error_handler:
Disconnect();
}
and this is how my server sends to packet to clients ;
BurstBegin();
//TRACE("\n SOCK = %d FREE SPACE = %d ",GetFd(),GetWriteBuffer().GetSpace()/*, GetWriteBuffer().m_writeLock*/);
if (GetWriteBuffer().GetSpace() < size_t(len + 6))
{
size_t freespace = GetWriteBuffer().GetSpace();
BurstEnd();
Disconnect();
return false;
}
TRACE("\n SOCK = %d gitmesi gereken paket = %X THREADID = %d", GetFd(), out_stream[0],GetCurrentThreadId());
r = BurstSend((const uint8*)"\xaa\x55", 2);
if (r) r = BurstSend((const uint8*)&len, 2);
if (r) r = BurstSend((const uint8*)out_stream, len);
if (r) r = BurstSend((const uint8*)"\x55\xaa", 2);
if (r) BurstPush();
BurstEnd();
The number of Worker threads according to processor number;
for(int i = 0; i < numberOfWorkerThreads; i++)
{
m_thread[i] = new Thread(SocketWorkerThread, this);
}
The server which i tested on it has Intel XEON E5-2630 v3 2.40 ghz (2 processor)
Can you guys help me about how can i improve performance ? For ex: when the client moves in the map per 1.5 second that sends to move packet to server and if it success server sends to every client in that region that move packet.
When client count increasing server starts to slow down to send back to packets to clients.My write buffer filling fully (it's capacity 16384 bytes) cause server couldn't send packets inside of the writebuffer.

Why when I change the value (file in linux belong to gpio pin) from 1 to 0, nothing changed?

I have a matrix relay with a nanopi fire (like rasperry pi). I connected this relay to my device and want to change gpio value.(my device has multi gpio pin. first I should create gpio(echo 95 > /sys/class/gpio/export) and then change direction folder "out" (echo "out" > /sys/class/gpio/gpio95/direction) and with changing value the relay should turn on and off.)
this is my code:
bool GPIOClass::ChangeValue(QString IO, QString port)
{
QString gpio;
QString comand;
// comand=" echo ";
// comand.append(QIO);
// comand.append(" > ");
// gpio=config->GpioFromPort(port);
// if(gpio.length()==0)
// return false;
// //IO should be 1 or 0
QString src=IdenGPIOSrc(gpio);//src is /sys/class/gpio/gpio95
src.append("/value");
// comand.append(src);
// qDebug()<<port<<gpio<<"with src:"
// <<src <<"with command:"<<comand;
// system(comand.toStdString().c_str());
///===========================================================
QFile file(src);
if ( file.open(QIODevice::WriteOnly) )
{
//clear the content
// file.resize(0);
file.seek(0);
file.write(QByteArray::number(IO.toInt()),1);
}
if(GetValue(port)==IO.toInt())
{
return true;
}
else
return false;
}
the relay is not changed, but when I run the executable sample the relay is turn on and off:
int main(int argc, char ** argv)
{
int pin = GPIO_PIN(7);
int i, value, board;
int ret = -1;
if ((board = boardInit()) < 0) {
printf("Fail to init board\n");
return -1;
}
if (board == BOARD_NANOPI_T2)
pin = GPIO_PIN(15);
if (argc == 2)
pin = GPIO_PIN(atoi(argv[1]));
if ((ret = exportGPIOPin(pin)) == -1) {
printf("exportGPIOPin(%d) failed\n", pin);
}
if ((ret = setGPIODirection(pin, GPIO_OUT)) == -1) {
printf("setGPIODirection(%d) failed\n", pin);
}
for (i = 0; i < STATUS_CHANGE_TIMES; i++) {
if (i % 2) {
value = GPIO_HIGH;
} else {
value = GPIO_LOW;
}
if ((ret = setGPIOValue(pin, value)) > 0) {
printf("%d: GPIO_PIN(%d) value is %d\n", i+1, pin, value);
} else {
printf("setGPIOValue(%d) failed\n", pin);
}
sleep(1);
}
unexportGPIOPin(pin);
return 0;
}
in that code also the value in that address changed like my code (change value file to 1 and 0 ) and the relay is working. where is the diffrence between my code and that code? both of them change the value content.
where is my code problem?

cap_libv4l.cpp v4l2_buffer->timestamp is always 0

I am using OpenCv 2.4.8 on Linux, and obtaining a USB webcam (logitech C200) capture for further processing. I have determined that the capture uses cap_libv4.cpp (present in modlules/highgui) to capture the image. I had to modify the said file to add support for timestamps.
