I have next problem. I used int memcmp ( const void * ptr1, const void * ptr2, size_t num );
function to compare two void pointers which contain integers. This worked for me very well.
int firstValue = 5;
int secondValue = 3;
void* firstValueVoid;
void* secondValueVoid
firstValueVoid = new int(firstValue);
secondValueVoid = new int(secondValue);
int compare = memcmp(firstValueVoid, secondValueVoid, 4);
cout << compare << endl;
But, if I am trying to to the same for strings, it always shows that first value is less than second one.
string firstValue = "abc";
string secondValue = "a";
int testSize = firstValue.length();
void* firstValueVoid;
void* secondValueVoid
firstValueVoid = new string(firstValue);
secondValueVoid = new string(secondValue);
int compare = memcmp(firstValueVoid, secondValueVoid, testSize);
cout << compare << endl;
So compare value always becomes equal to -1. Even if I am making firstValue = "a"; secondValue = "a";.
Please help someone. I already tried everything I had in my mind to fix this problem.
Thank you in advance!
From cppreference:
int memcmp( const void* lhs, const void* rhs, std::size_t count );
Reinterprets the objects pointed to by lhs and rhs as arrays of unsigned char and compares the first count characters of these arrays. The comparison is done lexicographically.
In your case, you're comparing two std::string objects whose byte sequences differs from the buffer that holds the actual string. You're getting this error because these objects are not naked char arrays but rather actual classes.
Here is the note from the actual page (emphasis mine):
This function reads object representations, not the object values, and is typically meaningful for trivially-copyable objects only. For example, memcmp() between two objects of type std::string or std::vector will not compare their contents.
You should be using an array of char for this:
char abc[] = "abc";
char abd[] = "abd";
int bytes = std::min(sizeof abc, sizeof abd);
int c1 = memcmp(abc, abd, bytes);
int c2 = memcmp(abd, abc, bytes);
If you really need void*s:
void* a = abc;
void* b = abd;
int c1 = memcmp(reinterpret_cast<char*>(a),
reinterpret_cast<char*>(b), bytes);
int c2 = memcmp(reinterpret_cast<char*>(b),
reinterpret_cast<char*>(a), bytes);
Just declare the pointers as char* or char[] (which essentially is the same in this case), and compare them like that. This works fine:
char firstValue[] = "abc";
char secondValue[] = "a";
int testSize = string(firstValue).size();
int compare = memcmp(firstValue, secondValue, testSize);
There's a working example at the C++ reference page too.
If you REALLY need the void pointers use them like this:
int someData1 = 35243242;
int someData2 = 34243251;
void *ptr1, *ptr2;
ptr1 = &someData1;
ptr2 = &someData2;
int testSize = sizeof(int);
int compare = memcmp((char*)ptr1, (char*)ptr2, testSize);
cout << compare << endl;
or with strings:
string someData1 = "sdadsasd";
string someData2 = "sdadsasd";
void *ptr1, *ptr2;
const char *c1, *c2;
c1 = someData1.c_str();
c2 = someData2.c_str();
ptr1 = (char*)c1;
ptr2 = (char*)c2;
int testSize = someData1.size();
int compare = memcmp(ptr1, ptr1, testSize);
Related
int computeHMACSHA1Hash(const char * unhashedcstr, char * hashedcstr, const char * key, int returncode)
{
string hashed;
size_t unhashlength = strlen(unhashedcstr);
char * nonconstunhashcstr = new char[unhashlength];
strcpy_s(nonconstunhashcstr, unhashlength + 1, unhashedcstr);
unsigned char* pixels = reinterpret_cast<unsigned char*>(nonconstunhashcstr);
returncode = 0;
HMAC_CTX* context = HMAC_CTX_new();
size_t unhashedstrlength = sizeof(unhashedcstr);
if (context != NULL)
{
if (HMAC_Init_ex(context, key, strlen(key), EVP_sha1(), NULL))
{
if (HMAC_Update(context, pixels, unhashedstrlength))
{
unsigned char hash[EVP_MAX_MD_SIZE];
unsigned int lengthOfHash = 0;
if (HMAC_Final(context, hash, &lengthOfHash))
{
std::stringstream ss;
for (unsigned int i = 0; i < lengthOfHash; ++i)
{
ss << std::hex << std::setw(2) << std::setfill('0') << (int)hash[i];
}
