I use QtCreator and QtDesigner to make a simple dialog. But when I tun Qmake I don't get a generated header file from the .ui file. I can use the member variables such as buttons and labels which I have made with QtDesigner. Is it normal this header to be invisible?
yes the file will be hidden
you can find the generated header in the build directory (a folder next to the project folder with) named ui_*.h this will also be where the moc_*.cpp files will be put
Related
I'm using Xcode as an IDLE editor of C language. I downloaded an SDK package from a algorithm competition website and compiled it successfully on the terminal, but now I have a need to compile and run the source .cpp file(that inside the SDK packadge) directly by Xcode, so:
Is there a way to replace the CPP source file of command-line-tools project with the CPP source file that I specify the path of it?
Or is there a way to creat a new command-line-tools project from the specified path CPP source file?
I've now Solved this problem through the method one whitch says "Is there a way to replace the CPP source file of command-line-tools project with the CPP source file that I specify the path of it?", but still have no idea about method two.
Just creat a symbolink of CPP source file and right-click the project, add the alias to project. Because the "add" is copy in fact, instead of "import" or "open". Only by copying the alias can the purpose of modifying the source file be achieved.
When working with a Qt project file *.pro one can use for example the $$PWD to reference to the folder containing the project file.
Is there a possible way to define a custom folder path?
Like saying: $$CUSTOMFOLDER = /home/user/folder
I would like to define CUSTOMFOLDER once and then reuse it in the project file so that I dont always have to paste the long folder path. By That the code would also become more readable.
i have created a UI with the Qt Designer, i want to integrate it into my cpp program now.
I have to convert the main_window.ui to a header file?
Supposedly it should be a possibility via the Designer Form->View Code to give a cpp code to this class which I can copy directly into a header file?
Unfortunately I get the error message : Unable to launch C:/Program Files(x86)/Qt Designer/bin/uic.
Under my path exesterit no folder structure /bin ?
I can't find a download for the user interface compiler either ?
Is there a simple solution? Or where is my mistake?
Most of the time you don't need to call uic manually: just add the .ui files to your .pro files as "FORMS", and qmake will take care of the rest. See for example: https://doc.qt.io/qt-5/qmake-variable-reference.html#forms and https://doc.qt.io/qt-5/designer-using-a-ui-file.html
I wish to try this qt example. I created a qwidgets project, copied all headers and sources from the following example to my project.
http://doc.qt.io/archives/qt-5.5/qtmultimedia-audiorecorder-example.html
What is the way to copy the .ui file of that project to my project?
What should be the extention of that file in my project?
The *.ui files are GUI designer files and define the actual GUI.
Copy it as-is. You'll need to invoke the uic (User Interface Compiler) on it to produce the ui_audiorecorder.h header file, which is included in the audiorecorder.cpp file.
Read more on the uic toolchain in the docs: Using a Designer UI File in Your Application.
You copy the .ui file into your project's folder using your favorite file manager or terminal or what have you. Suppose that the file is named foo.ui.
Then you add the file to the project by either:
Adding the following line to the .pro file:
FORMS += foo.ui
Right-clicking the root project node, selecting "Add Existing Files...", and navigating to the foo.ui file in the file dialog.
The two procedures are equivalent, the result is the same: a new FORMS item in the project file.
That's all. As soon as you save the .pro file, Qt Creator will parse it and show the foo.ui under a Forms project tree node.
I would like Visual Studio to automatically put my .h file in a folder /ProjectPath/include and my src file in /ProjectPath/src. That way, if I use the "Create class wizard" for instance, it would put the good path by default without me having to change the folder. Anyone know what setting I should change to get this behaviour when I add file ?
Thanks,
Jean-Philippe
You can right click on a folder in solution explorer and go to properties, you need to set the Filter property.
For example the Source Files folder by default has a filter like this in a C++ project: cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx