Non-const reference bound to temporary, Visual Studio bug? - c++

I ran into this while compiling some portable code in gcc. Basically this strange code compiles in Visual studio which really just blows my mind:
class Zebra {int x;};
Zebra goo() {Zebra z; return z;}
void foo(Zebra &x)
{
Zebra y;
x = y;
foo(goo());
}
Visual studio lets this one fly. gcc will catch this as a compile error. Interestingly, If you typedef Zebra to int, VC++ will complain. Quite contradictory behavior. Thoughts?

This is old extension to Visual Studio, the only reference I could find on the Microsoft site was this bug report: Temporary Objects Can be Bound to Non-Const References, which has the following example code:
struct A {};
A f1();
void f2(A&);
int main()
{
f2(f1()); // This line SHALL trigger an error, but it can be compiled without any errors or warnings.
}
One of the responses notes:
There is a level 4 warning (level 4 warning are enabled if you pass /W4 to the compiler) for it
This blog post: Visual C++ is so Liberal which covers this extension notes that:
Using Disable Language Extensions (/Za) makes it an error:

As others said, this is due to Microsoft C++ extension. Though /Za flag is not recommended as it can break things.
Instead use the /permissive- switch for better standards compliancy and you will get healthy errors for these cases. Note that this flag is available since VS 2017.
The switch /Za does not support certain key Microsoft SDK header files. By contrast /permissive- offers a useful conformance mode where input C++ code is interpreted according to ISO C++ rules but also allows conforming extensions necessary to compile C++ on targets supported by Visual C++.
More info is on Visual C++ Team Blog.

Related

How to send value instead of reference in C++ [duplicate]

I ran into this while compiling some portable code in gcc. Basically this strange code compiles in Visual studio which really just blows my mind:
class Zebra {int x;};
Zebra goo() {Zebra z; return z;}
void foo(Zebra &x)
{
Zebra y;
x = y;
foo(goo());
}
Visual studio lets this one fly. gcc will catch this as a compile error. Interestingly, If you typedef Zebra to int, VC++ will complain. Quite contradictory behavior. Thoughts?
This is old extension to Visual Studio, the only reference I could find on the Microsoft site was this bug report: Temporary Objects Can be Bound to Non-Const References, which has the following example code:
struct A {};
A f1();
void f2(A&);
int main()
{
f2(f1()); // This line SHALL trigger an error, but it can be compiled without any errors or warnings.
}
One of the responses notes:
There is a level 4 warning (level 4 warning are enabled if you pass /W4 to the compiler) for it
This blog post: Visual C++ is so Liberal which covers this extension notes that:
Using Disable Language Extensions (/Za) makes it an error:
As others said, this is due to Microsoft C++ extension. Though /Za flag is not recommended as it can break things.
Instead use the /permissive- switch for better standards compliancy and you will get healthy errors for these cases. Note that this flag is available since VS 2017.
The switch /Za does not support certain key Microsoft SDK header files. By contrast /permissive- offers a useful conformance mode where input C++ code is interpreted according to ISO C++ rules but also allows conforming extensions necessary to compile C++ on targets supported by Visual C++.
More info is on Visual C++ Team Blog.

R-value passed to function by reference C++ [duplicate]

I ran into this while compiling some portable code in gcc. Basically this strange code compiles in Visual studio which really just blows my mind:
class Zebra {int x;};
Zebra goo() {Zebra z; return z;}
void foo(Zebra &x)
{
Zebra y;
x = y;
foo(goo());
}
Visual studio lets this one fly. gcc will catch this as a compile error. Interestingly, If you typedef Zebra to int, VC++ will complain. Quite contradictory behavior. Thoughts?
This is old extension to Visual Studio, the only reference I could find on the Microsoft site was this bug report: Temporary Objects Can be Bound to Non-Const References, which has the following example code:
struct A {};
A f1();
void f2(A&);
int main()
{
f2(f1()); // This line SHALL trigger an error, but it can be compiled without any errors or warnings.
}
One of the responses notes:
There is a level 4 warning (level 4 warning are enabled if you pass /W4 to the compiler) for it
This blog post: Visual C++ is so Liberal which covers this extension notes that:
Using Disable Language Extensions (/Za) makes it an error:
As others said, this is due to Microsoft C++ extension. Though /Za flag is not recommended as it can break things.
Instead use the /permissive- switch for better standards compliancy and you will get healthy errors for these cases. Note that this flag is available since VS 2017.
The switch /Za does not support certain key Microsoft SDK header files. By contrast /permissive- offers a useful conformance mode where input C++ code is interpreted according to ISO C++ rules but also allows conforming extensions necessary to compile C++ on targets supported by Visual C++.
More info is on Visual C++ Team Blog.