hashed = ss.str();
size_t outputSize = hashed.length() + 1; // +1 for null terminator
strcpy_s(hashedcstr, outputSize, hashed.c_str());
returncode = 0;
}
else
{
returncode = 7;
}
}
else
{
returncode = 6;
}
}
else
{
returncode = 5;
}
HMAC_CTX_free(context);
}
else
{
returncode = 4;
}
return returncode;
}
int main()
{
const char * unhashedcstr = "a=services&l=v1&p=open&k=SD58292829&i=20200918125249803&n=2124&t=1600404769&f={\"invoiceCode\": \"11111\",\"invoiceNo\": \"2222\",\"inTaxAmount\": \"\",\"exTaxAmount\": \"\"}";
char * hashedcstr = new char[100];
int returncode = 0;
const char * key = "SD886A11B0EE428F";
int result = computeHMACSHA1Hash(unhashedcstr, hashedcstr, key, returncode);
return 0;
}
I tried the code above to calculating the HMAC SHA1 hash value for a content, but compared the results on https://www.freeformatter.com/hmac-generator.html#before-output
it looks like I didn't do it right. I'm not sure what I have done wrong though. Any help would be appreciated.
It turned out the result was "d916b4c2d277319bbf18076c158f0cbcf6c3bc57", while on the website https://www.freeformatter.com/hmac-generator.html#before-output, the result was "71482b292f2b2a47b3eca6dad5e7350566d60963". Even when I tried using the string "a=services&l=v1&p=open&k=SD58292829&i=20200918125249803&n=2124&t=1600404769&f={"invoiceCode": "11111","invoiceNo": "2222","inTaxAmount": "","exTaxAmount": ""}" which removed the escape characters, the result was "09be98b6129c149e685ed57a1d19651a602cda0d". It didn't match the correct one.
Is there anything wrong with my code?
Your hash is calculated over the bytes a=se, which are the first four bytes of the whole input string. Thus, you get d916b4c2d277319bbf18076c158f0cbcf6c3bc57 instead of the 09be98b6129c149e685ed57a1d19651a602cda0d that would correspond to the whole string.
The reason is this:
size_t unhashedstrlength = sizeof(unhashedcstr);
Here, sizeof(unhashedcstr) is the size of the unhashedcstr pointer itself (which is of type const char*), not the size of the null-terminated C-style string this unhashedcstr pointer is pointing to. You are compiling a 32-bit program, so the size of a pointer is 4 bytes. Thus, unhashedstrlength is 4.
To get the length of the C-style string, you can do this instead:
size_t unhashedstrlength = strlen(unhashedcstr);
But just as a comment, in modern C++, you should avoid using raw pointers (such as const char*, char*, unsigned char*), C functions (like strlen(), strcpy_s()) and manual memory management (new / delete and new[] / delete[]). You should prefer to use std::string and/or std::vector<unsigned char> instead, wherever possible. When you need to pass a buffer's address to an API function, you can use std::string::data(), std::vector::data(), or more generally, std::data().
By the way, you currently leak memory: you dynamically allocate buffers using new[], but you never deallocate those (using delete[]). So that memory is released by the OS only after the program exits. This is called a memory leak.
Fairly new to C++ here. I am trying to figure out if I can optimize my code by not calling the same function multiple times. For example see below:
funcCall is a standalone function so it cannot be removed, all it needs to know is those three paramters..
const char *a = "H";
const char *b = "e";
const char *c = "l";
const char *d = "l";
const char *e = "o";
const char *f = "Hi";
funcCall(f,a,b);
funcCall(f,c,d);
funcCall(f,d,e);
void funcCall(const char *one, const char *two, const char *three)
{
//Kindly ignore the syntax
//open the file and write the first two parameters to it
fopen(three.txt);
fwrite(one,two,three.txt); //ignore syntax
fclose(three.txt);
}
You can make an array of the characters, and loop over it two at a time, like so:
char abcdef[] = "Helllo";
const char* hi = "Hi";
for (char* p = abcdef; p < abcdef + 6; p += 2) {
funcCall(hi, p[0], p[1]);
}
This differs from your example in that it passes characters as the second and third arguments to funcCall, rather than null-terminated character strings.
