I am trying to combine the famous boost ssl client/server connection examples into a single program. For your kind reference, the base classes are like this:
#include <cstdlib>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/asio/ssl.hpp>
namespace bt
{
//
// client.cpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
enum { max_length = 1024 };
class client
{
public:
client(boost::asio::io_service& io_service, boost::asio::ssl::context& context,
boost::asio::ip::tcp::resolver::iterator endpoint_iterator)
: socket_(io_service, context)
{
boost::asio::ip::tcp::endpoint endpoint = *endpoint_iterator;
socket_.lowest_layer().async_connect(endpoint,
boost::bind(&client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
void handle_connect(const boost::system::error_code& error,
boost::asio::ip::tcp::resolver::iterator endpoint_iterator)
{
std::cout << "handle_connect\n";
if (!error)
{
std::cout << "handle_connect No error\n";
socket_.async_handshake(boost::asio::ssl::stream_base::client,
boost::bind(&client::handle_handshake, this,
boost::asio::placeholders::error));
}
else if (endpoint_iterator != boost::asio::ip::tcp::resolver::iterator())
{
std::cout << "handle_connect retry!\n";
socket_.lowest_layer().close();
boost::asio::ip::tcp::endpoint endpoint = *endpoint_iterator;
socket_.lowest_layer().async_connect(endpoint,
boost::bind(&client::handle_connect, this,
boost::asio::placeholders::error, ++endpoint_iterator));
}
else
{
std::cout << "Connect failed: " << error << "\n";
}
}
void handle_handshake(const boost::system::error_code& error)
{
std::cout << "client handle_handshake\n";
if (!error)
{
std::cout << "Enter message: ";
// std::cin.getline(request_, max_length);
sprintf(request_, "%s", "Hi Testing...");
size_t request_length = strlen(request_);
boost::asio::async_write(socket_,
boost::asio::buffer(request_, request_length),
boost::bind(&client::handle_write, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
{
std::cout << "Handshake failed: " << error << "\n";
}
}
void handle_write(const boost::system::error_code& error,
size_t bytes_transferred)
{
if (!error)
{
boost::asio::async_read(socket_,
boost::asio::buffer(reply_, bytes_transferred),
boost::bind(&client::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
{
std::cout << "Write failed: " << error << "\n";
}
}
void handle_read(const boost::system::error_code& error,
size_t bytes_transferred)
{
if (!error)
{
std::cout << "Reply: ";
std::cout.write(reply_, bytes_transferred);
std::cout << "\n";
}
else
{
std::cout << "Read failed: " << error << "\n";
}
}
private:
boost::asio::ssl::stream<boost::asio::ip::tcp::socket> socket_;
char request_[max_length];
char reply_[max_length];
};
//
// server.cpp
// ~~~~~~~~~~
//
// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
typedef boost::asio::ssl::stream<boost::asio::ip::tcp::socket> ssl_socket;
class session
{
public:
session(boost::asio::io_service& io_service, boost::asio::ssl::context& context)
: socket_(io_service, context)
{
}
ssl_socket::lowest_layer_type& socket()
{
return socket_.lowest_layer();
}
void start()
{
std::cout << "session start->handshake\n";
socket_.async_handshake(boost::asio::ssl::stream_base::server,
boost::bind(&session::handle_handshake, this,
boost::asio::placeholders::error));
}
void handle_handshake(const boost::system::error_code& error)
{
std::cout << "session handle_handshake\n";
if (!error)
{
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
{
delete this;
}
}
void handle_read(const boost::system::error_code& error,
size_t bytes_transferred)
{
if (!error)
{
boost::asio::async_write(socket_,
boost::asio::buffer(data_, bytes_transferred),
boost::bind(&session::handle_write, this,
boost::asio::placeholders::error));
}
else
{
delete this;
}
}
void handle_write(const boost::system::error_code& error)
{
if (!error)
{
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
{
delete this;
}
}
private:
ssl_socket socket_;
enum { max_length = 1024 };
char data_[max_length];
};
class server
{
public:
server(boost::asio::io_service& io_service, unsigned short port)
: io_service_(io_service),
acceptor_(io_service,
boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)),
context_(io_service, boost::asio::ssl::context::sslv23)
{
//std::cout << "server()\n";
context_.set_options(
boost::asio::ssl::context::default_workarounds
| boost::asio::ssl::context::no_sslv2
| boost::asio::ssl::context::single_dh_use);
context_.set_password_callback(boost::bind(&server::get_password, this));
context_.use_certificate_chain_file("server.crt");
context_.use_private_key_file("server.key", boost::asio::ssl::context::pem);
