I understand that there are iOS and Android libraries where there's no problem to use Dropbox Sync APIs. I also have an application developed for Windows desktop using Visual Studio 2008 and C++/MFC (or Win APIs).
Is there any tutorial how to implement that Dropbox Sync via plain https? (JSON or REST)
Underneath, everything is just a web API, so check out the Core API HTTP docs and go from there: https://www.dropbox.com/developers/core/docs.
Related
I have used aws-s3 sync feature from linux and windows machines (aws cli). I have a similar requirement for the mobile applications (Android and iOS) too. The mobile apps are built on Xamarin (C#).
Is there a way, I can do s3-sync from mobile applications using API or any other way?
Also if there is no way to do the same, is there any other way apart from s3-sync to sync a s3-bucket in server to a local folder in mobile app?
I'm writing Windows C++ application that gives user ability to save some work results directly to cloud storage like Google Drive, Dropbox and OneDrive. I've been able to create working implementation of code that uses OAuth2 and REST API to authenticate user and upload files (with CppRestSDK help).
Now i've been searching for ability to do the same with iCloud Drive service. So far i've seen that for all (?) iCloud based services Apple gives CloudKit SDK to work with them. But this SDK is available ony for XCode and there is some web version for JavaScript.
My question is simple - is there any way to upload files to iCloud Drive from Windows C++ application?
I have a requirement of integrate stripe into Qt Mobile application for android and ios. I searched on it but not able to find any suitable starting point. What are the possible solutions for me to integrate stripe in c++ applications.
So far there is no C++ API kit for Stripe.
All you can do by yourself from scratch.
Use curl to for Stripe API call.
Use a json c++ library for serialize/deserialize request/response.
I want to build a Windows 8.1 Store app using C++. I want to be able to use Azure Mobile Services as a cloud backend for my app. My app is going to be a pure native app and from a performance perspective it is not acceptable to use some client SDK library which has been implemented in a managed language. How do I do this using C++ only?
With Visual Studio 2013, it is now possible to use a pure C++ based Azure Mobile Client library in your C++ Windows Store app. The following blog post contains more details about this:
http://blogs.msdn.com/b/vcblog/archive/2013/11/05/using-windows-azure-mobile-services-from-c-windows-store-apps.aspx
I have an C++/MFC project that I need to connect to a SOAP web service from to send data and receive a response. Is there any way to do it?
There are tools that can help you do it, such as gSOAP, which works basically as you would expect it too (similar to Java and .NET WSDL to code generators).
On Windows 7 and later you can use the Windows Web Services API
http://msdn.microsoft.com/en-us/library/dd430435(VS.85).aspx
which will work fine from a C++ application.
Martyn