After your edit, it looks like the parameters are really supposed to be strings, not just characters, so you'd want to have an array of strings rather than an array of characters. So you can do something like
std::vector<const char*> args = {"One", "Two", "Three"};
std::vector<const char*> files = {"A.txt", "B.txt", "C.dat"};
const char* hi = "Hi";
for (int i = 0; i < std::min(args.size(), files.size()); ++i) {
funcCall(hi, args[i], files[i]);
}
where funcCall takes const char* arguments as in your example. (It would probably be better to use std::string.)
I'm learning const and pointers playing with examples. From this thread I read that:
const char* the_string : I can change the char to which the_string points, but I cannot modify the char at which it points.
int main()
{
const char* a = "test";
char* b = "other";
a = b;
cout << a << endl; //prints "other"
}
Why can I modify at which char a points ?
You can set a to point at something else since a is itself not const: only the data to which it points is const.
Setting b = a would not be allowed, since you'd be casting away const.
If you want to prevent a = b then write
const char* const a = "test";
I my trying to copy a value into a char.
my char array is
char sms_phone_number[15];
By the way, could tell me if I should write (what the benefic/difference?)
char * sms_phone_number[15]
Below displays a string: "+417611142356"
splitedString[1]
And I want to give that value to sms_from_number
// strcpy(sms_from_number,splitedString[1]); // OP's statement
strcpy(sms_phone_number,splitedString[1]); // edit
I've got an error, I think because splitedString[1] is a String, isn't?
sim908_cooking:835: error: invalid conversion from 'char' to 'char*'
So how can I copy it correctely.
I also tried with sprintf without success.
many thank for your help.
Cheers
I declare spliedString like this
// SlitString
#define NBVALS 9
char *splitedString[NBVALS];
I have that function
splitString("toto,+345,titi",slitedString)
void splitString(char *ligne, char **splitedString)
{
char *p = ligne;
int i = 0;
splitedString[i++] = p;
while (*p) {
if (*p==',') {
*p++ = '\0';
if (i<NBVALS){
splitedString[i++] = p;
}
}
else
{
p++;
}
}
while(i<NBVALS){
splitedString[i++] = p;
}
}
If I do a for with splitedString display, it display this
for(int i=0;i<4;i++){
Serialprint(i);Serial.print(":");Serial.println(splitedString[i]);
}
//0:toto
//1:+4176112233
//2:14/09/19
I also declared and want to copy..
char sms_who[15];
char sms_phone_number[15];
char sms_data[15];
//and I want to copy
strcpy(sms_who,splitedString[0]
strcpy(sms_phone_number,splitedString[1]
strcpy(sms_date,splitedString[2]
I know, I am very confused with char and pointer * :o(
The declaration:
char * SplittedString[15];
Declares an array of pointers to characters, a.k.a. C-style strings.
Given:
const char phone1[] = "(555) 853-1212";
const char phone2[] = "(818) 161-0000";
const char phone3[] = "+01242648883";
You can assign them to your SplittedString array:
SplittedString[0] = phone1;
SplittedString[1] = phone2;
SplittedString[2] = phone3;
To help you a little more, the above assignments should be:
SplittedString[0] = &phone1[0];
SplittedString[1] = &phone2[0];
SplittedString[2] = &phone3[0];
By definition, the SplittedStrings array contains pointers to single characters, so the last set of assignments is the correct version.
If you are allowed, prefer std::string to char *, and std::vector to arrays.
What you need is a vector of strings:
std::vector<std::string> SplittedStrings(15);
Edit 1:
REMINDER: Allocate space for your spliedString.