context_.use_tmp_dh_file("dh1024.pem");
session* new_session = new session(io_service_, context_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
std::string get_password() const
{
return "test";
}
void handle_accept(session* new_session,
const boost::system::error_code& error)
{
std::cout << "server() handle_accept\n";
if (!error)
{
std::cout << "server() handle_accept !error\n";
new_session->start();
new_session = new session(io_service_, context_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
else
{
std::cout << "server() handle_accept error:" << error.message() << std::endl;
delete new_session;
}
}
private:
boost::asio::io_service& io_service_;
boost::asio::ip::tcp::acceptor acceptor_;
boost::asio::ssl::context context_;
};
}//namespace bt
And the the main program is:
BOOST_AUTO_TEST_CASE(accept_ssl_connection_1)
{
boost::asio::io_service io_service_1;
boost::asio::io_service io_service_2;
int port = random_port();
std::stringstream i("");
i << port;
std::cout << "Port is:" << i.str() << std::endl;
//server
bt::server(io_service_1, port);
//client
boost::asio::ip::tcp::resolver resolver(io_service_2);
boost::asio::ip::tcp::resolver::query query("127.0.0.1", i.str());
boost::asio::ip::tcp::resolver::iterator iterator = resolver.resolve(query);
boost::asio::ssl::context ctx(io_service_2, boost::asio::ssl::context::sslv23);
ctx.set_verify_mode(boost::asio::ssl::context::verify_peer);
ctx.load_verify_file("server.crt");
bt::client c(io_service_2, ctx, iterator);
boost::thread thread1(boost::bind(&boost::asio::io_service::run, &io_service_1));
boost::thread thread2(boost::bind(&boost::asio::io_service::run, &io_service_2));
thread1.join();
thread2.join();
}
And here is the output I am getting:
Port is:7200
server() handle_accept
handle_connect
Connect failed: system:111
server() handle_accept error:Operation canceled
The program works if clien and server are built and run individually. I guess I have a mistake in io_service usage.
Could you please help me detect the issue?
1. Style
I suggest you put more effort in making the code readable.
Code is for humans to read, not computers
In your case, the extreme brevity like
bt::client c(...);
Leads to bugs like
bt::server(io_service_1, port);
There's not a lot of difference with the - probably intended - variable declaration
bt::server s(io_service_1, port);
Otherwise, the newly constructed server is immediately destructed and thereby cancels all pending operations.
2. Debugging
Try to actually present readable messages:
std::cout << "Connect failed: " << error.message() << "\n";
std::cout << "Handshake failed: " << error.message() << "\n";
std::cout << "Write failed: " << error.message() << "\n";
std::cout << "Read failed: " << error.message() << "\n";
std::cout << "server() handle_accept error:" << error.message() << std::endl;
This would tell you that "125" means "Operation aborted" etc.. This is what made me add a little trace here and there:
~session() { std::cout << "Deleting session!\n"; }
~server() { std::cout << "Deleting server!\n"; }
2. Asio Review, more style
Instead of doing things manually, prefer the composed operations defined in boost:
client(ba::io_service &io_service, ssl::context &context, tcp::resolver::iterator endpoint_iterator)
: socket_(io_service, context)
{
ba::async_connect(socket_.lowest_layer(), endpoint_iterator,
boost::bind(&client::handle_connect, this, bap::error));
}
void handle_connect(const boost::system::error_code &error) {
std::cout << "handle_connect\n";
if (!error) {
std::cout << "handle_connect No error\n";
socket_.async_handshake(ssl::stream_base::client, boost::bind(&client::handle_handshake, this, bap::error));
} else {
std::cout << "Connect failed: " << error.message() << "\n";
}
}
This does the whole iterator dance. But less error-prone.
Use namespace aliases to get readable/manageable lines
using boost::asio::ip::tcp;
namespace ba = boost::asio;
namespace bap = boost::asio::placeholders;
namespace ssl = boost::asio::ssl;
Use smart pointers (delete this? ugh)
Consider using 1 io_service. Using two doesn't add anything, really, and the names didn't clarify a thing. In fact, the first minutes of staring at your code had me dis-entangling the code for client and server, painstakingly verifying that they didn't mistakenly use the wrong service, leading to premature run() completion.
Account for race conditions. In your code, server and client run independently unsynchronized. At least add a delay:
boost::this_thread::sleep_for(boost::chrono::seconds(1));
to avoid the client connecting to the server before it started accepting connections.