I have tried it with a number of webcams, and noticed it only gives correct timestamps if the flags field in the structure v4l2_buffer is 0. If it is equal to 2, which corresponds to V4L2_BUF_FLAG_TIMESTAMP MONOTONIC, it gives 0. I am wondering if it is a problem with my code modification, or with the libv4l drivers.
The function read_frame_v4l2 reads the buffer, and updates the timestamp. The timestamp can be read using the function icvGetPropertyCAM_V4L. The modified codes for these two functions are as below:
icvGetPropertyCAM_V4L:
static double icvGetPropertyCAM_V4L (CvCaptureCAM_V4L* capture,
int property_id ) {
char name[32];
int is_v4l2_device = 0;
/* initialize the control structure */
switch (property_id) {
case CV_CAP_PROP_FRAME_WIDTH:
case CV_CAP_PROP_FRAME_HEIGHT:
CLEAR (capture->form);
capture->form.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
if (-1 == xioctl (capture->deviceHandle, VIDIOC_G_FMT, &capture->form)) {
/* display an error message, and return an error code */
perror ("VIDIOC_G_FMT");
if (v4l1_ioctl (capture->deviceHandle, VIDIOCGWIN, &capture->captureWindow) < 0) {
fprintf (stderr, "HIGHGUI ERROR: V4L: Unable to determine size of incoming image\n");
icvCloseCAM_V4L(capture);
return -1;
} else {
int retval = (property_id == CV_CAP_PROP_FRAME_WIDTH)?capture->captureWindow.width:capture->captureWindow.height;
return retval / 0xFFFF;
}
}
return (property_id == CV_CAP_PROP_FRAME_WIDTH)?capture->form.fmt.pix.width:capture->form.fmt.pix.height;
case CV_CAP_PROP_BRIGHTNESS:
sprintf(name, "Brightness");
capture->control.id = V4L2_CID_BRIGHTNESS;
break;
case CV_CAP_PROP_CONTRAST:
sprintf(name, "Contrast");
capture->control.id = V4L2_CID_CONTRAST;
break;
case CV_CAP_PROP_SATURATION:
sprintf(name, "Saturation");
capture->control.id = V4L2_CID_SATURATION;
break;
case CV_CAP_PROP_HUE:
sprintf(name, "Hue");
capture->control.id = V4L2_CID_HUE;
break;
case CV_CAP_PROP_GAIN:
sprintf(name, "Gain");
capture->control.id = V4L2_CID_GAIN;
break;
case CV_CAP_PROP_EXPOSURE:
sprintf(name, "Exposure");
capture->control.id = V4L2_CID_EXPOSURE;
break;
case CV_CAP_PROP_POS_MSEC:
if (capture->FirstCapture) {
return 0;
} else {
return 1000 * capture->timestamp.tv_sec + ((double) capture->timestamp.tv_usec) / 1000;
}
break;
default:
sprintf(name, "<unknown property string>");
capture->control.id = property_id;
}
if(v4l2_ioctl(capture->deviceHandle, VIDIOC_G_CTRL, &capture->control) == 0) {
/* all went well */
is_v4l2_device = 1;
} else {
fprintf(stderr, "HIGHGUI ERROR: V4L2: Unable to get property %s(%u) - %s\n", name, capture->control.id, strerror(errno));
}
if (is_v4l2_device == 1) {
/* get the min/max values */
int v4l2_min = v4l2_get_ctrl_min(capture, capture->control.id);
int v4l2_max = v4l2_get_ctrl_max(capture, capture->control.id);
if ((v4l2_min == -1) && (v4l2_max == -1)) {
fprintf(stderr, "HIGHGUI ERROR: V4L2: Property %s(%u) not supported by device\n", name, property_id);
return -1;
}
/* all was OK, so convert to 0.0 - 1.0 range, and return the value */
return ((float)capture->control.value - v4l2_min) / (v4l2_max - v4l2_min);
} else {
/* TODO: review this section */
int retval = -1;
switch (property_id) {
case CV_CAP_PROP_BRIGHTNESS:
retval = capture->imageProperties.brightness;
break;
case CV_CAP_PROP_CONTRAST:
retval = capture->imageProperties.contrast;
break;
case CV_CAP_PROP_SATURATION:
retval = capture->imageProperties.colour;
break;
case CV_CAP_PROP_HUE:
retval = capture->imageProperties.hue;
break;
case CV_CAP_PROP_GAIN:
fprintf(stderr, "HIGHGUI ERROR: V4L: Gain control in V4L is not supported\n");
return -1;
break;
case CV_CAP_PROP_EXPOSURE:
fprintf(stderr, "HIGHGUI ERROR: V4L: Exposure control in V4L is not supported\n");
return -1;
break;
}
if (retval == -1) {
