wxWidget 2.8.12 not working in Codeblocks - c++

I'm learning to use wxWidget 2.8.12 with Codeblocks 12.11. I have followed the instructions on this site to install wxWidgets and Codeblocks:
http://wiki.codeblocks.org/index.php?title=WxWindowsQuickRef
When I try to create the project and run the demo app I get the error:
fatal error: wx/setup.h: No such file or directory
The following picture will show this better:
I have followed the instructions, but still I get the error...what seems to be the problem? :(
Thnx for any help
P.S.
Here is an overview what I have done:
1) I downloaded Codeblocks including MinGW (codeblocks-12.11mingw-setup.exe)
http://www.codeblocks.org/downloads/26#windows and I have installed them using the .exe file
2) I have edited my User PATH environment variable to according to the reference page I have used
3) I have downloaded wxWidgets installer from this link and installed it:
http://sourceforge.net/projects/wxwindows/files/2.8.12/wxMSW-2.8.12-Setup.exe/download?use_mirror=garr
4) I have entered the directory C:\<wxWidgets root>\build\msw and inputted the following command in command prompt:
mingw32-make -f makefile.gcc BUILD=release SHARED=1 MONOLITHIC=1 UNICODE=1 CXXFLAGS=-fno-keep-inline-dllexport
After letting wxWidgets build and trying to run my demo app I get the error I mentioned in Codeblocks :(
NOTICE FUTURE READERS: Install wxWidgets to a directory without whitespace in the path name! Otherwise this will cause trouble

Please have a look at the Below Link which i have put.It will be very useful.I have also installed wxWidget 2.8.12 with Codeblocks 12.11 using This Link.
Setting up wxWidgets(2.9.4) with Code::Blocks(12.11) in Windows
Type These below steps in Command Prompt after you finish installing the wxWidgets2.8.12 and CODEBLOCKS 12.11.
gcc -v
mingw32-make -v
cd /D C:\wxWidgets-2.8.12\build\msw
mingw32-make -f makefile.gcc clean
mingw32-make -f makefile.gcc BUILD=debug SHARED=0 MONOLITHIC=1 UNICODE=1
mingw32-make -f makefile.gcc BUILD=release SHARED=0 MONOLITHIC=1 UNICODE=1
If the problem still persists after doing all the above steps then You're missing an important compiler search path in your build options.
Make sure you choose the correct wxWidgets build configuration when running the wxWidgets project wizard.
If re-running the wizard isn't an option, then open your project's build options and add "$(#wx.lib)\gcc_dll\mswu" (assuming a monolithic Unicode DLL build) to the compiler search paths.

Related

Unable make wxWidgets-3.0.4 on codeblocks

I am facing a problem when I try to install the wxWidgets-3.0.4 and used it with Code::Blocks. I have searched a lot on the internet for something similar, without success.
I had installed the wxWidgets in the directory C:\wxWidgets-3.0.4
I used the instructions from the site here but when I type
mingw32-make.exe -f makefile.gcc USE_XRC=1 SHARED=1 MONOLITHIC=1 BUILD=release UNICODE=0
I get
C:\wxWidgets-3.0.4\build\msw>mingw32-make.exe -f makefile.gcc USE_XRC=1 SHARED=1 MONOLITHIC=1 BUILD=release UNICODE=0
if not exist ..\..\lib\gcc_dll\msw mkdir ..\..\lib\gcc_dll\msw
process_begin: CreateProcess(NULL, -c "if not exist ..\..\lib\gcc_dll\msw mkdir ..\..\lib\gcc_dll\msw", ...) failed.
make (e=2): The system cannot find the file specified.
makefile.gcc:5642: recipe for target '..\..\lib\gcc_dll\msw' failed
mingw32-make.exe: *** [..\..\lib\gcc_dll\msw] Error 2
So, I cannot figure out the problem. Why I cannot continue.
I suspect you have some Cygwin/MSYS utilities in your PATH and they don't work with these makefiles which are explicitly intended for being used from DOS-like environments.
If you want to use Cygwin, you should build wxWidgets using configure. Otherwise, type path to see the current value and remove anything containing mkdir.exe from it.