Prefer boost::thread_group over lose threads:
boost::thread_group tg;
// ...
tg.create_thread(boost::bind(&ba::io_service::run, &io_service_1));
// ...
tg.create_thread(boost::bind(&ba::io_service::run, &io_service_2));
// ...
tg.join_all();
In fact, with 1 io_service and 1 thread, you sidestep all of the above (the async operations are synchronized due the implicit strand)
use higherlevel standard library features (e.g. std::to_string(int) instead of std::ostringstream; if you cannot use c++11, use boost::lexical_cast or write your own to_string-type helper function).
If the address is hardcoded to loopback, no need to "resolve" anything: just connect to tcp::endpoint{{}, port}
Consider moving ctx into client (like you moved the ssl params for the server into that class too)
prefer boost::array/std::array over raw arrays (request_ and reply_)
Why do you read as many bytes as you sent? Did you mean
ba::async_read(socket_, ba::buffer(reply_, bytes_transferred),
boost::bind(&client::handle_read, this, bap::error, bap::bytes_transferred));
I'd expect something like
ba::async_read(socket_, ba::buffer(reply_, reply.size()), // assuming array<>, see previous
boost::bind(&client::handle_read, this, bap::error, bap::bytes_transferred));
Consider composed operations over read_some again. read_some may not read a complete request. Consider adding a framing protocol or sending request length up front.
Avoid code duplication: async_accept is coded twice. Instead make it a separate function and call it twice:
void do_accept() {
session::ptr new_session = boost::make_shared<session>(io_service_, context_);
acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, bap::error));
}
BONUS
Add a deadline to the accept so we can stop the server at a certain idle time interval
Since you are using smart pointers now (aren't you?) it's easy to add a session shutdown at this place too (session::close())
Let's do two client for the price of one, just for fun
Live On Coliru
//#define BOOST_ASIO_ENABLE_HANDLER_TRACKING 1
#include <boost/asio.hpp>
#include <boost/asio/ssl.hpp>
#include <boost/bind.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/make_shared.hpp>
#include <cstdlib>
#include <iostream>
using boost::asio::ip::tcp;
namespace ba = boost::asio;
namespace bap = boost::asio::placeholders;
namespace ssl = boost::asio::ssl;
namespace bt {
enum { max_length = 1024, idle_timeout_seconds = 2 };
class client {
public:
client(ba::io_service &io_service, tcp::resolver::iterator endpoint_iterator, std::string const& request)
: ctx_(io_service, ssl::context::sslv23),
socket_(io_service, ctx_),
request_(request)
{
ctx_.set_verify_mode(ssl::context::verify_peer);
ctx_.load_verify_file("server.crt");
ba::async_connect(socket_.lowest_layer(), endpoint_iterator,
boost::bind(&client::handle_connect, this, bap::error));
}
void handle_connect(const boost::system::error_code &error) {
std::cout << "handle_connect\n";
if (!error) {
std::cout << "handle_connect No error\n";
socket_.async_handshake(ssl::stream_base::client, boost::bind(&client::handle_handshake, this, bap::error));
} else {
std::cout << "Connect failed: " << error.message() << "\n";
}
}
void handle_handshake(const boost::system::error_code &error) {
std::cout << "client handle_handshake\n";
if (!error) {
ba::async_write(socket_, ba::buffer(request_),
boost::bind(&client::handle_write, this, bap::error, bap::bytes_transferred));
} else {
std::cout << "Handshake failed: " << error.message() << "\n";
}
}
void handle_write(const boost::system::error_code &error, size_t bytes_transferred) {
if (!error) {
ba::async_read(socket_, ba::buffer(reply_, bytes_transferred),
boost::bind(&client::handle_read, this, bap::error, bap::bytes_transferred));
} else {
std::cout << "Write failed: " << error.message() << "\n";
}
}
void handle_read(const boost::system::error_code &error, size_t bytes_transferred) {
if (!error) {
std::cout << "Reply: ";
std::cout.write(reply_.data(), bytes_transferred);
std::cout << "\n";
} else {
std::cout << "Read failed: " << error.message() << "\n";
}
}
private:
ssl::context ctx_;
ssl::stream<tcp::socket> socket_;
std::string request_;
std::array<char, max_length> reply_;
};
class session : public boost::enable_shared_from_this<session> {
public:
using ptr = boost::shared_ptr<session>;
session(ba::io_service &io_service, ssl::context &context) : socket_(io_service, context) {}
typedef ssl::stream<tcp::socket> ssl_socket;
ssl_socket::lowest_layer_type &socket() { return socket_.lowest_layer(); }
void start() {
