I have a custom QDialog with a set of custom sliders (i.e., QWidgets each consisting of a slider and an associated label) on it. In essence, this dialog is used to change the coordinates of an object in a 3D scene by adjusting the sliders for each dimension.
Currently, the QDialog itself stores a pointer to the scene object it modifies. Thus, the slot that takes care of object movement when a slider emits valueChanged is also part of the QDialog class. Since it has no way of knowing which slider was moved, the movement function (rather inefficiently) just loops through all of the sliders on the dialog, gathers their values, and assigns a new configuration to the 3D object.
Ideally, only the dimension that changed would have to be re-assigned when a slider is moved. So I tried using QSignalMapper to identify each slider with a numerical index. This would require the ability to send a valueChanged signal with two parameters: one identifying the sender slider, and one giving the new value itself. Unfortunately, as I learned here, QSignalMapper can't do this.
Another way to get the functionality I want would perhaps be to use the sender() method. But, according to the documentation, that's bad practice--it violates the principle of modularity.
I can think of a couple of other solutions: allow the custom slider class to store its parent dialog (seems bad in the same say that sender() is bad), or maybe even store the movable object itself as a static member of the custom slider class instead of (non-statically/as it is now) in the overall dialog.
Which of these approaches, if any, would be the best way to go here? What alternatives should I consider?
Possible solution is connect QSlider signal sliderReleased(), emitted when the user releases the slider with the mouse, with QSignalMapper map() and store sliders id with pointer on some list. When value has hanged, QDialog could emit another signal with information of slider id and new value.
QSignalMapper *mapper = new QSignalMapper(this);
connect(slider_0, SIGNAL(sliderReleased()), mapper, SLOT(map()));
mapper->setMapping(slider_0, 0);
tab_s[0] = slider_0;
connect(slider_1, SIGNAL(sliderReleased()), mapper, SLOT(map()));
mapper->setMapping(slider_1, 1);
tab_s[1] = slider_1;
connect(slider_2, SIGNAL(sliderReleased()), mapper, SLOT(map()));
mapper->setMapping(slider_2, 2);
tab_s[2] = slider_2;
connect(mapper, SIGNAL(mapped(int)),
this, SLOT(checkSlider(int)));
and in some slot:
void SomeDialog::checkSlider(int id)
{
emit valueChanged(id, tab_s[id]->value());
}
The ideal solution would be to subclass QSlider and re-emit the valueChanged() signal with added parameters (x/y/z axis). Let's say MySlider which constructs with given axis index (0/1/2):
class MySlider : public QSlider
{
Q_OBJECT
public:
MySlider(int axis, QWidget *parent);
signals:
void valueChanged(int axis, int value);
private slots:
void reemitValueChanged(int value);
private:
int m_axis;
};
MySlider::MySlider(int axis, QWidget *parent)
: QSlider(parent)
{
m_axis = axis;
connect(this, SIGNAL(valueChanged(int)),
this, SLOT(reemitValueChanged(int)));
}
void MySlider::reemitValueChanged(int value)
{
emit valueChanged(m_axis, value);
}
MySlider intercepts valueChanged(int) signal from QSlider, and emits its own signal valueChanged(int,int) with the axis index (0/1/2). You can use MySlider in the application now:
for (int i=0; i<3; i++) {
sliders[i] = new MySlider(i, this);
connect(sliders[i], SIGNAL(valueChanged(int,int)),
this, SIGNAL(updateScene(int,int)));
}
Of course, you'll have to arrange these sliders in a layout or something. Here's the source of this approach.
I think using the sender() method is fine.
I'd write something like this:
enum Axes
{
axisX,
axisY,
axisZ
}
class MyDialog : public QDialog
{
...
signals:
void valueChanged(int value, int type);
}
MyDialog::MyDialog(QWidget *parent) :
QDialog(parent)
{
...
