I want to design E-mail client design [closed] - c++

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I want to design an email client and its environment in c++ languagewhich can provide similar facilities as gmail client has. Can somebody tell me what things i need to read and follow? or any help?

Read a lot of books and web pages about SMTP, IMAP, email clients, MTA. Consider using Qt and some libraries like Vmime
Study the source code of several free software email clients like mutt, evolution, kmail....
Be familiar with Linux, so read Advanced Linux Programming.
You might need several years of work.

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Process to process remote communication [closed]

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I have 2 processes running on 2 different machines.
What is the best way to communicate between those to send instructions WITHOUT using any username/password?
Language : C++
There are many solutions with different pros and cons. Try googling for it.
Since you've not given any other requirements, the simplest way is via socket programming. Check out this https://www.geeksforgeeks.org/socket-programming-cc/ for some basic knowledge and http://www.cs.rpi.edu/~moorthy/Courses/os98/Pgms/socket.html for examples.

Is C++ appropriate for my application? [closed]

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I am developing a Windows desktop app, it allows users to create accounts and then login. Once logged in it allows them to interact with other users, and even has a chat box in a certain area. This app will eventually be ported over to android and ios(hopefully). Considering that it fetches quite a bit of information over the internet is C++ the most appropriate language to program it in?(i know quite a bit of c++, enough to make this) or should I use HTML5 or something else.
EDIT: For simplicity, essentially what I would like to know is. What is the EASIEST language to program an application in that will accept username/password and allow users to interact with one another. This program will also be accepting payments within it. I would like to use a language that is easily ported over to Android and IOS.
This is a question that doesn't really have a good answer. It's like asking what color you should paint the garden shed. There are many correct answers, and they are all subjective, and most likely based on the answerer's personal experiences.
If you have had experience with C++, then by all means go for it. C++ and it's related languages have the capability to create message windows and interact over the internet, so it is a good possibility for you.

How do I write a TCP app for AX22xx [closed]

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I am have brought a Development board AX22001. I want to write an TCP app server/client.
But I don't really know, where to write app and how to program it over.
Do anyone in here have got any experience with AX22001?
I hope you guys can help, I did try to write to AX22001 support but they are too slow answering my questions.
You know, there's a fairly comprehensive amount of information, demo code, manuals, APIs, and references on their website: http://www.asix.com.tw/products.php?op=pItemdetail&PItemID=106;72;104. My suggestion would be to start reading through it!

How to get network message in the application level? [closed]

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In my c++ application, I want to get the HTTP messages such like GET/200OK, and then parse them in to my own struct. How can I get them from the networking card in the run time?
You can try using libucyrl mentioned in this answer.
Also you can write your own TCP client/server application and read the data from sockets, then parse it the way you want it. In this case is better to familiarize first with the HTTP protocol.
I think some tutorials might be useful too, so here are a couple of links:
http://www.freeos.com/articles/4121/
http://www.jmarshall.com/easy/http/

Replace the C socket API in C++ on z/OS [closed]

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I am including sys/socket.h, I still get compile time errors telling me that AF_INET is not defined. but still i am facing the issues getting the C sockets API to work properly in C++. please help me...
check out the z/OS UNIX System Services sockets section in the z/OS XL C/C++ Programming Guide. Make sure you're including the necessary header files and using the appropriate #defines.