std::cout << "session start->handshake\n";
socket_.async_handshake(ssl::stream_base::server, boost::bind(&session::handle_handshake, shared_from_this(), bap::error));
}
void handle_handshake(const boost::system::error_code &error) {
std::cout << "session handle_handshake\n";
if (error) return;
socket_.async_read_some(ba::buffer(data_),
boost::bind(&session::handle_read, shared_from_this(), bap::error, bap::bytes_transferred));
}
void handle_read(const boost::system::error_code &error, size_t bytes_transferred) {
if (error) return;
ba::async_write(socket_, ba::buffer(data_, bytes_transferred),
boost::bind(&session::handle_write, shared_from_this(), bap::error));
}
void handle_write(const boost::system::error_code &error) {
if (error) return;
socket_.async_read_some(ba::buffer(data_),
boost::bind(&session::handle_read, shared_from_this(), bap::error, bap::bytes_transferred));
}
void close() {
socket_.get_io_service().post([this] {
std::cout << "session::close()\n";
socket_.lowest_layer().cancel();
socket_.lowest_layer().close();
});
}
~session() { std::cout << "Deleting session\n"; }
private:
ssl_socket socket_;
std::array<char, max_length> data_;
};
class server {
public:
server(ba::io_service &io_service, unsigned short port)
: io_service_(io_service), acceptor_(io_service, tcp::endpoint(tcp::v4(), port)),
context_(io_service, ssl::context::sslv23),
deadline_(io_service)
{
// std::cout << "server()\n";
context_.set_options(ssl::context::default_workarounds | ssl::context::no_sslv2 | ssl::context::single_dh_use);
context_.set_password_callback(boost::bind(&server::get_password, this));
context_.use_certificate_chain_file("server.crt");
context_.use_private_key_file("server.crt", ssl::context::pem);
context_.use_tmp_dh_file("dh2048.pem");
do_accept();
}
~server() { std::cout << "Deleting server\n"; }
std::string get_password() const { return "test"; }
void do_accept() {
session::ptr new_session = boost::make_shared<session>(io_service_, context_);
deadline_.expires_from_now(boost::posix_time::seconds(idle_timeout_seconds));
deadline_.async_wait(boost::bind(&server::handle_deadline, this, bap::error()));
acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, bap::error));
}
void handle_accept(session::ptr new_session, const boost::system::error_code &error) {
std::cout << "server() handle_accept\n";
if (!error) {
std::cout << "server() handle_accept ok\n";
sessions_.push_back(new_session);
new_session->start();
do_accept();
} else {
std::cout << "server() handle_accept error:" << error.message() << std::endl;
}
}
void handle_deadline(boost::system::error_code ec) {
if (!ec) {
io_service_.post([this] {
// assuming 1 thread runs io_service, no more locking required
std::cout << "server() shutdown after idle timeout\n";
acceptor_.cancel();
acceptor_.close();
for (auto weak_sess : sessions_)
if (auto sess = weak_sess.lock())
sess->close();
});
}
}
private:
ba::io_service &io_service_;
tcp::acceptor acceptor_;
ssl::context context_;
ba::deadline_timer deadline_;
std::vector<boost::weak_ptr<session> > sessions_;
};
} // namespace bt
void accept_ssl_connection_1() {
ba::io_service svc;
int port = 6767;
std::cout << "Port is:" << port << std::endl;
// server
bt::server s(svc, port);
// client
tcp::resolver resolver(svc);
bt::client c(svc, resolver.resolve({"127.0.0.1", std::to_string(port)}), "Hello, I'm Bob");
bt::client d(svc, resolver.resolve({"127.0.0.1", std::to_string(port)}), "Hello, I'm Cindy");
svc.run();
}
int main() {
accept_ssl_connection_1();
}
Prints
Port is:6767
server() handle_accept
server() handle_accept ok
session start->handshake
handle_connect
handle_connect No error
handle_connect
handle_connect No error
server() handle_accept
server() handle_accept ok
session start->handshake
session handle_handshake
client handle_handshake
session handle_handshake
client handle_handshake
Reply: Hello, I'm Bob
Reply: Hello, I'm Cindy
server() shutdown after idle timeout
server() handle_accept
server() handle_accept error:Operation canceled
Deleting session
session::close()
session::close()
Deleting session
Deleting session
Deleting server
Error code 111 (ECONNREFUSED) means (in Linux):
"The target address was not listening for connections or refused the
connection request."
It usually occurs when a client try to connect to a server, and no one is listening the port. Possible reasons:
the server program is not running
the server program uses different TCP port number than the client
the server program is still starting. The port is not yet bound, when client try to connect.
