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Is there a container adapter that would reverse the direction of iterators so I can iterate over a container in reverse with range-based for-loop?
With explicit iterators I would convert this:
for (auto i = c.begin(); i != c.end(); ++i) { ...
into this:
for (auto i = c.rbegin(); i != c.rend(); ++i) { ...
I want to convert this:
for (auto& i: c) { ...
to this:
for (auto& i: std::magic_reverse_adapter(c)) { ...
Is there such a thing or do I have to write it myself?
Actually Boost does have such adaptor: boost::adaptors::reverse.
#include <list>
#include <iostream>
#include <boost/range/adaptor/reversed.hpp>
int main()
{
std::list<int> x { 2, 3, 5, 7, 11, 13, 17, 19 };
for (auto i : boost::adaptors::reverse(x))
std::cout << i << '\n';
for (auto i : x)
std::cout << i << '\n';
}
Actually, in C++14 it can be done with a very few lines of code.
This is a very similar in idea to #Paul's solution. Due to things missing from C++11, that solution is a bit unnecessarily bloated (plus defining in std smells). Thanks to C++14 we can make it a lot more readable.
The key observation is that range-based for-loops work by relying on begin() and end() in order to acquire the range's iterators. Thanks to ADL, one doesn't even need to define their custom begin() and end() in the std:: namespace.
Here is a very simple-sample solution:
// -------------------------------------------------------------------
// --- Reversed iterable
template <typename T>
struct reversion_wrapper { T& iterable; };
template <typename T>
auto begin (reversion_wrapper<T> w) { return std::rbegin(w.iterable); }
template <typename T>
auto end (reversion_wrapper<T> w) { return std::rend(w.iterable); }
template <typename T>
reversion_wrapper<T> reverse (T&& iterable) { return { iterable }; }
This works like a charm, for instance:
template <typename T>
void print_iterable (std::ostream& out, const T& iterable)
{
for (auto&& element: iterable)
out << element << ',';
out << '\n';
}
int main (int, char**)
{
using namespace std;
// on prvalues
print_iterable(cout, reverse(initializer_list<int> { 1, 2, 3, 4, }));
// on const lvalue references
const list<int> ints_list { 1, 2, 3, 4, };
for (auto&& el: reverse(ints_list))
cout << el << ',';
cout << '\n';
// on mutable lvalue references
vector<int> ints_vec { 0, 0, 0, 0, };
size_t i = 0;
for (int& el: reverse(ints_vec))
el += i++;
print_iterable(cout, ints_vec);
print_iterable(cout, reverse(ints_vec));
return 0;
}
prints as expected
4,3,2,1,
4,3,2,1,
3,2,1,0,
0,1,2,3,
NOTE std::rbegin(), std::rend(), and std::make_reverse_iterator() are not yet implemented in GCC-4.9. I write these examples according to the standard, but they would not compile in stable g++. Nevertheless, adding temporary stubs for these three functions is very easy. Here is a sample implementation, definitely not complete but works well enough for most cases:
// --------------------------------------------------
template <typename I>
reverse_iterator<I> make_reverse_iterator (I i)
{
return std::reverse_iterator<I> { i };
}
// --------------------------------------------------
template <typename T>
auto rbegin (T& iterable)
{
return make_reverse_iterator(iterable.end());
}
template <typename T>
auto rend (T& iterable)
{
return make_reverse_iterator(iterable.begin());
}
// const container variants
template <typename T>
auto rbegin (const T& iterable)
{
return make_reverse_iterator(iterable.end());
}
template <typename T>
auto rend (const T& iterable)
{
return make_reverse_iterator(iterable.begin());
}
Got this example from cppreference. It works with:
GCC 10.1+ with flag -std=c++20
#include <ranges>
#include <iostream>
int main()
{
static constexpr auto il = {3, 1, 4, 1, 5, 9};
std::ranges::reverse_view rv {il};
for (int i : rv)
std::cout << i << ' ';
std::cout << '\n';
for(int i : il | std::views::reverse)
std::cout << i << ' ';
}
If you can use range v3 , you can use the reverse range adapter ranges::view::reverse which allows you to view the container in reverse.
