implicit constexpr? - c++

Can C++11 compilers (and do they) notice that a function is a constexpr and treat them as such even if they are not declared to be constexpr?
I was demonstrating the use of constexpr to someone using the example straight from the Wikipedia:
int get_five() {return 5;}
int some_value[get_five() + 7]; // Create an array of 12 integers. Ill-formed C++
To my surprise the compiler was OK with it. So, I further changed get_five( ) to take a few int parameters, multiply them and return the result while still not being explicitly declared to be constexpr. The compiler was OK with that as well. It seems that if the compiler can do this there isn't much point to having the restrictions that are required in order to explicitly declare something constexpr.

On a properly-functioning C++11 compiler, your code would be rejected.
Based on its being accepted, you're almost certainly using gcc (or something that closely emulates its bugs). gcc [depending somewhat on flags] can accept array sizes that aren't constant by any measure (e.g., depend on run-time input from the user) because they support an analog of C99 variable-length arrays in C++.

GCC, as of GCC 12, supports the -fimplicit-constexpr command-line toggle which enables exactly that, for methods marked as inline.
Changelog: https://gcc.gnu.org/gcc-12/changes.html
Patch with some rationale and discussion: https://gcc.gnu.org/git/?p=gcc.git;a=commitdiff;h=87c2080b

A compiler can detect whether or not a function could have been declared with constexpr even when they haven't, for optimization purposes (i.e. computing the result of a function at compile-time). Compilers did that prior to C++11.
But for use in places that requires constant expressions, such as template parameters of integral type, it is against the standard to allow calls to functions that are not declared with the constexpr keyword.

Related

Is it a conforming compiler extension to treat non-constexpr standard library functions as constexpr?

gcc compiles the following code without warning:
#include <cmath>
struct foo {
static constexpr double a = std::cos(3.);
static constexpr double c = std::exp(3.);
static constexpr double d = std::log(3.);
static constexpr double e1 = std::asin(1.);
static constexpr double h = std::sqrt(.1);
static constexpr double p = std::pow(1.3,-0.75);
};
int main()
{
}
None of the standard library functions used above are constexpr functions, we are allowed to use them where a constant expression is required from both the draft C++11 standard and draft C++14 standard section 7.1.5 [dcl.constexpr]:
[...]If it is initialized by a constructor call, that call shall be a
constant expression (5.19). Otherwise, or if a constexpr specifier is
used in a reference declaration, every full expression that appears in
its initializer shall be a constant expression.[...]
Even when using -std=c++14 -pedantic or -std=c++11 -pedantic no warnings are generated (see it live). Using -fno-builtin produces errors (see it live) which indicates that the builtin version of these standard library functions are being treated as if they where constexpr
While clang does not allow the code with any combination of flags I have tried.
So this is a gcc extension to treat at least some builtin functions as if they were constexpr functions even though the standard does not explicitly require them to be. I would have expected to at least receive a warning in strict conformance mode, is this a conforming extension?
TL;DR
In C++14 this is explicitly not allowed, although in 2011 it appeared like this case would be explicitly allowed. It is unclear if for C++11 this fell under the as-if rule, I don't believe it does since it alters observable behavior but that point was not clarified in the issue I reference below.
Details
The answer to this question has shifted with the evolving status of LWG issue 2013 which opens with:
Suppose that a particular function is not tagged as constexpr in the
standard, but that, in some particular implementation, it is possible
to write it within the constexpr constraints. If an implementer tags
such a function as constexpr, is that a violation of the standard or
is it a conforming extension?
In C++11 it was unclear if the as-if rule permitted this but the orignal proposal would have explicitly allowed it once it was accepted and we can see below in the gcc bug report I reference, this was the assumption made by the gcc team.
The consensus to allow this shifted in 2012 and the proposal changed and in C++14 this is a non-conforming extension. This is reflected in the draft C++14 standard section 17.6.5.6 [constexpr.functions] which says:
[...]An implementation shall not declare any standard library function
signature as constexpr except for those where it is explicitly
required.[..]
and although a strict reading of this seems to leave some wiggle room for treating a builtin implicitly as if it were a constexpr we can see from the following quote in the issue that the intention was to prevent divergence in implementations since identical code could produce different behavior when using SFINAE (emphasis mine):
Some concern expressed when presented to full committee for the vote
to WP status that this issue had been resolved without sufficient
thought of the consequences for diverging library implementations, as
users may use SFINAE to observe different behavior from otherwise
identical code.
We can see from the gcc bug report [C++0x] sinh vs asinh vs constexpr that the team relied on the earlier proposed resolution of LWG 2013 which says:
[...]Additionally, an implementation may declare any function to be
constexpr if that function's definition satisfies the necessary
constraints[...]
when deciding whether this change for the math functions was allowed in strict conformance mode.
As far as I can tell this would become conforming if this we received a warning in strict conformance mode i.e. using -std=c++11 -pedantic or if it was disabled in this mode.
Note, I added a comment to the bug report explaining that the resolution changed since this issue was originally addressed.
Jonathan Wakely pointed out in another question a more recent discussion and it seems likely the gcc bug report will be reopened to address this conformance issue.
What about intrinsics
Compiler intrinsics are not covered by the standard and so as far as I can tell they should be exempt from this rule, so using:
static constexpr double a = __builtin_cos(3.);
should be allowed. This question came up in the bug report and opinion of Daniel Krügler was:
[...]Library functions and other intrinsics can probably be considered as
exceptions, because they are not required to be "explainable" by
normal language rules.

