Why is ZLIB uncompress hanging? - c++

I'm compiling ZLIB directly into the executable with is being compiled on VS2010 - 64-bit and this simple program always hangs, any ideas? More info below:
Call Stack:
zlibtest.exe!inflate(z_stream_s * strm, int flush) Line 607
zlibtest.exe!uncompress(unsigned char * dest, unsigned long * destLen, const unsigned char * source, unsigned long sourceLen) Line 44
zlibtest.exe!main(int argc, char * * argv) Line 137
It hangs here:
for (;;)
switch (state->mode) {
case HEAD:
if (state->wrap == 0) {
state->mode = TYPEDO;
break;
}
**NEEDBITS(16);**
Program:
#include "zlib.h"
int main( int argc, char * argv[] )
{
char * buffer = "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
ULONG buffer_size = strlen( buffer ) + 1;
ULONG compressed_size = compressBound( buffer_size );
BYTE * compressed_buffer = new BYTE[ compressed_size ];
if ( Z_OK != compress2( compressed_buffer, &compressed_size, ( Bytef * ) buffer, buffer_size, Z_DEFAULT_COMPRESSION ) )
printf( "Failed to compress." );
ULONG uncompressed_size = buffer_size;
BYTE * uncompressed_buffer = new BYTE[ uncompressed_size ];
if ( Z_OK != uncompress( uncompressed_buffer, &uncompressed_size, compressed_buffer, compressed_size ) )
printf( "Failed to uncompress" );
printf( "Press <ENTER> to exit..." );
std::cin.ignore();
}

Related

RtAudio: understanding frame count vs buffer size

Looking at the duplex example from the documentation of RtAudio, I do not understand why the number of frames has to be multiplied by 8 to get the good buffer size to copy.
In the example there is bufferBytes = bufferFrames * 2 * 4;. I imagine the * 2 refers to the number of channels, but I see no reason for the * 4.
Whole example:
#include "RtAudio.h"
#include <iostream>
#include <cstdlib>
#include <cstring>
// Pass-through function.
int inout( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames,
double streamTime, RtAudioStreamStatus status, void *data )
{
// Since the number of input and output channels is equal, we can do
// a simple buffer copy operation here.
if ( status ) std::cout << "Stream over/underflow detected." << std::endl;
unsigned int *bytes = (unsigned int *) data;
memcpy( outputBuffer, inputBuffer, *bytes );
return 0;
}
int main()
{
RtAudio adac;
if ( adac.getDeviceCount() < 1 ) {
std::cout << "\nNo audio devices found!\n";
exit( 0 );
}
// Set the same number of channels for both input and output.
unsigned int bufferBytes, bufferFrames = 512;
RtAudio::StreamParameters iParams, oParams;
iParams.deviceId = 0; // first available device
iParams.nChannels = 2;
oParams.deviceId = 0; // first available device
oParams.nChannels = 2;
try {
adac.openStream( &oParams, &iParams, RTAUDIO_SINT32, 44100, &bufferFrames, &inout, (void *)&bufferBytes );
}
catch ( RtAudioError& e ) {
e.printMessage();
exit( 0 );
}
// THIS HERE...
//
bufferBytes = bufferFrames * 2 * 4; // <---- WHY * 4??
//
//
try {
adac.startStream();
char input;
std::cout << "\nRunning ... press <enter> to quit.\n";
std::cin.get(input);
// Stop the stream.
adac.stopStream();
}
catch ( RtAudioError& e ) {
e.printMessage();
goto cleanup;
}
cleanup:
if ( adac.isStreamOpen() ) adac.closeStream();
return 0;
}

Strange behavior with char pointer and char pointer returned by fonction in C/C++ with "cout"