A minimal working example:
#include <iostream>
#include <vector>
#include <range/v3/view.hpp>
int main()
{
std::vector<int> intVec = {1, 2, 3, 4, 5, 6, 7, 8, 9};
for (auto const& e : ranges::view::reverse(intVec)) {
std::cout << e << " ";
}
std::cout << std::endl;
for (auto const& e : intVec) {
std::cout << e << " ";
}
std::cout << std::endl;
}
See DEMO 1.
Note: As per Eric Niebler, this feature will be available in C++20. This can be used with the <experimental/ranges/range> header. Then the for statement will look like this:
for (auto const& e : view::reverse(intVec)) {
std::cout << e << " ";
}
See DEMO 2
This should work in C++11 without boost:
namespace std {
template<class T>
T begin(std::pair<T, T> p)
{
return p.first;
}
template<class T>
T end(std::pair<T, T> p)
{
return p.second;
}
}
template<class Iterator>
std::reverse_iterator<Iterator> make_reverse_iterator(Iterator it)
{
return std::reverse_iterator<Iterator>(it);
}
template<class Range>
std::pair<std::reverse_iterator<decltype(begin(std::declval<Range>()))>, std::reverse_iterator<decltype(begin(std::declval<Range>()))>> make_reverse_range(Range&& r)
{
return std::make_pair(make_reverse_iterator(begin(r)), make_reverse_iterator(end(r)));
}
for(auto x: make_reverse_range(r))
{
...
}
Does this work for you:
#include <iostream>
#include <list>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/range/iterator_range.hpp>
int main(int argc, char* argv[]){
typedef std::list<int> Nums;
typedef Nums::iterator NumIt;
typedef boost::range_reverse_iterator<Nums>::type RevNumIt;
typedef boost::iterator_range<NumIt> irange_1;
typedef boost::iterator_range<RevNumIt> irange_2;
Nums n = {1, 2, 3, 4, 5, 6, 7, 8};
irange_1 r1 = boost::make_iterator_range( boost::begin(n), boost::end(n) );
irange_2 r2 = boost::make_iterator_range( boost::end(n), boost::begin(n) );
// prints: 1 2 3 4 5 6 7 8
for(auto e : r1)
std::cout << e << ' ';
std::cout << std::endl;
// prints: 8 7 6 5 4 3 2 1
for(auto e : r2)
std::cout << e << ' ';
std::cout << std::endl;
return 0;
}
Sorry but with current C++ (apart from C++20) all these solutions do seem to be inferior to just use index-based for. Nothing here is just "a few lines of code". So, yes: iterate via a simple int-loop. That's the best solution.
template <typename C>
struct reverse_wrapper {
C & c_;
reverse_wrapper(C & c) : c_(c) {}
typename C::reverse_iterator begin() {return c_.rbegin();}
typename C::reverse_iterator end() {return c_.rend(); }
};
template <typename C, size_t N>
struct reverse_wrapper< C[N] >{
C (&c_)[N];
reverse_wrapper( C(&c)[N] ) : c_(c) {}
typename std::reverse_iterator<const C *> begin() { return std::rbegin(c_); }
typename std::reverse_iterator<const C *> end() { return std::rend(c_); }
};
template <typename C>
reverse_wrapper<C> r_wrap(C & c) {
return reverse_wrapper<C>(c);
}
eg:
int main(int argc, const char * argv[]) {
std::vector<int> arr{1, 2, 3, 4, 5};
int arr1[] = {1, 2, 3, 4, 5};
for (auto i : r_wrap(arr)) {
printf("%d ", i);
}
printf("\n");
for (auto i : r_wrap(arr1)) {
printf("%d ", i);
}
printf("\n");
return 0;
}
You could simply use BOOST_REVERSE_FOREACH which iterates backwards. For example, the code
#include <iostream>
#include <boost\foreach.hpp>
int main()
{
int integers[] = { 0, 1, 2, 3, 4 };
BOOST_REVERSE_FOREACH(auto i, integers)
{
std::cout << i << std::endl;
}
return 0;
}
generates the following output:
4
3
2
1
0
If not using C++14, then I find below the simplest solution.