connect(xSlider, SIGNAL(valueChanged(int)),
this, SLOT(onSliderChange(int));
connect(ySlider, SIGNAL(valueChanged(int)),
this, SLOT(onSliderChange(int));
connect(zSlider, SIGNAL(valueChanged(int)),
this, SLOT(onSliderChange(int));
}
void MyDialog::onSliderChange(int value)
{
int axis = -1;
QSlider *slider = dynamic_cast<QSlider*>(sender());
if (slider == xSlider)
{
axis = axisX;
}
else if (slider == ySlider)
{
axis = axisY;
}
else if (slider == zSlider)
{
axis = axisZ;
}
else
{
qWarning() << "Wrong sender";
}
if (axis != -1)
{
emit valueChanged(value, axis);
}
}
//signalMapper.h
//--------------
#ifndef SIGNALMAPPER_H
#define SIGNALMAPPER_H
#include <QWidget>
#include <QGridLayout>
#include <QSlider>
#include <QLabel>
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = 0);
~Widget();
private:
QGridLayout* m_pGridLayoutMain;
QLabel* m_pLabel;
private slots:
void setLabelText(QWidget *pWidget);
};
#endif // SIGNALMAPPER_H
//signalMapper.cpp
//----------------
#include "signalMapper.h"
#include <QSignalMapper>
#include <QString>
Widget::Widget(QWidget *parent)
: QWidget(parent)
{
setMinimumSize(400, 200);
QSignalMapper* pSignalMapper = new QSignalMapper(this);
m_pGridLayoutMain = new QGridLayout(this);
m_pGridLayoutMain->setContentsMargins(10, 10, 10, 10);
m_pGridLayoutMain->setSpacing(10);
m_pLabel = new QLabel(this);
m_pLabel->setMinimumSize(150, 20);
m_pLabel->setAlignment(Qt::AlignCenter);
m_pLabel->setFrameStyle(QFrame::Box | QFrame::Sunken);
m_pGridLayoutMain->addWidget(m_pLabel, 0, 0);
for(int i=1; i < 10; i++)
{
QSlider* pSlider = new QSlider(this);
QString strObjName = "Slider " + QString().setNum(i);
pSlider->setObjectName(strObjName);
pSlider->setMinimum(0);
pSlider->setMaximum(100);
pSlider->setSingleStep(1);
pSlider->setOrientation(Qt::Horizontal);
pSlider->setValue(35);
connect(pSlider, SIGNAL(valueChanged(int)), pSignalMapper, SLOT(map()));
pSignalMapper->setMapping(pSlider, pSlider);
m_pGridLayoutMain->addWidget(pSlider, i, 0);
}
connect(pSignalMapper, SIGNAL(mapped(QWidget*)), this, SLOT(setLabelText(QWidget*)));
}
Widget::~Widget()
{
}
void Widget::setLabelText(QWidget *pWidget)
{
QSlider* pSlider = dynamic_cast<QSlider*>(pWidget);
if(pSlider)
{
qDebug("Success");
m_pLabel->setText(pSlider->objectName()+" value changed to "+QString().setNum(pSlider->value()));
}
else
{
qDebug("Failure");
}
}
Related
I need to create a login dialog like this
image files: eyeOn.png, eyeOff.png
Requirements:
password is shown only when we CLICK AND HOLD the eyeOn icon (even when we click and hold and drag the mouse to area outside of the dialog, the password is still shown), when we release the mouse, password is covered again.
while password is shown, the eye icon is eyeOn. While password is covered, the eye icon is eyeOff.
I have just built the layout.
QGridLayout *mainlogin = new QGridLayout();
QLabel *usernameLabel = new QLabel;
usernameLabel->setWordWrap(true);
usernameLabel->setText("Username");
mainlogin->addWidget(usernameLabel, 0, 0);
QComboBox *usernameLineEdit = new QComboBox;
usernameLineEdit->setEditable(true);
usernameLabel->setBuddy(usernameLineEdit);
mainlogin->addWidget(usernameLineEdit, 0, 1);
QLabel *capslockShow = new QLabel;
capslockShow->setWordWrap(true);
capslockShow->setText(" ");
mainlogin->addWidget(capslockShow, 1, 1);
QLabel *passwordLabel = new QLabel;
passwordLabel->setWordWrap(true);
passwordLabel->setText("Password");
mainlogin->addWidget(passwordLabel, 2, 0);
QLineEdit *passwordLineEdit = new QLineEdit;
passwordLineEdit->setEchoMode(QLineEdit::Password);
QAction *myAction = passwordLineEdit->addAction(QIcon(":/eyeOff.png"), QLineEdit::TrailingPosition);
passwordLabel->setBuddy(passwordLineEdit);
mainlogin->addWidget(passwordLineEdit, 2, 1);
What should I do next? Pls help me with code snippet.
