GetQueuedCompletionStatusEx(), ReadDirectoryChangesW() - c++

I am using GetQueuedCompletionStatusEx() and ReadDirectoryChangesW() to try to receive notifications of changes to multiple filesystem hierarchies.
I noticed that I would receive completion packets with error 0x10C when there would be a lot of changes at once. This error code wasn't anywhere in the header files I'd included and wasn't in the documentation ( http://msdn.microsoft.com/en-us/library/windows/desktop/aa365465(v=vs.85).aspx ). A little digging later, I find out that it's STATUS_NOTIFY_ENUM_DIR defined in ntstatus.h. Neither STATUS_NOTIFY_ENUM_DIR is mentioned in the documentation nor is the necessity of including ntstatus.h. MSDN indicates that it should have been ERROR_NOTIFY_ENUM_DIR. So I am wondering, is this a bug in the documentation or perhaps I am doing something wrong?

ERROR_NOTIFY_ENUM_DIR is defined in winerror.h:
//
// MessageId: ERROR_NOTIFY_ENUM_DIR
//
// MessageText:
//
// A notify change request is being completed and the information is not being returned in the caller's buffer. The caller now needs to enumerate the files to find the changes.
//
#define ERROR_NOTIFY_ENUM_DIR 1022L
However, 1022 is 0x3FE. 0x10C is 268 instead, which is not an error code that ReadDirectoryChangesW() is supposed to return. So if ReadDirectoryChangesW() is directly returning STATUS_NOTIFY_ENUM_DIR instead of translating it into ERROR_NOTIFY_ENUM_DIR, then that very well could be a bug inside of ReadDirectoryChangesW() itself, unless it is a typo in winerror.h instead.
STATUS_NOTIFY_ENUM_DIR is used by some lower-level systems, like NT_TRANSACT_NOTIFY_CHANGE and NtNotifyChangeDirectoryFile(), to indicate that the notification data is larger than the output buffer can hold. That is what ERROR_NOTIFY_ENUM_DIR means in ReadDirectoryChangesW(), as stated in its own documentation.
Some return values of other functions, like the WaitFor...() family of functions, and OverlappedIO/IOCP functions, map directly to STATUS_... codes internally, but are not documented as such because that is a private implementation detail. For example, if you look in winbase.h, there are a couple of dozen common return codes, like WAIT_OBJECT_0, WAIT_IO_COMPLETION, STILL_ACTIVE, and various EXCEPTION_..., that map directly to STATUS_... values.
That does not appear to be the case in this situation, though. According to MSDN, STATUS_NOTIFY_ENUM_DIRis indeed supposed to map to ERROR_NOTIFY_ENUM_DIR, so this would appear to be a bug:
When a kernel-mode driver is called because of an input/output (I/O) request from the Win32 subsystem, the status code returned by the kernel- mode driver will be translated to the status code's corresponding Win32 error code. The following table shows the mapping from the Windows NT status codes to Win32 error codes.
WINDOWS NT STATUS CODE WIN32 ERROR CODE
------------------------------------------------------------------
...
STATUS_NOTIFY_ENUM_DIR ERROR_NOTIFY_ENUM_DIR
...

Related

Qt SIGABRT alternative message?

I'm using Qt5.9, a simple check:
assert(pobjNode != NULL);
Will cause the Qt Signal Received error dialog to be displayed which doesn't give any helpful information about where the problem is or what it is.
Is there a way to replace this useless information with something a bit more helpful?
What I'm thinking of is a way to set-up the dialog to display what could be an error in the event of an error.
Q_ASSERT is a custom assert macro which supposedly enhances the standard assert function.
The error message is handled by qFatal(), which can behave slightly better on some platforms than the standard assert macro. For example on Windows it will trigger the Visual Studio debugger at the point where the assertion fails instead of just calling abort().
You can also redirect the output of Qt error message functions such as qFatalto your custom message handler ( with qInstallMessageHandler() ). It can be useful for example if you want to redirect the errors message to a file.
Also note that Q_ASSERT is disabled with the macro QT_NO_DEBUG(while assert is disabled by NDEBUG) : this can be used to separate your asserts between Qt-related code and the rest.
Q_ASSERT_X Prints the message what together with the location where, the source file name and line number if test is false.
Prints the message what together with the location where, the source file name and line number if test is false.
Example:
// File: div.cpp
#include <QtGlobal>
int divide(int a, int b)
{
Q_ASSERT_X(b != 0, "divide", "division by zero");
return a / b;
}
to read more on test and debug.
You might define your own MY_ASSERT macro. On Linux it could even call another function which uses Glibc backtrace functions or Ian Taylor's libbacktrace library (provided your code is compiled with DWARF debug information using g++ -g) and perhaps display such information in a modal dialog, or on stderr. However, it should probably not return. Read also about Qt and Unix signals and signal-safety(7).
But assert detects a bug which you should correct. Try hard to avoid shipping code with such programmer bugs.
On Linux, the usual assert -it is a macro defined in /usr/include/assert.h- will call on failure __assert_fail (in your C library, but you might redefine it yourself) which would indirectly call abort which indirectly makes a core dump which you can inspect post-mortem using the gdb debugger. You only need to enable core dumps (using ulimit -c builtin in your bash terminal).