I have a strange behavior with a char pointer initialized by the value of a return function and with the cout.
All my code is for an Arduino application, this is why I use char pointer, char array and string.h.
I created a class named FrameManager, with a function getDataFromFrame to extract data from a string (in fact a char array). See above:
`char * FrameManager::getDataFromFrame ( const char frame[], char key[] )
{
char *pValue = nullptr;
int frameLength = strlen ( frame );
int previousStartIndex = 0;
for ( int i=0; i<frameLength; i++ ) {
char c = frame[i];
if ( c == ',' ) {
int buffSize = i-previousStartIndex+1;
char subbuff[buffSize];
memset ( subbuff, 0, buffSize ); //clear buffer
memcpy ( subbuff, &frame[previousStartIndex], i-previousStartIndex );
subbuff[buffSize]='\0';
previousStartIndex = i+1;
int buffLength = strlen ( subbuff );
const char *ptr = strchr ( subbuff, ':' );
if ( ptr ) {
int index = ptr-subbuff;
char buffKey[index+1];
memset ( buffKey, 0, index+1 );
memcpy ( buffKey, &subbuff[0], index );
buffKey[index+1]='\0';
char buffValue[buffLength-index];
memset ( buffValue, 0, buffLength-index );
memcpy ( buffValue, &subbuff[index+1], buffLength-index );
buffValue[buffLength-index]='\0';
if ( strcmp ( key,buffKey ) == 0 ) {
pValue = &buffValue[0];
break;
}
}
} else if ( i+1 == frameLength ) {
int buffSize = i-previousStartIndex+1;
char subbuff[buffSize];
memcpy ( subbuff, &frame[previousStartIndex], frameLength-1 );
subbuff[buffSize]='\0';
int buffLength = strlen ( subbuff );
const char *ptr = strchr ( subbuff, ':' );
if ( ptr ) {
int index = ptr-subbuff;
char buffKey[index+1];
memset ( buffKey, 0, index+1 );
memcpy ( buffKey, &subbuff[0], index );
buffKey[index+1]='\0';
char buffValue[buffLength-index];
memset ( buffValue, 0, buffLength-index );
memcpy ( buffValue, &subbuff[index+1], buffLength-index );
buffValue[buffLength-index]='\0';
if ( strcmp ( key,buffKey ) == 0 ) {
pValue = &buffValue[0];
break;
}
}
}
}
return pValue;
}`
In the main(), I created juste a little code to test the returned value:
int main(int argc, char **argv) {
const char frame[] = "DEVICE:ARM,FUNC:MOVE_F,PARAM:12,SERVO_S:1";
FrameManager frameManager;
char key[] = "DEVICE";
char *value;
value = frameManager.getDataFromFrame(frame, &key[0]);
cout << "Retrieved value: " << value << endl;
cout << "Retrieved value: " << frameManager.getDataFromFrame(frame, &key[0]) << endl;
printf("%s",value);
return 0;
}
and here the result:
Retrieved value: y%R
Retrieved value: ARM
ARM
The first "cout" doesn't display the expected value.
The second "cout" display the expected value and the printf too.
I don't understand what is the problem with the first "cout".
Thanks
Jocelyn
pValue points into local arrays, which get out of scope. That's undefined behavior. It might work, but your program might also crash, return wrong values (that's what you experience), corrupt your data or do any other arbitrary action.
Given that you're already using C++, consider using std::string as a result instead or point into the original frame (if possible).

