Difference Between WINAPI in C and C++ - c++

I am reading data from driver. The driver came with examples on how to develop applications based on the driver. The examples were written few years back. They use WINAPI and C. Now I will use their some header files. They have data structures and various other stuffs defined.
I tried creating a WINAPI in C++ and tried to link to those files. But as explained here, in the last answer, I very much believe that the same is problem with my code.
Now, I can't do as suggested there. My programs are long and I can't mess header files. They are complicated.
My option is to create my project entirely in C (I hope, it solves).
First, I renamed the file .cpp t0 .c.
(I don't even know the difference between these two programming languages. Their difference made no difference so far.)
MAIN QUESTION
I used file IO using API and used following:
HANDLE myFile=CreateFile("filename.txt",FILE_APPEND_DATA,FILE_SHARE_WRITE,0,\
OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,0);
int BufferNo=sprintf(body,"%.5f %[3].5f %[3].5f %[3].5f %[3].5f %[3].5f %[3].5f \
%[3].5f %[3].5f \n",a1,a2,a3,a4,a5,a6,a7,a8,a9);
WriteFile(myFile,body,lstrlen(body),0,NULL);
CloseHandle(myFile);
Problem is it does not compile. Says errors like:
error C2275: 'HANDLE' : illegal use of this type as an expression
error C2146: syntax error : missing ';' before identifier 'myFile'
error C2065: 'myFile' : undeclared identifier
warning C4047: '=' : 'int' differs in levels of indirection from 'HANDLE'
error C2143: syntax error : missing ';' before 'type'
error C2065: 'myFile' : undeclared identifier
warning C4022: 'WriteFile' : pointer mismatch for actual parameter 1
error C2065: 'myFile' : undeclared identifier
warning C4022: 'CloseHandle' : pointer mismatch for actual parameter 1
These were not errors in C++ and they compiled, just did not link. How do I solve this.
Note, there is similar function I have used before this. Which is not detected as error.
HANDLE myFile=CreateFile("filename.txt",GENERIC_WRITE,FILE_SHARE_WRITE,0,\
CREATE_NEW,
FILE_ATTRIBUTE_NORMAL,0);
char* HeadingStr="a1(m) a2(m) a3(m) a4(m) a5(m) a6(m) a7(m)\
a8(m) a9(m)\n";
WriteFile(myFile,HeadingStr,lstrlen(HeadingStr),0,NULL);
CloseHandle(myFile);
This does not show any error. It is in same file and is before, in different function above errors. This is in WinMain and above is in WndProc function.

The Visual Studio compiler does not support C99, which is when inline declarations were added. You need to declare all of your variables at the beginning of your functions, or switch to a compiler that supports C99.

Related

C2061: syntax error : identifier 'L' in qtypetraits.h

This has now cost me quite some time, so in case anybody else has this problem, here it is:
I have a C++ project using Visual Studio 2013, and with the CPP Rest SDK. Now we start using Qt (version 5.6), so I added Qt objects to the code.
I kept getting this error message:
C:\Qt\Qt5.6.0\5.6\msvc2013_64\include\QtCore/qtypetraits.h(523): warning C4003: not enough actual parameters for macro 'U'
C:\Qt\Qt5.6.0\5.6\msvc2013_64\include\QtCore/qtypetraits.h(523): warning C4003: not enough actual parameters for macro '_XPLATSTR'
C:\Qt\Qt5.6.0\5.6\msvc2013_64\include\QtCore/qtypetraits.h(523): error C2061: syntax error : identifier 'L'
C:\Qt\Qt5.6.0\5.6\msvc2013_64\include\QtCore/qtypetraits.h(527) : see reference to class template instantiation 'QtPrivate::is_default_constructible<T>' being compiled
It's not Qt's fault. It's the CPP Rest SDK. It defines a macro U, which is happily replaced for a U template parameter in qtypetraits.h.
When I define _TURN_OFF_PLATFORM_STRING in the C++ preprocessor definitions, the error disappears.