#define METHOD(NAME, ...) auto NAME __VA_ARGS__ -> decltype(m_T.r##NAME) { return m_T.r##NAME; }
template<typename T>
struct Reverse
{
T& m_T;
METHOD(begin());
METHOD(end());
METHOD(begin(), const);
METHOD(end(), const);
};
#undef METHOD
template<typename T>
Reverse<T> MakeReverse (T& t) { return Reverse<T>{t}; }
Demo.
It doesn't work for the containers/data-types (like array), which doesn't have begin/rbegin, end/rend functions.
I'm trying to get the indices of one container where the elements match. Both containers are sorted in ascending order. Is there an algorithm or combo of algorithms that would place the indices of matching elements of sorted containers into another container?
I've coded an algorithm already, but was wondering if this has been coded before in the stl in some way that I didn't think of?
I would like the algorithm to have a running complexity comparable to the one I suggested, which I belive is O(min(m, n)).
#include <iterator>
#include <iostream>
template <typename It, typename Index_it>
void get_indices(It selected_it, It selected_it_end, It subitems_it, It subitems_it_end, Index_it indices_it)
{
auto reference_it = selected_it;
while (selected_it != selected_it_end && subitems_it != subitems_it_end) {
if (*selected_it == *subitems_it) {
*indices_it++ = std::distance(reference_it, selected_it);
++selected_it;
++subitems_it;
}
else if (*selected_it < *subitems_it) {
++selected_it;
}
else {
++subitems_it;
}
}
}
int main()
{
int items[] = { 1, 3, 6, 8, 13, 17 };
int subitems[] = { 3, 6, 17 };
int indices[std::size(subitems)] = {0};
auto selected_it = std::begin(items), it = std::begin(subitems);
auto indices_it = std::begin(indices);
get_indices(std::begin(items), std::end(items)
, std::begin(subitems), std::end(subitems)
, std::begin(indices));
for (auto i : indices) {
std::cout << i << ", ";
}
return 0;
}
We can use find_if to simplify the implementation of the function:
template<class SourceIt, class SelectIt, class IndexIt>
void get_indicies(SourceIt begin, SourceIt end, SelectIt sbegin, SelectIt send, IndexIt dest) {
auto scan = begin;
for(; sbegin != send; ++sbegin) {
auto&& key = *sbegin;
scan = std::find_if(scan, end, [&](auto&& obj) { return obj >= key; });
if(scan == end) break;
for(; scan != end && *scan == key; ++scan) {
*dest = std::distance(begin, scan);
++dest;
}
}
}
This doesn't make it that much shorter, but the code looks a little cleaner now. You're scanning until you find something as big as or equal to the key, and then you copy indicies to the destination as long as the source matches key.
maybe I misunderstodd the question. But there is a function in the algorithm library.
std::set_intersection
This does, what you want in one function. See:
#include <iostream>
#include <vector>
#include <algorithm>
#include <iterator>
int main()
{
// Input values
std::vector<int> items{ 1,3,6,8,13,17 };
std::vector<int> subitems{ 3,6,17 };
// Result
std::vector<int> result;
// Do the work. One liner
std::set_intersection(items.begin(),items.end(), subitems.begin(),subitems.end(),std::back_inserter(result));
// Debug output: Show result
std::copy(result.begin(), result.end(), std::ostream_iterator<int>(std::cout, " "));
return 0;
}
If I misunderstood, then please tell me and I will find another solution.
EDIT:
I indeed misunderstood. You wanted the indices. Then maybe like this?
#include <iostream>
#include <vector>
#include <algorithm>
#include <iterator>
using Iter = std::vector<int>::iterator;
int main()
{
// Input values
std::vector<int> items{ 1,3,6,8,13,17 };
std::vector<int> subitems{ 3,6,17 };
// Result
std::vector<int> indices{};
Iter it;
// Do the work.
std::for_each(subitems.begin(), subitems.end(), [&](int i) {it = find(items.begin(), items.end(), i); if (it != items.end()) indices.push_back(std::distance(items.begin(),it));});
// Debug output: Show result
std::copy(indices.begin(), indices.end(), std::ostream_iterator<int>(std::cout, " "));
return 0;
}
Unfortunately a very long "one-liner".
I need to think more . . .
