i am working on my first win32 GUI application and i want to send message to the ListBox to add text but the text appears in chines character in the ListBox. The same thing happened to Combo Box
Here is the code :
#include <windows.h>
#include <winbase.h>
#include <stdio.h>
#include "resource.h"
#define DEFAULT_BUTTON_WIDTH 100
#define DEFAULT_BUTTON_HEIGHT 20
HINSTANCE GlobalInstance;
HWND Window;
HWND bCreateWall;
HMENU Menu;
HMENU PopupMenu;
LRESULT CALLBACK MapDetailsDlgProc(HWND hWnd, UINT msg, WPARAM wParam,
LPARAM lParam)
{
switch (msg)
{
case WM_INITDIALOG:
{
SetDlgItemText (hWnd, IDC_MAP_DETAILS_NAME, L"Map Name");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_ADDSTRING,0, (LPARAM)"Erase Me");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_RESETCONTENT,0, 0);
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_ADDSTRING,0, (LPARAM)"Exit");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_ADDSTRING,0, (LPARAM)"Get Fragged");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_SETCURSEL,0, 1);
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_TYPE, CB_ADDSTRING,0, (LPARAM)"Erase Me");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_TYPE, CB_RESETCONTENT,0, 0);
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_TYPE, CB_ADDSTRING,0, (LPARAM)"Single Player");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_TYPE, CB_ADDSTRING,0, (LPARAM)"Multi Player");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_TYPE, CB_SETCURSEL,0, 1);
} break;
case WM_COMMAND:
{
if (wParam == IDOK)
{
long level_rule = SendDlgItemMessage (hWnd,IDC_MAP_DETAILS_LEVEL_RULES, LB_GETCURSEL, 0, 0);
long level_type = SendDlgItemMessage (hWnd,IDC_MAP_DETAILS_LEVEL_TYPE, CB_GETCURSEL, 0, 0);
char temp[500];
sprintf (temp, "Level Type: %i\r\nLevel Rule: %i\r\nOK Button!",level_type, level_rule);
MessageBox (hWnd, (LPCWSTR)temp, L"OK", MB_OK);
EndDialog (hWnd, 0);
}else if (wParam == IDCANCEL)
{
MessageBox (hWnd, L"Cancel Button!", L"Cancel", MB_OK);
EndDialog (hWnd, 0);
}
} break;
}
return (0);
}
void WMCommand(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
if (lParam == (LPARAM)bCreateWall) MessageBox (Window, L"You PressedbCreateWall", L"Congrats!", MB_OK);
else if (wParam == ID_FILE_EXIT) PostQuitMessage(0);
else if (wParam == ID_DRAWING_WIREFRAME)
{
CheckMenuItem (Menu, ID_DRAWING_WIREFRAME, MF_CHECKED);
CheckMenuItem (Menu, ID_DRAWING_SOLID, MF_UNCHECKED);
}
else if (wParam == ID_DRAWING_SOLID)
{
CheckMenuItem (Menu, ID_DRAWING_SOLID, MF_CHECKED);
CheckMenuItem (Menu, ID_DRAWING_WIREFRAME, MF_UNCHECKED);
}
else if (wParam == ID_MAP_DETAILS) DialogBox (GlobalInstance,MAKEINTRESOURCE(IDD_MAP_DETAILS), NULL, (DLGPROC)MapDetailsDlgProc);
else if (wParam == ID_POPUP_MOVE) MessageBox (Window, L"Move", L"Click", MB_OK);
else if (wParam == ID_POPUP_DELETE) MessageBox (Window, L"Delete", L"Click",MB_OK);
else if (wParam == ID_POPUP_TEXTURE) MessageBox (Window, L"Texture", L"Click",MB_OK);
else if (wParam == ID_POPUP_DUPLICATE) MessageBox (Window, L"Duplicate",L"Click", MB_OK);
}
void DisplayPopupMenu(long x, long y)
{
HMENU temp = GetSubMenu(PopupMenu, 0);
TrackPopupMenu(temp, TPM_LEFTALIGN|TPM_RIGHTBUTTON, x, y, 0, Window, NULL);
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_DESTROY: PostQuitMessage(0); break;
case WM_COMMAND: WMCommand (hWnd, msg, wParam, lParam); break;
case WM_RBUTTONUP: DisplayPopupMenu(LOWORD(lParam), HIWORD(lParam)); break;
}
return (DefWindowProc(hWnd, msg, wParam, lParam));
}
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevious, LPSTR lpCmdString,int CmdShow)
{
GlobalInstance = hInstance;
WNDCLASS wc;
MSG msg;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
wc.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wc.hInstance = hInstance;
wc.lpfnWndProc = WndProc;
wc.lpszClassName = L"ME";
wc.lpszMenuName = NULL;
wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
if (!RegisterClass(&wc))
{
MessageBox (NULL,L"Error: Cannot Register Class",L"ERROR!", MB_OK);
return (0);
}
Window = CreateWindow(L"ME", L"Map Editor", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, hInstance, NULL);
if (Window == NULL)
{
MessageBox (NULL,L"Error: Failed to Create Window", L"ERROR!", MB_OK);
return (0);
}
bCreateWall = CreateWindow(L"BUTTON", L"Create Wall", WS_CHILD | WS_VISIBLE,0, 100, DEFAULT_BUTTON_WIDTH, DEFAULT_BUTTON_HEIGHT, Window,NULL, hInstance, NULL);
Menu = LoadMenu (hInstance, MAKEINTRESOURCE(IDR_MENU));
SetMenu (Window, Menu);
PopupMenu = LoadMenu (hInstance, MAKEINTRESOURCE(IDR_POPUP_MENU));
while (1)
{
if (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT) break;
TranslateMessage(&msg);
DispatchMessage (&msg);
}
}
return (1);
}
i think the problem is with (lparam)
How can i fix this problem ????
