Mock functions in Go - unit-testing

I'm puzzled with dependencies. I want to be able to replace some function calls with mock ones. Here's a snippet of my code:
func get_page(url string) string {
get_dl_slot(url)
defer free_dl_slot(url)
resp, err := http.Get(url)
if err != nil { return "" }
defer resp.Body.Close()
contents, err := ioutil.ReadAll(resp.Body)
if err != nil { return "" }
return string(contents)
}
func downloader() {
dl_slots = make(chan bool, DL_SLOT_AMOUNT) // Init the download slot semaphore
content := get_page(BASE_URL)
links_regexp := regexp.MustCompile(LIST_LINK_REGEXP)
matches := links_regexp.FindAllStringSubmatch(content, -1)
for _, match := range matches{
go serie_dl(match[1], match[2])
}
}
I'd like to be able to test downloader() without actually getting a page through http - i.e. by mocking either get_page (easier since it returns just the page content as a string) or http.Get().
I found this thread which seems to be about a similar problem. Julian Phillips presents his library, Withmock as a solution, but I'm unable to get it to work. Here's the relevant parts of my testing code, which is largely cargo cult code to me, to be honest:
import (
"testing"
"net/http" // mock
"code.google.com/p/gomock"
)
...
func TestDownloader (t *testing.T) {
ctrl := gomock.NewController()
defer ctrl.Finish()
http.MOCK().SetController(ctrl)
http.EXPECT().Get(BASE_URL)
downloader()
// The rest to be written
}
The test output is following:
ERROR: Failed to install '_et/http': exit status 1 output: can't load
package: package _et/http: found packages http (chunked.go) and main
(main_mock.go) in
/var/folders/z9/ql_yn5h550s6shtb9c5sggj40000gn/T/withmock570825607/path/src/_et/http
Is the Withmock a solution to my testing problem? What should I do to get it to work?

Personally, I don't use gomock (or any mocking framework for that matter; mocking in Go is very easy without it). I would either pass a dependency to the downloader() function as a parameter, or I would make downloader() a method on a type, and the type can hold the get_page dependency:
Method 1: Pass get_page() as a parameter of downloader()
type PageGetter func(url string) string
func downloader(pageGetterFunc PageGetter) {
// ...
content := pageGetterFunc(BASE_URL)
// ...
}
Main:
func get_page(url string) string { /* ... */ }
func main() {
downloader(get_page)
}
Test:
func mock_get_page(url string) string {
// mock your 'get_page()' function here
}
func TestDownloader(t *testing.T) {
downloader(mock_get_page)
}
Method2: Make download() a method of a type Downloader:
If you don't want to pass the dependency as a parameter, you could also make get_page() a member of a type, and make download() a method of that type, which can then use get_page:
type PageGetter func(url string) string
type Downloader struct {
get_page PageGetter
}
func NewDownloader(pg PageGetter) *Downloader {
return &Downloader{get_page: pg}
}
func (d *Downloader) download() {
//...
content := d.get_page(BASE_URL)
//...
}
Main:
func get_page(url string) string { /* ... */ }
func main() {
d := NewDownloader(get_page)
d.download()
}
Test:
func mock_get_page(url string) string {
// mock your 'get_page()' function here
}
func TestDownloader() {
d := NewDownloader(mock_get_page)
d.download()
}

If you change your function definition to use a variable instead:
var get_page = func(url string) string {
...
}
You can override it in your tests:
func TestDownloader(t *testing.T) {
get_page = func(url string) string {
if url != "expected" {
t.Fatal("good message")
}
return "something"
}
downloader()
}
Careful though, your other tests might fail if they test the functionality of the function you override!
The Go authors use this pattern in the Go standard library to insert test hooks into code to make things easier to test:
https://golang.org/src/net/hook.go
https://golang.org/src/net/dial.go#L248
https://golang.org/src/net/dial_test.go#L701