In your case, the problem could be the option #3. Because you face the problem when the client and the server are started almost the same time.
I didn't check all of your code, is it really possible that client try connect before the server is ready.
I can create a simple TCP server that can respond to one client, but I don't know how to create a server that can handle multiple clients at once. I have referred to examples like TCP daytime async server, but it just sends the data to client. What I need to create is keep alive the connection as long as client exists. Both Client and Server will communicate in Json. Consider one case where client will give {"hello":"Client"} and server should respond {"Hello":"Server"}, and say another {"message":"How are you?"} and its response {"response" : "Fine"}. I need to handle multiple clients at once. I read Chat server documentation, but it is too hard to comprehend. Can someone give basic flow of how to start the code using Boost.Asio? Thanks.
Below is the code given:
#include <ctime>
#include <iostream>
#include <string>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include <json/reader.h>
#include <json/writer.h>
Json::Value GetRootFromJson(std::string json)
{
Json::Value root;
Json::Reader reader;
bool success = reader.parse(json, root);
return root;
}
std::string GetJsonFromRoot(Json::Value root)
{
Json::FastWriter writer;
std::string json = writer.write(root);
return json;
}
using boost::asio::ip::tcp;
std::string make_daytime_string()
{
using namespace std; // For time_t, time and ctime;
time_t now = time(0);
return ctime(&now);
}
class tcp_connection
: public boost::enable_shared_from_this<tcp_connection>
{
public:
typedef boost::shared_ptr<tcp_connection> pointer;
static pointer create(boost::asio::io_service& io_service)
{
return pointer(new tcp_connection(io_service));
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
//message_ = make_daytime_string();
//Read from client, make json and send appropriate response
boost::asio::async_read(socket_, boost::asio::buffer(message_),
boost::bind(&tcp_connection::handle_read, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
std::string messageP(message_);
std::cout << messageP << std::endl;
Json::Value root = GetRootFromJson(messageP);
std::string isHello = root["hello"].asString();
std::string isMessage = root["message"].asString();
if(!isHello.empty())
{
std::string messageTemp = "{\"Hello\":\"Server\"}";
boost::asio::async_write(socket_, boost::asio::buffer(messageTemp),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
if(!isMessage.empty())
{
std::string messageTemp = "{\"response\":\"Fine\"}";
boost::asio::async_write(socket_, boost::asio::buffer(messageTemp),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
/*
boost::asio::async_write(socket_, boost::asio::buffer(message_),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
*/
}
private:
tcp_connection(boost::asio::io_service& io_service)
: socket_(io_service)
{
}
void handle_write(const boost::system::error_code& /*error*/,
size_t /*bytes_transferred*/)
{
}
void handle_read(const boost::system::error_code& /*error*/,
size_t /*bytes_transferred*/)
{
std::cout << "Handle Read of connection\n";
}
tcp::socket socket_;
std::string message_;
};
class tcp_server
{
public:
tcp_server(boost::asio::io_service& io_service)
: acceptor_(io_service, tcp::endpoint(tcp::v4(), 1936))
{
start_accept();
}
private:
void start_accept()
{
tcp_connection::pointer new_connection =
tcp_connection::create(acceptor_.get_io_service());
acceptor_.async_accept(new_connection->socket(),
boost::bind(&tcp_server::handle_accept, this, new_connection,
boost::asio::placeholders::error));
}
void handle_accept(tcp_connection::pointer new_connection,
const boost::system::error_code& error)
{
if (!error)
{
std::cout << "A client connected" << std::endl;
new_connection->start();
}
start_accept();
}
tcp::acceptor acceptor_;
};
int main()
{
try
{
boost::asio::io_service io_service;
tcp_server server(io_service);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
return 0;
}
Running this gives me:
Error 2 error C2679: binary '=' : no operator found which takes a right-hand operand of type 'const boost::asio::const_buffer' (or there is no acceptable conversion) C:\boost_1_55_0_dyn\boost\asio\detailconsuming_buffers.hpp 175
Edit: I have added a very simple client code, that will send "{\"Hello\":\"Client\"}" to the server and expects the output. But the server code, given by sehe could not enter into handle_read
#include <iostream>
#include <boost/array.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
int main(int argc, char* argv[])
{
try
{
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query("localhost", "1936");
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::socket socket(io_service);
boost::asio::connect(socket, endpoint_iterator);
std::string message = "{\"hello\":\"Client\"}";
std::cout << "Sending the message: " << message << std::endl;
socket.send(boost::asio::buffer(message));
std::cout << "Sent the message: " << message << std::endl;
boost::asio::streambuf buf;
size_t len;
std::string messageReceived;
boost::asio::streambuf::mutable_buffers_type mbuf = buf.prepare(512);
std::cout << "Now receiving message\n";
std::string messageServer;
try
{
boost::asio::streambuf buf;
size_t len;
boost::asio::streambuf::mutable_buffers_type mbuf = buf.prepare(512);
do {
len = socket.receive(mbuf);
std::cout << len << std::endl;
std::string str(boost::asio::buffers_begin(mbuf), boost::asio::buffers_begin(mbuf) + len);
messageServer = messageServer + str;
} while (len>=512);
}
catch (boost::system::system_error err)
{
std::cout << err.code() << " " << err.what();
}
std::cout << messageServer << std::endl;
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
return 0;
}
Is this the correct way to implement the server? Thank you.
