decrease padding in GTK3 buttons - c++

Since the last update pack of Linux Mint Debian, GTK3 buttons suddenly need more width than before, so that they don't fit in an application I wrote. The problem is that they allocate more space around the button label (something like 25 pixels each side), and cannot be convinced not to do so.
The button was created with gtk_button_new_with_label, so nothing fancy.
I tried everything to reduce that wasted space, but nothing worked:
gtk_widget_set_size_request(GTK_WIDGET(mybutton),1,1); does nothing.
gtk_widget_set_margin_right(sidebar.button[i],0); decreases the spacing around the button, not inside.
gtk_container_set_border_width(GTK_CONTAINER(mybutton),0); decreases the spacing around the button, not inside.
what have I missed?

I guess that's defined in the stylesheet of the theme you are using. You can try overriding the style of the widget using GtkCssProvider. A python example could look something like
my_style_provider = Gtk.CssProvider()
my_style_provider.load_from_data(b'GtkWidget { padding-left: 0; padding-right: 0; }')
context = widget.get_style_context()
context.add_provider(my_style_provider, Gtk.STYLE_PROVIDER_PRIORITY_APPLICATION)
Note: untested.

Related

How can I adjust the size of a QDialog according to its title length?

One of my dialog window's title is shortened (like "My Dialogt..."). If the dialog was slightly wider, the whole title would be completely displayed, which would look nicer.
It seems as if there is no setting in Qt to do that. I have found a hack for a QMessageBox here: Can QMessageBox::about adjust size to title length?, but it is not general. For example it would have to take also the sizes of the icons to the left and to the right of the window title into account to compute a really good minimal size where still the title is completely shown.
Is there a general way to accomplish that? Is there also a simple way to do that? Or is this overengineering?
Not only this goal is questionable (see vahanco comment) but it is hard to achieve, because the window title bar is not Qt territory at all: apart from being able to set its text and manage to show or hide close/min/max button using window flags, there is little else in control, there.
By the way, a very raw way to set a dialog minimum width which could (could) make room to the whole text is the following:
const QString text = "Very very very very very very very very very very very very very long window title";
setWindowTitle(text);
QFontMetrics metrics(font(), this);
setMinimumWidth( metrics.horizontalAdvance(text));
This won't work out of the box, and it's very likely that the text stay cut, because the font used is supposed to be the same used in the title bar (which usually isn't) and we're not taking into account the frame width, the icon width, the title bar buttons width, and everything else which is owned by the window manager and is totally unknown to Qt.
So, you can figure out how much extra space is needed by all these stuff, and adjust the width with a totally arbitrary extra padding like
setMinimumWidth( metrics.horizontalAdvance(text) + 256);
and maybe get what you wanted in the first place (if you still really want it).
The accepted answer did not work for me.
The below code works in QT 5.15. According to the documentation after you call setMinumumWidth() you must call updateGeometry() update geometry docs. Setting minimumWidth should update the sizeHint. That was not happening for me. Also QFontMetrics::horizontalAdvance was not returning the width of the text. I had to use QFontMetrics::boundingRect({title_string}).width().
Calling resize on the dialog is what finally got it working for me. If the accepted answer doesn't work for you give this a try.
QString message = "Message for the user";
QInputDialog dialog = QInputDialog(this);
dialog.setLabelText(message);
QString longTitle = QString("Super long test title for making sure the widget will show all of the stupid long title.");
dialog.setWindowTitle(longTitle);
dialog.setInputMode(QInputDialog::TextInput);
auto fontMetrics = dialog.fontMetrics();
auto width = fontMetrics.boundingRect(longTitle).width();
dialog.resize(width + 200, dialog.rect().height());
const int ret = dialog.exec();

Reordering MFC control IDs automatically

I've got a pretty old MFC application that's been touched by many people over the years (most of them probably not even CS guys) and it follows, what I like to call the "anarchy design pattern."
Anyway, one of the dialogs has a series of 56 vertical sliders and check boxes. However, there are additional sliders and checkboxes on the dialog as shown below.
Now, the problem is that the additional sliders and checkboxes take on IDs that are in sequence with the slider/checkbox series of the dialog. My task is to add more sliders and checkboxes to the series (in the blank space in the Slider Control group box) Unfortunately, since IDC_SLIDER57 through IDC_SLIDER61 are already in the dialog (same goes for the checkboxes), existing code, such as the snippet below will break:
pVSlider = (CSliderCtrl *)GetDlgItem(IDC_SLIDER1+i);
Is there a better way to modify the resource file without doing it manually? I've seen a third party tool called ResOrg that looks like it'll help do what I want, but the software is a bit pricey, especially since I'll only use it once. I guess I can give the demo a try, but the limitations might restrict me.
FYI, I'm using Visual C++ 6.0 (yes...I know, don't laugh, it's being forced upon me).
Instead of writing:
pVSlider = (CSliderCtrl *)GetDlgItem(IDC_SLIDER1+i);
you could write:
pVSlider = (CSliderCtrl *)GetDlgItem(GetSliderID(i));
where GetSlider is a function that returns the id of slider number i.
GetSlider function
int GetSliderID(int nslider)
{
static int sliderids[] = {IDC_SLIDER1, IDC_SLIDER2, IDC_SLIDER3, .... IDC_SLIDERn};
ASSERT(nslider < _countof(sliderids));
return sliderids[nslider];
}
With this method the IDC_SLIDERn symbols dont need to have sequential values.

