Is there a way to create a zip archive with the full folder content or multi-files.
I actually looked the example on the web but each time it's a compression of file only based on a buffer like for example : gzip_compressor() or gzwrite()
I can't give a full path in input but only a file buffer.
=> Then no folder compression nor multi-file compression ???
Please note that I would like to use zlib/gzip or boost (the only library i can link)
I think I missed something there...
Can you please help me ?
Marc.
There are several libraries out there to handle zip files. They use zlib for the compression, decompression, and crc32 operations. You should look at libzip and DotNetZip.
It looks like this will work. If you are on a Unix environment you may have to run the Java version:
http://www.7-zip.org/sdk.html
Related
I have a script library stored in .../lib/ that I want to embed into my program. So far, that sounds simple: On Windows, I'd use Windows Resource Files - on MacOS, I'd put them into a Resource folder and use the proper API to access the current bundle and it's resources. On plain Linux, I am not too sure how to do it... But, I want to be cross-platform anyway.
Now, I know that there are tools like IncBin (https://github.com/graphitemaster/incbin) and alike, but they are best used for single files. What I have, however, might even require some kind of file system abstraction.
So here is the few guesses and estimates I did. I'd like to know if there is possibly a better solution - or others, in general.
Create a Zip file and use MiniZ in order to read it's contents off a char array. Basically, running the zip file through IncBin and passing it as a buffer to MiniZ to let me work on that.
Use an abstracted FS layer like PhysicsFS or TTVFS and add the possibility to work off a Zip file or any other kind of archive.
Are there other solutions? Thanks!
I had this same issue, and I solved it by locating the library relative to argv[0]. But that only works if you invoke the program by its absolute path -- i.e., not via $PATH in the shell. So I invoke my program by a one-line script in ~/bin, or any other directory that's in your search path:
exec /wherever/bin/program "$#"
When the program is run, argv[0] is set to "/wherever/bin/program", and it knows to look in "/wherever/lib" for the related scripts.
Of course if you're installing directly into standard locations, you can rely on the standard directory structure, such as /usr/local/bin/program for the executable and /etc/program for related scripts & config files. The technique above is just when you want to be able to install a whole bundle in an arbitrary place.
EDIT: If you don't want the one-line shell script, you can also say:
alias program=/wherever/bin/program
I am trying to create a compressed archive on windows with libarchive and at the moment it is not working. I can create zip or pax_restricted(tar) archives without compression, without any problems.
To add compression I've tried some combinations of the following:
archive_write_set_compression_lzip(lWriteArchive);
archive_write_add_filter_lzip(lWriteArchive);
archive_write_set_compression_gzip(lWriteArchive);
archive_write_add_filter_gzip(lWriteArchive);
archive_write_set_format_zip(lWriteArchive);
archive_write_set_format_pax_restricted(lWriteArchive);
I've mainly tried using lzip compression with the zip format and gzip compression with the pax_restricted format.
First I'm not sure whether I should use archive_write_set_compression_* or archive_write_add_filter_*.
When I try add lzip compression and I step into the function I see it returns ARCHIVE_FATAL with the error message "lzma compression not supported on this platform".
When I try to add gzip compression and I step into the function I see it returns ARCHIVE_WARN with the error message "Using external gzip program". If I let the process go on the resulting archive has a size of zero.
I get the feeling like on unix systems there are system libraries for lzma and gzip that libarchive uses for compression and that these are not available on windows.
I built libarchive using the latest stable release, following the the instructions to use CMake etc. I didn't notice any errors in the CMake configuration like I was missing lzma or gzip.
Thanks for any help.
I'm compiling CEF (Chromium Embedded Framework) for our local html5 presentation.
I should say I'm very new for all this (CEF and C++).
I've already optimized cefclient project for the presentation, but I need to embed all html/js/css/etc files into project (reading from local storage is not an option).
As I understood, I should use .zip or .pak (renamed zip) files to embed. But how can I use them inside the project?
Should I use some lib for unzipping (zlib?) or there is another popular way? And how can I be sure that files will be compiled into project?
Sorry for such basic questions but there are very few information about this (or google hates me today).
Thank you for any help!
UPD: found great tool - WBEA (http://asterclick.drclue.net/WBEA.html), it looks like exactly what I want to, but works pretty slow (with JS).
UPD 2: It turns out that there are many ways to make HTML5 desktop application, for example Node-Webkit.
Here is an article that compares some of them http://clintberry.com/2013/html5-apps-desktop-2013/
You need:
Create zip file whitin your resources.
Embed it as win32 resource (after this step you will get correct executable with .zip file inside).
Create custom scheme handler to access this zip file.
CefZipReader class will be handly to implement handler from step 3.
Look around, may be something like what you want already exist somewhere.
This sounds very similar to self extracting installers.
No need to compile anything, just concatenate the zip to the end of the executable. All you need to do is find the offset at runtime from the start of the executable. This can be done easily by writing a large magic number and looking for it later.
Example Linux:
cat app magic_number data > new_app
Example Windows:
copy app.exe /B + magic.dat /B + data.dat /B new_app.exe
I need compress library for following needs:
1) Packing directory in one file with extension of my choice ( .pack for example )
2) Work with content in this file (directory) without unpaking it
3) Mechanism for encrypting
I already know about zlib, but for me it is ugly documented and not written anywhere what features are support from it
Packing directory in one file with extension of my choice ( .pack for example )
Most archivers don't require you to use a particular file extension. Regardless, one can still invoke file on a file to guess its content type.
Work with content in this file (directory) without unpaking it
It's possible to create a file list manually and prepend any archive file with that. Often, .sh installers for Linux contain a shell script in the beginning, followed by some magic line like __ARCHIVE_START__ followed by a binary archive. Hence it is possible to read lines from a file until __ARCHIVE_START__ line has been read. The rest of the file is an archive file.
Mechanism for encrypting
One easy way is to use different libraries for archiving and encrypting:
Bundle the files into one .tar.
Archive .tar into say .tar.xz.
Prepend the .tar.xz with file list followed by __ARCHIVE_START__ line.
Encrypt the file with any encryption library you please.
What you want is not a compression library. You want a compression, archiving, and encryption library or libraries. You need archiving to put a directory of files into a single file.
You can use zlib to do the compress part, but not archive or encrypt. zlib is documented in zlib.h and you can see a usage example there, as well as many examples in the source distribution package.
You can construct your own archiving format, or you can use existing ones for which there are libraries such as zip or tar, both of which use or can be directed to use zlib.
You can use OpenSSL for strong encryption.
How can I zip directory in C++. I read this question: How do I zip a directory of files using C++? But I'd prefer a way that uses something like gzip, zlib and boost(because I do not want to add new libs to the project). Winapi-way is also acceptable (if it exists). And I do not want to start new process.
I would like a code sample. Thanks in advance
You want zip but you don't want to use any libraires?
Do you want to be bound by a particular licence - if so then simply copy all the code from zlib and the zip add-on into your own code.
If you can't use their licence then get the specs and write your own clean room implementation - make sure that you haven't seen the zlib or zip code base though.
The other alternative is to bundle a freely available zip command line client and call it with a system() call
edit: if you mean you are already using zlib then minizip does the directory stuff - it's usually included with zlib in the contrib directory
You can use boost iostream which includes compression functionalities. Have a look at the documentation here: http://www.boost.org/doc/libs/1_46_1/libs/iostreams/doc/index.html
It seems that in fact in this case that won't work for a directory of files.