Length character count using recursive function - c++

I'm trying to create a recursive function that could count the characters of a string, but I don't know why my code is crashing my system. I don't have any more ideas.
Any suggestions:
long slength (const char ntca[])
{
int length = 0;
if (ntca[length] == '\0'){
return 0;
}
else{
return slength(ntca)+1;
}
}

The current code calls slength for the same buffer recursively. This will continue until the stack overflows.
You need to reduce the buffer by one character as well as adding 1 to the length count for each recursive call
return slength(ntca+1)+1;
// ^^

You do not need to declare the local variable. The function can be written simpler
size_t slength( const char s[] )
{
return ( *s == '\0' ? 0 : 1 + slength( s + 1 ) );
}

It's crashing because you're not shortening the string. The line should read
return slength(ntca+1)+1;

Look at the recursive call. If the length of ntca is not zero, then this function calls itself with exactly the same argument. This causes an endless recursion which crashes the stack.
You should work through your algorithm with pencil and paper before you try it in code.

In general, if you use recursion, you have to make a recursive call on a smaller problem size. In your code, you call the function to the same array (or rather, the same pointer to the first element in the array), rather than the pointer to the next element in the array.
However, it's recommended you don't use recursion in C++. Also, since this is such a common thing, there is a strlen() defined in the <cstring> header. Don't define your own functions if there is already a known one in the C++ standard library.

You have to reduce the answer size in your recursion. In other words, try to reduce the size of your string (ntca) in order to stop infinite recursion. Or try to add a parameter to control the recursion like this:
long slength (const char ntca[], int n) //Look from n to the end of string for '\0'
{
if (ntca[n] == '\0')
return n; //the index of char '\0' indicates the length of string
else
return slength(ntca, n+1); //go, check the next char
}
So you always have to call this function as follows:
x = slength(s, 0)