/* there was a problem */
return -1;
}
/* all was OK, so convert to 0.0 - 1.0 range, and return the value */
return float (retval) / 0xFFFF;
}
}
read_frame_v4l2:
static CvCaptureCAM_V4L * icvCaptureFromCAM_V4L (int index)
{
static int autoindex;
autoindex = 0;
char deviceName[MAX_DEVICE_DRIVER_NAME];
if (!numCameras)
icvInitCapture_V4L(); /* Havent called icvInitCapture yet - do it now! */
if (!numCameras)
return NULL; /* Are there any /dev/video input sources? */
//search index in indexList
if ( (index>-1) && ! ((1 << index) & indexList) )
{
fprintf( stderr, "HIGHGUI ERROR: V4L: index %d is not correct!\n",index);
return NULL; /* Did someone ask for not correct video source number? */
}
/* Allocate memory for this humongus CvCaptureCAM_V4L structure that contains ALL
the handles for V4L processing */
CvCaptureCAM_V4L * capture = (CvCaptureCAM_V4L*)cvAlloc(sizeof(CvCaptureCAM_V4L));
if (!capture) {
fprintf( stderr, "HIGHGUI ERROR: V4L: Could not allocate memory for capture process.\n");
return NULL;
}
#ifdef USE_TEMP_BUFFER
capture->buffers[MAX_V4L_BUFFERS].start = NULL;
#endif
/* Select camera, or rather, V4L video source */
if (index<0) { // Asking for the first device available
for (; autoindex<MAX_CAMERAS;autoindex++)
if (indexList & (1<<autoindex))
break;
if (autoindex==MAX_CAMERAS)
return NULL;
index=autoindex;
autoindex++;// i can recall icvOpenCAM_V4l with index=-1 for next camera
}
/* Print the CameraNumber at the end of the string with a width of one character */
sprintf(deviceName, "/dev/video%1d", index);
/* w/o memset some parts arent initialized - AKA: Fill it with zeros so it is clean */
memset(capture,0,sizeof(CvCaptureCAM_V4L));
/* Present the routines needed for V4L funtionality. They are inserted as part of
the standard set of cv calls promoting transparency. "Vector Table" insertion. */
capture->FirstCapture = 1;
/* set the default size */
capture->width = DEFAULT_V4L_WIDTH;
capture->height = DEFAULT_V4L_HEIGHT;
if (_capture_V4L2 (capture, deviceName) == -1) {
icvCloseCAM_V4L(capture);
capture->is_v4l2_device = 0;
if (_capture_V4L (capture, deviceName) == -1) {
icvCloseCAM_V4L(capture);
return NULL;
}
} else {
capture->is_v4l2_device = 1;
}
return capture;
}; /* End icvOpenCAM_V4L */
#ifdef HAVE_CAMV4L2
static int read_frame_v4l2(CvCaptureCAM_V4L* capture) {
struct v4l2_buffer buf;
CLEAR (buf);
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory = V4L2_MEMORY_MMAP;
if (-1 == xioctl (capture->deviceHandle, VIDIOC_DQBUF, &buf)) {
switch (errno) {
case EAGAIN:
return 0;
case EIO:
/* Could ignore EIO, see spec. */
/* fall through */
default:
/* display the error and stop processing */
perror ("VIDIOC_DQBUF");
return -1;
}
}
assert(buf.index < capture->req.count);
#ifdef USE_TEMP_BUFFER
memcpy(capture->buffers[MAX_V4L_BUFFERS].start,
capture->buffers[buf.index].start,
capture->buffers[MAX_V4L_BUFFERS].length );
capture->bufferIndex = MAX_V4L_BUFFERS;
//printf("got data in buff %d, len=%d, flags=0x%X, seq=%d, used=%d)\n",
// buf.index, buf.length, buf.flags, buf.sequence, buf.bytesused);
#else
capture->bufferIndex = buf.index;
#endif
if (-1 == xioctl (capture->deviceHandle, VIDIOC_QBUF, &buf))
perror ("VIDIOC_QBUF");
//set timestamp in capture struct to be timestamp of most recent frame
/** where timestamps refer to the instant the field or frame was received by the driver, not the capture time*/
capture->timestamp = buf.timestamp; //
printf("Flags %0x.X, timestamp = %ld, %ld", buf.flags, buf.timestamp.tv_sec, buf.timestamp.tv_usec);
//prints 0 if the flags is of the 4th nibble from LSB is 2 i.e. of the form .....2xxx H
return 1;
}
I need the timestamp so as to determine velocity of an object I am detecting in the image. I have searched a lot and have not found any solution.