The solution is to add a QAction to the QLineEdit, this will create a QToolButton that we can obtain from the associatedWidgets() (it will be the second widget since the first one is the one associated with clearButton). Already having the QToolButton you must use the pressed and released signal.
passwordlineedit.h
#ifndef PASSWORDLINEEDIT_H
#define PASSWORDLINEEDIT_H
#include <QAction>
#include <QLineEdit>
#include <QToolButton>
class PasswordLineEdit: public QLineEdit
{
public:
PasswordLineEdit(QWidget *parent=nullptr);
private slots:
void onPressed();
void onReleased();
protected:
void enterEvent(QEvent *event);
void leaveEvent(QEvent *event);
void focusInEvent(QFocusEvent *event);
void focusOutEvent(QFocusEvent *event);
private:
QToolButton *button;
};
#endif // PASSWORDLINEEDIT_H
passwordlineedit.cpp
#include "passwordlineedit.h"
PasswordLineEdit::PasswordLineEdit(QWidget *parent):
QLineEdit(parent)
{
setEchoMode(QLineEdit::Password);
QAction *action = addAction(QIcon(":/eyeOff"), QLineEdit::TrailingPosition);
button = qobject_cast<QToolButton *>(action->associatedWidgets().last());
button->hide();
button->setCursor(QCursor(Qt::PointingHandCursor));
connect(button, &QToolButton::pressed, this, &PasswordLineEdit::onPressed);
connect(button, &QToolButton::released, this, &PasswordLineEdit::onReleased);
}
void PasswordLineEdit::onPressed(){
QToolButton *button = qobject_cast<QToolButton *>(sender());
button->setIcon(QIcon(":/eyeOn"));
setEchoMode(QLineEdit::Normal);
}
void PasswordLineEdit::onReleased(){
QToolButton *button = qobject_cast<QToolButton *>(sender());
button->setIcon(QIcon(":/eyeOff"));
setEchoMode(QLineEdit::Password);
}
void PasswordLineEdit::enterEvent(QEvent *event){
button->show();
QLineEdit::enterEvent(event);
}
void PasswordLineEdit::leaveEvent(QEvent *event){
button->hide();
QLineEdit::leaveEvent(event);
}
void PasswordLineEdit::focusInEvent(QFocusEvent *event){
button->show();
QLineEdit::focusInEvent(event);
}
void PasswordLineEdit::focusOutEvent(QFocusEvent *event){
button->hide();
QLineEdit::focusOutEvent(event);
}
The complete example can be downloaded from the following link.
Rather than trying to make use of the QAction returned by QLineEdit::addAction you could probably use a QWidgetAction for this when combined with a suitable event filter...
class eye_spy: public QWidgetAction {
using super = QWidgetAction;
public:
explicit eye_spy (QLineEdit *control, QWidget *parent = nullptr)
: super(parent)
, m_control(control)
, m_on(":/eyeOn")
, m_off(":/eyeOff")
, m_pixmap_size(50, 50)
{
m_label.setScaledContents(true);
m_control->setEchoMode(QLineEdit::Password);
m_label.setPixmap(m_off.pixmap(m_pixmap_size));
m_label.installEventFilter(this);
setDefaultWidget(&m_label);
}
protected:
virtual bool eventFilter (QObject *obj, QEvent *event) override
{
if (event->type() == QEvent::MouseButtonPress) {
m_control->setEchoMode(QLineEdit::Normal);
m_label.setPixmap(m_on.pixmap(m_pixmap_size));
} else if (event->type() == QEvent::MouseButtonRelease) {
m_control->setEchoMode(QLineEdit::Password);
m_label.setPixmap(m_off.pixmap(m_pixmap_size));
}
return(super::eventFilter(obj, event));
}
private:
QLineEdit *m_control;
QLabel m_label;
QIcon m_on;
QIcon m_off;
QSize m_pixmap_size;
};
Now, rather than...
QAction *myAction = passwordLineEdit->addAction(QIcon(":/eyeOff.png"), QLineEdit::TrailingPosition);
Use...
eye_spy eye_spy(passwordLineEdit);
passwordLineEdit->addAction(&eye_spy, QLineEdit::TrailingPosition);
Seems to provide the desired behaviour.