Related

R G B element array swap

I'm trying to create this c++ program to perform the description below. I am pretty certain the issue is in the recursive, but uncertain how to fix it. I'm guessing it just keeps iterating through to infinity and crashes. I do not even get an output. I figured I could just compare the previous and current pointer and perform a 3-piece temp swap based on lexicography. I would use a pointer to iterate through the array and decrement it after each swap, then recursively call with that ptr as the parameter. Didn't work, I'm here, help me please :). If there is a simpler solution that would work too, but prefer to understand where I went wrong with this code.
#include <string>
#include <iostream>
using namespace std;
// Given an array of strictly the characters 'R', 'G', and
// 'B', segregate the values of the array so that all the
// Rs come first, the Gs come second, and the Bs come last.
// You can only swap elements of the array.
char* RGBorder(char* c_a)
{
size_t sz = sizeof(c_a)/sizeof(*c_a);
char* ptr_ca = c_a;
char* prv_ptr = ptr_ca;
ptr_ca++;
char temp;
while(*ptr_ca)
{
switch(*ptr_ca)
{
case 'R' :
if( *prv_ptr < *ptr_ca ) {
temp = *prv_ptr; *prv_ptr = *ptr_ca; *ptr_ca = temp;
} else if( *prv_ptr == *ptr_ca ) {
continue;
} else { ptr_ca--; RGBorder(ptr_ca); }
case 'G' :
if( *prv_ptr < *ptr_ca ) {
temp = *prv_ptr; *prv_ptr = *ptr_ca; *ptr_ca = temp;
} else if( *prv_ptr == *ptr_ca ) {
continue;
} else { ptr_ca--; RGBorder(ptr_ca); }
default:
ptr_ca++;
continue;
}
ptr_ca++;
cout << *ptr_ca;
}
return c_a;
}
int main()
{
char ca[] = {'G', 'B', 'R', 'R', 'B', 'R', 'G'};
char *oca =RGBorder(ca);
char *pca = oca;
while(*pca)
{
cout << *pca << endl;
pca++;
}
}
There are many issues with your code.
1) You call the function RGBorder with a character pointer, and then attempt to get the number of characters using this:
size_t sz = sizeof(c_a)/sizeof(*c_a);
This will not get you the number of characters. Instead this will simply get you the
sizeof(char *) / sizeof(char)
which is usually 4 or 8. The only way to call your function using a char array is either provide a null-terminated array (thus you can use strlen), or you have to pass the number of characters in the array as a separate argument:
char *RGBorder(char *c_a, int size)
2) I didn't go through your code, but there are easier ways to do a 3-way partition in an array. One popular algorithm to do this is one based on the Dutch National Flag problem.
Since you want the array in RGB order, you know that the series of G will always come in the middle (somewhere) of the sequence, with R on the left of the sequence, and B always on the right of the sequence.
So the goal is to simply swap R to the left of the middle, and B to the right of the middle. So basically you want a loop that incrementally changes the "middle" when needed, while swapping R's and B's to their appropriate position when they're detected.
The following code illustrates this:
#include <algorithm>
char *RGBorder(char *c_a, int num)
{
int middle = 0; // assume we only want the middle element
int low = 0; // before the G's
int high = num - 1; // after the G's
while (middle <= high)
{
if ( c_a[middle] == 'R' ) // if we see an 'R' in the middle, it needs to go before the middle
{
std::swap(c_a[middle], c_a[low]); // swap it to a place before middle
++middle; // middle has creeped up one spot
++low; // so has the point where we will swap when we do this again
}
else
if (c_a[middle] == 'B') // if we see a 'B' as the middle element, it needs to go after the middle
{
std::swap(c_a[middle], c_a[high]); // place it as far back as you can
--high; // decrease the back position for next swap that comes here
}
else
++middle; // it is a 'G', do nothing
}
return c_a;
}
Live Example
Here is another solution that uses std::partition.
#include <algorithm>
#include <iostream>
char *RGBorder(char *c_a, int num)
{
auto iter = std::partition(c_a, c_a + num, [](char ch) {return ch == 'R';});
std::partition(iter, c_a + num, [](char ch) {return ch == 'G';});
return c_a;
}
Live Example
Basically, the first call to std::partition places the R's to the front of the array. Since std::partition returns an iterator (in this case, a char *) to the end of where the partition occurs, we use that as a starting position in the second call to std::partition, where we partition the G values.
Note that std::partition also accomplishes its goal by swapping.
Given this solution, we can generalize this for an n-way partition by using a loop. Assume we want to place things in RGBA order (4 values instead of 3).
#include <algorithm>
#include <iostream>
#include <cstring>
char *RGBorder(char *c_a, int num, char *order, int num2)
{
auto iter = c_a;
for (int i = 0; i < num2 - 1; ++i)
iter = std::partition(iter, c_a + num, [&](char ch) {return ch == order[i];});
return c_a;
}
int main()
{
char ca[] = "AGBRRBARGGARRBGAGRARAA";
std::cout << RGBorder(ca, strlen(ca), "RGBA", 4);
}
Output:
RRRRRRRGGGGGBBBAAAAAAA
Sorry to put it blunt, but that code is a mess. And I don't mean the mistakes, those are forgivable for beginners. I mean the formatting. Multiple statements in one line make it super hard to read and debug the code. Short variable names that carry no immediate intrinsic meaning make it hard to understand what the code is supposed to do. using namespace std; is very bad practise as well, but I can imagine you were taught to do this by whoever gives that course.
1st problem
Your cases don't break, thus you execute all cases for R, and both G and default for G. Also your code will never reach the last 2 lines of your loop, as you continue out before in every case.
2nd problem
You have an endless loop. In both cases you have two situations where you'll end up in an endless loop:
In the else if( *prv_ptr == *ptr_ca ) branch you simply continue; without changing the pointer.
In the else branch you do ptr_ca--;, but then in default you call ptr_ca++; again.(Note that even with breaks you would still call ptr_ca++; at the end of the loop.)
In both cases the pointer doesn't change, so once you end up in any of those conditions your loop will never exit.
Possible 3rd problem
I can only guess, because it is not apparent from the name, but it seems that prv_ptr is supposed to hold whatever was the last pointer in the loop? If so, it seems wrong that you don't update that pointer, ever. Either way, proper variable names would've made it more clear what the purpose of this pointer is exactly. (On a side note, consistent usage of const can help identify such issues. If you have a variable that is not const, but never gets updated, you either forgot to add const or forgot to update it.)
How to fix
Format your code:
Don't use using namespace std;.
One statement per line.
Give your variables proper names, so it's easy to identify what is what. (This is not 1993, really, I'd rather have a thisIsThePointerHoldingTheCharacterThatDoesTheThing than ptr_xy.)
Fix the aforementioned issues (add breaks, make sure your loop actually exits).
Then debug your code. With a debugger. While it runs. With breakpoints and stepping through line by line, inspecting the values of your pointers as the code executes. Fancy stuff.
Good luck!
just count the number of 'R', 'G' and 'B' letters and fill the array from scratch.
much easier, no recursions.

