how do the eclipse cpp find the mingw install path? [closed] - c++

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Closed 9 years ago.
how do the eclipse cpp find the mingw install path?
I can't configure the mingw path into envrionment path, but how can the eclipse cpp ide find the mingw?
Edit:
Try this:
Windows -> preferences-> C/C++ -> Build -> Environment
but what should I add key-value into Environment

Hm, last time I used it, it was expecting MinGW in C:\MinGW by default.

Related

Cannot open include file: 'dxgi1_2.h': No such file or directory [closed]

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 9 years ago.
I am including the header file "dxgi1_2.h" in my VC++ code & I see that I'm getting the error.
Cannot open include file: 'dxgi1_2.h': No such file or directory
I know this is because, I need to install something from MSFT related to DX11. (Is the Win8 SDK enough for this header file)
Can anyone kindly let me know how do I fix this error?
Microsoft Windows SDK for Windows 8 and .NET Framework 4.5 v8.0a should be enough, because I found it with everything in the sdk's include directory.
You should probably re-check your include paths in project settings: Project->Settings->C/C++->include. Sometimes even giving correct paths might not work, in which case you need to restart Visual Studio.

Glut32 is missing with OpenGL [closed]

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Closed 10 years ago.
I'm trying to learn how to use OpenGL with C++ with the book OpenGL 5th Edition.
In the first exmaple they include the files GLTools.h and GLShaderManager.h.
I'm trying to extract the book content and compile it, but I'm getting a lot of errors so I tried to include before those files the file glew.h or Windows.h, after I include this file I get only 1 error.
"error LNK1104: cannot open file 'glut32.lib'" so I tried to google it and I found that I have to add to Microsoft Sdks library so I did it but nothing changed.
Try installing a GLUT implementation.
You need to link to Glut32.lib in project properties.

Is there any way to compile C++ code written for Linux under Windows? [closed]

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 10 years ago.
Is there any way to compile C++ code written for Linux under Windows?
Yes, try Cygwin and GCC, the Gnu Compiler Collection.
http://www.cygwin.com
http://gcc.gnu.org
You can use CygWin, which provides a POSIX compatibility layer and a GNU Linux-compatible toolchain.
As others have pointed out you can use Cygwin which includes the gcc and g++ C and C++ compilers. You should also be aware that you can use Eclipse as your IDE with Cygwin. Just be sure to install the Eclipse CDT plugins and make sure that the Cygwin binary directories are in your PATH environment variable before you configure CDT. If you already use Eclipse on Linux for your C++ development this should be a fairly painless transition.

How to ColdFusion plugin in Eclipse IDE [closed]

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Closed 10 years ago.
Hi I'm trying to install ColdFusion plugin in Eclipse IDE. But in the Eclipse Marketplace ColdFusion is not present. So what to do in order to install the ColdFusion plugin..?
I found it by doing a search on CFEclipse. You can also download it from cfclipse.org
Download ColdFusion Builder, you can install it as a standalone IDE or as a plugin to your existing Eclipse installation.

QT program on Ubuntu [closed]

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Closed 10 years ago.
I made a qt program on Windows XP and it runs great. Now when I try to run that program on Ubuntu 10.10 , it gives me error "Not Supported". I have included all the required QT libraries and .dll files required to make the program portable are present in the folder of the program but its of no use.. I am using QT 4.7.
Thanks
You will have to recompile it with QT Creator under linux. Take care of 32 and 64 bit if it should be portable. QT is generally cross plattform but your windows executables are not.