As documented,
boost::asio::async_read(socket_, boost::asio::buffer(message_),
takes a streambuf.
Further more it is an asynchronous operations, so it makes zero sense to access message_ after posting the read operation, and before the completion handler (handle_read) is called back.
The following at least compiles for me:
#include <ctime>
#include <iostream>
#include <string>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include <json/reader.h>
#include <json/writer.h>
namespace {
Json::Value to_json(std::string json)
{
Json::Value root;
Json::Reader reader;
/*bool success =*/ reader.parse(json, root);
return root;
}
std::string to_string(Json::Value root) // unused TODO FIXME
{
Json::FastWriter writer;
std::string json = writer.write(root);
return json;
}
}
using boost::asio::ip::tcp;
class tcp_connection : public boost::enable_shared_from_this<tcp_connection>
{
public:
typedef boost::shared_ptr<tcp_connection> pointer;
static pointer create(boost::asio::io_service& io_service)
{
return pointer(new tcp_connection(io_service));
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
//Read from client, make json and send appropriate response
boost::asio::async_read(socket_, message_,
boost::bind(&tcp_connection::handle_read, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
private:
tcp_connection(boost::asio::io_service& io_service)
: socket_(io_service)
{
}
void handle_write(const boost::system::error_code& /*error*/,
size_t /*bytes_transferred*/)
{
}
void handle_read(const boost::system::error_code& error, size_t bytes_transferred)
{
std::cout << "Handle Read of connection\n";
if (error && error != boost::asio::error::eof) {
std::cout << "Error: " << error.message() << "\n";
return;
}
std::string messageP;
{
std::stringstream ss;
ss << &message_;
ss.flush();
messageP = ss.str();
}
std::cout << messageP << std::endl;
Json::Value root = to_json(messageP);
std::string isHello = root["hello"].asString();
std::string isMessage = root["message"].asString();
if(!isHello.empty())
{
std::string messageTemp = "{\"Hello\":\"Server\"}";
boost::asio::async_write(socket_, boost::asio::buffer(messageTemp),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
if(!isMessage.empty())
{
std::string messageTemp = "{\"response\":\"Fine\"}";
boost::asio::async_write(socket_, boost::asio::buffer(messageTemp),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
}
tcp::socket socket_;
boost::asio::streambuf message_;
};
class tcp_server
{
public:
tcp_server(boost::asio::io_service& io_service)
: acceptor_(io_service, tcp::endpoint(tcp::v4(), 1936))
{
start_accept();
}
private:
void start_accept()
{
tcp_connection::pointer new_connection =
tcp_connection::create(acceptor_.get_io_service());
acceptor_.async_accept(new_connection->socket(),
boost::bind(&tcp_server::handle_accept, this, new_connection,
boost::asio::placeholders::error));
}
void handle_accept(tcp_connection::pointer new_connection, const boost::system::error_code& error)
{
if (!error)
{
std::cout << "A client connected" << std::endl;
new_connection->start();
}
start_accept();
}
tcp::acceptor acceptor_;
};
int main()
{
try
{
boost::asio::io_service io_service;
tcp_server server(io_service);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
}
The includes you need. Some maybe are unnecessary:
boost/asio.hpp, boost/thread.hpp, boost/asio/io_service.hpp
boost/asio/spawn.hpp, boost/asio/write.hpp, boost/asio/buffer.hpp
boost/asio/ip/tcp.hpp, iostream, stdlib.h, array, string
vector, string.h, stdio.h, process.h, iterator
using namespace boost::asio;
using namespace boost::asio::ip;
io_service ioservice;
tcp::endpoint sim_endpoint{ tcp::v4(), 4066 }; //{which connectiontype, portnumber}
tcp::acceptor sim_acceptor{ ioservice, sim_endpoint };
std::vector<tcp::socket> sim_sockets;
static int iErgebnis;
int iSocket = 0;
void do_write(int a) //gets the postion of the socket in the vector
{
int iWSchleife = 1; //to stay connected with putty or something
static char chData[32000];
std::string sBuf = "Received!\r\n";
while (iWSchleife > 0)
{
boost::system::error_code error;
memset(chData, 0, sizeof(chData));
iErgebnis = sim_sockets[a].read_some(boost::asio::buffer(chData), error); //recv wie bei winsock. simulator empfängt
iWSchleife = iErgebnis; //if iErgebnis is bigger then 0 it will stay in the loop. iErgebniss is always >0 when data is received
if (iErgebnis > 0) {
printf("%d Zeichen empf.vom Client : \n%s\n\n", iErgebnis, chData);
write(sim_sockets[a], boost::asio::buffer(sBuf), error);
}
else {
boost::system::error_code ec;
sim_sockets[a].shutdown(boost::asio::ip::tcp::socket::shutdown_send, ec); //close the socket when no data
if (ec)
{
printf("studown error"); // An error occurred.