The answer is yes but it will come with C++20:
you can use ranges for this purpose:
first make a view with some predicate you like:
auto result = items | ranges::view::filter(predicate);
then take the iterator to the original array from base, for example result.begin().base() will give you the iterator to the begin of result in the original array.
#include <algorithm>
#include <iostream>
#include <vector>
#include <iterator>
#include <range/v3/view/filter.hpp>
#include <range/v3/view/transform.hpp>
int main()
{
std::vector<int> items = { 1, 3, 6, 8, 13, 17 };
std::vector<int> subitems = { 3, 6, 17 };
auto predicate = [&](int& n){
for(auto& s : subitems)
if(n == s)
return true;
return false;
};
auto result = items | ranges::view::filter(predicate);
for (auto& n : result)
{
std::cout << n << '\n';
}
for(auto it = result.begin(); it != result.end(); ++it )
std::cout << it.base() - items.begin() << ' ';
}
see the godbolt
By using std::set_intersection, defining an assignment_iterator class and a assignment helper, this is possible:
#include <iterator>
#include <iostream>
#include <algorithm>
#include <vector>
template <typename Transform>
class assignment_iterator
{
Transform transform;
public:
using iterator_category = std::output_iterator_tag;
using value_type = void;
using difference_type = void;
using pointer = void;
using reference = void;
assignment_iterator(Transform transform)
: transform(transform)
{}
// For some reason VC++ is assigning the iterator inside of std::copy().
// Not needed for other compilers.
#ifdef _MSC_VER
assignment_iterator& operator=(assignment_iterator const& copy)
{
transform.~Transform();
new (&transform) Transform(copy.transform);
return *this;
}
#endif
template <typename T>
constexpr assignment_iterator& operator=(T& value) {
transform(value);
return *this;
}
constexpr assignment_iterator& operator* ( ) { return *this; }
constexpr assignment_iterator& operator++( ) { return *this; }
constexpr assignment_iterator& operator++(int) { return *this; }
};
template <typename Transform>
assignment_iterator<Transform> assignment(Transform&& transform)
{
return { std::forward<Transform>(transform) };
}
int main()
{
int items[] = { 1, 3, 6, 8, 13, 17 };
int subitems[] = { 3, 6, 17 };
std::vector<int> indices;
std::set_intersection(std::begin(items), std::end(items)
, std::begin(subitems), std::end(subitems)
, assignment([&items, &indices](int& item) {
return indices.push_back(&item - &*std::begin(items));
})
);
std::copy(indices.begin(), indices.end()
, assignment([&indices](int& index) {
std::cout << index;
if (&index != &std::end(indices)[-1])
std::cout << ", ";
})
);
return 0;
}
Demo
It's more code, but maybe assignment is a more generic means to do other operations, that currently require a specific implementations like back_inserter and ostream_iterator, and thus be less code in the long run (e.g. like the other use above with std::copy)?
This should work properly all the time based on the documentation here:
elements will be copied from the first range to the destination range.
You can use std::find and std::distance to find the index of the match, then put it in the container.
#include <vector>
#include <algorithm>
int main ()
{
std::vector<int> v = {1,2,3,4,5,6,7};
std::vector<int> matchIndexes;
std::vector<int>::iterator match = std::find(v.begin(), v.end(), 5);
int index = std::distance(v.begin(), match);
matchIndexes.push_back(index);
return 0;
}
To match multiple elements, you can use std::search in similar fashion.
Lately I was using boost-range to create ranges over elements satisfying certain criteria. In all cases I'm using the same kind of filtered range all the time, so that I tried to encapsulate this behaviour in an external function.
This was the point where my problems started. Consider the following example.
#include <boost/range/adaptor/filtered.hpp>
#include <iostream>
#include <vector>
auto myFilter = [](const std::vector<int>& v, int r) {
return v | boost::adaptors::filtered([&r](auto v) { return v%r == 0; });
};
int main(int argc, const char* argv[])
{
using namespace boost::adaptors;
std::vector<int> input{ 1, 2, 3, 4, 5, 6, 7, 8, 9 };
for (auto& element : input | filtered([](auto v) {return v % 2 == 0; } ))
{
std::cout << "Element = " << element << std::endl;
}
std::cout << std::endl;
for (auto& element : myFilter(input,4))
{
std::cout << "Element = " << element << std::endl;
}
return 0;
}
The first for-loop behaves as expected printing 4 and 8. The second for-loop however prints just 4. Why is that?
