Need help on padding hex and some conversions - c++

I will briefly explain what I want to do and help appreciated.
I have a hex number which is formatted as 16 byte number like this:
1: std::string myhex = "00000000000000000000000000000FFD";
Then I want to convert it to int. Which I think I successfully do using this:
// convert hex to int
unsigned int x = strtoul(myhex.c_str(), NULL, 16);
printf("x = %d\n", x); // prints 4093 as needed
Now, I want to convert this integer back to hex. Which I think I also successfully do using this:
// Convert int back to hex
char buff[50];
string hexval;
sprintf(buff,"%x",x);
hexval = buff;
cout << hexval.c_str(); // prints "ffd".
But my problem is that now, I want to convert the "ffd" string as above back to the format it was before, e.g., 16 byte number padded with zeros like this:
00000000000000000000000000000FFD
I want to convert the string not only print it.
Any help how to do this?
Also any corrections if anything I was achieving above is wrong or not OK are welcome.
Preferably I would like this to compile on Linux also.

Use the 0 flag (prefix) for zero-padding and field width specification in a printf:
printf("%032X", x);
Use snprintf to store it in your string:
snprintf(buff, sizeof(buff), "%032X", x);
Or use asprintf to store it in a newly-allocated string, to be certain that the memory available for the string is sufficient (since it's allocated by asprintf):
char *as_string = NULL;
asprintf(&as_string, "%032X", x);

Related

SetWindowText with a single dimensional array

Is it possible to display a single dimensional array of values using SetWindowsText() in a text box on windows api?
for example. SetWindowText(hwndStatic3, sArray);
******************EDIT************
I have a textbox on the windows api where I use GetWindowText() to retrieve the string written in the text box then I convert the string to decimal array. I then convert this decimal array value to hexadecimal value as I am trying to print those values using SetwindowsText within another textbox. However only the last value of the array is printing. How can I print all the values?
******************EDIT************
code:
GetWindowText(hwndtext1, value, 256);
for (i = 15; i >= 0; i--)
{
temp[i] = atoll(value); //converts sting to decimal
ulltoa(temp[i] , sArray, 16); //converts decimal to hexadecimal
buf[i] = temp[i];
}
SetWindowText(hwndStatic3, sArray);
SetWindowText is just a macro with signature:
BOOL SetWindowText(HWND, const TCHAR*);
Depending on your build settings, it will call one of the following:
BOOL SetWindowTextA(HWND, const char*); //ansi version
BOOL SetWindowTextW(HWND, const wchar_t*); //unicode version
where TCHAR is defined as:
#ifdef _UNICODE
typedef wchar_t TCHAR;
#else
typedef char TCHAR;
#endif
So, an array of strings is not compatible with SetWindowText but an array of characters will work, provided that the array is of type TCHAR *, or of type (char * or wchar_t *) that is compatible with your settings.
First, atoll and ulltoa aren't documented with the Microsoft Visual C/C++ (which is what I use for Windows) so I'm working from documentation I found online. Either your versions do more than those I've found documented, or you've left out some significant code from your example.
Based on the loop control, I'm guessing that you expect to always find 15 values in the string you read from the first control. BUT... the atoll and ulltoa functions only operate on one value at a time and do nothing to advance through the input list. So your loop is converting the first number from string to 64 bit int and then converting that into a string 15 times.
Since you say the last value is the only one you see, your functions must actually be parsing the value string in some way that is not apparent in your example. However, ulltoa seems to always be placing the value into the same place in the same string variable, with each subsequent call in the loop overwriting the previous call. My lazy self would add a bit like this:
int len = 0;
char szOutput[15*20]; // enough space for 15 64 bit hex strings
GetWindowText(hwndtext1, value, 256);
for (i = 15; i >= 0; i--)
{
temp[i] = atoll(value); //converts sting to decimal
ulltoa(temp[i] , sArray, 16); //converts decimal to hexadecimal
buf[i] = temp[i];
len += sprintf( szOutput+len, "%s ", sArray );
}
szOutput[len-1] - '\0'; // remove the final space
SetWindowText(hwndStatic3, szOutput);
Of course, with the sprintf you could also skip the ulltoa call entirely and change the sprintf line to:
len += sprintf( szOutput+len, "%16.16I64X", temp[i] );
(or whatever flavor/form of the hex output you want (see the printf format documentation for details.) If you want your list to be one item per line, then replace the trailing space with a newline. Oh, the I64 in the %16.16I64X is a Microsoft thing that might be different in other compilers/libraries.
FYI, the sprintf technique I used lets the function keep appending to the end of the buffer but incrementing the offset into the buffer (len) by the length of the string just appended, which is the value returned by sprintf. It is a quick and easy way to assembling string lists such as yours.