I'm using a slightly different approach where public struct methods implement interfaces but their logic is limited to just wrapping private (unexported) functions which take those interfaces as parameters. This gives you the granularity you would need to mock virtually any dependency and yet have a clean API to use from outside your test suite.
To understand this it is imperative to understand that you have access to the unexported methods in your test case (i.e. from within your _test.go files) so you test those instead of testing the exported ones which have no logic inside beside wrapping.
To summarize: test the unexported functions instead of testing the exported ones!
Let's make an example. Say that we have a Slack API struct which has two methods:
the SendMessage method which sends an HTTP request to a Slack webhook
the SendDataSynchronously method which given a slice of strings iterates over them and calls SendMessage for every iteration
So in order to test SendDataSynchronously without making an HTTP request each time we would have to mock SendMessage, right?
package main
import (
"fmt"
)
// URI interface
type URI interface {
GetURL() string
}
// MessageSender interface
type MessageSender interface {
SendMessage(message string) error
}
// This one is the "object" that our users will call to use this package functionalities
type API struct {
baseURL string
endpoint string
}
// Here we make API implement implicitly the URI interface
func (api *API) GetURL() string {
return api.baseURL + api.endpoint
}
// Here we make API implement implicitly the MessageSender interface
// Again we're just WRAPPING the sendMessage function here, nothing fancy
func (api *API) SendMessage(message string) error {
return sendMessage(api, message)
}
// We want to test this method but it calls SendMessage which makes a real HTTP request!
// Again we're just WRAPPING the sendDataSynchronously function here, nothing fancy
func (api *API) SendDataSynchronously(data []string) error {
return sendDataSynchronously(api, data)
}
// this would make a real HTTP request
func sendMessage(uri URI, message string) error {
fmt.Println("This function won't get called because we will mock it")
return nil
}
// this is the function we want to test :)
func sendDataSynchronously(sender MessageSender, data []string) error {
for _, text := range data {
err := sender.SendMessage(text)
if err != nil {
return err
}
}
return nil
}
// TEST CASE BELOW
// Here's our mock which just contains some variables that will be filled for running assertions on them later on
type mockedSender struct {
err error
messages []string
}
// We make our mock implement the MessageSender interface so we can test sendDataSynchronously
func (sender *mockedSender) SendMessage(message string) error {
// let's store all received messages for later assertions
sender.messages = append(sender.messages, message)
return sender.err // return error for later assertions
}
func TestSendsAllMessagesSynchronously() {
mockedMessages := make([]string, 0)
sender := mockedSender{nil, mockedMessages}
messagesToSend := []string{"one", "two", "three"}
err := sendDataSynchronously(&sender, messagesToSend)
if err == nil {
fmt.Println("All good here we expect the error to be nil:", err)
}
expectedMessages := fmt.Sprintf("%v", messagesToSend)
actualMessages := fmt.Sprintf("%v", sender.messages)
if expectedMessages == actualMessages {
fmt.Println("Actual messages are as expected:", actualMessages)
}
}
func main() {
TestSendsAllMessagesSynchronously()
}
What I like about this approach is that by looking at the unexported methods you can clearly see what the dependencies are. At the same time the API that you export is a lot cleaner and with less parameters to pass along since the true dependency here is just the parent receiver which is implementing all those interfaces itself. Yet every function is potentially depending only on one part of it (one, maybe two interfaces) which makes refactors a lot easier. It's nice to see how your code is really coupled just by looking at the functions signatures, I think it makes a powerful tool against smelling code.
To make things easy I put everything into one file to allow you to run the code in the playground here but I suggest you also check out the full example on GitHub, here is the slack.go file and here the slack_test.go.
And here the whole thing.

I would do something like,
Main
var getPage = get_page
func get_page (...
func downloader() {
dl_slots = make(chan bool, DL_SLOT_AMOUNT) // Init the download slot semaphore
content := getPage(BASE_URL)
links_regexp := regexp.MustCompile(LIST_LINK_REGEXP)
matches := links_regexp.FindAllStringSubmatch(content, -1)
for _, match := range matches{
go serie_dl(match[1], match[2])
}
}
Test
func TestDownloader (t *testing.T) {
origGetPage := getPage
getPage = mock_get_page
defer func() {getPage = origGatePage}()
// The rest to be written
}
// define mock_get_page and rest of the codes
func mock_get_page (....
And I would avoid _ in golang. Better use camelCase