Well it seems to me that you're using the Unicode API, therefore you would have to pass UTF-16 strings using L"" syntax:
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_ADDSTRING,0, (LPARAM) L"Erase Me");
SendDlgItemMessage (hWnd, IDC_MAP_DETAILS_LEVEL_RULES, LB_ADDSTRING,0, (LPARAM) L"Exit");
And so on
Here's something I learned the hard way: the Unicode string (LPARAM of LB_ADDSTRING message) must be on a doubleword boundary.
If you are adding from a non-aligned variable, copy it to a buffer first.
There's two days I'll never get back.
Related
I am trying to make the system menu in Notepad popup as seen here:
It doesn't have to be the Help menu; any menu will do.
This code brings the window to the foreground and logs 0x204a4 0x2bd041f 0 but doesn't open the menu.
#include <iostream>
#include <windows.h>
int main() {
HWND hWnd = FindWindow(NULL, "Untitled - Notepad");
SetForegroundWindow(hWnd);
HMENU hMenu = GetSystemMenu(hWnd, FALSE);
int flag = TrackPopupMenu(hMenu, TPM_LEFTALIGN | TPM_LEFTBUTTON, 452, 335, NULL, hWnd, NULL);
std::cout << hWnd << " " << hMenu << " " << flag << std::endl; // 0x204a4 0x2bd041f 0
SendMessage(hWnd, WM_SYSCOMMAND, flag, 0);
}
g++ main.cpp
UPDATE:
Here is my updated code. It opens the wrong menu:
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR pCmdLine, int nCmdShow) {
const wchar_t CLASS_NAME[] = L"My Window Class";
WNDCLASS wc = {};
wc.lpfnWndProc = WindowProc;
wc.hInstance = hInstance;
wc.lpszClassName = CLASS_NAME;
RegisterClass(&wc);
HWND hwnd = CreateWindowEx(0, CLASS_NAME, L"My Window", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
if (hwnd == NULL) {
return 0;
}
ShowWindow(hwnd, nCmdShow);
//--------------------------------------------------------------
HWND hWndNotepad = FindWindow(NULL, L"Untitled - Notepad");
if (!hWndNotepad) {
MessageBox(hwnd, L"Notepad window handle not found.", L"Error", MB_OK | MB_ICONERROR);
}
if (!SetForegroundWindow(hWndNotepad)) {
MessageBox(hwnd, L"Unable to bring Notepad window to front.", L"Error", MB_OK | MB_ICONERROR);
}
HMENU hMenu = GetSystemMenu(hWndNotepad, FALSE);
if (!hMenu) {
MessageBox(hwnd, L"Notepad menu handle not found.", L"Error", MB_OK | MB_ICONERROR);
}
TrackPopupMenuEx(hMenu, TPM_LEFTALIGN | TPM_LEFTBUTTON, 452, 335, hwnd, NULL);
//--------------------------------------------------------------
MSG msg = {};
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
switch (uMsg) {
case WM_CREATE:
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW + 1));
EndPaint(hwnd, &ps);
break;
}
return 0;
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR pCmdLine, int nCmdShow) {
const wchar_t CLASS_NAME[] = L"My Window Class";
WNDCLASS wc = {};
wc.lpfnWndProc = WindowProc;
wc.hInstance = hInstance;
wc.lpszClassName = CLASS_NAME;
RegisterClass(&wc);
HWND hwnd = CreateWindowEx(0, CLASS_NAME, L"My Window", WS_OVERLAPPEDWINDOW, 683 - 100, 360 - 150, 300, 200, NULL, NULL, hInstance, NULL);
if (hwnd == NULL) {
return 0;
}
ShowWindow(hwnd, nCmdShow);
//--------------------------------------------------------------
HWND hWndNotepad = FindWindow(NULL, L"Untitled - Notepad");