My second idea was to implement a class having a begin() and end() function. This should be a thin wrapper around a range object.
This was the solution, after fiddling out the type of the range iterator.
struct MyFilter {
MyFilter(const std::vector<int>& c, int r) : c(c), r(r), f([&r](auto v) { return v%r == 0; }) {
}
boost::range_detail::filtered_range<std::function<bool(int)>, std::vector<int>>::iterator begin() {
return rng.begin();
}
boost::range_detail::filtered_range<std::function<bool(int)>, std::vector<int>>::iterator end() {
return rng.end();
}
std::vector<int> c;
int r;
std::function<bool(int)> f;
boost::range_detail::filtered_range < std::function<bool(int)>, std::vector<int>> rng=c | boost::adaptors::filtered(f);
};
Usage should be something like:
for (auto& element : MyFilter(input, 4)) {
std::cout << "Element = " << element << std::endl;
}
Unfortunately, it prints again just the 4. Whichs is quite strange to me??
Now, I got the solution by myself. I have to remove the "&" in my lambda function to make it work!
In:
auto myFilter = [](const std::vector<int>& v, int r) {
return v | boost::adaptors::filtered([&r](auto v) { return v%r == 0; });
};
It returns another range adaptor while r captured by reference becomes a dangling reference. To fix it capture r by value:
auto myFilter = [](const std::vector<int>& v, int r) {
return v | boost::adaptors::filtered([r](auto v) { return v%r == 0; });
}; ^
+--- capture by value
In the following there is a code snippet written in C++ which does not compile.
The reason is trying to reverse the result of a lambda function using not1(). I'll appreciate very much if someone could fix this code
#include <iostream> // std::cout
using namespace std;
#include <functional> // std::not1
#include <algorithm> // std::count_if
#include <vector>
int main () {
vector<int> sv = {3, 5, 10,12 };
vector<int> v = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 };
auto validSelection = [&](auto& e) {
auto isSelected = [&] (auto& sve) {
return e == sve;
};
return find_if(sv.begin(), sv.end(), isSelected) != sv.end();
};
stable_partition(v.begin(), next(v.begin(),8) , not1(validSelection));
for (int n : v) {
std::cout << n << ' ';
}
std::cout << '\n';
return 0;
}
One of approaches is to use the wrapper std::function. For example
auto even = [](int x) { return x % 2 == 0; };
std::cout << std::not1(std::function<bool(int)>(even))(11) << std::endl;
The function object adapter not1 requires that the corresponding predicate used as argument had typedef names argument_type and result_type and the wrapper std::function provides them.
In your case the equivalent call would look like this:
stable_partition(v.begin(), next(v.begin(), 8) , not1(function<bool(int&)>(validSelection)));
Demo.
Or if I have understood correctly what you are trying to do then the corresponding code can look as it is shown in the following demonstrative program
#include <iostream>
#include <vector>
#include <functional>
#include <algorithm>
int main()
{
std::vector<int> sv = { 3, 5, 10, 12 };
std::vector<int> v = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 };
auto validSelection = [&](int x)
{
return std::binary_search(sv.begin(), sv.end(), x);
};
std::stable_partition(v.begin(), v.end(), validSelection);
for (int x : v) std::cout << x << ' ';
std::cout << std::endl;
std::stable_partition(v.begin(), v.end(), std::not1( std::function<bool( int )>( validSelection) ) );
for (int x : v) std::cout << x << ' ';
std::cout << std::endl;
return 0;
}
In this case the output is
3 5 10 12 1 2 4 6 7 8 9 11 13 14 15
1 2 4 6 7 8 9 11 13 14 15 3 5 10 12
Pay attention to using of the algorithm std::binary_search because the vector sv is sorted.
Is there a container adapter that would reverse the direction of iterators so I can iterate over a container in reverse with range-based for-loop?
With explicit iterators I would convert this:
for (auto i = c.begin(); i != c.end(); ++i) { ...
into this:
for (auto i = c.rbegin(); i != c.rend(); ++i) { ...
I want to convert this:
for (auto& i: c) { ...
to this:
for (auto& i: std::magic_reverse_adapter(c)) { ...