Compiling a static version of wxWidgets

I tried a lot now but nothing is working..
I saw a lot of posts about this and a lot of answeres, but none of it is working for me...
Did anybody successfully build wxWidgets as static and now the right commands?
I downloaded wxWidgets here: http://www.wxwidgets.org/downloads/
I tried for example the following commands:
mingw32-make -f makefile.gcc -j4 SHARED=0 MONOLITHIC=1 BUILD=release clean
mingw32-make -f makefile.gcc -j4 SHARED=0 MONOLITHIC=1 BUILD=release
or this:
mingw32-make -f makefile.gcc -j4 SHARED=0 MONOLITHIC=1 BUILD=release clean
mingw32-make -f makefile.gcc -j4 SHARED=0 MONOLITHIC=1 BUILD=release
But when the build is finished and I tried to compile a simple programm in Code::Blocks I get a lot of 'undefined reference' errors.
Has anybody experience with it and successfully build a static copie of wxWdigets?
And if so, could you please tell me the commands you used...
I have a dynamic build which I already build and this is working... but I need a static version so I can get a working standalone exe....
If you want to see how to build wxWidgets, good..but no with mingw, it takes ages...you can try binaries for both compilers, see wx's sourceforge site.

cannot find -lwxmsw30u_core and -lwxbase30u in codeblocks

I am getting error like this. I have searched my wxwidgets folder\lib\gcc_dll this particular libraries are not build. Am i missing something here?
I have used this command to build wxwidgets:
mingw32-make -f makefile.gcc BUILD=release SHARED=1 MONOLITHIC=1 UNICODE=1 CXXFLAGS=-fno-keep-inline-dllexport
You have used MONOLITHIC=1 for some reason. If this was intentional, you need to link with the single library produced in this case and not the separate core and base libraries. If it wasn't, then you should remove the build directories (build\msw\gcc_mswu and lib\gcc_dll) and rebuild without using it.

Compiling 64 bit qt (from source) using cmake on windows

I failed to compile qt shared library(64 bit) on windows using various versions of cmake. I think am making some mistakes in selecting cmake options. Can any one point me to some tutorials or tell the steps to be followed. Thanks in advance. (I can't use visual studio for this.)
This post worked for me :
#ECHO OFF
rmdir /Q /S C:\Qt\qt-git-build
mkdir C:\Qt\qt-git-build
cd C:\Qt\qt-git-build
..\qt-git\configure -opensource -mp -qt-zlib
nmake
nmake qdoc3
editbin /STACK:0x200000 bin\qdoc3.exe
nmake docs
nmake install
nmake clean
cd ..

How do you compile OpenSSL for x64?

