I'm trying to read in the Header information of a .wav file.
If I have a .wav file that has a low sample rate (22050) it will read all the information in perfectly, however, if I have a higher Sample Rate (8000) then it fails to read in some information:
"dataSize" set's when using a 22050 .wav file however, when using a 8000 .wav file it does not get set and just displays some random numbers.. e.g. "1672494080" when the actual size is around 4k-4.5k in size.
Any suggestions to where I am going wrong?
EDIT:
#include <iostream>
#include <fstream>
#include <vector>
#include <inttypes.h>
#include <stdint.h>
#include <math.h>
using namespace std;
struct riff_hdr
{
char id[4];
uint32_t size;
char type[4];
};
struct chunk_hdr
{
char id[4];
uint32_t size;
};
struct wavefmt
{
uint16_t format_tag;
uint16_t channels;
uint32_t sample_rate;
uint32_t avg_bytes_sec;
uint16_t block_align;
uint16_t bits_per_sample;
uint16_t extra_size;
};
riff_hdr riff;
chunk_hdr chunk;
wavefmt fmt = {0};
uint32_t padded_size;
vector<uint8_t> chunk_data;
bool readHeader(ifstream &file) {
file.read(reinterpret_cast<char*>(&riff), sizeof(riff));
if (memcmp(riff.id, "RIFF", 4) == 0)
{
cout << "size=" << riff.size << endl;
cout << "id=" << string(riff.type, 4) << endl;
if (memcmp(riff.type, "WAVE", 4) == 0)
{
// chunks can be in any order!
// there is no guarantee that "fmt" is the first chunk.
// there is no guarantee that "fmt" is immediately followed by "data".
// There can be other chunks present!
do {
file.read(reinterpret_cast<char*>(&chunk), sizeof(chunk));
padded_size = ((chunk.size + 2 - 1) & ~1);
cout << "id=" << string(chunk.id, 4) << endl;
cout << "size=" << chunk.size << endl;
cout << "padded size=" << padded_size << endl;
if (memcmp(chunk.id, "fmt\0", 4) == 0)
{
if (chunk.size < sizeof(wavefmt))
{
// error!
file.ignore(padded_size);
}else{
// THIS block doesn't seem to be executing
chunk_data.resize(padded_size);
file.read(reinterpret_cast<char*>(&chunk_data[0]), padded_size);
fmt = *(reinterpret_cast<wavefmt*>(&chunk_data[0]));
cout << "format_tag=" << fmt.format_tag << endl;
cout << "channels=" << fmt.channels << endl;
cout << "sample_rate=" << fmt.sample_rate << endl;
cout << "avg_bytes_sec=" << fmt.avg_bytes_sec << endl;
cout << "block_align=" << fmt.block_align << endl;
cout << "bits_per_sample=" << fmt.bits_per_sample << endl;
cout << "extra_size=" << fmt.extra_size << endl;
}
if(fmt.format_tag != 1)
{
uint8_t *extra_data = &chunk_data[sizeof(wavefmt)];
}
}else if(memcmp(chunk.id, "data", 4) == 0) {
file.ignore(padded_size);
}else{
file.ignore(padded_size);
}
}while ((!file) && (!file.eof()));
}
}
return true;
}
int main()
{
ifstream file("example2.wav");
readHeader(file);
return 0;
}
OUTPUT:
size=41398
id=WAVE
id=fmt
size=18
padded size=18
chunk_data size=0
Where am I going wrong?
You have two problems with your code:
There is a 2-byte integer after the bitsPerSample value that you are not reading. It specifies the size of any extra data in that chunk. If the value of format2 indicates a PCM format only, you can ignore the value of the integer (it will usually be 0 anyway, but it may also be garbage), but you still have to account for its presense. The integer cannot be ignored for non-PCM formats, you have to read the value and then read how many bytes it says. You need to make sure you are reading the entire chunk before then entering your while loop, otherwise you will not be on the correct starting position in the file to read further chunks.
You are not taking into account that chunks are padded to the nearest WORD boundary, but the chunk size does not include any padding. When you call seekg(), you need to round the value up to the next WORD boundary.
Update: based on the new code you posted, it should look more like this instead:
#include <iostream>
#include <fstream>
#include <vector>
#include <inttypes.h>
#include <stdint.h>
#include <math.h>
using namespace std;
// if your compiler does not have pshpack1.h and poppack.h, then
// use #pragma pack instead. It is important that these structures
// be byte-alignd!