if (!hWndNotepad) {
MessageBox(hwnd, L"Notepad window handle not found.", L"Error", MB_OK | MB_ICONERROR);
return 0;
}
HMENU hMenu = GetMenu(hWndNotepad);
if (!hMenu) {
MessageBox(hwnd, L"Notepad menu handle not found.", L"Error", MB_OK | MB_ICONERROR);
return 0;
}
tagTPMPARAMS tpm_params;
tpm_params.cbSize = sizeof(tagTPMPARAMS);
GetWindowRect(hWndNotepad, &tpm_params.rcExclude);
TrackPopupMenuEx(GetSubMenu(hMenu, 0), NULL, tpm_params.rcExclude.left, tpm_params.rcExclude.top, hwnd, NULL);
//--------------------------------------------------------------
MSG msg = {};
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
switch (uMsg) {
case WM_CREATE:
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW + 1));
EndPaint(hwnd, &ps);
break;
}
return 0;
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
g++ main.cpp -mwindows
Having a window with gif and some elements c++ winapi(Non-MFC) using gdi+. SO I want to make transparent elements(Edit,Static,Button). I want to make transparent gray background of elements.
I have tried to handle WM_CTLCOLORSTATIC and adding style WS_EX_TRANSPARENT and m. but it didn't give correct result. But when I handle WM_CTLCOLORSTATIC with code:
hdcStatic = (HDC) wParam;
SetTextColor(hdcStatic, RGB(0,0,0));
SetBkMode (hdcStatic, TRANSPARENT);
return (LRESULT)GetStockObject(NULL_BRUSH);
And it showed STATIC styles transparent, but I could see background of Windows 10.
Minimum code is:
#include <memory>
#include "Resource.h"
#include <vector>
#include "TESTING.h"
#include "framework.h"
#include <algorithm>
#include <windows.h>
#include <objidl.h>
#include <GdiPlus.h>
#include <gdiplusimaging.h>
#include <shlwapi.h>
#include<CommCtrl.h>
using namespace Gdiplus;
#pragma comment (lib,"Gdiplus.lib")
#pragma comment (lib,"shlwapi.lib")
#pragma comment (lib,"Comctl32.lib")
#define TIMER_ID 101
static HFONT s_hFont = NULL;
static HWND hWnd;
static HWND hwndText;
static HWND hwndButton;
static HWND hwndLabel;
static HWND hwndCode;
static HWND hwndCode2;
static HWND hwndTime;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
LRESULT CALLBACK SubWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, UINT_PTR, DWORD_PTR);
int WINAPI _WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{
ULONG_PTR m_gdiplusToken;
GdiplusStartupInput gdiplusStartupInput;
GdiplusStartup(&m_gdiplusToken, &gdiplusStartupInput, NULL);
HMODULE hMod = GetModuleHandle(NULL);
HRSRC hRes = FindResource(hMod, MAKEINTRESOURCEW(MY_GIF_ID), RT_RCDATA);
if (!hRes) MessageBox(NULL, L"hRes!!", L"ERROR", 0);
HGLOBAL hGlobal = LoadResource(hMod, hRes);
if (!hGlobal)MessageBox(NULL, L"hGlobal!!", L"ERROR", 0);
void* pResData = LockResource(hGlobal);
if (!pResData) MessageBox(NULL, L"pResData!!", L"ERROR", 0);
DWORD dwResData = SizeofResource(hMod, hRes);
IStream* pStream = SHCreateMemStream((BYTE*)pResData, dwResData);
if (!pStream) MessageBox(NULL, L"pStream!!", L"ERROR", 0);
Image gif(pStream);
pStream->Release();
MSG msg = { 0 };
WNDCLASS wc = { 0 };
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hbrBackground = NULL; // <= Do not provide a background brush.