Http C++ client cannot connect to C++ server through internet

I am trying to create a connection between my local application and my remote application. I used HTTP protocol, when testing in local network, my client-server code had successfully sent file to each other; however, the client couldn't connect to server when i pushed my server code to running on Cloud.
Below is my client-server code in C++. In the code, i tried to send an image from client to server.
client.c
#define EXAMPLE_RX_BUFFER_BYTES (921600)
#define IMAGE_SIZE 921600
static int callback_example( struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len )
{
switch( reason )
{
case LWS_CALLBACK_CLIENT_ESTABLISHED:
lws_callback_on_writable( wsi );
break;
case LWS_CALLBACK_CLIENT_RECEIVE:
break;
case LWS_CALLBACK_CLIENT_WRITEABLE:
{
FILE * check_file;
check_file = fopen("test_buff.jpg", "r");
unsigned char buf[LWS_SEND_BUFFER_PRE_PADDING + EXAMPLE_RX_BUFFER_BYTES + LWS_SEND_BUFFER_POST_PADDING];
fread(&buf[LWS_SEND_BUFFER_PRE_PADDING], 1, IMAGE_SIZE, check_file);
printf("%ld\n", sizeof(buf));
printf("hello\n");
printf("%d\n", LWS_SEND_BUFFER_POST_PADDING);
unsigned char *p = &buf[LWS_SEND_BUFFER_PRE_PADDING];
size_t n = IMAGE_SIZE;
lws_write( wsi, p, n, LWS_WRITE_TEXT ); //send
break;
}
case LWS_CALLBACK_CLOSED:
case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
web_socket = NULL;
break;
default:
break;
}
return 0;
}
enum protocols
{
PROTOCOL_EXAMPLE = 0,
PROTOCOL_COUNT
};
static struct lws_protocols protocols[] =
{
{
"example-protocol",
callback_example,
0,
EXAMPLE_RX_BUFFER_BYTES,
},
{ NULL, NULL, 0, 0 } /* terminator */
};
int main( int argc, char *argv[] )
{
struct lws_context_creation_info info;
memset( &info, 0, sizeof(info) );
info.port = CONTEXT_PORT_NO_LISTEN;
info.protocols = protocols;
info.gid = -1;
info.uid = -1;
struct lws_context *context = lws_create_context( &info );
time_t old = 0;
while( 1 )
{
struct timeval tv;
gettimeofday( &tv, NULL );
if( !web_socket && tv.tv_sec != old )
{
struct lws_client_connect_info ccinfo = {0};
ccinfo.context = context;
ccinfo.address = "https://http-server.wise-paas.io";
ccinfo.port = 8080;
ccinfo.path = "/";
ccinfo.host = lws_canonical_hostname( context );
ccinfo.origin = "origin";
ccinfo.protocol = protocols[PROTOCOL_EXAMPLE].name;
web_socket = lws_client_connect_via_info(&ccinfo);
}
if( tv.tv_sec != old )
{
lws_callback_on_writable( web_socket );
old = tv.tv_sec;
}
lws_service( context, 250 );
sleep(1);
}
lws_context_destroy( context );
return 0;
}
server.c
static int callback_http( struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len )
{
switch( reason )
{
case LWS_CALLBACK_HTTP:
lws_serve_http_file( wsi, "example.html", "text/html", NULL, 0 );
break;
default:
break;
}
return 0;
}
int count = 0;
int length = 0;
struct payload
{
unsigned char data[LWS_SEND_BUFFER_PRE_PADDING + IMAGE_SIZE + LWS_SEND_BUFFER_POST_PADDING];
size_t len;
} received_payload;
static int callback_example( struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len )
{
switch( reason )
{
case LWS_CALLBACK_RECEIVE:
//while(length < IMAGE_SIZE){
memcpy( &received_payload.data[LWS_SEND_BUFFER_PRE_PADDING + length], in, len );
// for(int i =16; i < (LWS_SEND_BUFFER_PRE_PADDING + len); i++){
// printf("%c\t", received_payload.data[i]);
// }
length+=len;
received_payload.len = length;
// printf("\n\nlength: %d \n", length);
//}
lws_callback_on_writable_all_protocol( lws_get_context( wsi ), lws_get_protocol( wsi ) );
//unsigned char *p = &received_payload.data[LWS_SEND_BUFFER_PRE_PADDING];
// count++;
if(length >= 921600){
length = 0;
}
printf("hello for saving\n");
printf("%d\n%d\n", len, sizeof(received_payload.data));
FILE *receive_test;
receive_test = fopen("write", "w");
fwrite(&received_payload.data[LWS_SEND_BUFFER_PRE_PADDING], 1, IMAGE_SIZE, receive_test);
fclose(receive_test);
break;
case LWS_CALLBACK_SERVER_WRITEABLE:
lws_write( wsi, &received_payload.data[LWS_SEND_BUFFER_PRE_PADDING], received_payload.len, LWS_WRITE_TEXT );
break;
default:
break;
}
return 0;
}
enum protocols
{
PROTOCOL_HTTP = 0,
PROTOCOL_EXAMPLE,
PROTOCOL_COUNT
};
static struct lws_protocols protocols[] =
{
/* The first protocol must always be the HTTP handler */
{
"http-only", /* name */
callback_http, /* callback */
0, /* No per session data. */
0, /* max frame size / rx buffer */
},
{
"example-protocol",
callback_example,
0,
EXAMPLE_RX_BUFFER_BYTES,
},
{ NULL, NULL, 0, 0 } /* terminator */
};
int main( int argc, char *argv[] )
{
struct lws_context_creation_info info;
memset( &info, 0, sizeof(info) );
info.port = 8080;
info.protocols = protocols;
info.gid = -1;
info.uid = -1;
struct lws_context *context = lws_create_context( &info );
while( 1 )
{
lws_service( context, /* timeout_ms = */ 1000000 );
}
lws_context_destroy( context );
return 0;
}