}
}
}
}
void do_accept(yield_context yield)
{
while (1) //endless loop to accept limitless clients
{
sim_sockets.emplace_back(ioservice); //look to the link below for more info
sim_acceptor.async_accept(sim_sockets.back(), yield); //waits here to accept an client
boost::thread dosome(do_write, iSocket); //when accepts starts the thread do_write and passes the parameter iSocket
iSocket++; //to know the position of the socket in the vector
}
}
int main()
{
sim_acceptor.listen();
spawn(ioservice, do_accept); //here you can learn more about Coroutines https://theboostcpplibraries.com/boost.coroutine
ioservice.run(); //from here you jump to do:accept
getchar();
}
I am trying to make my first TCP server using boost::asio. The server will listen to clients and if it receives message "MESSAGE_SEND_A:", it should send the following message back to the client: "A|A|A|A|A|A". If it receives message "MESSAGE_SEND_B:", then accordingly it should send another message to the client: "B|B|B|B|B|B".
Now, I have been studying the Boost TCP server tutorial and it is more or less clear:
EDIT: Code is rewritten based on comments
#include <ctime>
#include <iostream>
#include <string>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
class tcp_connection : public boost::enable_shared_from_this<tcp_connection>
{
public:
typedef boost::shared_ptr<tcp_connection> pointer;
static pointer create(boost::asio::io_service& io_service)
{
return pointer(new tcp_connection(io_service));
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
// Start reading messages from the server
start_read();
if (messageFromClient_ == "MESSAGEA:")
{
messageToClient_ = "A|A|A|A|A|A|A|A|A|A";
}
else if (messageFromClient_ == "MESSAGEB:")
{
messageToClient_ = "B|B|B|B|B|B|B|B|B|B";
}
boost::asio::async_write(socket_, boost::asio::buffer(messageToClient_),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
private:
tcp_connection(boost::asio::io_service& io_service) : socket_(io_service)
{
}
// Reading messages from the server
void start_read()
{
// Start an asynchronous operation to read a newline-delimited message.
// When read, handle_read should kick in
boost::asio::async_read(socket_, input_buffer_,
boost::asio::transfer_at_least(1),
boost::bind(&tcp_connection::handle_read, this,
boost::asio::placeholders::error));
}
// When stream is received, handle the message from the client
void handle_read(const boost::system::error_code& ec)
{
//if (stopped_)
// return;
// Making the message nil every time the function starts. Do I need it???????
messageFromClient_ = "";
if (!ec)
{
// Extract the newline-delimited message from the buffer.
std::string line;
std::istream is(&input_buffer_);
std::getline(is, line);
// Empty messages are heartbeats and so ignored.
if (!line.empty())
{
messageFromClient_ = line;
std::cout << "Received: " << line << "\n";
}
start_read();
}
else
{
std::cout << "Error on receive: " << ec.message() << "\n";
}
}
void handle_write(const boost::system::error_code& /*error*/,
size_t /*bytes_transferred*/)
{
}
tcp::socket socket_;
std::string messageToClient_;
boost::asio::streambuf input_buffer_;
std::string messageFromClient_;
};
class tcp_server
{
public:
tcp_server(boost::asio::io_service& io_service)
: acceptor_(io_service, tcp::endpoint(tcp::v4(), 7767))
{
start_accept();
}
private:
void start_accept()
{
tcp_connection::pointer new_connection =
tcp_connection::create(acceptor_.get_io_service());
acceptor_.async_accept(new_connection->socket(),
boost::bind(&tcp_server::handle_accept, this, new_connection,
boost::asio::placeholders::error));
}
void handle_user_read(const boost::system::error_code& err,
std::size_t bytes_transferred)
{
}
void handle_accept(tcp_connection::pointer new_connection,
const boost::system::error_code& error)
{
if (!error)
{
new_connection->start();
start_accept();
}
}
tcp::acceptor acceptor_;
};
int main()
{
try
{
boost::asio::io_service io_service;
tcp_server server(io_service);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
return 0;
}
The code is compiled well on Qt, but gives me:
Error on receive: Operation canceled
every time I am trying to send a message from my client (iPad).