wc.lpszClassName = L"anim_gif_player";
if (!RegisterClass(&wc))
return -1;
hWnd = CreateWindow(wc.lpszClassName,
L"",
WS_EX_TOPMOST | WS_CLIPCHILDREN & ~WS_CAPTION & ~WS_SYSMENU,
0, 0, 640, 480, 0, 0, hInstance, &gif);
if (!hWnd) {
MessageBox(0, L"SSSSSSSSSSSSSSSSSSS", L"kkkkkkkkkkkkkkkkkkkkkk", 0);
return -2;
}
hwndLabel = CreateWindowEx(WS_EX_TRANSPARENT,L"STATIC",
NULL,
WS_CHILD | WS_VISIBLE | WS_TABSTOP | WS_CLIPSIBLINGS,
325, 90, 440, 45,
hWnd,
NULL,
NULL,
NULL);
SetWindowSubclass(hwndLabel, SubWndProc, 0, 0);
const TCHAR* fontName = TEXT("Croobie");
const long nFontSize = 24;
HDC hdc = GetDC(hwndLabel);
LOGFONT logFont = { 0 };
logFont.lfHeight = -MulDiv(nFontSize, GetDeviceCaps(hdc, LOGPIXELSY), 72);
logFont.lfWeight = FW_BOLD;
wcscpy_s(logFont.lfFaceName, fontName);
s_hFont = CreateFontIndirect(&logFont);
SendMessage(hwndLabel, WM_SETFONT, (WPARAM)s_hFont, (LPARAM)MAKELONG(TRUE, 0));
ShowWindow(hWnd, SW_SHOWMAXIMIZED);
UpdateWindow(hWnd);
while (GetMessage(&msg, NULL, 0, 0) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
//DeleteObject(wc.hbrBackground);
return msg.wParam;
}
std::vector<unsigned int> LoadGifFrameInfo(Image* image)
{
// I think animated gifs will always only have 1 frame dimension...
// the "dimension" being the frame count, but I could be wrong about this
int count = image->GetFrameDimensionsCount();
if (count != 1)
return std::vector<unsigned int>();
GUID guid;
if (image->GetFrameDimensionsList(&guid, 1) != 0)
return std::vector<unsigned int>();
int frame_count = image->GetFrameCount(&guid);
auto sz = image->GetPropertyItemSize(PropertyTagFrameDelay);
if (sz == 0)
return std::vector<unsigned int>();
// copy the frame delay property into the buffer backing an std::vector
// of bytes and then get a pointer to its value, which will be an array of
// unsigned ints
std::vector<unsigned char> buffer(sz);
PropertyItem* property_item = reinterpret_cast<PropertyItem*>(&buffer[0]);
image->GetPropertyItem(PropertyTagFrameDelay, sz, property_item);
unsigned int* frame_delay_array = (unsigned int*)property_item[0].value;
// copy the delay values into an std::vector while converting to milliseconds.
std::vector<unsigned int> frame_delays(frame_count);
std::transform(frame_delay_array, frame_delay_array + frame_count, frame_delays.begin(),
[](unsigned int n) {return n * 10; }
);
return frame_delays;
}
void GenerateFrame(Bitmap* bmp, Image* gif)
{
Graphics dest(bmp);
SolidBrush white(Color::White);
dest.FillRectangle(&white, 0, 0, bmp->GetWidth(), bmp->GetHeight());
if (gif)
dest.DrawImage(gif, 0, 0);
}
std::unique_ptr<Bitmap> CreateBackBuffer(HWND hWnd)
{
RECT r;
GetClientRect(hWnd, &r);
return std::make_unique<Bitmap>(r.right - r.left, r.bottom - r.top);
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static Image* animated_gif;
static std::unique_ptr<Bitmap> back_buffer;
static std::vector<unsigned int> frame_delays;
static int current_frame;
switch (message) {
case WM_CREATE: {
animated_gif = reinterpret_cast<Image*>(
reinterpret_cast<CREATESTRUCT*>(lParam)->lpCreateParams
);
if (!animated_gif || animated_gif->GetLastStatus() != 0) {
MessageBox(hWnd, L"Unable to load animated gif", L"error", MB_ICONERROR);
return 0;
}
// Create a bitmap the size of the window's clent area
back_buffer = CreateBackBuffer(hWnd);
// get the frame delays and thereby test that this is really an animated gif
frame_delays = LoadGifFrameInfo(animated_gif);
if (frame_delays.empty()) {
MessageBox(hWnd, L"Invalid gif or not an animated gif", L"error", MB_ICONERROR);
return 0;
}
current_frame = 0;
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);
GenerateFrame(back_buffer.get(), animated_gif);
SetTimer(hWnd, TIMER_ID, frame_delays[0], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);
}
break;
case WM_TIMER: {
KillTimer(hWnd, TIMER_ID);
current_frame = (current_frame + 1) % frame_delays.size();
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);
GenerateFrame(back_buffer.get(), animated_gif);
SetTimer(hWnd, TIMER_ID, frame_delays[current_frame], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);
} break;
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
Graphics g(hdc);
g.DrawImage(back_buffer.get(), 0, 0);
EndPaint(hWnd, &ps);
} break;
case WM_SIZE: {
back_buffer = CreateBackBuffer(hWnd);
GenerateFrame(back_buffer.get(), animated_gif);
} break;
case WM_CLOSE:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
LRESULT CALLBACK SubWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, UINT_PTR, DWORD_PTR) {
switch (msg) {
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
RECT rc; GetClientRect(hwnd, &rc);
SetTextColor(hdc, Color::Yellow);
SetBkMode(hdc, TRANSPARENT);
wchar_t buf[256] = { 0 };
GetWindowTextW(hwnd, buf, sizeof(buf) / sizeof(*buf));
DrawTextW(hdc, buf, wcslen(buf), &rc, DT_LEFT | DT_TOP);
EndPaint(hwnd, &ps);
return 0;
}
case WM_NCDESTROY://safely remove subclass
RemoveWindowSubclass(hwnd, SubWndProc, 0);
return DefSubclassProc(hwnd, msg, wParam, lParam);
}
return DefSubclassProc(hwnd, msg, wParam, lParam);
}
The WS_EX_TRANSPARENT style doesn’t mean “transparent”; it means
“paint over siblings.”