I am trying to solve a graphics problem using the latest version of Qt. The image below shows what I managed to get so far and I will use it to explain the expected result.
I'm using a main vertical layout and within the biggest widget of the layout there is a horizontal layout with only one child: the square widget. The expected behavior would be of course to have the square widget centered horizontally and taking up the biggest space available. It is not required to use the same layout configuration, but the look of the interface should be the same.
The image above has been obtained by setting a QSizePolicy of minimumExpanding for both vertical and horizontal to the square widget and by forcing it to be square with the following code:
void SquareWidget::resizeEvent(QResizeEvent *event) {
//This is an override to the QWidget method
QSize s = size();
if (s.height()<s.width()) {
resize(s.height(), s.height());
} else {
resize(s.width(), s.width());
}
return;
}
While trying to solve this problem I went through the documentation some of the answers on this website and I couldn't find a clear answer about how to do two tasks.
First problem: how to make the widget square and keep its aspect ratio?
In this question
it is said that the method heightForWidth () doesn't work in newer versions of qt, and after a test it doesn't work for me either. The above override of resizeEvent, on the other hand, causes recursion because there are calls to resize() (and as far as I understand the layout should handle the resizing).
Second problem: how to center the square?
I tried using the layout alignment properties (center horizontally and vertically) but they cause the widget size to be immutable.
Maybe I am not understanding something about how Qt handles the widget placement. Any suggestion or clarification will be greatly appreciated.
You can do it with a QGridLayout.
Please see the attached code.
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
class MyWidget final : public QWidget
{
Q_OBJECT
protected:
virtual void resizeEvent(QResizeEvent * event) override;
};
class MainWindow final : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = 0);
~MainWindow() = default;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include <QGridLayout>
#include <QLabel>
#include <QResizeEvent>
#include <QSpacerItem>
void MyWidget::resizeEvent(QResizeEvent * event)
{
event->accept();
const QSize current_size = size();
const int min = std::min(current_size.width(), current_size.height());
resize(min, min);
}
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
auto main_widget = new QWidget;
auto header = new QLabel("Hello World");
auto center_widget = new MyWidget;
auto footer = new QLabel("Good bye World");
auto spacer_left = new QSpacerItem(10, 10, QSizePolicy::Expanding);
auto spacer_right = new QSpacerItem(10, 10, QSizePolicy::Expanding);
auto grid_layout = new QGridLayout(main_widget);
auto center_palette = center_widget->palette();
center_palette.setColor(QPalette::Background, Qt::blue);
center_widget->setAutoFillBackground(true);
center_widget->setPalette(center_palette);
grid_layout->addWidget(header, 0, 1);
grid_layout->addItem(spacer_left, 1, 0);
grid_layout->addWidget(center_widget, 1, 1);
grid_layout->addItem(spacer_right, 1, 2);
grid_layout->addWidget(footer, 2, 1);
header->setAlignment(Qt::AlignCenter);
footer->setAlignment(Qt::AlignCenter);
setCentralWidget(main_widget);
}
Please see the result here
Rather than trying to get the widget to keep itself square and centred it might be simpler to reparent it and put the required logic in the parent widget type.
So, something like...
class keep_child_square_and_centred: public QWidget {
using super = QWidget;
public:
explicit keep_child_square_and_centred (QWidget *parent = nullptr)
: super(parent)
, m_widget(nullptr)
{}
virtual void set_widget (QWidget *widget)
{
if ((m_widget = widget))
m_widget->setParent(this);
}
virtual QSize sizeHint () const override
{
return(m_widget ? m_widget->sizeHint() : super::sizeHint());
}
protected:
virtual void resizeEvent (QResizeEvent *event) override
{
super::resizeEvent(event);
fixup();
}
private:
void fixup ()
{
if (m_widget) {
QRect r(QPoint(), QSize(height(), height()));
r.moveCenter(rect().center());
m_widget->setGeometry(r);
}
}
QWidget *m_widget;
};
Then use as...
keep_child_square_and_centred w;
SquareWidget sq;
w.set_widget(&sq);
You may still need to play around with a few settings if the parent is in a layout though.
