Reading buffer C/C++ - c++

There is a function, I want to call
(void) get_bytes (void * ptr, int length)
function takes two arguments
the first is buffer (by that argument data will be recieved)
second length of the data that I want to read.
The task is to reading 10 bytes using this function, and print buffer on the screen (in the form of hexadecimal).
I tried this way
char *buffer = malloc(sizeof(char) * 10);
get_bytes (buffer, sizeof(buffer));
for (int i = 0; i < 10; i++) {
printf("%s", buffer[i]);
}
but I get exception of execution bad access on printf line,
Please provide a right way of passing buffer to this function

You probably meant to write
printf("%02x", (unsigned char)buffer[i]);
As is you are passing characters as addresses for strings which won't quite work.

get_bytes (buffer, sizeof(buffer)); isn't right... instead of sizeof(buffer) which returns the size of your char pointer, you want the size of what it's pointing to, 10 in this case.

Related

Weird seek behaviour in C and C++ [duplicate]

I did a sample project to read a file into a buffer.
When I use the tellg() function it gives me a larger value than the
read function is actually read from the file. I think that there is a bug.
here is my code:
EDIT:
void read_file (const char* name, int *size , char*& buffer)
{
ifstream file;
file.open(name,ios::in|ios::binary);
*size = 0;
if (file.is_open())
{
// get length of file
file.seekg(0,std::ios_base::end);
int length = *size = file.tellg();
file.seekg(0,std::ios_base::beg);
// allocate buffer in size of file
buffer = new char[length];
// read
file.read(buffer,length);
cout << file.gcount() << endl;
}
file.close();
}
main:
void main()
{
int size = 0;
char* buffer = NULL;
read_file("File.txt",&size,buffer);
for (int i = 0; i < size; i++)
cout << buffer[i];
cout << endl;
}
tellg does not report the size of the file, nor the offset
from the beginning in bytes. It reports a token value which can
later be used to seek to the same place, and nothing more.
(It's not even guaranteed that you can convert the type to an
integral type.)
At least according to the language specification: in practice,
on Unix systems, the value returned will be the offset in bytes
from the beginning of the file, and under Windows, it will be
the offset from the beginning of the file for files opened in
binary mode. For Windows (and most non-Unix systems), in text
mode, there is no direct and immediate mapping between what
tellg returns and the number of bytes you must read to get to
that position. Under Windows, all you can really count on is
that the value will be no less than the number of bytes you have
to read (and in most real cases, won't be too much greater,
although it can be up to two times more).
If it is important to know exactly how many bytes you can read,
the only way of reliably doing so is by reading. You should be
able to do this with something like:
#include <limits>
file.ignore( std::numeric_limits<std::streamsize>::max() );
std::streamsize length = file.gcount();
file.clear(); // Since ignore will have set eof.
file.seekg( 0, std::ios_base::beg );
Finally, two other remarks concerning your code:
First, the line:
*buffer = new char[length];
shouldn't compile: you have declared buffer to be a char*,
so *buffer has type char, and is not a pointer. Given what
you seem to be doing, you probably want to declare buffer as
a char**. But a much better solution would be to declare it
as a std::vector<char>& or a std::string&. (That way, you
don't have to return the size as well, and you won't leak memory
if there is an exception.)
Second, the loop condition at the end is wrong. If you really
want to read one character at a time,
while ( file.get( buffer[i] ) ) {
++ i;
}
should do the trick. A better solution would probably be to
read blocks of data:
while ( file.read( buffer + i, N ) || file.gcount() != 0 ) {
i += file.gcount();
}
or even:
file.read( buffer, size );
size = file.gcount();
EDIT: I just noticed a third error: if you fail to open the
file, you don't tell the caller. At the very least, you should
set the size to 0 (but some sort of more precise error
handling is probably better).
In C++17 there are std::filesystem file_size methods and functions, so that can streamline the whole task.
std::filesystem::file_size - cppreference.com
std::filesystem::directory_entry::file_size - cppreference.com
With those functions/methods there's a chance not to open a file, but read cached data (especially with the std::filesystem::directory_entry::file_size method)
Those functions also require only directory read permissions and not file read permission (as tellg() does)
void read_file (int *size, char* name,char* buffer)
*buffer = new char[length];
These lines do look like a bug: you create an char array and save to buffer[0] char. Then you read a file to buffer, which is still uninitialized.
You need to pass buffer by pointer:
void read_file (int *size, char* name,char** buffer)
*buffer = new char[length];
Or by reference, which is the c++ way and is less error prone:
void read_file (int *size, char* name,char*& buffer)
buffer = new char[length];
...
fseek(fptr, 0L, SEEK_END);
filesz = ftell(fptr);
will do the file if file opened through fopen
using ifstream,
in.seekg(0,ifstream::end);
dilesz = in.tellg();
would do similar