Why does my array element retrieval function return random value?

I am trying to make an own simple string implementation in C++. My implementation is not \0 delimited, but uses the first element in my character array (the data structure I have chosen to implement the string) as the length of the string.
In essence, I have this as my data structure: typedef char * arrayString; and I have got the following as the implementation of some primal string manipulating routines:
#include "stdafx.h"
#include <iostream>
#include "new_string.h"
// Our string implementation will store the
// length of the string in the first byte of
// the string.
int getLength(const arrayString &s1) {
return s1[0] - '0';
}
void append_str(arrayString &s, char c) {
int length = getLength(s); // get the length of our current string
length++; // account for the new character
arrayString newString = new char[length]; // create a new heap allocated string
newString[0] = length;
// fill the string with the old contents
for (int counter = 1; counter < length; counter++) {
newString[counter] = s[counter];
}
// append the new character
newString[length - 1] = c;
delete[] s; // prevent a memory leak
s = newString;
}
void display(const arrayString &s1) {
int max = getLength(s1);
for (int counter = 1; counter <= max; counter++) {
std::cout << s1[counter];
}
}
void appendTest() {
arrayString a = new char[5];
a[0] = '5'; a[1] = 'f'; a[2] = 'o'; a[3] = 't'; a[4] = 'i';
append_str(a, 's');
display(a);
}
My issue is with the implementation of my function getLength(). I have tried to debug my program inside Visual Studio, and all seems nice and well in the beginning.
The first time getLength() is called, inside the append_str() function, it returns the correct value for the string length (5). When it get's called inside the display(), my own custom string displaying function (to prevent a bug with std::cout), it reads the value (6) correctly, but returns -42? What's going on?
NOTES
Ignore my comments in the code. It's purely educational and it's just me trying to see what level of commenting improves the code and what level reduces its quality.
In get_length(), I had to do first_element - '0' because otherwise, the function would return the ascii value of the arithmetic value inside. For instance, for decimal 6, it returned 54.
This is an educational endeavour, so if you see anything else worth commenting on, or fixing, by all means, let me know.
Since you are getting the length as return s1[0] - '0'; in getLength() you should set then length as newString[0] = length + '0'; instead of newString[0] = length;
As a side why are you storing the size of the string in the array? why not have some sort of integer member that you store the size in. A couple of bytes really isn't going to hurt and now you have a string that can be more than 256 characters long.
You are accessing your array out of bounds at couple of places.
In append_str
for (int counter = 1; counter < length; counter++) {
newString[counter] = s[counter];
}
In the example you presented, the starting string is "5foti" -- without the terminating null character. The maximum valid index is 4. In the above function, length has already been set to 6 and you are accessing s[5].
This can be fixed by changing the conditional in the for statement to counter < length-1;
And in display.
int max = getLength(s1);
for (int counter = 1; counter <= max; counter++) {
std::cout << s1[counter];
}
Here again, you are accessing the array out of bounds by using counter <= max in the loop.
This can be fixed by changing the conditional in the for statement to counter < max;
Here are some improvements, that should also cover your question:
Instead of a typedef, define a class for your string. The class should have an int for the length and a char* for the string data itself.
Use operator overloads in your class "string" so you can append them with + etc.
The - '0' gives me pain. You subtract the ASCII value of 42 from the length, but you do not add it as a character. Also, the length can be 127 at maximum, because char goes from -128 to +127. See point #1.
append_str changes the pointer of your object. That's very bad practice!
Ok, thank you everyone for helping me out.
The problem appeared to be inside the appendTest() function, where I was storing in the first element of the array the character code for the value I wanted to have as a size (i.e storing '5' instead of just 5). It seems that I didn't edit previous code that I had correctly, and that's what caused me the issues.
As an aside to what many of you are asking, why am I not using classes or better design, it's because I want to implement a basic string structure having many constraints, such as no classes, etc. I basically want to use only arrays, and the most I am affording myself is to make them dynamically allocated, i.e resizable.