I am having a delete button in every row. I am trying to use clicked() SIGNAL of QTableview to get the current index and then do something accordingly, but this slot is not called in this case. For some reason it doesn't work, am I making some mistake in connecting clicked() SIGNAL?
void MyClass::myFunction()
{
ComboBoxItemDelegate* myDelegate;
myDelegate = new ComboBoxItemDelegate();
model = new STableModel(1, 8, this);
filterSelector->tableView->setModel(model);
filterSelector->tableView->setItemDelegate(myDelegate);
connect(filterSelector->tableView, SIGNAL(clicked(const QModelIndex&)), this, SLOT(slotHandleDeleteButton(const QModelIndex&)));
exec();
}
void MyClass::slotHandleDeleteButton(const QModelIndex& index)
{
if(index.column() == 8)
model->removeRow(index.row());
}
One of the solutions can look like this:
class Button : public QPushButton
{
Q_OBJECT
public:
Button(int row, QWidget *parent = 0) : QPushButton(parent), m_row(row)
{
connect(this, SIGNAL(clicked()), this, SLOT(onClicked()));
}
signals:
void clicked(int row);
private slots:
void onClicked()
{
emit clicked(m_row);
}
private:
int m_row;
};
Button class contains a custom signal clicked(int) with the row number as an argument. To use it in your table view you need to do:
Button *btn = new Button(rowNumber, this);
connect(btn, SIGNAL(clicked(int)), this, SLOT(onButtonClicked(int)));
I have a problem connecting context menu actions in Qt. I know there are plenty of similar questions around, nevertheless I couldn't find a solution yet.
I have a series of plots built using QCustomplot.
What I want to do is to create a context menu when right-clicking on the background of each plot listing all the signal present in the graph. By clicking an entry of this menu, the corresponding signal should be hidden (if currently visible) or made visible (if hidden).
Now, I've defined a class called PlotHandler of which I paste the relevant parts here below:
plotHandler.cpp
#include "plothandler.h"
PlotHandler::PlotHandler(QStringList groupNames, int startIdx, QWidget *parent) :
QWidget(parent), scrolling(false), refreshing(true)
{
pPlot = new QCustomPlot(this);
pPlot->setContextMenuPolicy(Qt::CustomContextMenu);
connect(pPlot, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(contextMenuRequest(QPoint)));
}
void PlotHandler::contextMenuRequest(QPoint pos)
{
int i;
QMenu *menu = new QMenu(this);
for(i=0; i<pGroup->getDataLength(); i++)
{
QAction *menuEntry;
menuEntry = new QAction(pPlot->graph(i)->name(), this);
menuEntry->setProperty("graphIdx", i);
menu->addAction(menuEntry);
connect(menuEntry, SIGNAL(triggered()), this, SLOT(addRemoveGraph()));
}
menu->popup(pPlot->mapToGlobal(pos));
}
void PlotHandler::addRemoveGraph()
{
QAction *selectedSignal = qobject_cast<QAction *>(sender());
int tmp = selectedSignal->property("graphIdx").toInt();
if (pPlot->graph(tmp)->visible())
{
pPlot->graph(tmp)->setVisible(false);
}
else
{
pPlot->graph(tmp)->setVisible(true);
}
}
plotHandler.h
class PlotHandler : public QWidget
{
Q_OBJECT
public:
explicit PlotHandler(QStringList groupNames, int startIdx, QWidget *parent = 0);
QString groupRequested();
private:
QCustomPlot *pPlot;
public slots:
void contextMenuRequest(QPoint pos);
void addRemoveGraph();
}
The menu is correctly showed with the right entries and when I click on an action addRemoveGraph is called. In debug it gives back the following message:
The inferior stopped because it triggered an exception. Stopped in
thread 0 by: Exception at 0x5d6c2f9a, code: 0xc0000005: read access
violation at: 0x0, flags=0x0.
trying to execute
int tmp = selectedSignal->property("graphIdx").toInt();
Could anyone point me towards the right direction?
Thanks in advance
You use QObject::setProperty but QAction doesn't have a property named "graphIdx". When you attempt to read the "graphIdx" property from QAction you will always get an invalid QVariant.
int tmp = selectedSignal->property("graphIdx").toInt();
// tmp always is 0;
You can use QAction::setData if you need to store only one property. Otherwise, use QObject::setProperty to set a custom property on any QObject. QAction is a QObject.