Unexpected variable values reading from file (ESP32)

I am still learning Cpp, so please advise if I am misunderstanding here.
Using an ESP32, I am trying to read / write files to Flash / FFat. This is the method I have created which should read a file from flash and load it into PSRAM:
unsigned char* storage_read(char* path) {
File file = FFat.open(path);
if(!file) {
Serial.println("no file");
return 0x00;
}
int count = file.size();
unsigned char* buffer = (unsigned char*)ps_malloc(count);
Serial.printf("Bytes: %d\n", count);
Serial.printf("Count: %d\n", sizeof(buffer));
for (int i = 0; i < count; i++) {
buffer[i] = (unsigned char)file.read();
}
file.close();
return buffer;
}
The problem is that I get the contents of my b64 data file, with the addition of several extra bytes of data globbed on the end.
Calling the method with:
Serial.printf("Got: %s", storage_read("/frame/testframe-000.b64"));
I get the output:
Bytes: 684
Count: 4
Got: <myb64string> + <68B of garbage>
Why would sizeof not be returning the proper size?
What would be the proper way of loading this string into a buffer?
Why would sizeof not be returning the proper size?
That's because sizeof() has a very specific function (not very intuitive). It is used - compile time - to query the size of the data type passed to it. Calling sizeof(buffer) returns the size, in bytes, of the type of variable buffer. It's an unsigned char*, so a 4-byte memory address. So that's what you get.
What would be the proper way of loading this string into a buffer?
What I noticed is that you're expecting to load string data from your file, but you don't explicitly terminate it with a zero byte. As you probably know, all C strings must be terminated with a zero byte. Data that you load from the file most likely doesn't have one (unless you took extra care to add it while saving). So when you read a string from a file sized N bytes, allocate a buffer of N+1 bytes, load the file into it and terminate it with a zero. Something like this:
unsigned char* storage_read(char* path) {
File file = FFat.open(path);
if(!file) {
Serial.println("no file");
return 0x00;
}
int count = file.size();
unsigned char* buffer = (unsigned char*)ps_malloc(count + 1); //< Updated
Serial.printf("Bytes: %d\n", count);
Serial.printf("Count: %d\n", sizeof(buffer));
for (int i = 0; i < count; i++) {
buffer[i] = (unsigned char)file.read();
}
buffer[count] = 0; //< Added
file.close();
return buffer;
}
And since you're returning a heap-allocated buffer from your function, take extra care to remember to delete it in caller when finished. This line in your code will leak the memory:
Serial.printf("Got: %s", storage_read("/frame/testframe-000.b64"));

How to parse captured packet from socket in cpp?

I'm using RAW socket to capture udp packets. After capturing I want to parse the packet and see what's inside.
The input I get from the socket is an unsigned char* buffer and it's length. I tried to put the buffer into a string but I guess I did it wrong because when I checked the string it was empty.
Any advice?
I don't know what you want to parse, but your have the buffer and it's length. So you can do everything you want with this memory. Look for pointer arithmetic. If you want to make an C-String out of the content, simply add an '\0' to the end of the memory block. But this assumes, that no other 0x00 are inside the buffer. So maybe you have to check that. Like πάντα ῥεῖ said.
Steps:
1: receive UDP package
2: cast like:
unsigned char* buffer;
char* cString = (char*) buffer;
3: check casted cString if an '\0' occurred before buffer size was reached. If it does, then create a new char* pointer to the byte after the '\0', but be aware of the buffer size. Save the pointer in an vector.
I made an code example, but haven't checked if it is runnable!
char* firstPtr = (char*) buffer;
size_t indexer = 0;
std::vector<char*> pointerVec;
pointerVec.push_back(firstPtr);
while(indexer < bufferSize) {
if(*(buffer + indexer) == '\0') {
if(indexer + 1 < bufferSize) {
char* cString = (char*) (buffer + indexer);
pointerVec.push_back(cString);
}
}
} // end while
After that you should have the positions of the different strings saved with the pointers inside of the vector. Now you can handle them to an copy mechanism which takes every C-String pointer and saves it's content to one C-String or String.
Hope you searched for something like that, because you question was unclear.

