There is a triangular mesh generator (Shewchuk, CMU), "Triangle", that are recommended by people due to its lightweight. It is written in C. However I cannot use it in my VS2012 C++ project. I am compiling it using x64 platform. I am on Windows 7 64-bit.
Basically, I compile the triangle.c as the makefile described. So, a triangle.o is generated. I then
added triangle.o as additional dependencies in my solution,
added triangle.c and triangle.h in my project .
changed triangle.c in C/C++ precompiled header option, to "not using precompiled header"
Then I got tons of errors like this:
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(430): error C2143: syntax error : missing ';' before '*'
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(430): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(497): error C2143: syntax error : missing ';' before '*'
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(497): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(498): error C2143: syntax error : missing ';' before '*'
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(498): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Windows Kits\8.0\Include\um\winnt.h(2517): warning C4391: 'SHORT _InterlockedIncrement16(volatile SHORT *)' : incorrect return type for intrinsic function, expected 'short'
I am just wondering, is there anyway to make the triangular mesh generator work with VS2012 C++ project? If so, what is the right way to set it up on VS2012 C++ x64?
You might want to have a look at this: Compilation errors of a simple C++ project in VS 2012.RC 4
disable pre-compiled headers, and delete the pch file from the intermediate directory.
This initially didn't work for me, so I tried moving #include at the top of the file, before all other includes, and this worked for me.
Related
My project uses Eigen-3.3-beta. I can build my project in visual studio 2015 community which includes <Eigen/Core>. But after I include <unsupported\Eigen\CXX11\Tensor>, I got strange compile errors like these:
1>C:\Program Files (x86)\Windows Kits\8.1\Include\um\minwinbase.h(46): error C3646: 'nLength': unknown override specifier
1>C:\Program Files (x86)\Windows Kits\8.1\Include\um\minwinbase.h(46): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Windows Kits\8.1\Include\um\minwinbase.h(47): error C3646: 'lpSecurityDescriptor': unknown override specifier
1>C:\Program Files (x86)\Windows Kits\8.1\Include\um\minwinbase.h(47): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Windows Kits\8.1\Include\um\minwinbase.h(48): error C3646: 'bInheritHandle': unknown override specifier
......
1>C:\Program Files (x86)\Windows Kits\8.1\Include\um\minwinbase.h(295): fatal error C1003: error count exceeds 100; stopping compilation
It seems that my project works properly with Eigen-3.3-beta's normal part except unsupported module. What's more, with unsupported module included, types introduced by GLEW (e.g. GLfloat) cannot be resolved. Did I do something wrong?
It seems this stems from the include of in <unsupported\Eigen\CXX11\Tensor>.
I solved it with help from this thread (Compile error in 'winbase.h' ) and just exchanged line 38 in <unsupported\Eigen\CXX11\Tensor> from #include <winbase.h> with #include <windows.h>.
Edit: This seems to be the way it was fixed in the lasted version in the repository.
I'm trying to use emscripten Embind to bind C++ functions to JavaScript. Unfortunately I already get compile errors when including the specific header file with #include <emscripten/bind.h>.
I checked my emscripten environment and set an additonal Include Directory in VS2013 to the absolute path of the installation folder (also tried $(EMSCRIPTEN); and adapted the inlcude statement).
When compiling my project, I get 20+ compile errors:
17>d:\program files\emscripten\emscripten\1.25.0\system\include\emscripten\wire.h(24): error C2144: syntax error : 'bool' should be preceded by ';'
17>d:\program files\emscripten\emscripten\1.25.0\system\include\emscripten\wire.h(24): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
17>d:\program files\emscripten\emscripten\1.25.0\system\include\emscripten\wire.h(39): error C2146: syntax error : missing ';' before identifier 'TYPEID'
17> d:\program files\emscripten\emscripten\1.25.0\system\include\emscripten\wire.h(42) : see reference to class template instantiation 'emscripten::internal::CanonicalizedID<T>' being compiled
17>d:\program files\emscripten\emscripten\1.25.0\system\include\emscripten\wire.h(39): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
17>d:\program files\emscripten\emscripten\1.25.0\system\include\emscripten\wire.h(54): error C2146: syntax error : missing ';' before identifier 'TYPEID'
...
I tried emscripten 1.22.0 and 1.25.0 and verified my emscripten environment following those instructions. What am I missing?
As far as I know, of the MS Visual Studio editions, only VS2010 is supported in Emscripten.
http://kripken.github.io/emscripten-site/docs/getting_started/getting_started_with_emscripten_and_vs2010.html#getting-started-emscripten-from-visual-studio
I am doing a small personal project involving printing out info about a PE file.
I have read that most of the pe structure is already defined in winnt.h header.