MFC Ribbon - alignment issue(s)

Create a standard App with ribbon, then add this to the CMainFrame::InitializeRibbon() at the appropriate place.
// Create panel
CMFCRibbonPanel* pMyPanel = pCategory->AddPanel(L"Test", m_PanelImages.ExtractIcon(27));
// Add wide combobox with short label to panel
m_pMyCombo = new CMFCRibbonComboBox(ID_MYCOMBO, false, 150, L"Short:");
m_pMyCombo->AddItem(L"Just some test data");
pMyPanel->Add(m_pMyCombo);
// Add narrow edit with longer label to panel.
CMFCRibbonEdit* pMyEdit = new CMFCRibbonEdit(ID_MYEDIT, 50, L"Longer label:");
pMyPanel->Add(pMyEdit);
Issue 1:
The combobox "sticks" to the top of the panel.
The edit control "sticks" to the combobox.
There is about 1/3 of the height unused.
Is there a way to make these 2 controls use the full height ? I can use pMyPanel->SetCenterColumnVert(); But the 2 controls are still stuck together although they're now vertically centered. What I'm really after is that there is more or less even spacing above and below the controls.
Issue 2:
this looks like
Short: [______________________|v]
Longer label: [___]
which isn't really looking nice.
I can call SetJustifyColums() but this results in
Short: [______________________|v]
Longer label: [___]
which may seem OK enough, but if the length of the labels reverses it gives:
Longer label: [______________________|v]
Short: [___]
which isn't really looking OK.
I'd really like to get this to like you'd normally make a dialog. Labels left aligned and controls left aligned also.
Short: [______________________|v]
Longer label: [___]
How can these issues be solved?

Infragistics grid scrolling issue

I have this code, which works fine if a cell in the IgGrid control is being edited:
var verticalContainer = $("#BookLabor_scrollContainer");
var topPos = verticalContainer.scrollTop();
$("#BookLabor").igGrid("option", "dataSource", blankLaborDS);
$('#BookLabor').igGrid('dataBind');
verticalContainer.scrollTop(topPos);
However, when I use an IgDialog that I have pop open on a grid cell with a button click event, this is not scrolling back to the row being edited:
var verticalContainer = $("#BookLabor_scrollContainer");
var topPos = verticalContainer.scrollTop();
$("#BookLabor").igGrid("option", "dataSource", blankLaborDS);
$('#BookLabor').igGrid('dataBind');
verticalContainer.scrollTop(topPos);
There is a virtual scroll method for the IgGrid, but the online documentation does not explain in detail how to use it.
Any tricks, tips, hints from all you Infragistics experts out there?
The scroll related API is very basic and what you are using is pretty much comparable:
.igGrid("scrollContainer") is merely a shorthand so you don't have to use #BookLabor_scrollContainer (it's an internal id)
.igGrid("virtualScrollTo", scrollContainerTop); is just like scroll top when you are using virtual scrolling, which you might be (can't tell without more code) so you might want to try that out.
HOWEVER, is there a reason to call dataBind after cell edit? ( I'm having a hard time finding a scenario for that). It is not intended by any means and it creates a lot of overhead with bigger data. If you need to update cell values you should be using the Updating API that does not require re-bind and will not require scroll after as well..see:
http://help.infragistics.com/jQuery/2012.2/ui.iggridupdating#methods
As for the dialog, the Updating again provides a row template that internally uses the dialog and I highly recommend that if row editing is acceptable. Sample:
http://www.infragistics.com/products/jquery/sample/grid/row-edit-template

MFC: Displaying a tabulated display of text items

This should be simple it seems but I can't quite get it to work. I want a control (I guess CListBox or CListCtrl) which displays text strings in a nice tabulated way.
As items are added, they should be added along a row until that row is full, and then start a new row. Like typing in your wordprocessor - when the line is full, items start being added to the next line, and the control can scroll vertically.
What I get when trying with a list-mode CListCtrl is a single row which just keeps growing, with a horizontal scroll bar. I can't see a way to change that, there must be one?
You probably need a list control wth LVS_REPORT. If you expect the user to add items interactively using a keyboard, you probably need a data grid, not a list. Adding editing to list control subitems is not easy, and it would be easier to start from CWnd. Search "MFC Data Grid" to find some open source class libraries that implemented the feature.
If you can afford adding /clr to your program, you can try the data grid classes in Windows Forms using MFC's Windows Form hosting support. You will find a lot more programming resources on data grid classes in Windows Forms than any other third-party MFC data grid class library.
If you use CRichEditCtrl you can set it to word-wrap, take a look at this snippet extracted from:
http://www.tech-archive.net/Archive/Development/microsoft.public.win32.programmer.ui/2004-03/0111.html
(I've derived my own QRichEditCtrl from the MFC CRichEditCtrl,
and here's the relevant code:)
void QRichEditCtrl::SetWordWrap(bool bWrap)
{
RECT r;
GetWindowRect(&r);
CDC * pDC = GetDC();
long lLineWidth = 9999999; // This is the non-wrap width
if (bWrap)
{
lLineWidth = ::MulDiv(pDC->GetDeviceCaps(PHYSICALWIDTH),
1440, pDC->GetDeviceCaps(LOGPIXELSX));
}
SetTargetDevice(*GetDC(), lLineWidth);
}