C-Style unsigned char parsing and manipulation in C/C++ - segmentation fault

Note that I'm using a C++ compiler ( hence, the cast on the calloc function calls) to do this, but the code is essentially C.
Basically, I have a typedef to an unsigned char known as viByte, which I'm using to create a string buffer to parse a file from binary (a TGA file, to be exact - but, that's irrelevant).
I'm writing basic functions for it right now; append, prepend, new, etc.
The problem is that, on the first iteration of the first loop in viByteBuf_Prepend, I get a segmentation fault. I need to know why, exactly, as this is something which could keep me up all night without some pointers (pun intended).
I also would like to know if my algorithms are correct in terms of how the buffer is pre-pending the viByte string. For example, I have a feeling that using memset too much might be a bad idea, and whether or not my printf format for the unsigned char is correct (I have a feeling it isn't, as nothing is getting output to my console).
Compiling on GCC, Linux.
Ze Code
#ifdef VI_BYTEBUF_DEBUG
void viByteBuf_TestPrepend( void )
{
viByteBuf* buf = viByteBuf_New( 4 );
buf->str = ( viByte* ) 0x1;
printf(" Before viByteBuf_Prepend => %uc ", buf->str);
viByteBuf_Prepend( buf, 3, ( viByte* ) 0x2 );
printf(" After viByteBuf_Prepend => %uc ", buf->str);
}
#endif
viByteBuf* viByteBuf_New( unsigned int len )
{
viByteBuf* buf = ( viByteBuf* ) calloc( sizeof( viByteBuf ), 1 );
const int buflen = len + 1;
buf->str = ( viByte* ) calloc( sizeof( viByte ), buflen );
buf->len = buflen;
buf->str[ buflen ] = '\0';
return buf;
}
void viByteBuf_Prepend( viByteBuf* buf, unsigned int len, viByte* str )
{
unsigned int pos, i;
const unsigned int totallen = buf->len + len;
viByteBuf* tmp = viByteBuf_New( totallen );
viByte* strpos = buf->str;
memset( tmp->str, 0, tmp->len );
int index;
for( i = 0; i < buf->len; ++i )
{
index = ( buf->len - i ) - 1;
*strpos = buf->str[ 0 ];
++strpos;
}
memset( buf->str, 0, buf->len );
printf( "%uc\n", buf->str );
i = totallen;
for ( pos = 0; pos < len; ++pos )
{
tmp->str[ pos ] = str[ pos ];
tmp->str[ i ] = buf->str[ i ];
--i;
}
memset( buf->str, 0, buf->len );
buf->len = tmp->len;
memcpy( buf->str, tmp->str, tmp->len );
viByteBuf_Free( tmp );
//memset( )
//realloc( ( viByteBuf* ) buf, sizeof( viByteBuf ) * tmp->len );
}
Many thank yous.
Update
Sorry, I should have explicitly posted the code where the segmentation fault lies. It is right here:
for( i = 0; i < buf->len; ++i )
{
index = ( buf->len - i ) - 1;
*strpos = buf->str[ 0 ]; //<--segmentation fault.
++strpos;
}
On your code you have buf->str[ buflen ] = '\0';, but you only allocate space for buflen. I think you meant buf->str[ len ] = '\0';.