Setting useUnsafeHeaderParsing for C++ WinHttp

I'm trying to reach a web page on an embedded device.
I'm using WinHttp on Win32.
When trying to read response I get error
ERROR_WINHTTP_INVALID_SERVER_RESPONSE
12152
The server response cannot be parsed.
But when I captured with WireShark I can see that response is coming.
So to test I wrote a simple C# program.
GetResponse was throwing exception
The server committed a protocol violation. Section=ResponseHeader
Detail=CR must be followed by LF
So according to below solution I set useUnsafeHeaderParsing to true. And it worked fine.
HttpWebRequestError: The server committed a protocol violation. Section=ResponseHeader Detail=CR must be followed by LF
Since I can't use C# I need to find a way to set useUnsafeHeaderParsing to true for WinHttp with win32 C++
Many thanks
I've briefly looked into the option flags of WinHttpSetOption and found the following entry:
WINHTTP_OPTION_UNSAFE_HEADER_BLOCKING
This option is reserved for internal use and should not be called.
Since the option looks linke an on/off switch I would try to do the following:
BOOL bResult;
BOOL bOption = FALSE;
bResult = WinHttpSetOption(hInternet,
WINHTTP_OPTION_UNSAFE_HEADER_BLOCKING,
&bOption,
sizeof(bOption));
if (bResult == FALSE)
{
/* handle error with GetLastError() */
}
Well but as MSDN says it's reserved for internal use and therefore the function may change in the future (or has already changed in the past). But it's worth a try... Good Luck!
Looks like the name of the option must have changed since then: with the current SDK it's WINHTTP_OPTION_UNSAFE_HEADER_PARSING. Also, I verified (by examining the Assembly code directly) that:
the option must be DWORD-sized
the value of the option doesn't matter, as long as it's nonzero
you can only enable unsafe parsing; trying to disable (by setting the option value to zero) causes an error to be returned
Obviously, since this undocumented, it's subject to change.

Need an example of Ypsilon usage

I started to mess with Ypsilon, which is a C++ implementation of Scheme.
It conforms R6RS, features fast garbage collector, supports multi-core CPUs and Unicode but has a LACK of documentation, C++ code examples and comments in the code!
Authors provide it as a standalone console application.
My goal is to use it as a scripting engine in an image processing application.
The source code is well structured, but the structure is unfamiliar.
I spent two weeks penetrating it, and here's what I've found out:
All communication with outer world is done via C++ structures called
ports, they correspond to Scheme ports.
Virtual machine has 3 ports: IN, OUT and ERROR.
Ports can be std-ports (via console), socket-ports,
bytevector-ports, named-file-ports and custom-ports.
Each custom port must provide a filled structure called handlers.
Handlers is a vector containing 6 elements: 1st one is a boolean
(whether
port is textual), and other five are function pointers (onRead, onWrite, onSetPos, onGetPos, onClose).
As far as I understand, I need to implement 3 custom ports (IN, OUT and ERROR).
But for now I can't figure out, what are the input parameters of each function (onRead, onWrite, onSetPos, onGetPos, onClose) in handlers.
Unfortunately, there is neither example of implementing a custom port no example of following stuff:
C++ to Scheme function bindings (provided examples are a bunch of
.scm-files, still unclear what to do on the C++ side).
Compiling and
running bytecode (via bytevector-ports? But how to compile text to
bytecode?).
Summarizing, if anyone provides a C++ example of any scenario mentioned above, it would significantly save my time.
Thanks in advance!
Okay, from what I can read of the source code, here's how the various handlers get called (this is all unofficial, based purely on source code inspection):
Read handler: (lambda (bv off len)): takes a bytevector (which your handler will put the read data into), an offset (fixnum), and a length (fixnum). You should read in up to len bytes, placing those bytes into bv starting at off. Return the number of bytes actually read in (as a fixnum).
Write handler: (lambda (bv off len)): takes a bytevector (which contains the data to write), an offset (fixnum), and a length (fixnum). Grab up to len bytes from bv, starting at off, and write them out. Return the number of bytes actually written (as a fixnum).
Get position handler: (lambda (pos)) (called in text mode only): Allows you to store some data for pos so that a future call to the set position handler with the same pos value will reset the position back to the current position. Return value ignored.
Set position handler: (lambda (pos)): Move the current position to the value of pos. Return value ignored.
Close handler: (lambda ()): Close the port. Return value ignored.
To answer another question you had, about compiling and running "bytecode":
To compile an expression, use compile. This returns a code object.
There is no publicly-exported approach to run this code object. Internally, the code uses run-vmi, but you can't access this from outside code.
Internally, the only place where compiled code is loaded and used is in its auto-compile-cache system.
Have a look at heap/boot/eval.scm for details. (Again, this is not an official response, but based purely on personal experimentation and source code inspection.)

