so im trying to link the 32 bit GLFW.lib and I placed it on my desktop and did this:
http://s1.postimg.org/40q6d5367/Untitled.png
and made sure to include #include <GL/glfw.h>
but it just gives me this everytime
Error 1 error C1083: Cannot open include file: 'GL/glfw.h': No such file or directory
There should be the include file that comes with the library itself, i.e. the gl/glfw.h (together with a bunch of other gl/gl...h files probably).
This file (these files) needs to be placed somewhere where the compiler can find it when it encounters an #include statement, i.e. in one of the directories listed under INCLUDE in the project or compiler settings, e.g. under Tools / Options / Projects and Settings / VC++ Directories / Include files (see here)
Related
I have downloaded and tried to build The oxygine engine project with VS 2017 Community. The stringutils.cpp file from it gives me the following when I try to compile:
C1083: Cannot open include file: 'SDL_stdinc.h': No such file or directory
hovering the #include statement it says cannot open source file 'SDL_stdinc.h'
I checked
Properties->C/C++->General->Additional Include Directories
and it references the path the header files are in. I have even added another path representing the absolute path. I tried a different folder, a different download of the header files, all to no avail.
What do I need to do to get this right?
Is there any reason for a header to not work? (version mismatch or something)
Is a header not working if the corresponding dll or lib is missing?
If so, how do I know it is found by VS?
The problem was the path for oxygine in the oxigine project properties was setup like this ..\..\..\..\SDL\include\ but had to be setup like that ..\..\SDL\include\
I'd like to use the image processing package of Dlib (C++ library) in Visual Studio 2013.
I created an empty project and added "dlib-18.16\dlib\all\source.cpp" to my Source Files in the Solution Explorer. Then, I added the path to dlib-18.16 to my Include Directories in VC++ Directories and I also added the path to dlib-18.16\dlib to my Additional Include Directories in C/C++ General of Visual Studio.
I can run the file matrix_ex.cpp which is one of the examples of Dlib, but I can't run the file face_detection_ex.cpp because of the error " Cannot open include file:'type_safe_union/type_safe_union_kernel.h' " which is actually caused by the line #include <dlib/image_processing/frontal_face_detector.h>
How can I resolve this issue? Why the program finds some header files but it can't find the others while they are all located in the same folder?
You need to add the dlib folder itself to the Include Directories in VC++ Directories, you instead added the folder above it.
By extension that would mean your include directive needs to be #include <image_processing/frontal_face_detector.h>.
Let me list a hypothetical example to explain better. You downloaded dlib-18.16.tar.bz2 and extracted it to c:\projects. This creates a folder named c:\projects\dlib-18.16. Within VC++ Directories you added c:\projects\dlib-18.16 to the Include Directories.
However this isn't correct, you should remove that directory and instead add c:\projects\dlib-18.16\dlib as that is the include directory for the project.
That will cause #include <type_safe_union/type_safe_union_kernel.h> to load C:\projects\dlib-18.16\dlib\type_safe_union\type_safe_union_kernel.h as well as similar internal links between files.
I use Visual Studio 2013 to build a program. I have got some problems...
a) an error:
c:\users\wojciech\desktop\cryingdamson 0.3.6 (8.60) v8.2 source\otpch.h(28): fatal error C1083: Cannot open include file: 'libxml/xmlmemory.h': No such file or directory
My code:
#include <libxml/xmlmemory.h>
I have included that file in Visual Studio 2013 to header files and I have even it at libxml folder. I can not still build solution (compile) because of that error.
Please help me, I am new to Visual Studio. I have tried to add xmlmemory.h file to project properties, but it seems that it doesn't see the file.
Okay, in folder "c:\users\wojciech\my documents/visual studio 2013/projects/consoleapplication3" there is a file named MainProject.sln, which type is microsoft visual solution. In the same folder I have added libxml folder and in the folder I have put xmlmemory.h. The problem is I still can not compile the program.
I use windows 7.
You Need to add the parent Folder of libxml to the include path. Say if the Folder structure Looks like
some_project
include
libxml
xmlmemory.h
...
you Need to add the include Directory to the include path
Where is your xmlmemory.h? Of #include <.../libxml/xmlmemory.h> try a complete path in the ... part.
The path libxml/xmlmemory.h is in fact ./libxml/xmlmemory.h where ./ means the location of your workspace.