The style is called “transparent” not because it makes the window
transparent but because it makes transparency possible.
Please refer: Why isn't my transparent static control transparent?
The only way I've found to do this reliably is to sub-class the static control and paint the background manually.
You can catch the WM_ERASEBKGND message and paint the appropriate portion of the underlying bitmap.
Please refer:
Is it possible to make a Static control transparent?
C++ Win32 Static Control Transparent Background
Also, if you want remove grey background, you can change static control background and make it transparent.
Demon of custom static control:
#include "stdafx.h"
#include "Test_WM_CTLCOLORSTATIC.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
HWND hWndStatic;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK WndProcPanel(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_TESTWMCTLCOLORSTATIC, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TESTWMCTLCOLORSTATIC));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TESTWMCTLCOLORSTATIC));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_TESTWMCTLCOLORSTATIC);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
WNDPROC StaticWndProc = NULL;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE:
{ LRESULT lRes = DefWindowProc(hWnd, message, wParam, lParam);
hWndStatic = CreateWindowEx(0, L"Static", NULL, WS_CHILD | WS_VISIBLE | SS_LEFT, 10, 130, 200, 40, hWnd, NULL, hInst, NULL); //v2 deleted HWND
StaticWndProc = (WNDPROC)SetWindowLong(hWndStatic, GWL_WNDPROC, (LPARAM)WndProcPanel);
return lRes;
}
break;
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_ERASEBKGND:
{
HBRUSH brush;
RECT rect;
brush = CreateSolidBrush(RGB(0, 255, 0));
SelectObject((HDC)wParam, brush);
GetClientRect(hWnd, &rect);
Rectangle((HDC)wParam, rect.left, rect.top, rect.right, rect.bottom);
}
break;
case WM_DESTROY:
SetWindowLong(hWndStatic, GWL_WNDPROC, (LPARAM)StaticWndProc);
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
TCHAR szText[] = _T("TestString");;
LRESULT CALLBACK WndProcPanel(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
if (message == WM_PAINT)
{
RECT rc;
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
GetClientRect(hWnd, &rc);
SetBkMode(hdc, TRANSPARENT);
DrawText(hdc, szText, _tcslen(szText), &rc, DT_CENTER | DT_VCENTER);
EndPaint(hWnd, &ps);
return 0;
}
return CallWindowProc(StaticWndProc, hWnd, message, wParam, lParam);
}
thx #IInspectable's remind, the best way to subclass controls is to use SetWindowsSubclass, see Subclassing Controls
I'll update the new code later, and I'm sorry for my shallow knowledge.
Updated:
case WM_TIMER: {
KillTimer(hWnd, TIMER_ID);
current_frame = (current_frame + 1) % frame_delays.size();
animated_gif->SelectActiveFrame(&FrameDimensionTime, current_frame);
GenerateFrame(back_buffer.get(), animated_gif);
SetTimer(hWnd, TIMER_ID, frame_delays[current_frame], nullptr);
InvalidateRect(hWnd, nullptr, FALSE);
InvalidateRect(hwndLabel, nullptr, FALSE); //Here add new code
}
Debug Result:
I have the main window open. It was created for me using visual studio. What I am attempting to do is have a main screen with 9 to 12 buttons. These buttons will then open up other windows. I am attempting with one button currently the "InventoryBtn". The inventory window open up and I am able to close it. The second time I try to open the window I get an error. It seems the window is already registered and cant be recreated. What am I doing incorrectly? I stepped thru it and aw that "Destroy:" is being called. The second time I try to show the inventory window the handle is uninitialized.