Your spliedString should either be a pre-allocated array:
char spliedString[256];
or a dynamically allocated string:
char *spliedString = new char [256];
Strings and Chars can be confusing for noobs, especially if you've used other languages that can be more flexible.
char msg[40]; // creates an array 40 long that can contains characters
msg = 'a'; // this gives an error as 'a' is not 40 characters long
(void) strcpy(msg, "a"); // but is fine : "a"
(void) strcat(msg, "b"); // and this : "ab"
(void) sprintf(msg,"%s%c",msg, 'c'); // and this : "abc"
HTH
How would I manually concatenate two char arrays without using the strncpy function?
Can I just say char1 + char2?
Or would I have to write a for loop to get individual elements and add them like this:
addchar[0] = char1[0];
addchar[1] = char1[1];
etc
etc
addchar[n] = char2[0];
addchar[n+1] = char2[1];
etc
etc
To clarify, if
char1 = "happy"
char2 = "birthday"
I want addchar to = happybirthday
For a C-only solution use strncat:
char destination[80] = "";
char string1[] = "Hello";
char string2[] = " World!";
/* Copy string1 to destination */
strncat(destination, string1, sizeof(destination));
/* Append string2 to destination */
strncat(destination, string2, sizeof(destination) - sizeof(string1));
Note that the strn* family of string functions are safer than the ones without n, because they avoid the possibility of buffer overruns.
For a C++ solution, simply use std::string and operator+ or operator+=:
std::string destination("Hello ");
destination += "World";
destination += '!';
If you consider two trivial loops to be "manual", then yes, without using the standard library this is the only way.
char *append(const char *a, const char *b) {
int i = 0;
size_t na = strlen(a);
size_t nb = strlen(b);
char *r = (char*)calloc(na + nb + 1, 1);
for (i = 0; i < na; i++) {
r[i] = a[i];
}
for (i = 0; i < nb; i++) {
r[na + i] = b[i];
}
return r;
}
Remember to call free.
If you're using c++ just use an std::string. With std::strings, the + operator is supported, so you can do string1+string2.
Without using library functions, here is the procedure:
1. Point to the first character in string1.
2. While the current character at the pointer is not null, increment the pointer.
3. Create a "source" pointer pointing to string2.
4. While the character at the "source" location is not null:
4.1. Copy the character from the "source" location to the location pointed to by the String1 pointer.
4.2. Increment both pointers.
Unless this is homework, use C++ std::string for your text.
If you must use C style strings, use the library functions.
Library functions are optimized and validated, reducing your development time.
Alright, you want something like this:
char1 + char2
First, let's see the insane solution:
C:
char* StringAdd(char* a_Left, char* a_Right)
{
unsigned int length_left = strlen(a_Left);
unsigned int length_right = strlen(a_Right);
unsigned int length = length_left + length_right;
char* result = (char*)malloc(length);
// clear the string
memset(result, 0, length);
// copy the left part to the final string
memcpy(result, a_Left, length_left);
// append the right part the to the final string
memcpy(&result[length_left], a_Right, length_right);
// make sure the string actually ends
result[length] = 0;
return result;
}
C++:
char* StringAdd(char* a_Left, char* a_Right)
{
unsigned int length_left = strlen(a_Left);
unsigned int length_right = strlen(a_Right);
unsigned int length = length_left + length_right;
char* result = new char[length];
// clear the string
memset(result, 0, length);
// copy the left part to the final string
memcpy(result, a_Left, length_left);
// append the right part the to the final string
memcpy(&result[length_left], a_Right, length_right);
// make sure the string actually ends
result[length] = 0;
return result;
}
Now, let's see the sane solution:
char* StringAdd(char* a_Left, char* a_Right)
{
unsigned int length = strlen(a_Left) + strlen(a_Right);
char* result = new char[length];
strcpy(result, a_Left);
strcat(result, a_Right);
return result;
}
So, was this homework? I don't really care.
If it was, ask yourself: what did you learn?