C++/CX and Amazon Product Advertising API

Language: C++/CX & XAML
Environment: Visual Studio 2013 on Windows 8.1
I am trying to use the Amazon Product Advertising API in my Windows Store app. I have an Associates account so I am allowed to use this however I'm having problems implementing the .wsdl file after using wsutil.exe to create a .c and .h file for my project.
The .c and .h files both have errors pointing to identifiers that reside inside WebServices.h.
Since the .c and .h files have a combined length of more than 13k lines of code I'll write out steps to reproduce my problem.
-Navigate to http://webservices.amazon.com/AWSECommerceService/AWSECommerceService.wsdl
-Save the file either in a project fold or on the desktop
-Open up a VS2013 command prompt and navigate to where the file resides
-Type "wsutil /wsdl:AWSECommerceService.wsdl"
This produces the .c and .h files that can be used in the project
-Add the .c and .h files to a VC++ Windows Store app project
since the environment language is C++/CX and wsutil gave us a .c file we need to tell the compiler to treat this file as a C++ file otherwise if you try to build like it is it throws an error saying:
Command line error D8048: cannot compile C file '....\New folder\AWSECommerceService.wsdl.c' with the /ZW option
My first attempt at trying to fix this was to remove the /ZW option.
This can be done by right clicking the .c file, click properties, under "General" you will will see "yes(/ZW)" which you can change to "no".
after doing this and trying to build it gives this error:
...\awsecommerceservice.wsdl.c : fatal error C1853: 'Debug\SimpleShop.pch' precompiled header file is from a previous version of the compiler, or the precompiled header is C++ and you are using it from C (or vice versa)
That wasn't the correct fix so I went back and added the /ZW option.
Next I decided to tell the compiler to treat the .c file as a .cpp file by adding the /TP option. You can find this by right clicking the .c file, clicking properties, click Advanced, click the drop down box next to "Compile as" and selected /TP.
Now when trying to build the project errors appear in both the .c and .h files for identifiers that reside in the WebServices.h file.
This is where I'm stuck at. I tried to #include "WebServices.h" into the .h file (which is oddly missing it whereas the .c file is not) and this does nothing to remove any of the errors.
I can find nothing about using the Amazon Product Advertising API inside a windows store app on the internet so all of the attempted fixes came from Win7 or WCF forums. The steps I'm trying to follow are from Amazon on they can be found here (focus on step 4):
http://docs.aws.amazon.com/AWSECommerceService/latest/GSG/GettingSetUp.html
these are the errors:
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1037): error C2371: '_RelatedItems::RelatedItemCount' : redefinition; different basic types
1> c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1034) : see declaration of '_RelatedItems::RelatedItemCount'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1576): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1604): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1632): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1660): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1688): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1716): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1744): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1772): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1800): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1828): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(1856): error C2061: syntax error : identifier 'WS_SERVICE_SECURITY_CALLBACK'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(2709): error C2146: syntax error : missing ';' before identifier 'AWSECommerceServiceBinding'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.h(2709): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.c(1159): error C2146: syntax error : missing ';' before identifier 'contractDesc'
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.c(1159): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\scott\desktop\new folder\awsecommerceservice.wsdl.c(6674): fatal error C1903: unable to recover from previous error(s); stopping compilation
There are several things going on here:
You need to include the header pch.h at the top of the generated .c file
This sounds like a genuine error in the generated header. Notice a member defined twice.
typedef struct _RelatedItems
{
enum _Relationship Relationship;
WCHAR* RelationshipType;
unsigned __int64 RelatedItemCount;
unsigned __int64 RelatedItemPageCount;
unsigned __int64 RelatedItemPage;
unsigned int RelatedItemCount;
_Field_size_(RelatedItemCount)struct _RelatedItem* RelatedItem;
} _RelatedItems;
The other errors are because the missing identifiers are actually not available for Windows Store apps. Both WS_SERVICE_SECURITY_CALLBACK and WS_CONTRACT_DESCRIPTION are conditionally defined in the SDK header WebServices.h only for Desktop apps
"if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)"