Why isn't abs constexpr?

In <cinttypes>, since C++11, there are the following two overloads:
std::intmax_t abs( std::intmax_t n );
std::intmax_t imaxabs( std::intmax_t n );
Why aren't those two functions constexpr?
I can't give a good reason for why abs couldn't be constexpr and apparently neither can gcc. When I use gcc 4.9.2 with this program:
#include <cstdlib>
#include <cinttypes>
#include <cassert>
constexpr intmax_t abs3 = std::abs(3);
constexpr intmax_t absneg3 = std::abs(-3);
int main()
{
assert(abs3 == absneg3);
}
it compiles and runs to completion with no warnings or errors. You can try it here. However, clang++ (version 3.5.0) throws a compile-time error:
abs.cpp:6:20: error: constexpr variable 'abs3' must be initialized by a constant expression.
I think that clang++ actually gets it right here, because in section 27.9.2 [c.files] of the 2011 standard, it says:
The contents of header are the same as the Standard C Library header , with the following changes:
— the header includes the header instead of , and
— if and only if the type intmax_t designates an extended integer type (3.9.1), the following function
signatures are added:
intmax_t abs(intmax_t);
imaxdiv_t div(intmax_t, intmax_t);
which shall have the same semantics as the function signatures intmax_t imaxabs(intmax_t) and
imaxdiv_t imaxdiv(intmax_t, intmax_t), respectively.
In the current working draft of the C++ standard, as in the published 2014 version, it says in section 17.6.5.6 [constexpr.functions]:
This standard explicitly requires that certain standard library functions are constexpr (7.1.5). An implementation shall not declare any standard library function signature as constexpr except for those where it
is explicitly required.
So the result, for now, is that these functions are still not constexpr according to the standard (which you knew) but they could be, as demonstrated by the gcc compiler.
It has been proposed in P0533:
A function in <cmath> shall be declared
constexpr if and only if:
When taken to act on the set of rational numbers,
the function is closed (excluding division by zero);
The function does not modify any of its arguments
which have external visibility;
The function is not strongly dependent on the
rounding mode.
By means of a brief illustration, abs satisfies all three criteria; however, functions such as exp, sqrt, cos, sin fall foul of the first criterion and so are excluded as constexpr candidates. Finally, as discussed above, nearbyint fails the final criterion.
The simple explanation is probably that nobody went through every function listed as part of the standard library, and updated the entry to make it constexpr.
Updating a standard is a process involving human effort to propose changes and get those proposals reviewed and accepted. And that means, when a new feature is added - and constexpr is a new feature - not everything else is automagically updated to use that feature. This particular case may well be updated in a future evolution of the standard - if some people take on the - often thankless - task of proposing the set of changes, some other people take on the task of reviewing it, and convincing those with voting power on the committee to accept it.
It is constexpr since C++23
long abs( long n ); (2) (constexpr since C++23)
https://en.cppreference.com/w/cpp/numeric/math/abs

Why is constexpr not automatic? [duplicate]