#include "stdafx.h"
#include "VehManager.h"
#include "M_Inventory.h"
#define MAX_LOADSTRING 100
#define InvWindowBtn 101
#define InvBtn 103
using namespace boost::gregorian;
HINSTANCE hInst;
WCHAR szTitle[MAX_LOADSTRING];
WCHAR szWindowClass[MAX_LOADSTRING];
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK InvWindowProcess(HWND, UINT, WPARAM, LPARAM);
HWND handleforInvWin;
WNDCLASSEX wxInv;
void CreateInventoryWindow();
int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_VEHMANAGER, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE (IDC_VEHMANAGER));
MSG msg;
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_VEHMANAGER));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_VEHMANAGER);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance;
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
MessageBoxA(NULL, "Main window creation failed.", "904.VehicleManager", MB_OK | MB_ICONINFORMATION);
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HFONT hfDefault;
switch (message)
{
case WM_CREATE:
{
HWND hInvBtn = CreateWindowEx(NULL, L"Button", L"INVENTORY", WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
50, 220, 100, 24, hWnd, (HMENU)InvBtn, GetModuleHandle(NULL), NULL);
if (hInvBtn == NULL)
MessageBoxA(hWnd, "Could not create inventory button", "904.VehcleManager", NULL);
hfDefault = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
SendMessage(hInvBtn, WM_SETFONT, (WPARAM)hfDefault, MAKELPARAM(FALSE, 0));
}
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
switch (wmId)
{
case InvBtn:
{
CreateInventoryWindow();
break;
}
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_RBUTTONDOWN:
MessageBox(NULL, L"Right button mouse clicks not allowed.", L"904.VehicleManager", NULL);
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
void CreateInventoryWindow()
{
ZeroMemory(&wxInv, sizeof(WNDCLASSEX));
wxInv.cbClsExtra = NULL;
wxInv.cbSize = sizeof(WNDCLASSEX);
wxInv.cbWndExtra = NULL;
wxInv.hbrBackground = (HBRUSH)COLOR_WINDOW;
wxInv.hCursor = LoadCursor(NULL, IDC_ARROW);
wxInv.hIcon = NULL;
wxInv.hIconSm = NULL;
wxInv.hInstance = hInst;
wxInv.lpfnWndProc = (WNDPROC)InvWindowProcess;
wxInv.lpszClassName = L"Inventory";
wxInv.lpszMenuName = NULL;
wxInv.style = CS_HREDRAW | CS_VREDRAW;
if (!RegisterClassEx(&wxInv))
{
int nResult = GetLastError();
MessageBox(NULL, L"Inventory window class registration failed.", L"904.VehicleManager", MB_ICONEXCLAMATION);
return;
}
handleforInvWin = CreateWindowEx(NULL, wxInv.lpszClassName, L"Open Window 2", WS_OVERLAPPEDWINDOW,
200, 170, 640, 480, NULL, NULL, hInst, NULL);
if (!handleforInvWin)
{
MessageBox(NULL, L"Error with the inventory window handle.", L"904.VehManager", MB_ICONEXCLAMATION);
return;
}
ShowWindow(handleforInvWin, SW_SHOWNOACTIVATE);
UpdateWindow(handleforInvWin);
}
LRESULT CALLBACK InvWindowProcess(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HFONT hfDefault;
switch (message)
{
case WM_CREATE:
{
HWND hInvBtn = CreateWindowEx(NULL, L"Button", L"Close", WS_TABSTOP | WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
50, 220, 100, 24, hwnd, (HMENU)InvBtn, GetModuleHandle(NULL), NULL);
if (hInvBtn == NULL)
MessageBoxA(hwnd, "Could not create inventory button", "904.VehcleManager", NULL);
hfDefault = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
SendMessage(hInvBtn, WM_SETFONT, (WPARAM)hfDefault, MAKELPARAM(FALSE, 0));
break;
}
case WM_DESTROY:
{
break;
}
case WM_COMMAND:
case InvBtn:
{
DestroyWindow(hwnd);
break;
}
break;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
I found that for some unknown reason when focus is in Edit control, the Escape key never produces a messages.
Below is a code to create a parent window, and Edit control above it. In MyCallBckProcedure() I laid printf() under a *WM_COMMAND*, to catch a messages, produced by Edit. More over -- I even tried to print all the messages catched in MyCallBckProcedure(); but if focus on Edit, the escape key never produces any of messages.
What a weird problem could be here?