the simplest way is to set function into a global variable and before test set your custom method
// package base36
func GenerateRandomString(length int) string {
// your real code
}
// package teamManager
var RandomStringGenerator = base36.GenerateRandomString
func (m *TeamManagerService) CreateTeam(ctx context.Context) {
// we are using the global variable
code = RandomStringGenerator(5)
// your application logic
return nil
}
and in your test, you must first mock that global variable
teamManager.RandomStringGenerator = func(length int) string {
return "some string"
}
service := &teamManager.TeamManagerService{}
service.CreateTeam(context.Background())
// now when we call any method that user teamManager.RandomStringGenerator, it will call our mocked method
another way is to pass RandomStringGenerator as a dependency and store it inside TeamManagerService and use it like this:
// package teamManager
type TeamManagerService struct {
RandomStringGenerator func(length int) string
}
// in this way you don't need to change your main/where this code is used
func NewTeamManagerService() *TeamManagerService {
return &TeamManagerService{RandomStringGenerator: base36.GenerateRandomString}
}
func (m *TeamManagerService) CreateTeam(ctx context.Context) {
// we are using the struct field variable
code = m.RandomStringGenerator(5)
// your application logic
return nil
}
and in your test, you can use your own custom function
myGenerator = func(length int) string {
return "some string"
}
service := &teamManager.TeamManagerService{RandomStringGenerator: myGenerator}
service.CreateTeam(context.Background())
you are using testify like me :D you can do this
// this is the mock version of the base36 file
package base36_mock
import "github.com/stretchr/testify/mock"
var Mock = mock.Mock{}
func GenerateRandomString(length int) string {
args := Mock.Called(length)
return args.String(0)
}
and in your test, you can use your own custom function
base36_mock.Mock.On("GenerateRandomString", 5).Return("my expmle code for this test").Once()
service := &teamManager.TeamManagerService{RandomStringGenerator: base36_mock.GenerateRandomString}
service.CreateTeam(context.Background())

Warning: This might inflate executable file size a little bit and cost a little runtime performance. IMO, this would be better if golang has such feature like macro or function decorator.
If you want to mock functions without changing its API, the easiest way is to change the implementation a little bit:
func getPage(url string) string {
if GetPageMock != nil {
return GetPageMock()
}
// getPage real implementation goes here!
}
func downloader() {
if GetPageMock != nil {
return GetPageMock()
}
// getPage real implementation goes here!
}
var GetPageMock func(url string) string = nil
var DownloaderMock func() = nil
This way we can actually mock one function out of the others. For more convenient we can provide such mocking boilerplate:
// download.go
func getPage(url string) string {
if m.GetPageMock != nil {
return m.GetPageMock()
}
// getPage real implementation goes here!
}
func downloader() {
if m.GetPageMock != nil {
return m.GetPageMock()
}
// getPage real implementation goes here!
}
type MockHandler struct {
GetPage func(url string) string
Downloader func()
}
var m *MockHandler = new(MockHandler)
func Mock(handler *MockHandler) {
m = handler
}
In test file:
// download_test.go
func GetPageMock(url string) string {
// ...
}
func TestDownloader(t *testing.T) {
Mock(&MockHandler{
GetPage: GetPageMock,
})
// Test implementation goes here!
Mock(new(MockHandler)) // Reset mocked functions
}

I have been in similar spot. I was trying to write unitTest for a function which had numerous clients calling it. let me propose 2 options that I explored. one of which is already discussed in this thread, I will regardless repeat it for the sake of people searching.
Method 1: Declaring function you wanna mock as a Global variable
one option is declaring a global variable (has some pit falls).
eg:
package abc
var getFunction func(s string) (string, error) := http.Get
func get_page(url string) string {
....
resp, err := getFunction(url)
....
}
func downloader() {
.....
}
and the test func will be as follows:
package abc
func testFunction(t *testing.T) {
actualFunction := getFunction
getFunction := func(s string) (string, error) {
//mock implementation
}
defer getFunction = actualFunction
.....
//your test
......
}
NOTE: test and actual implementation are in the same package.
there are some restrictions with above method thought!
running parallel tests is not possible due to risk of race conditions.
by making function a variable, we are inducing a small risk of reference getting modified by future developers working in same package.
Method 2: Creating a wrapped function
another method is to pass along the methods you want to mock as arguments to the function to enable testability. In my case, I already had numerous clients calling this method and thus, I wanted to avoid violating the existing contracts. so, I ended up creating a wrapped function.
eg:
package abc
type getOperation func(s string) (string, error)
func get_page(url string, op getOperation) string {
....
resp, err := op(url)
....
}
//contains only 2 lines of code
func downloader(get httpGet) {
op := http.Get
content := wrappedDownloader(get, op)
}
//wraps all the logic that was initially in downloader()
func wrappedDownloader(get httpGet, op getOperation) {
....
content := get_page(BASE_URL, op)
....
}
now for testing the actual logic, you will test calls to wrappedDownloader instead of Downloader and you would pass it a mocked getOperation. this is allow you to test all the business logic while not violating your API contract with current clients of the method.