dynamically created arrays

My task consists of two parts. First I have to create globbal char array of 100 elements, and insert some text to it using cin. Afterwards calculate amount of chars, and create dedicated array with the length of the inputted text. I was thinking about following solution :
char[100]inputData;
int main()
{
cin >> inputData >> endl;
int length=0;
for(int i=0; i<100; i++)
{
while(inputData[i] == "\0")
{
++count;
}
}
char c = new char[count];
Am I thinking good ?
Second part of the task is to introduce in the first program dynamically created array of pointers to all inserted words. Adding a new word should print all the previous words and if there is no space for next words, size of the inputData array should be increased twice. And to be honest this is a bit too much for me. How I can create pointers to words specifically ? And how can I increase the size of global array without loosing its content ? With some temporary array ?
Regardless of the rest of your question, you appear to have some incorrect ideas about while loops. Let's look at this code.
for(int i=0; i<100; i++) {
while(inputData[i] == "\0") {
++count;
}
}
First, "\0" is not the NUL character. It is a pointer to a string containing only the terminating NUL byte. You want '\0' instead. Assuming this change, there are still problems. Let's work through what will happen:
How does a while loop work? It executes the body repeatedly, as long as the condition is true.
When does a while loop finish? When the condition is finally made false by executing the body.
What's the condition of your loop? inputData[i] == '\0', after correction.
What's the body? ++count.
Can ++count ever change the value of the condition? No, because it doesn't change i.
So, if inputData[i] is not the NUL byte, the while loop never executes.
But, if inputData[i] is the NUL byte, the while loop executes forever.
Assuming you've read a proper string into inputData, then at some point inputData[i] will be NUL, and you'll have an infinite loop.
To count the length of a standard C string, just do this
count = strlen(inputData);
If for some reason you really have to write a loop, then the following works:
int len = 0,
while (inputData[len] != '\0') {
len++;
}
After the loop, len holds the length of the string.
#include <iostream>
#include <string>
int main()
{
std::string input;
std::getline(std::cin, input);
}
Global arrays can't have the size changed dynamically unless they are a pointer to an array, in which case you can erase them and reallocate them.
Perhaps what you're after is an automatically resizing array, like a std::vector. You can see how many letters you have in the array by calling size() on the vector, and you can increase the size of the array by calling resize().
While not the most elegant solution, it might be a bit easier to use for the moment.