Dynamic memory allocation to char array

I have given the array size manually as below:
int main(int argc, char *argv[] )
{
char buffer[1024];
strcpy(buffer,argv[1]);
...
}
But if the data passed in the argument exceeds this size, it may will create problems.
Is this the correct way to allocate memory dynamically?
int main(int argc, char *argv[] )
{
int length;
char *buffer;
length = sizeof(argv[1]); //or strlen(argv[1])?
buffer = (char*)malloc(length*sizeof(char *));
...
}
sizeof tells you the size of char*. You want strlen instead
if (argc < 2) {
printf("Error - insufficient arguments\n");
return 1;
}
length=strlen(argv[1]);
buffer = (char*)malloc(length+1); // cast required for C++ only
I've suggested a few other changes here
you need to add an extra byte to buffer for the null terminator
you should check that the user passed in an argv[1]
sizeof(char *) is incorrect when calculating storage required for a string. A C string is an array of chars so you need sizeof(char), which is guaranteed to be 1 so you don't need to multiply by it
Alternatively, if you're running on a Posix-compatible system, you could simplify things and use strdup instead:
buffer = strdup(argv[1]);
Finally, make sure to free this memory when you're finished with it
free(buffer);
The correct way is to use std::string and let C++ do the work for you
#include <string>
int main()
{
std::string buffer = argv[1];
}
but if you want to do it the hard way then this is correct
int main()
{
int length = strlen(argv[1]);
char* buffer = (char*)malloc(length + 1);
}
Don't forget to +1 for the null terminator used in C style strings.
In C++, you can do this to get your arguements in a nice data structure.
const std::vector<std::string>(argv, argv + argc)
length= strlen(argv[1]) //not sizeof(argv[1]);
and
//extra byte of space is to store Null character.
buffer = (char*)malloc((length+1) * sizeof(char));
Since sizeof(char) is always one, you can also use this:
buffer = (char*)malloc(length+1);
Firstly, if you use C++ I think it's better to use new instead of malloc.
Secondly, you're malloc size is false : buffer = malloc(sizeof(char) * length); because you allocate a char buffer not a char* buffer.
thirdly, you must allocate 1 byte more for the end of your string and store '\0'.
Finally, sizeof get only the size of the type not a string, you must use strlen for getting string size.
You need to add an extra byte to hold the terminating null byte of the string:
length=sizeof(argv[1]) + 1;
Then it should be OK.

C++ Char pointer to char array

None of the posted answers I've read work, so I'm asking again.
I'm trying to copy the string data pointed to by a char pointer into a char array.
I have a function that reads from a ifstream into a char array
char* FileReader::getNextBytes(int numberOfBytes) {
char *buf = new char[numberOfBytes];
file.read(buf, numberOfBytes);
return buf;
}
I then have a struct :
struct Packet {
char data[MAX_DATA_SIZE]; // can hold file name or data
} packet;
I want to copy what is returned from getNextBytes(MAX_DATA_SIZE) into packet.data;
EDIT: Let me show you what I'm getting with all the answers gotten below (memcpy, strcpy, passing as parameter). I'm thinking the error comes from somewhere else. I'm reading a file as binary (it's a png). I'll loop while the fstream is good() and read from the fstream into the buf (which might be the data array). I want to see the length of what I've read :
cout << strlen(packet.data) << endl;
This returns different sizes every time:
8
529
60
46
358
66
156
After that, apparently there are no bytes left to read although the file is 13K + bytes long.
This can be done using standard library function memcpy, which is declared in / :
strcpy(packet.data, buf);
This requires file.read returns proper char series that ends with '\0'. You might also want to ensure numberOfBytes is big enough to accommodate the whole string. Otherwise you could possibly get segmentation fault.
//if buf not properly null terminated added a null char at the end
buf[numberofbytes] = "\0"
//copy the string from buf to struc
strcpy(packet.data, buf);
//or
strncpy(packet.data, buf);
Edit:
Whether or not this is being handled as a string is a very important distinction. In your question, you referred to it as a "string", which is what got us all confused.
Without any library assistance:
char result = reader.getNextBytes(MAX_DATA_SIZE);
for (int i = 0; i < MAX_DATA_SIZE; ++MAX_DATA_SIZE) {
packet.data[i] = result[i];
}
delete [] result;
Using #include <cstring>:
memcpy(packet.data, result, MAX_DATA_SIZE);
Or for extra credit, rewrite getNextBytes so it has an output parameter:
char* FileReader::getNextBytes(int numberOfBytes, char* buf) {
file.read(buf, numberOfBytes);
return buf;
}
Then it's just:
reader.getNextBytes(MAX_DATA_SIZE, packet.data);
Edit 2:
To get the length of a file:
file.seekg (0, ios::end);
int length = file.tellg();
file.seekg (0, ios::beg);
And with that in hand...
char* buffer = new char[length];
file.read(buffer, length);
Now you have the entire file in buffer.
strlen is not a valid way to determine the amount of binary data. strlen just reads until it finds '\0', nothing more. If you want to read a chunk of binary data, just use a std::vector, resize it to the amount of bytes you read from the file, and return it as value. Problem solved.