C++ Convert char array to int representation

What is the best way to convert a char array (containing bytes from a file) into an decimal representation so that it can be converted back later?
E.g "test" -> 18951210 -> "test".
EDITED
It can't be done without a bignum class, since there's more letter combinations possible than integer combinations in an unsigned long long. (unsigned long long will hold about 7-8 characters)
If you have some sort of bignum class:
biguint string_to_biguint(const std::string& s) {
biguint result(0);
for(int i=0; i<s.length(); ++i) {
result *= UCHAR_MAX;
result += (unsigned char)s[i];
}
return result;
}
std::string biguint_to_string(const biguint u) {
std::string result;
do {
result.append(u % UCHAR_MAX)
u /= UCHAR_MAX;
} while (u>0);
return result;
}
Note: the string to uint conversion will lose leading NULLs, and the uint to string conversion will lose trailing NULLs.
I'm not sure what exactly you mean, but characters are stored in memory as their "representation", so you don't need to convert anything. If you still want to, you have to be more specific.
EDIT: You can
Try to read byte by byte shifting the result 8 bits left and oring it
with the next byte.
Try to use mpz_inp_raw
You can use a tree similar to Huffman compression algorithm, and then represent the path in the tree as numbers.
You'll have to keep the dictionary somewhere, but you can just create a constant dictionary that covers the whole ASCII table, since the compression is not the goal here.
There is no conversion needed. You can just use pointers.
Example:
char array[4 * NUMBER];
int *pointer;
Keep in mind that the "length" of pointer is NUMBER.
As mentioned, character strings are already ranges of bytes (and hence easily rendered as decimal numbers) to start with. Number your bytes from 000 to 255 and string them together and you've got a decimal number, for whatever that is worth. It would help if you explained exactly why you would want to be using decimal numbers, specifically, as hex would be easier.
If you care about compression of the underlying arrays forming these numbers for Unicode Strings, you might be interested in:
http://en.wikipedia.org/wiki/Standard_Compression_Scheme_for_Unicode
If you want some benefits of compression but still want fast random-access reads and writes within a "packed" number, you might find my "NSTATE" library to be interesting:
http://hostilefork.com/nstate/
For instance, if you just wanted a representation that only acommodated 26 english letters...you could store "test" in:
NstateArray<26> myString (4);
You could read and write the letters without going through a compression or decompression process, in a smaller range of numbers than a conventional string. Works with any radix.
Assuming you want to store the integers(I'm reading as ascii codes) in a string. This will add the leading zeros you will need to get it back into original string. character is a byte with a max value of 255 so it will need three digits in numeric form. It can be done without STL fairly easily too. But why not use tools you have?
#include <iostream>
#include <sstream>
using namespace std;
char array[] = "test";
int main()
{
stringstream out;
string s=array;
out.fill('0');
out.width(3);
for (int i = 0; i < s.size(); ++i)
{
out << (int)s[i];
}
cout << s << " -> " << out.str();
return 0;
}
output:
test -> 116101115116
Added:
change line to
out << (int)s[i] << ",";
output
test -> 116,101,115,116,

Endian-ness in a char array containing binary characters

I'm building some code to read a RIFF wav file and I've bumped into something odd.
The first 4 bytes of the file header are the word RIFF in big-endian ascii coding:
0x5249 0x4646
I read this first element using:
char *fileID = new char[4];
filestream.read(fileID,4);
When I write this to screen the results are as expected:
std::cout << fileID << std::endl;
>> RIFF
Now, the next 4 bytes give the size of the file, but crucially they're little-endian.
So, I write a little function to flip the bytes, based on a union:
int flip4bytes(char* input){
union flip {int flip_int; char flip_char[4];};
flip.flip_char[0] = input[3];
flip.flip_char[1] = input[2];
flip.flip_char[2] = input[1];
flip.flip_char[3] = input[0];
return flip.flip_int;
}
This looks good to me, except when I call it, the value returned is totally wrong. Interestingly, the following code (where the bytes are not reversed!) works correctly:
int flip4bytes(char* input){
union flip {int flip_int; char flip_char[4];};
flip.flip_char[0] = input[0];
flip.flip_char[1] = input[1];
flip.flip_char[2] = input[2];
flip.flip_char[3] = input[3];
return flip.flip_int;
}
This has thoroughly confused me. Is the union somehow reversing the bytes for me?! If not, how are the bytes being converted to int correctly without being reversed?
I think there's some facet of endian-ness here that I'm ignorant to..
You are simply on a little-endian machine, and the "RIFF" string is just a string and thus neither little- nor big-endian, but just a sequence of chars. You don't need to reverse the bytes on a little-endian machine, but you need to when operating on a big-endian.
You need to figure of the endianess of your machine. #include <sys/param.h> will help you do that.
You could also use the fact that network byte order is big ended (if my memory serves me correctly - you need to check). In which case convert to big ended and use the ntohs function. That should work on any machine that you compile the code on.