Considering unit test is the domain of this question, highly recommend you to use monkey. This Package make you to mock test without changing your original source code. Compare to other answer, it's more "non-intrusive".
main
type AA struct {
//...
}
func (a *AA) OriginalFunc() {
//...
}
mock test
var a *AA
func NewFunc(a *AA) {
//...
}
monkey.PatchMethod(reflect.TypeOf(a), "OriginalFunc", NewFunc)
Bad side is:
Reminded by Dave.C, This method is unsafe. So don't use it outside of unit test.
Is non-idiomatic Go.
Good side is:
Is non-intrusive. Make you do things without changing the main code. Like Thomas said.
Make you change behavior of package (maybe provided by third party) with least code.

Related

golang interfaces for testing

I am trying to create a database mock in my code, then i am introducing interfaces to my code, to create the mock:
This is my code (I don't know if it's the correct approach)
package interfaces
type ObjectAPI interface {
FindSomethingInDatabase(ctx context.Context, name string) (e.Response, error)
}
And my implementation of the interface is:
package repositories
func FindSomethingInDatabase(ctx context.Context, name string) (e.Response, error) {
statement, err := db.SqlStatementWithCtx(ctx,
`SELECT *
FROM table
WHERE name = ? LIMIT 1`)
row := statement.QueryRowContext(ctx, name)
if err != nil {
return e.Response{}, err
}
statement.Close()
return toResponse(row), nil //this method convert row database to e.Response struct
}
Now I need call from one method the implementation of my FindSomethingInDatabase, then i am receiving an object type interface:
func CallImplementation(request *dto.XRequest, repo i.ObjectAPI) dto.XResponse{
result := repo.FindSomethingInDatabase(request.Ctx, request.Name)
// more code
}
But now I don't know how can I call CallImplementation` to pass an object with the implementation.
Call the method passing the implementation of the interface
An interface describes a type. Since your FindSomethingInDatabase implementation is just a func without a receiver, there is no type that implements interface ObjectAPI.
You can pass a value of type func(ctx context.Context, name string) (e.Response, error) into CallImplementation as a callback and get rid of the interface altogether. Alternatively, keep the interface, define a type, and make that type the receiver for your current FindSomethingInDatabase implementation. You can then pass the type to CallImplementation, since it will now implement the ObjectAPI interface. An example of the latter (which would be my preferred option for extensibility):
type database struct {}
func (d *database) FindSomethingInDatabase(ctx context.Context, name string) (e.Response, error) {
// ...
}
func CallImplementation(request *dto.XRequest, repo i.ObjectAPI) dto.XResponse{
result := repo.FindSomethingInDatabase(request.Ctx, request.Name)
// more code
}
func main() {
db := &database{}
_ = Callimplementation(getRequest(), db)
}
In this case, you will probably want to store db as a member of database, rather than having it as a global variable (which appears to be the case now).
refer mockery. it provides auto generation of mocks for interfaces and can be good reference about best practices for mocking.
typically you would do this:
api.go:
type API interface {
Something(ctx context.Context, name string) (e.Response, error)
}
type ApiImpl struct {
}
func (t *ApiImpl) Something(ctx context.Context, name string) (e.Response, error) {
// impl
}
api_test.go
// mocks can be hand coded or autogenerated using mockery
type MockImpl struct {
}
func (m *MockImpl) Something(ctx context.Context, name string) (e.Response, error) {
// mock implementation
}
func TestSomething(t * testing.T) {
// test code with mocks
}