#include <iostream>
#include <windows.h>
#include <stdio.h>
#define IDC_MAIN_EDIT 101
LRESULT __stdcall MyCallBckProcedure( HWND window, unsigned msg, WPARAM wp, LPARAM lp ){
printf("%x ",msg);
switch(msg){
case WM_COMMAND://here should be catched the escape key of Edit
printf("%x ",msg);
break;
case WM_KEYDOWN:
printf("%x ",msg);
if(wp == VK_ESCAPE)PostQuitMessage(0);
break;
case WM_DESTROY:
std::cout << "\ndestroying window\n" ;
PostQuitMessage(0);
return 0;
default:
return DefWindowProc( window, msg, wp, lp ) ;
break;
case WM_SIZE:{
HWND hEdit;
RECT rcClient;
GetClientRect(window, &rcClient);
hEdit = GetDlgItem(window, IDC_MAIN_EDIT);
SetWindowPos(hEdit, NULL, 0, 0, rcClient.right, rcClient.bottom, SWP_NOZORDER);
}
break;
}
}
int main(){
const char* const myclass = "myclass";
WNDCLASSEX wndclass = { sizeof(WNDCLASSEX), CS_DBLCLKS, MyCallBckProcedure,
0, 0, GetModuleHandle(0), LoadIcon(0,IDI_APPLICATION),
LoadCursor(0,IDC_ARROW), HBRUSH(COLOR_WINDOW+1),
0, myclass, LoadIcon(0,IDI_APPLICATION) };
if(RegisterClassEx(&wndclass)<0){
printf("ERR: in registering window class\n");
return 1;
}
//Creating window
HWND window = CreateWindowEx( 0, myclass, "title",
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, GetModuleHandle(0), 0 );
if(!window){
printf("ERR: in creating window\n");
return 1;
}
ShowWindow( window, SW_SHOWDEFAULT );
MSG msg;
//creating TextBox on the window
HFONT hfDefault;
HWND hEdit;
hEdit = CreateWindowEx(0, "edit", "",
WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_HSCROLL | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
window, (HMENU)IDC_MAIN_EDIT, GetModuleHandle(NULL), NULL);
if(hEdit == NULL){
MessageBox(window, "Could not create edit box.", "Error", MB_OK | MB_ICONERROR);
return 1;
}
hfDefault = (HFONT)GetStockObject(DEFAULT_GUI_FONT);
SendMessage(hEdit, WM_SETFONT, (WPARAM)hfDefault, MAKELPARAM(FALSE, 0));
//Now resize TextBox to fill whole parent window
RECT RectSize;
GetClientRect(window,&RectSize);
hEdit = GetDlgItem(window,IDC_MAIN_EDIT);
SetWindowPos(hEdit, 0,0,0,RectSize.right,RectSize.bottom,SWP_NOZORDER);
//Process messages
while(GetMessage(&msg,0,0,0) ){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
Pressing ESC while the Edit is in focus does not generate a WM_COMMAND message to the Edit's parent window. It generates WM_KEYDOWN, WM_KEYUP, WM_CHAR and WM_UNICHAR messages to the Edit window itself.
Update: You are only handling messages that are destined for the parent window. You need to assign a message procedure to the edit window instead, eg:
WNDPROC lpEditWndProc;
LRESULT CALLBACK MyEditCallBckProcedure(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if( (uMsg == WM_CHAR) && (wParam == VK_ESCAPE) )
{
PostQuitMessage(0);
return 0;
}
return CallWindowProc(lpEditWndProc, hWnd, uMsg, wParam, lParam);
}
...
HWND hEdit = CreateWindowEx(...);
#ifdef _WIN64
lpEditWndProc = (WNDPROC) SetWindowLongPtr(hEdit, GWLP_WNDPROC, (LONG_PTR)&MyEditCallBckProcedure);
#else
lpEditWndProc = (WNDPROC) SetWindowLongPtr(hEdit, GWL_WNDPROC, (LONG_PTR)&MyEditCallBckProcedure);
#endif
Alternatively:
LRESULT CALLBACK MyEditCallBckProcedure(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData)
{
if( (uMsg == WM_CHAR) && (wParam == VK_ESCAPE) )
{
PostQuitMessage(0);
return 0;
}
return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}
...
HWND hEdit = CreateWindowEx(...);
SetWindowSubclass(hEdit, &MyEditCallBckProcedure, 0, 0);
I'm trying to create a second window if a dialog box from my first window returns a certain way. Unfortunately, if I call CreateWindowEx() from within the callback process of the first window, it doesn't recognise the second window's HWND. I also tried defining the first window in WinMain and making it visible within the callback, but it failed to recognise the HWND once again. Am I trying to do this wrong, or am I just missing something?