Strange semantic error

I have reinstalled emacs 24.2.50 on a new linux host and started a new dotEmacs config based on magnars emacs configuration. Since I have used CEDET to some success in my previous workflow I started configuring it. However, there is some strange behaviour whenever I load a C++ source file.
[This Part Is Solved]
As expected, semantic parses all included files (and during the initial setup parses all files specified by the semantic-add-system-include variables), but it prints this an error message that goes like this:
WARNING: semantic-find-file-noselect called for /usr/include/c++/4.7/vector while in set-auto-mode for /usr/include/c++/4.7/vector. You should call the responsible function into 'mode-local-init-hook'.
In the above example the error is printed for the STL vector but a corresponding error message is printed for every file included by the one I'm visiting and any subsequent includes. As a result it takes quite a long time to finish and unfortunately the process is repeated any type I open a new buffer.
[This Problem Is Solved Too]
Furthermore it looks like the parsing doesn't really work as when I place the point above a non-c primitive type (i.e. not int,double,float, etc) instead of printing the type's definition in the modeline an error message like
Idle Service Error semantic-idle-local-symbol-highlight-idle-function: "#<buffer DEPFETResolutionAnalysis.cc> - Wrong type argument: stringp, (((0) \"IndexMap\"))"
Idle Service Error semantic-idle-summary-idle-function: "#<buffer DEPFETResolutionAnalysis.cc> - Wrong type argument: stringp, ((\"fXBetween\" 0 nil nil))"
where DEPFETResolutionAnalysis.cc is the file & buffer I'm currently editing and IndexMap and fXBetween are types defined in files included by the file I'm editing/some file included by the file I'm editing.
I have not tested any further features of CEDET/semantic as the problem is pretty annoying. My cedet config can be found here.
EDIT: With the help of Alex Ott I kinda solved the first problem. It was due to my horrible cedet initialisation. See his first answer for the proper way to configure CEDET!
There still remains the problem with the Idle Service Error (which, when enabling global-semantic-idle-local-symbol-highlight-mode, occurs permanently, not only when checking the definition of the type at point).
And there is the new problem of how to disable the site-wise init file(s).
EDIT2: I have executed semantic-debug-idle-function in a buffer where the problem occurs and it produces a ~700kb [sic!] output. It looks like it is performing some operations on a data container which, by the looks of it, contains information on all the symbols defined in the files parsed. As I have parsed a rather large package (~20Mb source files) this table is rather large. Can semantic handle a database that large or is this impossible and the reason of my problem?
EDIT3: Deleting the content of ~/.semanticdb and reparsing all includes did the trick. I still need to disable the site-wise init files but as this is not related to CEDET I will close this question (the question related to the site-wise init files can be found here).
You need to change your init file so it will perform loading of CEDET only once, not in the hook that will be called for each .h/.hpp/.c/.cpp files. You can change this config as the base, and read more in following article.
The problem that you have is caused because Semantic is trying to analyze header files, and when it tries to open them, then its initialization routines are called again, and again...
The first problem was solved by correctly configuring CEDET which is discribed on Alex Ott's homepage. His answer solves this first problem. The config file specified in his answer is a great start for a nice config; I have used the very same to config CEDET for my needs.
The second problem vanished once I updated CEDET from 1.1 to the bazaar (repository) version, which is explained here and in Alex' article. Additionaly one must delete the content of the directory ~/.semanticdb (which contains the semantic database and was corrupted I guess).
I'd like to thank Alex Ott for his help and sticking with me throughout my journey to the solution :)

Mystery HRESULT, 0x889000D

Decimal: 143196173
Hex: 0x889000D
Results from a call to IAudioSessionControl2->GetProcessId().
GetLastError = 126*
Message = "The specified module could not be found"
I'm not really sure how to interpret this error. Additionally, I can't find a description of the HRESULT anywhere. The documented return codes are S_OK, E_POINTER, AUDCLNT_E_NO_SINGLE_PROCESS, and AUDCLNT_E_DEVICE_INVALIDATED.
Anyone know what this code indicates?
*This is an error marshalled across a managed/unmanaged boundary, obtained by Marshal.GetLastError with a Win32Exception providing the message. It could be bogus, but its what I've got. The HRESULT is pulled out of the unmanaged code directly.
Further investigation, FAILED() doesn't seem to think this is an error. However, the out parameter is cleared (set to 0) which doesn't really make sense. Also, GetErrorInfo returns S_FALSE; so there isn't any additional debug info to go on.
This is AUDCLNT_S_NO_CURRENT_PROCESS - I realized that it somehow missed the Windows 7 SDK headers too late.
The SDK documentation is going to be updated to reflect this.
The result means that the session is a cross process session. The process ID returned is the process ID for the first process which created the session, but if you get this result, you really can't depend on the process ID since the process ID isn't unique.
COM methods can set IErrorInfo on failure. Try to retrieve it - it can contain additional information. In unmanaged code you use GetErrorInfo() for that.