Why does Visual Studio compile illegal reference usage in C++? [duplicate]

I ran into this while compiling some portable code in gcc. Basically this strange code compiles in Visual studio which really just blows my mind:
class Zebra {int x;};
Zebra goo() {Zebra z; return z;}
void foo(Zebra &x)
{
Zebra y;
x = y;
foo(goo());
}
Visual studio lets this one fly. gcc will catch this as a compile error. Interestingly, If you typedef Zebra to int, VC++ will complain. Quite contradictory behavior. Thoughts?
This is old extension to Visual Studio, the only reference I could find on the Microsoft site was this bug report: Temporary Objects Can be Bound to Non-Const References, which has the following example code:
struct A {};
A f1();
void f2(A&);
int main()
{
f2(f1()); // This line SHALL trigger an error, but it can be compiled without any errors or warnings.
}
One of the responses notes:
There is a level 4 warning (level 4 warning are enabled if you pass /W4 to the compiler) for it
This blog post: Visual C++ is so Liberal which covers this extension notes that:
Using Disable Language Extensions (/Za) makes it an error:
As others said, this is due to Microsoft C++ extension. Though /Za flag is not recommended as it can break things.
Instead use the /permissive- switch for better standards compliancy and you will get healthy errors for these cases. Note that this flag is available since VS 2017.
The switch /Za does not support certain key Microsoft SDK header files. By contrast /permissive- offers a useful conformance mode where input C++ code is interpreted according to ISO C++ rules but also allows conforming extensions necessary to compile C++ on targets supported by Visual C++.
More info is on Visual C++ Team Blog.

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I ran into this while compiling some portable code in gcc. Basically this strange code compiles in Visual studio which really just blows my mind:
class Zebra {int x;};
Zebra goo() {Zebra z; return z;}
void foo(Zebra &x)
{
Zebra y;
x = y;
foo(goo());
}
Visual studio lets this one fly. gcc will catch this as a compile error. Interestingly, If you typedef Zebra to int, VC++ will complain. Quite contradictory behavior. Thoughts?
This is old extension to Visual Studio, the only reference I could find on the Microsoft site was this bug report: Temporary Objects Can be Bound to Non-Const References, which has the following example code:
struct A {};
A f1();
void f2(A&);
int main()
{
f2(f1()); // This line SHALL trigger an error, but it can be compiled without any errors or warnings.
}
One of the responses notes:
There is a level 4 warning (level 4 warning are enabled if you pass /W4 to the compiler) for it
This blog post: Visual C++ is so Liberal which covers this extension notes that:
Using Disable Language Extensions (/Za) makes it an error:
As others said, this is due to Microsoft C++ extension. Though /Za flag is not recommended as it can break things.
Instead use the /permissive- switch for better standards compliancy and you will get healthy errors for these cases. Note that this flag is available since VS 2017.
The switch /Za does not support certain key Microsoft SDK header files. By contrast /permissive- offers a useful conformance mode where input C++ code is interpreted according to ISO C++ rules but also allows conforming extensions necessary to compile C++ on targets supported by Visual C++.
More info is on Visual C++ Team Blog.

VS2013 allowing non-standard code? [duplicate]

I ran into this while compiling some portable code in gcc. Basically this strange code compiles in Visual studio which really just blows my mind:
class Zebra {int x;};
Zebra goo() {Zebra z; return z;}
void foo(Zebra &x)
{
Zebra y;
x = y;
foo(goo());
}
Visual studio lets this one fly. gcc will catch this as a compile error. Interestingly, If you typedef Zebra to int, VC++ will complain. Quite contradictory behavior. Thoughts?
This is old extension to Visual Studio, the only reference I could find on the Microsoft site was this bug report: Temporary Objects Can be Bound to Non-Const References, which has the following example code:
struct A {};
A f1();
void f2(A&);
int main()
{
f2(f1()); // This line SHALL trigger an error, but it can be compiled without any errors or warnings.
}
One of the responses notes:
There is a level 4 warning (level 4 warning are enabled if you pass /W4 to the compiler) for it
This blog post: Visual C++ is so Liberal which covers this extension notes that:
Using Disable Language Extensions (/Za) makes it an error:
As others said, this is due to Microsoft C++ extension. Though /Za flag is not recommended as it can break things.
Instead use the /permissive- switch for better standards compliancy and you will get healthy errors for these cases. Note that this flag is available since VS 2017.
The switch /Za does not support certain key Microsoft SDK header files. By contrast /permissive- offers a useful conformance mode where input C++ code is interpreted according to ISO C++ rules but also allows conforming extensions necessary to compile C++ on targets supported by Visual C++.
More info is on Visual C++ Team Blog.