Here below the solution that solved the issue.
plotHandler.cpp
#include "plothandler.h"
PlotHandler::PlotHandler(QStringList groupNames, int startIdx, QWidget *parent) :
QWidget(parent), scrolling(false), refreshing(true)
{
pPlot = new QCustomPlot(this);
pPlot->setContextMenuPolicy(Qt::CustomContextMenu);
connect(pPlot, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(contextMenuRequest(QPoint)));
}
void PlotHandler::contextMenuRequest(QPoint pos)
{
int i;
QMenu *menu = new QMenu(this);
for(i=0; i<pGroup->getDataLength(); i++)
{
QAction *menuEntry;
menuEntry = new QAction(pPlot->graph(i)->name(), this);
menuEntry->setData(i);
menu->addAction(menuEntry);
}
connect(menu, SIGNAL(triggered(QAction*)), this, SLOT(addRemoveGraph(QAction*)));
menu->popup(pPlot->mapToGlobal(pos));
}
void PlotHandler::addRemoveGraph(QAction *selectedSignal)
{
int tmp = selectedSignal->property("graphIdx").toInt();
if (pPlot->graph(tmp)->visible())
{
pPlot->graph(tmp)->setVisible(false);
}
else
{
pPlot->graph(tmp)->setVisible(true);
}
pPlot->replot();
}
plotHandler.h
class PlotHandler : public QWidget
{
Q_OBJECT
public:
explicit PlotHandler(QStringList groupNames, int startIdx, QWidget *parent = 0);
QString groupRequested();
private:
QCustomPlot *pPlot;
public slots:
void contextMenuRequest(QPoint pos);
void addRemoveGraph();
}
Thanks everyone for your help.
Is it possible to show minimum, maximum and current selected value of QSlider? Of course I can use labels to display this, but I think there must be such possibility in QSlider
You have two options..
1) as being mentioned in comments - sub - class
2) add as many QLabel's as you like with QSlider as a parent, install eventHandler() on QSlider to catch resize event to proper position them, and obviously handle scroll events, so you can update them... So labels will just float on top of QSlider
Here is my quick implementation of a fancy slider which subclass qslider to displays the current value just below the slider handle into a tooltip.
Header
#ifndef FANCYSLIDER_H
#define FANCYSLIDER_H
#include <QSlider>
class FancySlider : public QSlider
{
Q_OBJECT
public:
explicit FancySlider(QWidget *parent = 0);
explicit FancySlider(Qt::Orientation orientation, QWidget *parent = 0);
protected:
virtual void sliderChange(SliderChange change);
};
#endif // FANCYSLIDER_H
Cpp
#include "FancySlider.h"
#include <QStyleOptionSlider>
#include <QToolTip>
FancySlider::FancySlider(QWidget * parent)
: QSlider(parent)
{
}
FancySlider::FancySlider(Qt::Orientation orientation, QWidget * parent)
: QSlider(orientation, parent)
{
}
void FancySlider::sliderChange(QAbstractSlider::SliderChange change)
{
QSlider::sliderChange(change);
if (change == QAbstractSlider::SliderValueChange )
{
QStyleOptionSlider opt;
initStyleOption(&opt);
QRect sr = style()->subControlRect(QStyle::CC_Slider, &opt, QStyle::SC_SliderHandle, this);
QPoint bottomRightCorner = sr.bottomLeft();
QToolTip::showText(mapToGlobal( QPoint( bottomRightCorner.x(), bottomRightCorner.y() ) ), QString::number(value()), this);
}
}
Here is my implementation, without subclassing. Instanciate a slider with a label at right, showing the current value of slider :
QWidget *tmpW1 = new QWidget(this);
QHBoxLayout *tmpH1 = new QHBoxLayout(this);
QLabel *tmpLabel = new QLabel("0");
QSlider *tmpSlider = new QSlider(Qt::Horizontal, this);
tmpSlider->setMinimum(0);
tmpSlider->setMaximum(10);
tmpSlider->setValue(5);
tmpH1->addWidget(tmpSlider);
tmpH1->addWidget(tmpLabel);
tmpW1->setLayout(tmpH1);
QObject::connect(tmpSlider, &QSlider::valueChanged, this, [=] () {
tmpLabel->setText(QString::number(tmpSlider->value()));
});