I have a project which was designed by SOAP. It was opened on eclipse.
I would like to use a software for auto generate a document(html file) for developer tutorial .
It was generated by comment on above function.
Thanks,
Use oxygen as stefan already said, it's free and you can get it here: http://www.doxygen.nl/download.html
Generate documentation from source code
Doxygen is the de facto standard tool for generating documentation
from annotated C++ sources, but it also supports other popular
programming languages such as C, Objective-C, C#, PHP, Java, Python,
IDL (Corba, Microsoft, and UNO/OpenOffice flavors), Fortran, VHDL,
Tcl, and to some extent D.
Doxygen can help you in three ways:
It can generate an on-line documentation browser (in HTML) and/or an
off-line reference manual (in ) from a set of documented source files.
There is also support for generating output in RTF (MS-Word),
PostScript, hyperlinked PDF, compressed HTML, and Unix man pages. The
documentation is extracted directly from the sources, which makes it
much easier to keep the documentation consistent with the source code.
You can configure doxygen to extract the code structure from
undocumented source files. This is very useful to quickly find your
way in large source distributions. Doxygen can also visualize the
relations between the various elements by means of include dependency
graphs, inheritance diagrams, and collaboration diagrams, which are
all generated automatically. You can also use doxygen for creating
normal documentation (as I did for the doxygen user manual and
web-site). Doxygen is developed under Mac OS X and Linux, but is
set-up to be highly portable. As a result, it runs on most other Unix
flavors as well. Furthermore, executables for Windows are available.
Related
As some parts of Clojure are written in Java is there a way to look into these parts of source code from repl? I'm looking for something like this :
(source clojure.lang.Numbers/add)
As this part is implemented with Java
source prints Source not found and returns nil.
It depends on the environment you're using.
With plain REPL, you are quite limited.
Two most popular IDEs are Cursive and Emacs Cider.
As #Carcigenicate already pointed out, Cursive has an excellent Java support and allows you to jump to clojure java sources (or any other 3rd party lib sources - providing the sources have been published) easily.
It also allows you to debug Clojure compiler itself quite easily.
Emacs Cider has some support for Java.
Out of the box you can jump to JDK sources (with some caveats, see https://github.com/clojure-emacs/cider/issues/2687).
For other artifacts (like clojure.lang itself or other 3rd party java libs) you should be able to jump to the source code as long as you add the corresponding source jar to :resource-paths (assuming leiningen-based project here).
See here for more info about Cider's support.
Is anyone using Boost for regular expressions in BCB6, or can recommend anything else? I've downloaded the latest boost ZIP file a few times, but I can't get it to unzip yet (my PC is probably not in the best state right now). It is a pretty huge library, so if there is anything else smaller that is just regular expressions, that works well with BCB6, I'd like to try that first. I tried http://www.regular-expressions.info/delphi.html also, but it doesn't have any info about BCB support (just Delphi) and it looks like some of the supplied OBJ files have issues with BCB (and no source code to rebuild those).
Edit: After searching the source code and include folders under CBuilder6\ I found out Builder does have built-in support for regex. So another question is, do they work well, and which set of functions/objects should I use for a VCL-based app? I found TRegexp (but no docs for it) and also some PCRE functions under the CRTL help file (but I'd rather use higher level or C++ if all about the same).
The TPerlRegex classes (available at the link you posted above) work fine in C++ Builder. See the section about halfway down the page that refers to older Delphi versions. Best of all, they're free with full Delphi source that will compile in Builder as well.
The components/classes are based on PCRE, and in fact include C source for the .obj files that are used when you compile not to need the DLL, but you can also use it without the .obj files by compiling to require the DLL and distributing the DLL with your app.
The related application to that site, RegexBuddy, can generate strict C-based code for the regexes, or can generate Delphi code (or C++ Builder XE, which can pretty easily be made to work with Builder 6 if you remember that Builder XE is Unicode-based and Builder 6 isn't). (I'm not affiliated with RegexBuddy; I've just been a user since version 1 was released.)
Here's a sample of RegexBuddy 3's C (PCRE) support:
Is there something like this? I need to extract C++ functions from header files with all the parameters they use. It would be nice if i can use standard Linux programs
You can use understand 4 C++ which is a front end tool that browse your source code and generate metrics for your source code. It also has a powerful API that allows you to write your own static analysis tools. So far understand works on windows, and a bunch of other linux based OS's. Though I've only used the windows based API.
It is found at:
http://scitools.com/
We want to add scripting to a project.
We are hesitating which script engine to use.
I have used in the past V8 and it's quite impressive. I have used Mono as well but in toy-projects or prototypes only.
The constraints are :
speed of execution.
easy integration.
must work on windows.
64-bit support.
compiles under Visual Studio.
Which engine fits the best ?
(Are there any tutorial for compiling Mono under win64 with Visual Studio?
Is there some packages that include Lib files and DLLs ?)
I would suggest you to take a look at Lua. I think it fits your needs quite satisfactorily.
Since there are no upvoted answers, I'm going to mention ChaiScript (Yes, I'm a co-creator of the project). It's a header only scripting engine designed solely for embedding in C++ applications. It has full 64bit support and works with MSVC, G++ and MinGW. The only external dependency is boost.
Where it does not win is speed. If you need to do a lot of calculation in the script itself, well, I argue that you are using scripting wrong. The higher level the function you can expose to the scripting engine, the better.
V8. It actually is a scripting engine rather than a full programming environment like Mono (which rivals Java for size).
However... if you want a scripting language, you might also want to have a look at Lua. It's famously easy to embed, really fast, really small, pretty easy to program for, and has a very liberal license. If speed's important there's LuaJIT, which is still under development but with care will handily beat C for numerical programming.
There is an MSVS solution file included into Mono distribution, it is enough for building a library (but you won't be able to build .DLLs, better pick them from a binary distribution). See mkbundle for a way to embed .NET DLLs into a single binary. As for scripting itself, you can either embed Mono C# compiler (it is not that big, and it is easy to integrate) or use any of the numerous scripting languages that target .NET - e.g., IronPython.
Python isn't bad either, with Boost.Python.
This time I want to implement Sphinx in Linux. Please give me the API required to do the same or the concerned link will also do. Although I found many for PHP, however none for C++.
I have also used GTKmm in my application.
There is no API to do this. Sphinx will process text files in reStructuredText format and turn them into documentation. The ability to extract documentation from source code is only present for python code. For other languages you will need to put the documentation in the reStructuredText files directly. Do not be confused by the added C/C++/etc. support in Sphinx 1.0: this only covers new reStructeredText directives to better format (and index) documentation regarding non-python code.
It is theoretically possible to use a tool like Doxygen to extract documentation from C++ sources and use that in Sphinx, but this requires custom tools. Breathe may be one such tool.
Here is the resource that pretty much explains everything step-by-step that is needed to build a C/C++ source tree to show up with Sphinx documentation.
https://devblogs.microsoft.com/cppblog/clear-functional-c-documentation-with-sphinx-breathe-doxygen-cmake/
A brief of the pipeline: Doxygen -> Breathe -> Exhale -> Sphinx