Thank you!
the function start() should asynchronously read from the socket, while invoking handle_read() function when data received.
Please review this example:
http://www.boost.org/doc/libs/1_45_0/doc/html/boost_asio/example/timeouts/async_tcp_client.cpp
I have the following code where I'm trying to send a packet to a specific client by changing the endpoint of the socket manually and I'm not sure how to configure the socket to use the async_write function to send the packet. Lines 44-47 are used to try solving the problem within the boost async server example (modified).
#include <cstdlib>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
class session
{
public:
session(boost::asio::io_service& io_service)
: socket_(io_service)
{
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
std::cout<<"start(): "<<std::endl;
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void read_handler(const boost::system::error_code& ec, std::size_t bytes_transferred);
private:
void handle_read(const boost::system::error_code& error,
size_t bytes_transferred)
{
std::cout<<"handle read: bytes_transferred"<<bytes_transferred<<std::endl;
if (!error)
{
data_ = {'0','1','2','3','4','5','6','7','8','9'};
/*read_handler(error, bytes_transferred);
boost::asio::async_write(socket_,boost::asio::buffer(data_, bytes_transferred),
boost::bind(&session::handle_write, this,
boost::asio::placeholders::error));*/
boost::system::error_code ec;
boost::asio::ip::tcp::endpoint endpoint = socket_.remote_endpoint(ec);
std::cout<<"ip address: "<<endpoint.address()<<std::endl;
std::cout<<"port: "<<endpoint.port()<<std::endl;
//how to get the socket to send data to specific port, ip-address e.g. changing the ip-address and port by editing it?
async_write(socket_, boost::asio::buffer(data_, max_length), boost::bind(&session::writeHandler, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
else
{
delete this;
}
}
void writeHandler(const boost::system::error_code& errorCode, size_t bytesTransferred)
{
std::cout << "DEBUG> Transfered " << bytesTransferred << " bytes to " << socket_.remote_endpoint().address().to_string() << std::endl;
}
void handle_write(const boost::system::error_code& error)
{
std::cout<<"handle write: "<<std::endl;
if (!error)
{
std::cout<<"before: "<<data_<<std::endl;
socket_.async_read_some(boost::asio::buffer(data_, max_length),
boost::bind(&session::handle_read, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
std::cout<<"after: "<<data_<<std::endl;
}
else
{
delete this;
}
}
tcp::socket socket_;
enum { max_length = 1024 };
char data_[max_length];
};
void session::read_handler(const boost::system::error_code& ec, std::size_t bytes_transferred)
{
std::cout<<bytes_transferred<<std::endl;
}
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: io_service_(io_service),
acceptor_(io_service, tcp::endpoint(tcp::v4(), port))
{
start_accept();
}
private:
void start_accept()
{
session* new_session = new session(io_service_);
acceptor_.async_accept(new_session->socket(),
boost::bind(&server::handle_accept, this, new_session,
boost::asio::placeholders::error));
}
void handle_accept(session* new_session,
const boost::system::error_code& error)
{
if (!error)
{
new_session->start();
}
else
{
delete new_session;
}
start_accept();
}
boost::asio::io_service& io_service_;
tcp::acceptor acceptor_;
};
int main()
{
try
{
boost::asio::io_service io_service;
server s(io_service, 4000);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
It looks like you are trying to apply some concepts of UDP to a TCP stream.
TCP needs to establish a connection with a 3-way handshake.
For that reason, you can't send data to another client simply by modifying the ip remote endpoint address of a socket.
A TCP server listens for incoming connections, accepts them and at the end of this process has a valid TCP socket where you can write data. Each client has it's own socket. Also note that a TCP socket provides a data stream (not packets/datagrams).
On the other hand, UDP does not have the concept of a connection. You can send datagrams to multiple endpoints using the same UDP socket (boost::asio::ip::udp::socket::send_to)