Upon including the winnt.h, and compiling the project i get the following error:
#error : "No Target Architecture"
I tried putting a define x86, it might have fixed the architecture problem, but there are even more compilation problems.
For example:
1>c:\program files (x86)\windows kits\8.0\include\um\winnt.h(363): error C2146: syntax error : missing ';' before identifier 'WCHAR'
1>c:\program files (x86)\windows kits\8.0\include\um\winnt.h(363): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\program files (x86)\windows kits\8.0\include\um\winnt.h(367): error C2143: syntax error : missing ';' before '*'
1>c:\program files (x86)\windows kits\8.0\include\um\winnt.h(367): error C2040: 'PWSTR' : 'CONST' differs in levels of indirection from 'WCHAR *'
check Compiler->Enable Microsoft extensions in Project options or use -Ze flag if you're compiling from the command line.
I've recently got the source-code on a application. When im trying to build the solution, I get an error in all parts where winnt.h is included. The error codes differs a bit, but they always point to these lines in winnt.h:
typedef void *PVOID;
typedef void * POINTER_64 PVOID64;
and
struct {
DWORD crc;
BYTE rgbReserved[14];
} CRC;
So, what could be the cause of this? winnt.h is a standard header and has not been modified. Does it has something to do with me using VS 2010, or me using 64-bit windows? or is it some sort of configuration which is needed?
EDIT:
Here's the exact error-codes:
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(290): error C2146: syntax error : missing ';' before identifier 'PVOID64'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(290): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(8992): error C2146: syntax error : missing ';' before identifier 'Buffer'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(8992): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(8992): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11525): error C2059: syntax error : 'constant'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11525): error C2238: unexpected token(s) preceding ';'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11556): error C2059: syntax error : 'constant'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11556): error C2238: unexpected token(s) preceding ';'
You need to include windows.h rather than winnt.h. When you include windows.h it will, in turn, include winnt.h. You need to do it this way for the necessary macros to be in place that are needed to compile winnt.h.
In this case, POINTER_64 is defined in BaseTsd.h like this:
#define POINTER_64 __ptr64
But if you include winnt.h before including windows.h then POINTER_64 is not defined.
If you are using DirectX SDK, try changing the VC++ Directories for include and lib to be searched last.
It looks like your configuration of the Windows SDK is invalid.
This error is caused by the fact that the compiler is unable to recognize the 'POINTER_64' statement.
You may workaround this problem by replacing 'POINTER_64' with '__ptr64'.
I had the same issue recently. Then I've reinstalled the latest version of the Windows SDK and this fixed the problem.
UPDATE
#David Heffernan, correctly points to the fact that one should include windows.h instead of winnt.h
Try to remove DirectX SDK if you have one.
Here bug is accepted:
http://connect.microsoft.com/VisualStudio/feedback/details/508204/vc10-0-errors-while-compiling-winnt-h
Corrected manually syntax in winnt.h :
typedef void * POINTER_64 PVOID64; => typedef void * POINTER_64, * PVOID64;
If you are using librdkafka, you will get this error whenever "Windows.h" included.
I fixed it by rename "librdkafka/include/basetsd.h" to a different name, or access
this library header via sub path!
I think the author of this library made this file to deal with OS platform compatibility. But with the same file name "basetsd.h" as Windows Core, it just confusing Visual Studio.
Hey Everybody,
I'm trying to SWIG a multi file project that I made in VS2010 (c++) to python. I've managed to link the Python26.lib file, and have SWIG generating a wrapper .cpp file for my main .cpp file. I've set my code to build a .dll with the extension .pyd.
This is the .i file I have currently:
%module HiveGPS
%{
#include "ou_thread.h"
#include "HiveGPS.h"
%}
%include ou_thread.h
%include HiveGPS.h
And I've mangaed to get a .py and .pyc file. Now, from my understanding in order to run my .py file, I need to link it to my .pyd file, but when I try to use VS2010 to build my project with the settings I listed above, it complains about a Thread class I'm using:
1>------ Build started: Project: HiveGPS, Configuration: Release Win32 ------
1>Build started 5/11/2011 1:41:30 PM.
1>InitializeBuildStatus:
1> Touching "Release\HiveGPS.unsuccessfulbuild".