C++ exam on string class implementation

I just took an exam where I was asked the following:
Write the function body of each of the methods GenStrLen, InsertChar and StrReverse for the given code below. You must take into consideration the following;
How strings are constructed in C++
The string must not overflow
Insertion of character increases its length by 1
An empty string is indicated by StrLen = 0
class Strings {
private:
char str[80];
int StrLen;
public:
// Constructor
Strings() {
StrLen=0;
};
// A function for returning the length of the string 'str'
int GetStrLen(void) {
};
// A function to inser a character 'ch' at the end of the string 'str'
void InsertChar(char ch) {
};
// A function to reverse the content of the string 'str'
void StrReverse(void) {
};
};
The answer I gave was something like this (see bellow). My one of problem is that used many extra variables and that makes me believe am not doing it the best possible way, and the other thing is that is not working....
class Strings {
private:
char str[80];
int StrLen;
int index; // *** Had to add this ***
public:
Strings(){
StrLen=0;
}
int GetStrLen(void){
for (int i=0 ; str[i]!='\0' ; i++)
index++;
return index; // *** Here am getting a weird value, something like 1829584505306 ***
}
void InsertChar(char ch){
str[index] = ch; // *** Not sure if this is correct cuz I was not given int index ***
}
void StrRevrse(void){
GetStrLen();
char revStr[index+1];
for (int i=0 ; str[i]!='\0' ; i++){
for (int r=index ; r>0 ; r--)
revStr[r] = str[i];
}
}
};
I would appreciate if anyone could explain me roughly what is the best way to have answered the question and why. Also how come my professor closes each class function like " }; ", I thought that was only used for ending classes and constructors only.
Thanks a lot for your help.
First, the trivial }; question is just a matter of style. I do that too when I put function bodies inside class declarations. In that case the ; is just an empty statement and doesn't change the meaning of the program. It can be left out of the end of the functions (but not the end of the class).
Here's some major problems with what you wrote:
You never initialize the contents of str. It's not guaranteed to start out with \0 bytes.
You never initialize index, you only set it within GetStrLen. It could have value -19281281 when the program starts. What if someone calls InsertChar before they call GetStrLen?
You never update index in InsertChar. What if someone calls InsertChar twice in a row?
In StrReverse, you create a reversed string called revStr, but then you never do anything with it. The string in str stays the same afterwords.
The confusing part to me is why you created a new variable called index, presumably to track the index of one-past-the-last character the string, when there was already a variable called StrLen for this purpose, which you totally ignored. The index of of one-past-the-last character is the length of the string, so you should just have kept the length of the string up to date, and used that, e.g.
int GetStrLen(void){
return StrLen;
}
void InsertChar(char ch){
if (StrLen < 80) {
str[StrLen] = ch;
StrLen = StrLen + 1; // Update the length of the string
} else {
// Do not allow the string to overflow. Normally, you would throw an exception here
// but if you don't know what that is, you instructor was probably just expecting
// you to return without trying to insert the character.
throw std::overflow_error();
}
}
Your algorithm for string reversal, however, is just completely wrong. Think through what that code says (assuming index is initialized and updated correctly elsewhere). It says "for every character in str, overwrite the entirety of revStr, backwards, with this character". If str started out as "Hello World", revStr would end up as "ddddddddddd", since d is the last character in str.
What you should do is something like this:
void StrReverse() {
char revStr[80];
for (int i = 0; i < StrLen; ++i) {
revStr[(StrLen - 1) - i] = str[i];
}
}
Take note of how that works. Say that StrLen = 10. Then we're copying position 0 of str into position 9 of revStr, and then position 1 of str into position 9 of revStr, etc, etc, until we copy position StrLen - 1 of str into position 0 of revStr.
But then you've got a reversed string in revStr and you're still missing the part where you put that back into str, so the complete method would look like
void StrReverse() {
char revStr[80];
for (int i = 0; i < StrLen; ++i) {
revStr[(StrLen - 1) - i] = str[i];
}
for (int i = 0; i < StrLen; ++i) {
str[i] = revStr[i];
}
}
And there are cleverer ways to do this where you don't have to have a temporary string revStr, but the above is perfectly functional and would be a correct answer to the problem.