How to read in only a particular number of characters

I have a small query regarding reading a set of characters from a structure. For example: A particular variable contains a value "3242C976*32" (char - type). How can I get only the first 8 bits of this variable. Kindly help.
Thanks.
Edit:
I'm trying to read in a signal:
For Ex: $ASWEER,2,X:3242C976*32
into this structure:
struct pg
{
char command[7]; // saves as $ASWEER,2,X:3242C976*32
char comma1[1]; // saves as ,2,X:3242C976*32
char groupID[1]; // saves as 2,X:3242C976*32
char comma2[1]; // etc
char handle[2]; // this is the problem, need it to save specifically each part, buts its not
char canID[8];
char checksum[3];
}m_pg;
...
When memcopying buffer into a structure, it works but because there is no carriage returns it saves the rest of the signal in each char variable. So, there is always garbage at the end.
you could..
convert your hex value in canID to float(depending on how you want to display it), e.g.
float value1 = HexToFloat(m_pg.canID); // find a conversion script for HexToFloat
CString val;
val.Format("0.3f",value1);
the garbage values aren't actually being stored in the structure, it only displays it as so, as there is no carriage return, so format the message however you want to and display it using the CString val;
If "3242C976*3F" is a c-string or std::string, you can just do:
char* str = "3242C976*3F";
char first_byte = str[0];
Or with an arbitrary memory block you can do:
SomeStruct memoryBlock;
char firstByte;
memcpy(&firstByte, &memoryBlock, 1);
Both copy the first 8bits or 1 byte from the string or arbitrary memory block just as well.
After the edit (original answer below)
Just copy by parts. In C, something like this should work (could also work in C++ but may not be idiomatic)
strncpy(m_pg.command, value, 7); // m.pg_command[7] = 0; // oops
strncpy(m_pg.comma, value+7, 1); // m.pg_comma[1] = 0; // oops
strncpy(m_pg.groupID, value+8, 1); // m.pg_groupID[1] = 0; // oops
strncpy(m_pg.comma2, value+9, 1); // m.pg_comma2[1] = 0; // oops
// etc
Also, you don't have space for the string terminator in the members of the structure (therefore the oopses above). They are NOT strings. Do not printf them!
Don't read more than 8 characters. In C, something like
char value[9]; /* 8 characters and a 0 terminator */
int ch;
scanf("%8s", value);
/* optionally ignore further input */
while (((ch = getchar()) != '\n') && (ch != EOF)) /* void */;
/* input terminated with ch (either '\n' or EOF) */
I believe the above code also "works" in C++, but it may not be idiomatic in that language
If you have a char pointer, you can just set str[8] = '\0'; Be careful though, because if the buffer is less than 8 (EDIT: 9) bytes, this could cause problems.
(I'm just assuming that the name of the variable that already is holding the string is called str. Substitute the name of your variable.)
It looks to me like you want to split at the comma, and save up to there. This can be done with strtok(), to split the string into tokens based on the comma, or strchr() to find the comma, and strcpy() to copy the string up to the comma.

Converting a Char to Its Int Representation

I don't see this an option in things like sprintf().
How would I convert the letter F to 255? Basically the reverse operation of conversion using the %x format in sprintf?
I am assuming this is something simple I'm missing.
char const* data = "F";
int num = int(strtol(data, 0, 16));
Look up strtol and boost::lexical_cast for more details and options.
Use the %x format in sscanf!
The C++ way of doing it, with streams:
#include <iomanip>
#include <iostream>
#include <sstream>
int main() {
std::string hexvalue = "FF";
int value;
// Construct an input stringstream, initialized with hexvalue
std::istringstream iss(hexvalue);
// Set the stream in hex mode, then read the value, with error handling
if (iss >> std::hex >> value) std::cout << value << std::endl;
else std::cout << "Conversion failed" << std::endl;
}
The program prints 255.
You can't get (s)printf to convert 'F' to 255 without some black magic. Printf will convert a character to other representations, but won't change its value. This might show how character conversion works:
printf("Char %c is decimal %i (0x%X)\n", 'F', 'F', 'F');
printf("The high order bits are ignored: %d: %X -> %hhX -> %c\n",
0xFFFFFF46, 0xFFFFFF46, 0xFFFFFF46, 0xFFFFFF46);
produces
Char F is decimal 70 (0x46)
The high order bits are ignored: -186: FFFFFF46 -> 46 -> F
Yeah, I know you asked about sprintf, but that won't show you anything until you do another print.
The idea is that each generic integer parameter to a printf is put on the stack (or in a register) by promotion. That means it is expanded to it's largest generic size: bytes, characters, and shorts are converted to int by sign-extending or zero padding. This keeps the parameter list on the stack in sensible state. It's a nice convention, but it probably had it's origin in the 16-bit word orientation of the stack on the PDP-11 (where it all started).
In the printf library (on the receiving end of the call), the code uses the format specifier to determine what part of the parameter (or all of it) are processed. So if the format is '%c', only 8 bits are used. Note that there may be some variation between systems on how the hex constants are 'promoted'. But if a value greater thann 255 is passed to a character conversion, the high order bits are ignored.