After following the instructions in INSTALL.W64 I have two problems:
The code is still written to the "out32" folder. I need to be able to link to both 32-bit and 64-bit versions of the library on my workstation, so I don't want the 64-bit versions to clobber the 32-bit libs.
The output is still 32-bit! This means that I get "unresolved external symbol" errors when trying to link to the libraries from an x64 app.
To compile the static libraries (both release and debug), this is what you need to do:
Install Perl - www.activestate.com
Run the "Visual Studio 2008 x64 Cross Tools Command Prompt" (Note: The regular command prompt WILL NOT WORK.)
Configure with
perl Configure VC-WIN64A no-shared no-idea
Run: ms\do_win64a
EDIT ms\nt.mak and change "32" to "64" in the output dirs:
# The output directory for everything intersting
OUT_D=out64.dbg
# The output directory for all the temporary muck
TMP_D=tmp64.dbg
# The output directory for the header files
INC_D=inc64
INCO_D=inc64\openssl
EDIT ms\nt.mak and remove bufferoverflowu.lib from EX_LIBS if you get an error about it.
Run: nmake -f ms\nt.mak
EDIT the ms\do_win64a file and ADD "debug" to all lines, except the "ml64" and the last two lines
Run: ms\do_win64a
Repeat steps 4 and 5
EDIT the ms\nt.mak file and ADD /Zi to the CFLAG list!
Run: nmake -f ms\nt.mak
I solved the problem this way, using the 1.0.1c source:
Add this block to util/pl/VC-32.pl, just before the $o='\\'; line.
if ($debug)
{
$ssl .= 'd';
$crypto .= 'd';
}
Add this block to util/pl/VC-32.pl, just before the if ($debug) line.
if ($FLAVOR =~ /WIN64/)
{
$out_def =~ s/32/64/;
$tmp_def =~ s/32/64/;
$inc_def =~ s/32/64/;
}
Then build all varieties:
setenv /x86 /release
perl Configure VC-WIN32 --prefix=build -DUNICODE -D_UNICODE
ms\do_ms
nmake -f ms\ntdll.mak
setenv /x64 /release
perl Configure VC-WIN64A --prefix=build
ms\do_win64a.bat
nmake -f ms\ntdll.mak
setenv /x86 /debug
perl Configure debug-VC-WIN32 --prefix=build -DUNICODE -D_UNICODE
ms\do_ms
move /y ms\libeay32.def ms\libeay32d.def
move /y ms\ssleay32.def ms\ssleay32d.def
nmake -f ms\ntdll.mak
setenv /x64 /debug
perl Configure debug-VC-WIN64A --prefix=build
ms\do_win64a.bat
move /y ms\libeay32.def ms\libeay32d.def
move /y ms\ssleay32.def ms\ssleay32d.def
nmake -f ms\ntdll.mak
Use Conan. It is very simple to install and use.
You can request the files ready for use. For example for Linux x64 or usage with Visual Studio 2012. Here a sample instruction:
conan install OpenSSL/1.0.2g#lasote/stable -s arch="x86_64" -s build_type="Debug" -s compiler="gcc" -s compiler.version="5.3" -s os="Linux" -o 386="False" -o no_asm="False" -o no_rsa="False" -o no_cast="False" -o no_hmac="False" -o no_sse2="False" -o no_zlib="False" ...
According to the official documentation:
"You may be surprised: the 64bit artefacts are indeed output in the out32* sub-directories and bear names ending *32.dll. Fact is the 64 bit compile target is so far an incremental change over the legacy 32bit windows target. Numerous compile flags are still labelled "32" although those do apply to both 32 and 64bit targets."
So the first answer is no longer necessary.
Instructions can be found here:
https://wiki.openssl.org/index.php/Compilation_and_Installation#W64
At the time of writing this how-to the most recent version of OpenSSL is 1.1.1a.
Environment:
Windows 10
MS Visual Studio 2017
Prerequisites:
Install ActivePerl - Community edition is fine
Install NASM
Make sure both Perl and NASM are in PATH environment variable.
Compiling x64:
Open x64 Native Tools Command Prompt
perl Configure VC-WIN64A --prefix=e:\projects\bin\OpenSSL\vc-win64a --openssldir=e:\projects\bin\OpenSSL\SSL
nmake
nmake test
nmake install
Step 4 is optional.
Compiling x86:
Open x86 Native Tools Command Prompt
perl Configure VC-WIN32 --prefix=e:\projects\bin\OpenSSL\vc-win32 --openssldir=e:\projects\bin\OpenSSL\SSL
nmake
nmake test
nmake install
Step 4 is optional.
If you're building in cygwin, you can use the following script, assume MSDEVPATH has already been set to your Visual Studio dir
echo "Building x64 OpenSSL"
# save the path of the x86 msdev
MSDEVPATH_x86=$MSDEVPATH
# and set a new var with x64 one
MSDEVPATH_x64=`cygpath -u $MSDEVPATH/bin/x86_amd64`
# now set vars with the several lib path for x64 in windows mode
LIBPATH_AMD64=`cygpath -w $MSDEVPATH_x86/lib/amd64`
LIBPATH_PLATFORM_x64=`cygpath -w $MSDEVPATH_x86/PlatformSDK/lib/x64`
# and set the LIB env var that link looks at
export LIB="$LIBPATH_AMD64;$LIBPATH_PLATFORM_x64"
# the new path for nmake to look for cl, x64 at the start to override any other msdev that was set previously
export PATH=$MSDEVPATH_x64:$PATH
./Configure VC-WIN64A zlib-dynamic --prefix=$OUT --with-zlib-include=zlib-$ZLIB_VERSION/include --with-zlib-lib=zlib-$ZLIB_VERSION/x64_lib
# do the deed
ms/do_win64a.bat
$MSDEVPATH_x86/bin/nmake -f ms/ntdll.mak ${1:-install}
The build instructions have changed since this question was originally asked. The new instructions can be found here. Note that you will need to have perl and NASM installed, and you will need to use the developer command prompt.
You can also use MSYS+mingw-w64:
1) download and extract msys to C:\msys
2) download and extract mingw-w64 to c:\mingw64
3) run msys postinstall script. When it asks for your mingw installation, point it to C:\mingw64\bin
4) Extract an openssl daily snapshot (1.0.0 release has a bug). In the source dir run
configure mingw64
make
make check
make install
5) openssl is installed to /local/