Edit:
#include "stdafx.h"
#include "md5.h"
#include "Coursework.h"
#include "accounts.h"
const char g_szClassName[] = "myMainWindow";
const char g_szLoggedInClass[] = "loggedInWindow";
#define IDC_CREATE_ACCOUNT 101
#define IDC_LOG_IN 110
MYSQL *conn;
static std::string strUserName;
BOOL CALLBACK CreateDlgProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch(Message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
{
CreateAccount(hwnd);
}
break;
case IDCANCEL:
EndDialog(hwnd, IDCANCEL);
break;
}
default:
return FALSE;
}
}
BOOL CALLBACK LogInDlgProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch(Message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDCANCEL:
EndDialog(hwnd, IDCANCEL);
break;
case IDOK:
{
if(bLogIn(hwnd, strUserName))
{
EndDialog(hwnd, IDOK);
}
}
break;
}
break;
default:
return FALSE;
}
}
LRESULT CALLBACK LoggedInProc (HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CLOSE:
DestroyWindow(hwnd);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CLOSE:
PostQuitMessage(0);
break;
case WM_CREATE:
{
if (*mysql_error(conn)) //Checks if the connection succeeded, and
{ //exits the program if false.
MessageBox(hwnd, "No connection to the server could be established.\r\nPlease contact your administrator.", "Error", MB_ICONERROR);
exit(-1);
}
HWND hCreateButton = CreateWindowEx(NULL, "Button", "Create account", WS_TABSTOP|WS_VISIBLE|WS_CHILD|BS_DEFPUSHBUTTON, 500, 250, 120, 24, hwnd, (HMENU)IDC_CREATE_ACCOUNT, GetModuleHandle(NULL), NULL);
HWND hLogInButton = CreateWindowEx(NULL, "Button", "Log in", WS_TABSTOP|WS_VISIBLE|WS_CHILD|BS_DEFPUSHBUTTON, 500, 210, 120, 24, hwnd, (HMENU)IDC_LOG_IN, GetModuleHandle(NULL), NULL);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDC_CREATE_ACCOUNT:
{
int ret = DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOG1), hwnd, CreateDlgProc);
if (ret == -1)
{
MessageBox(hwnd, "Dialog failed to appear", "Error", MB_OK | MB_ICONINFORMATION);
}
}
break;
case IDC_LOG_IN:
{
int ret = DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOG2), hwnd, LogInDlgProc);
if(ret == -1)
{
MessageBox(hwnd, "Dialog failed to appear", "Error", MB_OK | MB_ICONINFORMATION);
}
else if(ret == IDOK)
{
ShowWindow(hwnd, SW_HIDE);
}
}
}
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASSEX wc;
WNDCLASSEX wc2;
HWND hwnd;
HWND hLoggedIn;
MSG Msg;
conn = mysql_init(NULL); //Initialises mySQL connection
mysql_real_connect(conn, "localhost", "root", "SecurityRules", "coursework", 0, NULL, 0);
//Registering the Window Class
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = g_szClassName;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
//Registering the second Window Class
wc2.cbSize = sizeof(WNDCLASSEX);
wc2.style = 0;
wc2.lpfnWndProc = LoggedInProc;
wc2.cbClsExtra = 0;
wc2.cbWndExtra = 0;
wc2.hInstance = hInstance;
wc2.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc2.hCursor = LoadCursor(NULL, IDC_ARROW);
wc2.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc2.lpszMenuName = NULL;
wc2.lpszClassName = g_szLoggedInClass;
wc2.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if(!RegisterClassEx(&wc))
{
MessageBox(NULL, "Window Registration Failed!\r\nContact your administrator.", "Error!", MB_ICONEXCLAMATION | MB_OK);
return 0;
}
if(!RegisterClassEx(&wc2))
{
MessageBox(NULL, "Window Registration failed!\r\nContact your administrator.", "Error!", MB_ICONEXCLAMATION|MB_OK);
return 0;
}
//Creating the main Window
hwnd = CreateWindowEx(WS_EX_CLIENTEDGE, g_szClassName, "Coursework", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 1080, 640, NULL, NULL, hInstance, NULL);
hLoggedIn = CreateWindowEx(WS_EX_CLIENTEDGE, g_szLoggedInClass, "Coursework", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 1080, 640, NULL, NULL, hInstance, NULL);
if(hwnd == NULL)
{
MessageBox(NULL, "Window Creation Failed!\r\nContact your adminstrator.", "Error!", MB_ICONEXCLAMATION | MB_OK);
return 0;
}
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
// The Message Loop
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
mysql_close(conn);
return Msg.wParam;
}
}
Edit 2:
Intellisense (I'm in Visual Studio) states that 'identifier hLoggedIn is undefined', as well as nCmdShow.