Is there such a thing or do I have to write it myself?
Actually Boost does have such adaptor: boost::adaptors::reverse.
#include <list>
#include <iostream>
#include <boost/range/adaptor/reversed.hpp>
int main()
{
std::list<int> x { 2, 3, 5, 7, 11, 13, 17, 19 };
for (auto i : boost::adaptors::reverse(x))
std::cout << i << '\n';
for (auto i : x)
std::cout << i << '\n';
}
Actually, in C++14 it can be done with a very few lines of code.
This is a very similar in idea to #Paul's solution. Due to things missing from C++11, that solution is a bit unnecessarily bloated (plus defining in std smells). Thanks to C++14 we can make it a lot more readable.
The key observation is that range-based for-loops work by relying on begin() and end() in order to acquire the range's iterators. Thanks to ADL, one doesn't even need to define their custom begin() and end() in the std:: namespace.
Here is a very simple-sample solution:
// -------------------------------------------------------------------
// --- Reversed iterable
template <typename T>
struct reversion_wrapper { T& iterable; };
template <typename T>
auto begin (reversion_wrapper<T> w) { return std::rbegin(w.iterable); }
template <typename T>
auto end (reversion_wrapper<T> w) { return std::rend(w.iterable); }
template <typename T>
reversion_wrapper<T> reverse (T&& iterable) { return { iterable }; }
This works like a charm, for instance:
template <typename T>
void print_iterable (std::ostream& out, const T& iterable)
{
for (auto&& element: iterable)
out << element << ',';
out << '\n';
}
int main (int, char**)
{
using namespace std;
// on prvalues
print_iterable(cout, reverse(initializer_list<int> { 1, 2, 3, 4, }));
// on const lvalue references
const list<int> ints_list { 1, 2, 3, 4, };
for (auto&& el: reverse(ints_list))
cout << el << ',';
cout << '\n';
// on mutable lvalue references
vector<int> ints_vec { 0, 0, 0, 0, };
size_t i = 0;
for (int& el: reverse(ints_vec))
el += i++;
print_iterable(cout, ints_vec);
print_iterable(cout, reverse(ints_vec));
return 0;
}
prints as expected
4,3,2,1,
4,3,2,1,
3,2,1,0,
0,1,2,3,
NOTE std::rbegin(), std::rend(), and std::make_reverse_iterator() are not yet implemented in GCC-4.9. I write these examples according to the standard, but they would not compile in stable g++. Nevertheless, adding temporary stubs for these three functions is very easy. Here is a sample implementation, definitely not complete but works well enough for most cases:
// --------------------------------------------------
template <typename I>
reverse_iterator<I> make_reverse_iterator (I i)
{
return std::reverse_iterator<I> { i };
}
// --------------------------------------------------
template <typename T>
auto rbegin (T& iterable)
{
return make_reverse_iterator(iterable.end());
}
template <typename T>
auto rend (T& iterable)
{
return make_reverse_iterator(iterable.begin());
}
// const container variants
template <typename T>
auto rbegin (const T& iterable)
{
return make_reverse_iterator(iterable.end());
}
template <typename T>
auto rend (const T& iterable)
{
return make_reverse_iterator(iterable.begin());
}
Got this example from cppreference. It works with:
GCC 10.1+ with flag -std=c++20
#include <ranges>
#include <iostream>
int main()
{
static constexpr auto il = {3, 1, 4, 1, 5, 9};
std::ranges::reverse_view rv {il};
for (int i : rv)
std::cout << i << ' ';
std::cout << '\n';
for(int i : il | std::views::reverse)
std::cout << i << ' ';
}
If you can use range v3 , you can use the reverse range adapter ranges::view::reverse which allows you to view the container in reverse.
A minimal working example:
#include <iostream>
#include <vector>
#include <range/v3/view.hpp>
int main()
{
std::vector<int> intVec = {1, 2, 3, 4, 5, 6, 7, 8, 9};
for (auto const& e : ranges::view::reverse(intVec)) {
std::cout << e << " ";
}
std::cout << std::endl;
for (auto const& e : intVec) {
std::cout << e << " ";
}
std::cout << std::endl;
}
See DEMO 1.