1>ClCompile:
1> HiveGPS_wrap.cpp
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(57): error C2146: syntax error : missing ';' before identifier 'm_strName'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(57): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(57): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(64): error C2146: syntax error : missing ';' before identifier 'getName'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(64): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(64): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(64): warning C4183: 'getName': missing return type; assumed to be a member function returning 'int'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(98): error C2146: syntax error : missing ';' before identifier 'm_strName'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(104): error C2146: syntax error : missing ';' before identifier 'getName'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(104): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(104): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(104): warning C4183: 'getName': missing return type; assumed to be a member function returning 'int'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(115): error C2146: syntax error : missing ';' before identifier 'msg'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(115): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(115): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(118): error C2146: syntax error : missing ';' before identifier 'getMessage'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(118): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(118): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(118): warning C4183: 'getMessage': missing return type; assumed to be a member function returning 'int'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(51): error C2011: 'openutils::Thread' : 'class' type redefinition
1> c:\users\*\desktop\hivegps\hivegps\ou_thread.h(51) : see declaration of 'openutils::Thread'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(93): error C2011: 'openutils::Mutex' : 'class' type redefinition
1> c:\users\*\desktop\hivegps\hivegps\ou_thread.h(93) : see declaration of 'openutils::Mutex'
1>c:\users\*\desktop\hivegps\hivegps\ou_thread.h(113): error C2011: 'openutils::ThreadException' : 'class' type redefinition
1> c:\users\*\desktop\hivegps\hivegps\ou_thread.h(113) : see declaration of 'openutils::ThreadException'
1>c:\users\*\desktop\hivegps\hivegps\HiveGPS.h(29): error C2504: 'openutils::Thread' : base class undefined
1>c:\users\*\desktop\hivegps\hivegps\HiveGPS.h(53): error C2079: 'HiveGPS::readWriteMutex' uses undefined class 'openutils::Mutex'
1>HiveGPS_wrap.cpp(3086): error C2027: use of undefined type 'openutils::Thread'
1> c:\users\*\desktop\hivegps\hivegps\ou_thread.h(51) : see declaration of 'openutils::Thread'
1>HiveGPS_wrap.cpp(3086): fatal error C1903: unable to recover from previous error(s); stopping compilation
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:02.10
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
All of these errors (minus the last one) are basically saying that the String class is implemented somehow, is it conflicting with Python's definition of the String class? The last error is complaining about the Thread class, could that be the same problem?
All of that said:
Can somebody tell me what I'm doing wrong, or better yet, point me to a tutorial of how to do this for VS2010 (the SWIG site is for 2008).
And if that can't be done, can I link the .py file I have generated to the .dll file somehow?
Sorry for the long explanation but I'm kinda lost on this one so I decided to explain everything.
Ok, I'm using swig and VS2010 with no problems...
In your case, it looks more like you have problems with linking. Beyond the check of libraries, dont forget to check 32-64 bit libraries you are linking. Try to link all as x86 target as fail-safe. And don't use AnyCpu.
How to use SWIG under VS2010.
lets define you want to obtain mylib.py, so you created some SWIG interface files with mylib.i as "main" file. I assume that you already have a solution with project with your C++ classes there.
(1) First create C++ project for SWIG interface. Use Visual C++->Class library project which should create a C++ DLL stub. I put all .i files there. And set visual studio to highlight .i as .h - it is handy.
(1.1) Add mylib_wrap.cxx file to the project (create empty file while swig hasn't generated one yet)
(2)
a) Press right button over the mylib.i, choose properties.
b) set ItemType as "Custom build tool".
In custom build step window:
c) Command line field should be something like:
echo In order to function correctly, please ensure the following environment variables are
correctly set:
echo PYTHON_INCLUDE: %PYTHON_INCLUDE%
echo PYTHON_LIB: %PYTHON_LIB%
echo on
C:\swig\swig.exe -c++ -python %(FullPath)
change C:\swig\swig.exe to your path to SWIG
d) In Outputs field:
$(InputName)_wrap.cxx
(3) Go to this project properties:
a) C++ tab -> Additional Include Directories
add $(PYTHON_INCLUDE); ...
c) Linker -> Output File
Path-You-Needed\_mylib.pyd
d) Linker -> Enable Incremental Linking
set as No (/INCREMENTAL:NO)
e) Linker -> Input -> Additional Dependencies
add $(PYTHON_LIB);...
f) C/C++ -> Precompiled Headers:
Switch off precompiled headers, set **Not Using Precompiled Headers* and remove stdafx files after
g) General tab. Just check that these are set:
Configuration type = Dynamic Library (.dll)
Character set = Use Unicode Character Set
Common Language Runtime Support = No Common Language Runtime Support
It compiles.
P.S. And dont forget to set %PYTHON_INCLUDE% and %PYTHON_LIB% variables in your system too.
It seems that some #include is missing in the ou_thread.h.
Further more, the "'class' type redefinition" can indicate that you don't have something like
#ifndef __ou_thread_h__
#define __ou_thread_h__
// your stuff, classes, etc.
#endif
in your ou_thread.h
It's a guessing...