This question already has answers here:
Why do we need to mark functions as constexpr?
(4 answers)
Closed 2 years ago.
As far as I understand it, constexpr can be seen as a hint to the compiler to check whether given expressions can be evaluated at compile-time and do so if possible.
I know that it also imposes some restriction on the function or initialization declared as constexpr but the final goal is compile-time evaluation, isn't it?
So my question is, why can't we leave that at the compiler? It is obviously capable of checking the pre-conditions, so why doesn't it do for each expression and evaluate at compile-time where possible?
I have two ideas on why this might be the case but I am not yet convinced that they hit the point:
a) It might take too long during compile-time.
b) Since my code can use constexpr functions in locations where normale functions would not be allowed the specifier is also kind of part of the declaration. If the compiler did everything by itself, one could use a function in a C-array definition with one version of the function but with the next version there might be a compiler-error, because the pre-conditions for compile-time evaluation are no more satisfied.
constexpr is not a "hint" to the compiler about anything; constexpr is a requirement. It doesn't require that an expression actually be executed at compile time; it requires that it could.
What constexpr does (for functions) is restrict what you're allowed to put into function definition, so that the compiler can easily execute that code at compile time where possible. It's a contract between you the programmer and the compiler. If your function violates the contract, the compiler will error immediately.
Once the contract is established, you are now able to use these constexpr functions in places where the language requires a compile time constant expression. The compiler can then check the elements of a constant expression to see that all function calls in the expression call constexpr functions; if they don't, again a compiler error results.
Your attempt to make this implicit would result in two problems. First, without an explicit contract as defined by the language, how would I know what I can and cannot do in a constexpr function? How do I know what will make a function not constexpr?
And second, without the contract being in the compiler, via a declaration of my intent to make the function constexpr, how would the compiler be able to verify that my function conforms to that contract? It couldn't; it would have to wait until I use it in a constant expression before I find that it isn't actually a proper constexpr function.
Contracts are best stated explicitly and up-front.
constexpr can be seen as a hint to the compiler to check whether given expressions can be evaluated at compile-time and do so if possible
No, see below
the final goal is compile-time evaluation
No, see below.
so why doesn't it do for each expression and evaluate at compile-time where possible?
Optimizers do things like that, as allowed under the as-if rule.
constexpr is not used to make things faster, it is used to allow usage of the result in context where a runtime-variable expression is illegal.
This is only my evaluation, but I believe your (b) reason is correct (that it forms part of the interface that the compiler can enforce). The interface requirement serves both for the writer of the code and the client of the code.
The writer may intend something to be usable in a compile-time context, but not actually use it in this way. If the writer violates the rules for constexpr, they might not find out until after publication when clients who try to use it constexpr fail. Or, more realistically, the library might use the code in a constexpr sense in version 1, refactor this usage out in version 2, and break constexpr compatibility in version 3 without realizing it. By checking constexpr-compliance, the breakage in version 3 will be caught before deployment.
The interface for the client is more obvious --- an inline function won't silently become constexpr-required because it happened to work and someone used that way.
I don't believe your (a) reason (that it could take too long for the compiler) is applicable because (1) the compiler has to check much of the constexpr constraints anyway when the code is marked, (2) without the annotation, the compiler would only have to do the checking when used in a constexpr way (so most functions wouldn't have to be checked), and (3) IIUC the D programming language actually does allow functions to be compile-time evaluated if they meet requirements without any declaration assistance, so apparently it can be done.
I think I remember watching an early talk by Bjarne Stroustrup where he mentioned that programmers wanted fine grained control on this "dangerous" feature, from which I understand that they don't want things "accidentally" executed at compile time without them knowing. (Even if that sound like a good thing.)
There can be many reasons for that, but the only valid one is ultimatelly compilation speed I think ( (a) in your list ).
It would be too much burden on the compiler to determine for every function if it could be computed at compile time.
This argument is weaker as compilation times in general go down.
Like many other features of C++ what end up happening is that we end up with the "wrong defaults".
So you have to tell when you want constexpr instead of when you don't want constexpr (runtimeexpr); you have to tell when you want const intead of where you want mutable, etc.
Admitedly, you can imagine functions that take an absurd amount of time to run at compile time and that cannot be amortized (with other kind of machine resources) at runtime.
(I am not aware that "time-out" can be a criterion in a compiler for constexpr, but it could be so.)
Or it could be that one is compiling in a system that is always expected to finish compilation in a finite time but an unbounded runtime is admissible (or debuggable).
I know that this question is old, but time has illuminated that it actually makes sense to have constexpr as default:
In C++17, for example, you can declare a lambda constexpr but more importantly they are constexpr by default if they can be so.
https://learn.microsoft.com/en-us/cpp/cpp/lambda-expressions-constexpr
Note that lambda has all the "right" (opposite) defaults, members (captures) are const by default, arguments are templates by default auto, and now these functions are constexpr by default.