By the way, you really don't need to worry about NULL bytes (\0s) at all in this code. The fact that you are (or at least you should be) tracking the length of the string with the StrLen variable makes the end sentinel unnecessary since using StrLen you already know the point beyond which the contents of str should be ignored.
int GetStrLen(void){
for (int i=0 ; str[i]!='\0' ; i++)
index++;
return index; // *** Here am getting a weird value, something like 1829584505306 ***
}
You are getting a weird value because you never initialized index, you just started incrementing it.
Your GetStrLen() function doesn't work because the str array is uninitialized. It probably doesn't contain any zero elements.
You don't need the index member. Just use StrLen to keep track of the current string length.
There are lots of interesting lessons to learn by this exam question. Firstly the examiner is does not appear to a fluent C++ programmer themselves! You might want to look at the style of the code, including whether the variables and method names are meaningful as well as some of the other comments you've been given about usage of (void), const, etc... Do the method names really need "Str" in them? We are operating with a "Strings" class, after all!
For "How strings are constructed in C++", well (like in C) these are null-terminated and don't store the length with them, like Pascal (and this class) does. [#Gustavo, strlen() will not work here, since the string is not a null-terminated one.] In the "real world" we'd use the std::string class.
"The string must not overflow", but how does the user of the class know if they try to overflow the string. #Tyler's suggestion of throwing a std::overflow_exception (perhaps with a message) would work, but if you are writing your own string class (purely as an exercise, you're very unlikely to need to do so in real life) then you should probably provide your own exception class.
"Insertion of character increases its length by 1", this implies that GetStrLen() doesn't calculate the length of the string, but purely returns the value of StrLen initialised at construction and updated with insertion.
You might also want to think about how you're going to test your class. For illustrative purposes, I added a Print() method so that you can look at the contents of the class, but you should probably take a look at something like Cpp Unit Lite.
For what it's worth, I'm including my own implementation. Unlike the other implementations so far, I have chosen to use raw-pointers in the reverse function and its swap helper. I have presumed that using things like std::swap and std::reverse are outside the scope of this examination, but you will want to familiarise yourself with the Standard Library so that you can get on and program without re-inventing wheels.
#include <iostream>
void swap_chars(char* left, char* right) {
char temp = *left;
*left = *right;
*right = temp;
}
class Strings {
private:
char m_buffer[80];
int m_length;
public:
// Constructor
Strings()
:m_length(0)
{
}
// A function for returning the length of the string 'm_buffer'
int GetLength() const {
return m_length;
}
// A function to inser a character 'ch' at the end of the string 'm_buffer'
void InsertChar(char ch) {
if (m_length < sizeof m_buffer) {
m_buffer[m_length++] = ch;
}
}
// A function to reverse the content of the string 'm_buffer'
void Reverse() {
char* left = &m_buffer[0];
char* right = &m_buffer[m_length - 1];
for (; left < right; ++left, --right) {
swap_chars(left, right);
}
}
void Print() const {
for (int index = 0; index < m_length; ++index) {
std::cout << m_buffer[index];
}
std::cout << std::endl;
}
};
int main(int, char**) {
Strings test_string;
char test[] = "This is a test string!This is a test string!This is a test string!This is a test string!\000";
for (char* c = test; *c; ++c) {
test_string.InsertChar(*c);
}
test_string.Print();
test_string.Reverse();
test_string.Print();
// The output of this program should look like this...
// This is a test string!This is a test string!This is a test string!This is a test
// tset a si sihT!gnirts tset a si sihT!gnirts tset a si sihT!gnirts tset a si sihT
return 0;
}
Good luck with the rest of your studies!
void InsertChar(char ch){
str[index] = ch; // *** Not sure if this is correct cuz I was not given int index ***
}
This should be something more like
str[strlen-1]=ch; //overwrite the null with ch
str[strlen]='\0'; //re-add the null
strlen++;
Your teacher gave you very good hints on the question, read it again and try answering yourself. Here's my untested solution:
class Strings {
private:
char str[80];
int StrLen;
public:
// Constructor
Strings() {
StrLen=0;
str[0]=0;
};
// A function for returning the length of the string 'str'
int GetStrLen(void) {
return StrLen;
};
// A function to inser a character 'ch' at the end of the string 'str'
void InsertChar(char ch) {
if(StrLen < 80)
