SIP Websocket Client implementation in C++ - c++

I need to implement a SIP websocket client using c++. I have npm SIP websocket server. I want to test the connection using c/c++. Is there any easy to use libraries available to implement SIP websocket client in c/c++ ?

If course there is. Have a look at WebSocket++.
As to exactly how to do it - I wouldn't know since I don't know the SIP protocol. But I'll venture a guess that you need to use binary frames in WebSocket. The server, which you say already exists, obviously has implemented it - and its documentation should contain some information on how to interface with it.

Related

Receiving http requests with winsock

For educational purposes I am trying to make a web api in c++. the web api needs to be able to listen for http requests(GET, POST etc.), when it receives a http request it needs to be able to send data back to the client. Because it is for educational purposes I would like to do it without unnecessary libraries. Now the first thing I need to do is make the api able to receive requests and respond on that, after some research on google I found out that winsock is probably the most basic way to setup sockets for windows but I could find very little on receiving http requests.
My question is: Is it possible with winsock to receive a http request from the browser, and send data back to the browser?.
My question is: Is it possible with winsock to receive a http request from the browser, and send data back to the browser?
Yes. ^^
It is, Because HTTP is a protocol that (usually) uses TCP as the underlying transportation protocol.
But trying to build a real HTTP layer on top of a simple win32 socket is a bit too much even for an experienced C++ developer.
Many un-experienced C++ developers would probably dismiss this task as a "well, you just need to read some data, parse the headers, assemble your own HTTP response and send it back".
but..
You will have to support
TLS, with all the nasty private keys/public keys implementation
Redirection
Chunked Transfer
G-Zip transfer
and the list goes on and on..
So practically speaking, if you just want to to accept a socket, read some data and send some basic HTTP response than yes. If you want a reliable, professional HTTP library - probably no.
You can check this page https://github.com/ReneNyffenegger/cpp-webserver to see simple winsock server implementation for HTTP. Web server implementation is not so difficult. Of course you should have time for it.

How to make Qt Websocket and QNetworkRequest (HTTP) to use the same connection?

Is it possible with Qt to upgrade a HTTP connection that handles the normal HTTP requests to a Websocket with the same connection?
I'm thinking about something like this with Poco libraries, but all done in Qt similar to QtWebApp.
The simple answer is no and that is mostly because of specifics of the server side. And Qt just follows the protocol available and exposed by the server (HTTP/WebSocket) as mostly the client-side development framework and AFAIK won't be able to do the kind of transformation you want of going from HTTP to Websocket that are two different protocols. But of course, theoretically that can be done as long as both protocols able to use IP port 80. But that implies new unique sever and new unique client implementations.
We use both WebSocket and REST in our app. And WebSocket is for triggering the client by the server to do something. Client gets the "poke" from the server and starts normal JSON HTTP-based exchange with the server.
Somewhat relative link: https://softwareengineering.stackexchange.com/questions/276253/mixing-rest-and-websocket-in-the-same-api

Implementing a Client using Mongoose with C++

I know how to implement a server with Mongoose, in fact all information that I could find was about servers, but I need to know how do I implement a client.
Very basic, how to connect to a server is the main problem, the send functions are pretty straight forward.
Mongoose is a web server and AFAIK does not provide an API for client side http requests.
For C++ http client libraries, you might want to look at these answers:
What C++ library should I use to implement a HTTP client?
A better C++ HTTP client library
These sites also give a good overview about available C++ client libraries:
http://curl.haxx.se/libcurl/competitors.html
http://en.cppreference.com/w/cpp/links/libs
Mongoose actually does provide HTTP client functionality. See mg_connect() on http://cesanta.com/docs/API.shtml. Also, example HTTP client code is at https://github.com/cesanta/mongoose/tree/master/examples/http_client
I suggest using Fossa library (a superset of Mongoose), as it's HTTP client interface is more flexible. Example code is at https://github.com/cesanta/fossa/tree/master/examples/restful_client , documentation is at http://cesanta.com/docs/fossa/

HTTP connection through DMZ / proxy in C++

I want to connect from webserver via dedicated proxy to the intranet. I am not sure if it matters I want to send and receive XML. It would be great if I could use HTTP.
I know of one open port 78xx which I successfully used with a TCP socket as described in this excellent tutorial
Is it possible? Or does the answer depend on the actual proxy configuration - if it scans for the protocol, and dislikes it it's gonna be blocked!?
And what library would you recommend? I just found pion - Can i link it statically? It's almost not possible to install sth on the web server for me.
EDIT My question is probably two-fold:
First, I have to add, there is an existing communication client+server, but the server is a mixup of the concrete socket and networking implementation and the API to the database, consisting of about 10 commands I find hard to extend. So I ask for a generic lib so I can rewrite that API from scratch.
Second, I need session handling, the webapplication passes the user login data to that client and there is a session-id returned which is used for all further communication - until it expires. That was the reason I asked for HTTP, but meanwhile i realized http itself is stateless.
The answer is.... in progress.- I need to practice more with c++ tcp libs etc.
My post was unfortunately hard too understand, Had some confusion about that all.

Secure data transfer over http with custom server

I am pretty new to security aspect of application. I have a C++ window service (server) that listens to a particular port for http requests. The http requests can be made via ajax or C# client. Due to some scope change now we have to secure this communication between the clients and custom server written in C++.
Therefore i am looking for options to secure this communication. Can someone help me out with the possible approaches i can take to achieve this.
Thanks
Dpak
Given that you have an existing HTTP server (non-IIS) and you want to implement HTTPS (which is easy to screw up and hard to get right), you have a couple of options:
Rewrite your server as a COM object, and then put together an IIS webservice that calls your COM object to implement the webservice. With this done, you can then configure IIS to provide your webservice via HTTP and HTTPS.
Install a proxy server (Internet Security and Acceleration Server or Apache with mod_proxy) on the same host as your existing server and setup the proxy server to listen via HTTPS and then reverse proxy the requests to your service.
The second option requires little to no changes to your application; the first option is the better long-term architectural move.
Use HTTPS.
A good toolkit for securing your communication channel is OpenSSL.
That said, even with a toolkit, there are plenty of ways to make mistakes when implementing your security layer that can leave your data open to attack. You should consider using an existing https server and having it forward the requests to your server on the loopback channel.
It's reasonably easy to do this using either OpenSSL or Microsoft's SChannel SSPI interface.
How complex it is for you depends on how you've structured your server. If it's a traditional style BSD sockets 'select' type server then it should be fairly straight forward to take the examples from either OpenSSL or SChannel and get something working pretty quickly.
If you're using a more complex server design (async sockets, IOCP, etc) then it's a bit more work as the examples don't tend to show these things. I wrote an article for Windows Developer Magazine back in 2002 which is available here which shows how to use OpenSSL with async sockets and this code can be used to work with overlapped I/O and IOCP based servers if you need to.