const problem in VS2010

I have the shortest question possible:
Why does this not work in VS2010?
string keyword("lookuptable");
const int kwSize = keyword.size();
char oldBuffer[kwSize+1];
It works perfectly in GCC. VS2010 tells me that
"expression must have constant value"
I am using Win32 console application / empty project.
I am using absolutely nothing special, just
#include <iostream>
#include <fstream>
#include <stdio.h>
#include <string.h>
using namespace std
and its a single main function in a cpp file.
The size of an array must be an integral constant expression, or ICE (which means that it must be known at compile-time). You can use a const int in an ICE, but only if its initializer is itself an ICE.
A function call, like keyword.size() is not usable in an ICE, so kwSize is not usable in an ICE.
If it "works perfectly" in gcc it is either due to a bug or a language extension of some sort.
In C++0x, some function calls can be used in integral constant expressions, but they must be constexpr functions and there are restrictions on their use. To the best of my knowledge, no compiler fully supports constexpr yet. In any case, std::string::size is not constexpr.
GCC has a language extension allowing variable-length arrays. Visual C++ does not. You must initialize stack-based arrays with a fixed, compile-time constant.
As others have mentioned, non-constant array bounds are a GCC extension (likely a side benefit of its C99 support - C99 does allow non-constant array bounds). If you want this in C++, you should use a vector:
std::vector oldBuffer(kwSize + 1);
To turn this into a char *, do:
&oldBuffer[0]
This, while not strictly speaking valid C++ prior to C++0x, works properly in every compiler I've come across so far. C++0x retroactively blesses this usage, and also provides a oldBuffer.data() equivalent.
the answer is there "expression must have constant value". The const has to be something resolved at the compile time.
keyword.size() is evaluated at runtime therefore it is not a compile time constant. Depending on the compiler it may not be allowed to use an array size that is depending on some runtime value.
Some further info about variable array length in gcc

Do all C++ compilers allow using a static const int class member variable as an array bound?

In VC++ when I need to specify an array bound for a class member variable I do it this way:
class Class {
private:
static const int numberOfColors = 16;
COLORREF colors[numberOfColors];
};
(please don't tell me about using std::vector here)
This way I have a constant that can be used as an array bound and later in the class code to specify loop-statement constraints and at the same time it is not visible anywhere else.
The question is whether this usage of static const int member variables only allowed by VC++ or is it typically allowed by other widespread compilers?
This is valid C++ and most (all?) reasonably modern compilers support it. If you are using boost, you can get portable support for this feature in the form of BOOST_STATIC_CONSTANT macro:
class Class {
private:
BOOST_STATIC_CONSTANT(int, numberOfColors = 16);
COLORREF colors[numberOfColors];
};
The macro is expanded to static const int numberOfColors = 16 if the compiler supports this, otherwise it resorts to enum { numberOfColors=16 };.
That behavior is valid according to the C++ Standard. Any recent compiler should support it.
I believe that Visual Studio 2005 and beyond supports it. The XCode C++ compiler as well (this is gcc actually).
If you want to be safe you could always use the old enum hack that I learned from Effective C++. It goes like this:
class Class {
private:
enum {
numberOfColors = 16
};
COLORREF colors[numberOfColors];
};
Hope this helps.
This has been standard C++ for more than a decade now. It's even supported by VC -- what more could you want? (#Neil: What about SunCC? :^>)
Yes, it's 100% legal and should be portable. The C++ standard says this in 5.19 - Constant expressions" (emphasis mine):
In several places, C++ requires expressions that evaluate to an integral or enumeration constant: as array bounds (8.3.4, 5.3.4), as case-expressions (6.4.2), as bit-field lengths (9.6), as enumerator initializers (7.2), as static member initializers (9.4.2), and as integral or enumeration non-type template arguments (14.3).
constant-expression:
conditional-expression
An integral constant-expression can involve only literals (2.13), enumerators, const variables or static data members of integral or enumeration types initialized with constant expressions (8.5), non-type template parameters of integral or enumeration types, and sizeof expressions.
That said, it appears that VC6 doesn't support it. See StackedCrooked's answer for a good workaround. In fact, I generally prefer the enum method StackedCrooked mentions for this type of thing.
As an FYI, the "static const" technique works in VC9, GCC 3.4.5 (MinGW), Comeau and Digital Mars.
And don't forget that if you use a "`static const'" member, you'll need a definition for it in addition to the declaration strictly speaking. However, virtually all compilers will let you get away with skipping the definition in this case.
Besides other answers you can use following function do determine number of elements in statically alocated arrays:
template<typename T, size_t length>
size_t arrayLength(T (&a)[length])
{
return length;
}
I'm pretty sure that this will also work with gcc and Solaris, but I can't verify this at the moment.
In the future you could extend the idea like this:
template<int size>
class Class {
private:
COLORREF colors[size];
};
and use it like this:
Class<5> c;
so that you are not limited to exactly one buffer size in your application.
I've stopped bothering about the portability of that years ago. There are perhaps still compilers which don't support it, but I haven't met any of them recently.
It is possible to answer questions like this by referencing the ISO C++ speicifcation but the spec is hard for people to get and harder to read.
I think the simplest answer hinges on two things:
Microsoft Visual Studio 2005 and up is a relatively conformant C++ implementation. If it allows you to do something, chances are its standard.
Download something like Code::Blocks to get a GCC compiler to try stuff out. If it works in MS and GCC, chances really are, its standard.