str[StrLen++]=ch;
};
// A function to reverse the content of the string 'str'
void StrReverse(void) {
for(int i=0; i<StrLen / 2; ++i) {
char aux = str[i];
str[i] = str[StrLen - i - 1];
str[StrLen - i - 1] = aux;
}
};
};
When you init the char array, you should set its first element to 0, and the same for index. Thus you get a weird length in GetStrLen since it is up to the gods when you find the 0 you are looking for.
[Update] In C/C++ if you do not explicitly initialize your variables, you usually get them filled with random garbage (the content of the raw memory allocated to them). There are some exceptions to this rule, but the best practice is to always initialize your variables explicitly. [/Update]
In InsertChar, you should (after checking for overflow) use StrLen to index the array (as the comment specifies "inser a character 'ch' at the end of the string 'str'"), then set the new terminating 0 character and increment StrLen.
You don't need index as a member data. You can have it a local variable if you so please in GetStrLen(): just declare it there rather than in the class body. The reason you get a weird value when you return index is because you never initialized it. To fix that, initialize index to zero in GetStrLen().
But there's a better way to do things: when you insert a character via InsertChar() increment the value of StrLen, so that GetStrLen() need only return that value. This will make GetStrLen() much faster: it will run in constant time (the same performance regardless of the length of string).
In InsertChar() you can use StrLen as you index rather than index, which we already determined is redundant. But remember that you must make sure the string terminates with a '\0' value. Also remember to maintain StrLen by incrementing it to make GetStrLen()'s life easier. In addition, you must take the extra step in InsertChar() to avoid a buffer overflow. This happens when the user inserts a character to the string when the length of the string is alreay 79 characters. (Yes, 79: you must spend one character on the terminating null).
I don't see an instruction as to how to behave when that happens, so it must be up to your good judgment call. If the user tries to add the 80th character you might ignore the request and return, or you might set an error flag -- it's up to you.
In your StrReverse() function you have a few mistakes. First, you call GetStrLen() but ignore its return value. Then why call it? Second, you're creating a temporary string and work on that, rather than on the string member of the class. So your function doesn't change the string member, when it should in fact reverse it. And last, you could reverse the string faster by iterating through half of it only.
Work on the member data string. To reverse a string you can swap the first element (character) of the string with its last (not the terminating null, the character just before that!), the second element with the second-to-last and so on. You're done when you arrive at the middle of the string. Don't forget that the string must terminate with a '\0' character.
While you were solving the exam it would also be a good opportunity to teach your instructor a think or two about C++: we don't say f(void) because that belongs to the old days of C89. In C++ we say f(). We also strive in C++ to use class initializer lists whenever we can. Also remind your instructor how important const-correctness is: when a function shouldn't change the object is should be marked as such. int GetStrLen(void) should be int GetStrLen() const.
You don't need to figure out the length. You already know it it is strLen. Also there was nothing in the original question to indicate that the buffer should contain a null terminated string.
int GetStrLen(void){
return strLen;
}
Just using an assertion here but another option is to throw an exception.
void InsertChar(char ch){
assert(strLen < 80);
str[strLen++] = ch;
}
Reversing the string is just a matter of swapping the elements in the str buffer.
void StrRevrse(void){
int n = strLen >> 1;
for (int i = 0; i < n; i++) {
char c = str[i];
str[i] = str[strLen - i];
str[strLen - i] = c;
}
}
I would use StrLen to track the length of the string. Since the length also indicates the end of the string, we can use that for inserting:
int GetStrLen(void) {
return StrLen;
}
int InsertChar(char ch)
{
if (strLen < sizeof(str))
{
str[StrLen] = ch;
++strLen;
}
}
void StrReverse(void) {
for (int n = 0; n < StrLen / 2; ++n)
{
char tmp = str[n];
str[n] = str[StrLen - n - 1];
str[StrLen - n - 1] = tmp;
}
}
first of all why on you use String.h for the string length?
strlen(char[] array) returns the Lenght or any char array to a int.
Your function return a werid value because you never initialize index, and the array has zero values, first initilize then execute your method.