C++ - Detours WinSock Hooking

What I am trying to do is use the Detours library to hook into an applications WinSock2 send() and recv() functions (a packet logger).
While it does work for the send() function, it does not, however, work for the recv() function.
Here is my relevant code:
#include <cstdio>
#include <ctime>
#include <fstream>
#include <iomanip>
#include <string>
#include <windows.h>
#include <detours.h>
#pragma comment( lib, "Ws2_32.lib" )
#pragma comment( lib, "detours.lib" )
#pragma comment( lib, "detoured.lib" )
#pragma comment( lib, "Mswsock.lib" )
std::ofstream Logger;
std::string NowToString() {
time_t rawtime;
tm *timeinfo = new tm();
char buffer[32];
time( &rawtime );
localtime_s( timeinfo, &rawtime );
strftime( buffer, 32, "%m/%d/%Y %I:%M:%S %p", timeinfo );
delete timeinfo;
return std::string( buffer );
}
std::string TimeToString() {
time_t rawtime;
tm *timeinfo = new tm();
char buffer[32];
time( &rawtime );
localtime_s( timeinfo, &rawtime );
strftime( buffer, 32, "%I:%M:%S %p", timeinfo );
delete timeinfo;
return std::string( buffer );
}
void LogPacket( const char *buf, int len ) {
Logger << " 0 1 2 3 4 5 6 7 8 9 A B C D E F\n";
Logger << " -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --\n";
Logger << "0000 ";
for ( int i = 0; i < len; ++i ) {
if ( i != 0 && i % 16 == 0 ) {
Logger << " ";
int line = ( i / 16 ) - 1;
for ( int j = 0; j < 16; ++j ) {
char c = buf[line * 16 + j];
if ( c >= 32 && c <= 126 ) {
Logger << c;
} else {
Logger << '.';
}
}
Logger << "\n" << std::hex << std::setw( 4 ) << std::setfill( '0' ) << i << std::dec << std::setw( 0 ) << " ";
} else if ( i % 16 == 8 ) {
Logger << ' ';
}
Logger << std::hex << std::setw( 2 ) << std::setfill( '0' ) << ( int( buf[i] ) & 0xFF ) << ' ';
Logger << std::dec << std::setw( 0 );
if ( i == len - 1 ) {
int remaining = 16 - ( len % 16 );
int fill = ( remaining * 3 ) + 2;
if ( remaining >= 8 ) {
++fill;
}
for ( int j = 0; j < fill; ++j ) {
Logger << ' ';
}
int line = ( i - ( ( len % 16 ) - 1 ) ) / 16 ;
for ( int k = 0; k < ( len % 16 ); ++k ) {
char c = buf[line * 16 + k];
if ( c >= 32 && c <= 126 ) {
Logger << c;
} else {
Logger << '.';
}
}
}
}
Logger << "\n\n";
}
int ( WINAPI *Real_Send )( SOCKET s, const char *buf, int len, int flags ) = send;
int ( WINAPI *Real_Recv )( SOCKET s, char *buf, int len, int flags ) = recv;
int ( WINAPI *Real_RecvFrom )( SOCKET s, char *buf, int len, int flags, sockaddr *from, int *fromlen ) = recvfrom;
int ( WINAPI *Real_WSARecvEx )( SOCKET s, char *buf, int len, int *flags ) = WSARecvEx;
int WINAPI Mine_Send( SOCKET s, const char* buf, int len, int flags );
int WINAPI Mine_Recv( SOCKET s, char *buf, int len, int flags );
int WINAPI Mine_RecvFrom( SOCKET s, char *buf, int len, int flags, sockaddr *from, int *fromlen );
int WINAPI Mine_WSARecvEx( SOCKET s, char *buf, int len, int *flags );