Mocking a inner function(or even more deep) for testing in go

is there a way to achieve this? I want to Mock the response of a function call from within another function call. Example
main.go
type Crs struct {}
func (cr crs)TheFunction() error {
// Some code
_ := ToMockResponse(hello string)
return nil
}
func ToMockResponse() error {
return somerror
}
and in my test file
main_test.go
func TestTheFunction(t *testing.T) {
cr = Crs{}
mockInstance = new(randomMock)
mockInstance.On("ToMockResponse").Return(nil)
err := cr.TheFunction()
assert.NoError(t, err)
}
I'm not sure if what I did is correct. What I'm trying to achieve is that I just want to have a Mock response of ToMockResponse whenever it's being called inside TheFunction
I have seen and read most of the tutorial but all of them shows a Mock response from a method of a class. But there are no function-to-function mocking samples. Hope you can provide a solution to this.
Without getting into whether you should do this, and assuming that you have a valid reason to do so, one way to mock functions is to use them via a level of indirection. You can then substitute a suitable alternative in your indirection for the purposes of testing.
An interface is one way to achieve that, but GoLang supports functions as values, so another way is to use a simple variable of an appropriate function type:
Adapted to your example, this might look similar to:
var toMockResponse = ToMockResponse
func (cr crs)TheFunction() error {
// Some code
_ := toMockResponse(hello string)
return nil
}
func ToMockResponse() error {
return somerror
}
and your test:
func TestTheFunction(t *testing.T) {
cr = Crs{}
ofn := toMockResponse
toMockResponse = func(string) error { return nil }
defer func() { toMockResponse = ofn }()
err := cr.TheFunction()
assert.NoError(t, err)
}
I have assumed that you need to export the ToMockResponse; the function variable is deliberately not exported so that it cannot be manipulated outside of the package itself.
If the function being redirected is itself not exported, denying the ability to use the case difference of exported vs non-exported symbols to differentiate them, then you may need to be a bit more creative with your naming. e.g. a variable called toMockResponseFn.
Footnote
ofn is mnemonic for "original function". In a more complicated test you can preserve the pattern by creating a scope for each ofn you need (defer operates w.r.t the containing function, not the scope):
{
ofn := toMockResponse
toMockResponse = func(string) error { return nil }
defer func() { toMockResponse = ofn }()
}
{
ofn := now
now = func() time.Time { return time.Date(..etc..) }
defer func() { now = ofn }()
}

Golang stretchr testify mock calls to a function within same class

I am pretty new to Golang and writing unit test for a function (I am using stretchr testify for mocks). This function however calls another function in same class. But when unit testing the first function, I want to mock the call to second function because I do not want it to call the second function in real. This was easy in Java, but I am not finding any useful information for this in Go. Here is some code snippet for my functions:
func (p *Prod) GetProducts(name string, request *prod.ProductRequest) (detail *prod.Department, err error) {
....
....
if err = p.getDetails(ctx, detail.Id); err != nil {
logger.Error(err)
return
}
...
...
}
func (p *Prod) GetDetails(name string, Id string) error {
....
....
}
As you can see here, GetProducts is the function that I am trying to unit test and this function calls GetDetails. I would like to mock the call to GetDetails. Is this possible in Go? Do we typically mock such function calls in Go. Is it recommended? If yes, whats the right way to do it?
In my test, I have:
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
p := &Prod{
...
ds: tt.fields.ds,
}
p.GetProducts("somestring", request)
})
}
This calls the function GetProducts. But now I don't know what changes to make so the call to GetDetails can be mocked. I would appreciate any help on this