Fastest way to determine whether a string contains a real or integer value

I'm trying to write a function that is able to determine whether a string contains a real or an integer value.
This is the simplest solution I could think of:
int containsStringAnInt(char* strg){
for (int i =0; i < strlen(strg); i++) {if (strg[i]=='.') return 0;}
return 1;
}
But this solution is really slow when the string is long... Any optimization suggestions?
Any help would really be appreciated!
What's the syntax of your real numbers?
1e-6 is valid C++ for a literal, but will be passed as integer by your test.
Is your string hundreds of characters long? Otherwise, don't care about any possible performance issues.
The only inefficiency is that you are using strlen() in a bad way, which means a lot of iterations over the string (inside strlen). For a simpler solution, with the same time complexity (O(n)), but probably slightly faster, use strchr().
You are using strlen, which means you are not worried about unicode. In that case why to use strlen or strchr, just check for '\0' (Null char)
int containsStringAnInt(char* strg){
for (int i =0;strg[i]!='\0'; i++) {
if (strg[i]=='.') return 0;}
return 1; }
Only one parsing through the string, than parsing through the string in each iteration of the loop.
Your function does not take into account exponential notation of reals (1E7, 1E-7 are both doubles)
Use strtol() to try to convert the string to integer first; it will also return the first position in the string where the parsing failed (this will be '.' if the number is real). If the parsing stopped at '.', use strtod() to try to convert to double. Again, the function will return the position in the string where the parsing stopped.
Don't worry about performance, until you have profiled the program. Otherwise, for fastest possible code, construct a regular expression that describes acceptable syntax of numbers, and hand-convert it first into a FSM, then into highly optimized code.
So the standard note first, please don't worry about performance too much if not profiled yet :)
I'm not sure about the manual loop and checking for a dot. Two issues
Depending on the locale, the dot can actually be a "," too (here in Germany that's the case :)
As others noted, there is the issue with numbers like 1e7
Previously I had a version using sscanf here. But measuring performance showed that sscanf is is significantly slower for bigger data-sets. So I'll show the faster solution first (Well, it's also a whole more simple. I had several bugs in the sscanf version until I got it working, while the strto[ld] version worked the first try):
enum {
REAL,
INTEGER,
NEITHER_NOR
};
int what(char const* strg){
char *endp;
strtol(strg, &endp, 10);
if(*strg && !*endp)
return INTEGER;
strtod(strg, &endp);
if(*strg && !*endp)
return REAL;
return NEITHER_NOR;
}
Just for fun, here is the version using sscanf:
int what(char const* strg) {
// test for int
{
int d; // converted value
int n = 0; // number of chars read
int rd = std::sscanf(strg, "%d %n", &d, &n);
if(!strg[n] && rd == 1) {
return INTEGER;
}
}
// test for double
{
double v; // converted value
int n = 0; // number of chars read
int rd = std::sscanf(strg, "%lf %n", &v, &n);
if(!strg[n] && rd == 1) {
return REAL;
}
}
return NEITHER_NOR;
}
I think that should work. Have fun.
Test was done by converting test strings (small ones) randomly 10000000 times in a loop:
6.6s for sscanf
1.7s for strto[dl]
0.5s for manual looping until "."
Clear win for strto[ld], considering it will parse numbers correctly I will praise it as the winner over manual looping. Anyway, 1.2s/10000000 = 0.00000012 difference roughly for one conversion isn't all that much in the end.
Strlen walks the string to find the length of the string.
You are calling strlen with every pass of the loop. Hence, you are walking the string way many more times than necessary. This tiny change should give you a huge performance improvement:
int containsStringAnInt(char* strg){
int len = strlen(strg);
for (int i =0; i < len; i++) {if (strg[i]=='.') return 0;}
return 1;
}
Note that all I did was find the length of the string once, at the start of the function, and refer to that value repeatedly in the loop.
Please let us know what kind of performance improvement this gets you.
#Aaron, with your way also you are traversing the string twice. Once within strlen, and once again in for loop.
Best way for ASCII string traversing in for loop is to check for Null char in the loop it self. Have a look at my answer, that parses the string only once within for loop, and may be partial parsing if it finds a '.' prior to end. that way if a string is like 0.01xxx (anotther 100 chars), you need not to go till end to find the length.
#include <stdlib.h>
int containsStringAnInt(char* strg){
if (atof(strg) == atoi(strg))
return 1;
return 0;
}