Boost C++ libraries generating strange errors

I recently tried to write a c++ program, where I used the build in socket tools you can find in the Boost library. First of all, I tried to make a client/server based program, where the server just sends a message and the client receives it. It worked just fine.
Then I wrote another program, where I used a Xbox 360 kinect, to control my movement. The idea of creating the first program, was the get the code for the socket creating, so I can connect with, i.e. my Samsung tv, to control the tv, using my kinect.
The problem arises, when I copy my code from the first program, into my second program with the kinect. All of sudden, the program gives 100+ error, when compiling the boost library.
I triple checked the including libraries and all, but the problem still arises. Some of the errors are posted below:
1>C:\boost_1_55_0b1\boost/asio/detail/socket_types.hpp(96): error C2143: syntax error : missing ';' before '.'
1>C:\boost_1_55_0b1\boost/asio/detail/socket_types.hpp(96): error C2238: unexpected token(s) preceding ';'
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2224): error C2653: 'Windows' : is not a class or namespace name
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2224): error C2871: 'Collections' : a namespace with this name does not exist
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2225): error C2653: 'Windows' : is not a class or namespace name
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2225): error C2871: 'Networking' : a namespace with this name does not exist
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2226): error C2653: 'Windows' : is not a class or namespace name
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2226): error C2871: 'Connectivity' : a namespace with this name does not exist
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2227): error C2065: 'IVectorView' : undeclared identifier
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2227): error C2065: 'HostName' : undeclared identifier
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2227): error C2059: syntax error : '>'
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2227): error C2653: 'NetworkInformation' : is not a class or namespace name
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2228): error C2065: 'hostnames' : undeclared identifier
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2228): error C2227: left of '->Size' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>C:\boost_1_55_0b1\boost/asio/detail/impl/socket_ops.ipp(2230): error C2065: 'HostName' : undeclared identifier
And many many others. I know by the fact, that the libraries work. It worked in the first program, so I just can't figure out what's causing the problem.
Other includes are the SDL and SDK for Kinect libraries for c++.
I just came across this too. I found by adding the "/P" option to the C++ compiler options in Visual Studio and recompiling the file that failed, that s_addr was indeed getting #defined.
The offending header was part of the Windows SDK inaddr.h, which is included in the header chain of winsock.h.
The offending line in the header was:
#define s_addr S_un.S_addr
More information about this header is on MSDN here.
The fix I found was to #undef s_addr just before the #include of the BOOST ASIO header.

Winbase.h doesn't support in creating DLL file

I would like to create a project use to call c++ method using c#. So, I need to create a dll file for all of my c++ function. But when i get an error in y sqlite source code such as "AreFileApisASNSI undeclared identifier". So, i import winbase.h which is part of the mingw-w64 runtime package to my visual studio 2012 express DLL project. After import the file, I get many errors such as below:-
error c4430: missing type specifier - int assumed. Note: C++ does not support default - int
error C2143: syntax error : missing ';' before '_stdcall'
error c1003 error count exceeds 100; stopping compilation
error c2061: syntax error: identifier ' WINBOOL'
error c2086: 'int_CRT_INLINE' : redefinition
error c2143: syntax error: missing ';' before ''
error C2146: syntax error : missing ';' before identifier 'LONGLONG'
error C2146: syntax error : missing ';' before identifier 'PVOID'
any solution for those error? please help!!
The documentation for the function has this header requirement:
WinBase.h (include Windows.h)
This is telling you that the function is declared in WinBase.h, but that you should include Windows.h which in turn will include WinBase.h. So, you need to change your include to
#include <Windows.h>
I also wonder why you are talking about mingw considering that your compiler is MSVC. That compiler ships with a comprehensive Windows SDK. Why would you be using an SDK from mingw?

Qt QPainterpath.h errors

I am currently working on a Qt application with many #include files from the Qt library. The project is quite large and I have encountered a strange problem when building. The errors displayed are all inside the QPainterpath.h file, but has nothing to do with calls to it from my project. The errors all look like this:
c:\qt\4.8.4\include\qtgui../../src/gui/painting/qpainterpath.h(397) : error C2143: syntax error : missing ';' before '::'
c:\qt\4.8.4\include\qtgui../../src/gui/painting/qpainterpath.h(397) : error C2059: syntax error : '::'
c:\qt\4.8.4\include\qtgui../../src/gui/painting/qpainterpath.h(398) : error C2143: syntax error : missing ';' before '{'
c:\qt\4.8.4\include\qtgui../../src/gui/painting/qpainterpath.h(398) : error C2447: '{' : missing function header (old-style formal list?)
c:\qt\4.8.4\include\qtgui../../src/gui/painting/qpainterpath.h(405) : warning C4003: not enough actual parameters for macro 'elementCount'
I encountered this once before and was able to solve it by moving some Qt #include statements called before other class headers below them. I can't seem to figure out what in particular is causing it this time though. Any thoughts would be great!
Thanks!
I've seen this happen when you forget to close a class definition with a semicolon. If you look at the output from the compiler, and see which file was compiled right before this error started, you may have your answer. Look for syntax errors with missing a ; or an extra } or a missing } at the end of the previously compiled file.
It could also be from a .h file listed above your #include <QPainter> call that has the errors.
Hope that helps.
I'm working with RyGuyFalcore and figured out why this is happening in our code, and nobody else is seeing it. The issue is that our legacy code was redefining the elementCount macro. Therefore, if we included that portion of our legacy code before we included the Qt code, the wrong macro was getting used :( Figured I would post this here to avoid any wild goose chase that others may run into if they hit a similar bug.