Note: As per Eric Niebler, this feature will be available in C++20. This can be used with the <experimental/ranges/range> header. Then the for statement will look like this:
for (auto const& e : view::reverse(intVec)) {
std::cout << e << " ";
}
See DEMO 2
This should work in C++11 without boost:
namespace std {
template<class T>
T begin(std::pair<T, T> p)
{
return p.first;
}
template<class T>
T end(std::pair<T, T> p)
{
return p.second;
}
}
template<class Iterator>
std::reverse_iterator<Iterator> make_reverse_iterator(Iterator it)
{
return std::reverse_iterator<Iterator>(it);
}
template<class Range>
std::pair<std::reverse_iterator<decltype(begin(std::declval<Range>()))>, std::reverse_iterator<decltype(begin(std::declval<Range>()))>> make_reverse_range(Range&& r)
{
return std::make_pair(make_reverse_iterator(begin(r)), make_reverse_iterator(end(r)));
}
for(auto x: make_reverse_range(r))
{
...
}
Does this work for you:
#include <iostream>
#include <list>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/range/iterator_range.hpp>
int main(int argc, char* argv[]){
typedef std::list<int> Nums;
typedef Nums::iterator NumIt;
typedef boost::range_reverse_iterator<Nums>::type RevNumIt;
typedef boost::iterator_range<NumIt> irange_1;
typedef boost::iterator_range<RevNumIt> irange_2;
Nums n = {1, 2, 3, 4, 5, 6, 7, 8};
irange_1 r1 = boost::make_iterator_range( boost::begin(n), boost::end(n) );
irange_2 r2 = boost::make_iterator_range( boost::end(n), boost::begin(n) );
// prints: 1 2 3 4 5 6 7 8
for(auto e : r1)
std::cout << e << ' ';
std::cout << std::endl;
// prints: 8 7 6 5 4 3 2 1
for(auto e : r2)
std::cout << e << ' ';
std::cout << std::endl;
return 0;
}
Sorry but with current C++ (apart from C++20) all these solutions do seem to be inferior to just use index-based for. Nothing here is just "a few lines of code". So, yes: iterate via a simple int-loop. That's the best solution.
template <typename C>
struct reverse_wrapper {
C & c_;
reverse_wrapper(C & c) : c_(c) {}
typename C::reverse_iterator begin() {return c_.rbegin();}
typename C::reverse_iterator end() {return c_.rend(); }
};
template <typename C, size_t N>
struct reverse_wrapper< C[N] >{
C (&c_)[N];
reverse_wrapper( C(&c)[N] ) : c_(c) {}
typename std::reverse_iterator<const C *> begin() { return std::rbegin(c_); }
typename std::reverse_iterator<const C *> end() { return std::rend(c_); }
};
template <typename C>
reverse_wrapper<C> r_wrap(C & c) {
return reverse_wrapper<C>(c);
}
eg:
int main(int argc, const char * argv[]) {
std::vector<int> arr{1, 2, 3, 4, 5};
int arr1[] = {1, 2, 3, 4, 5};
for (auto i : r_wrap(arr)) {
printf("%d ", i);
}
printf("\n");
for (auto i : r_wrap(arr1)) {
printf("%d ", i);
}
printf("\n");
return 0;
}
You could simply use BOOST_REVERSE_FOREACH which iterates backwards. For example, the code
#include <iostream>
#include <boost\foreach.hpp>
int main()
{
int integers[] = { 0, 1, 2, 3, 4 };
BOOST_REVERSE_FOREACH(auto i, integers)
{
std::cout << i << std::endl;
}
return 0;
}
generates the following output:
4
3
2
1
0
If not using C++14, then I find below the simplest solution.
#define METHOD(NAME, ...) auto NAME __VA_ARGS__ -> decltype(m_T.r##NAME) { return m_T.r##NAME; }
template<typename T>
struct Reverse
{
T& m_T;
METHOD(begin());
METHOD(end());
METHOD(begin(), const);
METHOD(end(), const);
};
#undef METHOD
template<typename T>
Reverse<T> MakeReverse (T& t) { return Reverse<T>{t}; }
Demo.
It doesn't work for the containers/data-types (like array), which doesn't have begin/rbegin, end/rend functions.