Golang Unit Testing: error conditions

How do I test error conditions, & other unexpected code flow, in Golang?
Suppose I have code as follows:
import crypto
func A(args) error {
x, err := crypto.B()
if err != nil {
return err
}
return nil
}
B is some function. I believe that the only way for me to test this failure scenario is to change the value of B for my test (mock it so it returns an error). Things I have tried:
1) monkeypatch the function just before the test and unpatch afterwards.
This was a horrible idea. Caused all sorts of weird issues as the
tests were running.
2) Pass B as an argument to A. This is all well and good but it also
means that I have to change the definition for A and then update
every use of it every time the implementation changes. Furthermore,
A may be using many imported functions and putting them all in the
type definition for A just seems ugly and not idiomatic.
3) Change the value of B for my test, then change it back.
import crypto.B
cryptoB = crypto.B
func A(args) error {
x, err := cryptoB()
if err != nil {
return err
}
...
}
func Test_A(t *testing.T) {
oldB := cryptoB
cryptoB = mockB
// run test
cryptoB = oldB
...
}
I've been using method #3 as it allows me fine grained unit testing control while not creating too much overhead. That said, it's ugly and causes confusion e.g. "Why are we renaming all of the imported functions?".
What should I be doing? Please help me so my codes can be more better :)
Like you, I've never seen a solution to this problem that's totally satisfied me.
In regards to your example 3, remember that you can defer the reset of the cryptoB. This, combined with good naming of the mock functions, would make it clear what you are trying to accomplish. There are obviously still code-style issues with this approach, with having all of your references listed line by line, twice, at the start of your file.
func TestSomething(t *testing.T) {
cryptoB = mockedFunc
defer func() {
cryptoB = crypto.B
}
// Testing goes on here
}
Option 4
The other approach (which I would favor) would be to turn the functions you export into methods of a CryptoA struct. The struct would store whatever dependencies and state it requires. Something like this:
type CryptoA struct {
cryptoB func() error
}
func (a *CryptoA) CryptoA() error {
return a.cryptoB()
}
func NewCryptoA() *CryptoA {
return &CryptoA{
cryptoB: func() error {
return nil
},
}
}
and mocking would be very similar:
func TestSomething(t *testing.T) {
a := NewCryptoA()
a.cryptoB = mockedFunc
// Testing goes on here
}
With this approach you lose some by your API having an extra step for invocation, a := NewCryptoA(), and you still have to name all of your dependencies, but you make gains by having the state of your API specific to each client.
Maybe there is a flaw in your API, and you leak data somewhere unexpected, or there is some state modifications that you don't expect. If you create a new CryptoA for each caller, then maybe the amount of data you leak, or the number of clients with a corrupted state, is limited, and therefore the impact less severe/abusable. I'm obviously spitballing at how this applies to your codebase, but hopefully you can get the idea of how this is a win.
Also, if you want to give the ability for users to specify their own hash algorithm, you can swap it out internally, and since it's private you maintain confidence that the function is up to the standards of your API. Again, I'm obviously spitballing.
I'll be skimming the answers to see if there's an idiomatic way to do this that I'm unaware of.
My preferred approach is usually to make A a method, and store the dependencies in the receiver object. Example:
import crypto;
type CryptoIface interface {
B() (string, error)
}
type standardCrypto struct {}
var _ CryptoIface = &standardCrypto{}
func (c *standardCrypto) B() (string, error) {
return crypto.B()
}
func main() {
crypto = &standardCrypto{}
err = A(crypto, ...)
// stuff
}
func A(crypto CryptoIface, args ...string) error {
result, err := crypto.B()
if err != nil {
return err
}
// do something with result
return nil
}
Then for your tests, you can easily create a mock version of the CryptoIface:
type mockCrypto struct {
Bfunc func(args ...string) error
}
func (c *mockCrypto) B(args ...string) error {
return c.Bfunc(args...)
}
func TestA(t *testing.T) {
c := &mockCrypto{
Bfunc: func(_ ...string) error {
return errors.New("test error")
}
}
err := A(c)
if err.String() != "test error" {
t.Errorf("Unexpected error: %s", err)
}
}
This approach is usually most useful for large projects or APIs where it makes sense to include a number of methods on a single object. Use your discretion. For smaller cases, this will be overkill.

How to mock/unittest nested function

I have a function which is getting called inside other function.
send_api.go
function *send_api*(client *http.Client,url string) map[string]string,error {
//send api request and parse the response and return the dict
return dictmap
for eg:{apple fruit}
}
Then this function is getting called in main() function
func *main()*{
getmap :=send_api(client *http.Client,"test.com")
}
good.go
func *get_dict_key*(key string) string,error {
value,ok := get_map[key]
if !ok {
return fmt.Errorf("value is nil")
}
return value ,nil
}
function *good*(client *http.client, key string) {
//get a dictionary value
dcmap,err := get_dict_key("apple")
if err != nil {
panic(err)
}
value := dcmap[key]
//use the value to do other processing
}
unit_test
func Test_good(t *testing.T) {
Convey("AND quadra and conusl dcs are mapped",t, func() {
mockResponses := send mock GET request to the URL and receive a response{"apple":"fruit"}
}
server, client := tools.TestClientServer(&mockResponses)
defer server.Close()
getMap := send_api(client.HTTPClient, "http://test")
//At this point getMAP has value {'apple' 'fruit'}
**q1.How to pass getMap value inside this get_dict_fkey function during testing?**
value := get_dict_key("apple")
good(client,"apple") #error:(value is nil)
Q1. **q1.How to pass getMap value inside this get_dict_function during testing?*
Any pointer would be helpful?
Assuming you are facing difficulty to mock http.Client, I would like to suggest following options.
1. Refactor the code
You need to refactor the code in such a way that you can pass the mockable dependencies to function that you would like to test.
For example,
Refactor func send_api(client *http.Client,url string) map[string]string,error so that it does api request and getting/parsing data, but call another function from it, which does the further processing (that actually you would like to test and not the http.Client part).
But, with this approach, you may not be able to test end to end flow. But you can test those functions separately.
2. Mock http.Client
Again, you may need to refactor your code. Some related article can be found here
Update: Recommending to watch justforfunc #16: unit testing HTTP servers