===============Next is added according to your comment==========================
Just using #include "..\libxml\xmlmemory.h" would compile. So your workspace path is therefore c:\users\wojciech\my documents/visual studio 2013/projects/consoleapplication3. Under your workspace there should be a folder MainProject where your existed source files are located. So .\ means the path c:\users\wojciech\my documents\visual studio 2013\projects\consoleapplication3\MainProject.
Note that you should use \ other than / to represent your file hierarchy in your project and that you should use "xxx.h" other than <xxx.h>.
You can also use this method: open VIEW->Property Manager, right click on MainProject and open Properties, in C/C++ -> General -> Additional Include Directories, add your folder libxml to it. Then all files under your libxml folder would become a part of your solution. You can just use #include "xmlmemory.h>" to make it compile.
Either way is supposed to compile.
I'm getting the following error :
"fatal error C1083: Cannot open include file"
for one of my header files being #included in stdafx.h. I have set the include and library paths in the project dependencies, Tried to include them in additional include section. On top of that when I right click the
#include <BCGCBProInc.h>
it is able to open the file and show it to me. So it can find and open the file but instead gives me the error. I am using VS2012 on Windows 7 and the header is in a different location then the project.
What am I doing wrong / not doing right?
1.
#include <BCGCBProInc.h>
is not the same as
2.
#include "BCGCBProInc.h"
Different search pathes apply to both variants of including a file.
The pathes looked up when using variant 1. are those defined as default search pathes like
/usr/include for IXish systems
$(VCInstallDir)include also called VC++ Directories for VC
The pathes used when using 2. are those added via the option -I (/I for VC).
In Visual Studio, right-click your project and choose Properties. Select the VC++ Directories option in the left pane, and then look at the Include Directories and Library Directories in the right pane. Make sure they are using relative paths and not absolute paths. If they must be absolute paths, then every machine you run this project on will have to have the exact same path. Absolute paths look like this:
D:/Development/MyProject/includes
Relative paths can be done using $(ProjectDir) to make it relative to the project, or $(SolutionDir) to make it relative to the solution (if different from project), and would look something like this:
$(ProjectDir)../includes
or
$(SolutionDir)includes
What I had to do to get it to compile was change
#include "BCGCBProInc.h"
to this
#include "C:\Program Files (x86)\BCGSoft\BCGControlBar Professional Evaluation\BCGCBPro\BCGCBProInc.h"
I'm not sure why because I included the path in the VC++ Directories. When I browse for the path it changes (x86) to %29x86%29 which is what I thoght was screwing it up but that is not the case because I manually changed it back to (x86).
My plan is when I eventually get what i need to get done, I will bring the libs and includes into the project locally and make the paths relative
I am currently trying to compile a simple program that includes two header files. I see them in the Solution Explorer, where I included them through "include existing files". However, when I run my program it get the following error.
fatal error C1083: Cannot open include file: 'FileWrite.h': No such file or directory. THe problem is that I see the file included in the Header's folder and in the code I have written:
#include "FileWrite.h"
and then the rest of the program code.
Is there something else needed to do so that the compiler can see the header file and link it to the .cpp file I'm trying to compile?
If you write in your code something like #include "FileWrite.h" you need to make sure compiler can find that file. There are three options:
FileWrite.h should either be in the same directory as your source code file (.cpp) or
Path to that header file should should be listed in project's Properties (in C/C++ -> General -> Additional Include Directories) or
Path could be set in your VisualStudio - add it to Include Files in Tools->Options->Projects and Solutions->VC++ Directories
Which of these options shell be used depends on whether that header originates from this project (1st option) or some other project (any of other two options).
There are two ways to do this.
1) Only for the current project
Select your project -> properties -> C/C++ -> General -> Additional Include Directories -
Include your header file directory.
2) For all projects
Tools -> Options -> VC++ Directories -> Include files - Add the header file directory.
Refrain from using 2, as it would be difficult to figure out dependencies for a project when compiling it on a system different than yours.
When including files the compiler first looks in the current directory (the directory which contains the source .cpp file) then it looks in the additional include directories. If FileWrite.h isn't in the same directory as your source file check the additional included directories.
In the project's property page look at the additional include directories and see if they include the folder in which FileWrite.h is in.
You said the file is in the "headers" folder. This could either mean the headers filter or an actual headers directory on the filesystem. When including a file from your own project you need to specify the path from the file you're including into. So, if you had something like so:
src/main.cpp
include/my_object.h
You would use #include "../include/my_object.h" in main.cpp.
That's for directories. The folders you see in your project are called filters and have absolutely no relation to the directory structure of your project unless you force it to. You need to be paying attention to what the structure looks like in windows explorer to ascertain what path to use in an include statement.