int WINAPI Mine_Send( SOCKET s, const char *buf, int len, int flags ) {
Logger << TimeToString() << ": Client -> Server (Length: " << len << " bytes)\n\n";
LogPacket( buf, len );
Logger << std::endl;
return Real_Send( s, buf, len, flags );
}
int WINAPI Mine_Recv( SOCKET s, char *buf, int len, int flags ) {
Logger << TimeToString() << ": Server -> Client (Length: " << len << " bytes)\n\n";
LogPacket( buf, len );
Logger << std::endl;
return Real_Recv( s, buf, len, flags );
}
int WINAPI Mine_RecvFrom( SOCKET s, char *buf, int len, int flags, sockaddr *from, int *fromlen ) {
Logger << TimeToString() << ": Server -> Client (Length: " << len << " bytes)*\n\n";
LogPacket( buf, len );
Logger << std::endl;
return Real_RecvFrom( s, buf, len, flags, from, fromlen );
}
int WINAPI Mine_WSARecvEx( SOCKET s, char *buf, int len, int *flags ) {
Logger << TimeToString() << ": Server -> Client (Length: " << len << " bytes)**\n\n";
LogPacket( buf, len );
Logger << std::endl;
return Real_WSARecvEx( s, buf, len, flags );
}
BOOL WINAPI DllMain( HINSTANCE, DWORD dwReason, LPVOID ) {
switch ( dwReason ) {
case DLL_PROCESS_ATTACH:
Logger.open( "C:\\Packets.txt", std::ios::out | std::ios::app | std::ios::ate );
if ( Logger.tellp() > 0 ) {
Logger << "\n\n\n";
}
Logger << "##\n## Logging Started (" << NowToString() << ")\n##\n\n\n";
DetourTransactionBegin();
DetourUpdateThread( GetCurrentThread() );
DetourAttach( &(PVOID &)Real_Send, Mine_Send );
DetourAttach( &(PVOID &)Real_Recv, Mine_Recv );
DetourAttach( &(PVOID &)Real_RecvFrom, Mine_RecvFrom );
DetourAttach( &(PVOID &)Real_WSARecvEx, Mine_WSARecvEx );
DetourTransactionCommit();
break;
case DLL_PROCESS_DETACH:
Logger << "##\n## Logging Stopped (" << NowToString() << ")\n##";
Logger.close();
DetourTransactionBegin();
DetourUpdateThread( GetCurrentThread() );
DetourDetach( &(PVOID &)Real_Send, Mine_Send );
DetourDetach( &(PVOID &)Real_Recv, Mine_Recv );
DetourDetach( &(PVOID &)Real_RecvFrom, Mine_RecvFrom );
DetourDetach( &(PVOID &)Real_WSARecvEx, Mine_WSARecvEx );
DetourTransactionCommit();
break;
}
return TRUE;
}
Any ideas?
EDIT: So I've hooked recvfrom(), and WSARecvEx() as well, and it still doesn't log the outgoing packets! I've updated my code with my exact code.
To use hooking effectively you need to make sure you really hook all of the relevant endpoints or atleast a common denominator that is ensured to be called eventually from all of them.
In the case of recv() I think its possible that the application actually calls WSARecv() instead.
You can use depends.exe to find out exactly what functions does the application/library import from Ws2_32.dll to know which ones you need to hook.
Well, a few months later I figured it out: I was hooking WinSock 2 functions when I should have been hooking WinSock 1.1's send()/recv()!