#include <pshpack1.h>
struct s_riff_hdr
{
char id[4];
uint32_t size;
char type[4];
};
struct s_chunk_hdr
{
char id[4];
uint32_t size;
};
struct s_wavefmt
{
uint16_t format_tag;
uint16_t channels;
uint32_t sample_rate;
uint32_t avg_bytes_sec;
uint16_t block_align;
};
struct s_wavefmtex
{
s_wavefmt fmt;
uint16_t bits_per_sample;
uint16_t extra_size;
};
struct s_pcmwavefmt
{
s_wavefmt fmt;
uint16_t bits_per_sample;
};
#include <poppack.h>
bool readWave(ifstream &file)
{
s_riff_hdr riff_hdr;
s_chunk_hdr chunk_hdr;
uint32_t padded_size;
vector<uint8_t> fmt_data;
s_wavefmt *fmt = NULL;
file.read(reinterpret_cast<char*>(&riff_hdr), sizeof(riff_hdr));
if (!file) return false;
if (memcmp(riff_hdr.id, "RIFF", 4) != 0) return false;
cout << "size=" << riff_hdr.size << endl;
cout << "type=" << string(riff_hdr.type, 4) << endl;
if (memcmp(riff_hdr.type, "WAVE", 4) != 0) return false;
// chunks can be in any order!
// there is no guarantee that "fmt" is the first chunk.
// there is no guarantee that "fmt" is immediately followed by "data".
// There can be other chunks present!
do
{
file.read(reinterpret_cast<char*>(&chunk_hdr), sizeof(chunk_hdr));
if (!file) return false;
padded_size = ((chunk_hdr.size + 1) & ~1);
cout << "id=" << string(chunk_hdr.id, 4) << endl;
cout << "size=" << chunk_hdr.size << endl;
cout << "padded size=" << padded_size << endl;
if (memcmp(chunk_hdr.id, "fmt ", 4) == 0)
{
if (chunk_hdr.size < sizeof(s_wavefmt)) return false;
fmt_data.resize(padded_size);
file.read(reinterpret_cast<char*>(&fmt_data[0]), padded_size);
if (!file) return false;
fmt = reinterpret_cast<s_wavefmt*>(&fmt_data[0]);
cout << "format_tag=" << fmt->format_tag << endl;
cout << "channels=" << fmt->channels << endl;
cout << "sample_rate=" << fmt->sample_rate << endl;
cout << "avg_bytes_sec=" << fmt->avg_bytes_sec << endl;
cout << "block_align=" << fmt->block_align << endl;
if (fmt->format_tag == 1) // PCM
{
if (chunk_hdr.size < sizeof(s_pcmwavefmt)) return false;
s_pcmwavefmt *pcm_fmt = reinterpret_cast<s_pcmwavefmt*>(fmt);
cout << "bits_per_sample=" << pcm_fmt->bits_per_sample << endl;
}
else
{
if (chunk_hdr.size < sizeof(s_wavefmtex)) return false;
s_wavefmtex *fmt_ex = reinterpret_cast<s_wavefmtex*>(fmt);
cout << "bits_per_sample=" << fmt_ex->bits_per_sample << endl;
cout << "extra_size=" << fmt_ex->extra_size << endl;
if (fmt_ex->extra_size != 0)
{
if (chunk_hdr.size < (sizeof(s_wavefmtex) + fmt_ex->extra_size)) return false;
uint8_t *extra_data = reinterpret_cast<uint8_t*>(fmt_ex + 1);
// use extra_data, up to extra_size bytes, as needed...
}
}
}
else if (memcmp(chunk_hdr.id, "data", 4) == 0)
{
// process chunk data, according to fmt, as needed...
file.ignore(padded_size);
if (!file) return false;
}
else
{
// process other chunks as needed...
file.ignore(padded_size);
if (!file) return false;
}
}
while (!file.eof());
return true;
}
int main()
{
ifstream file("example2.wav");
readWave(file);
return 0;
}
Related
The requirements for the program state that the try/catch must be placed in the main.cpp as below:
cout << "printing the array element by element using: int getElement(int);" << endl;
cout << "(going one too far to test out of range)" << endl;
for(int i=0; i<=LISTSIZE; i++){
try{
elementResult = mylist.getElement(i);
cout << elementResult << endl;
} catch(int e){
cout << "Error: Index out of range." << endl;
}
}
cout << endl;
When it accesses the method:
int MyList::getElement(int passedIndex){
if((passedIndex < 0) || (passedIndex > length -1)){
throw 0;
}
return array[passedIndex];
}
It doesn't seem to matter which variation of throwing I use, my array gets destroyed afterward. It works fine if it stays within bounds, or I work it to not throw from the method (doing the error checking elsewhere), but the requirements state that it has to be that way, so I must be missing something. Full code below:
main.h:
#ifndef MAIN_H
#define MAIN_H
/***********************************
* DO NOT MODIFY THIS FILE OTHER THAN
* TO ADD YOUR COMMENT HEADER
***********************************/
#include <iostream> /* cout, endl */
#include "mylist.h"
#include <stdexcept>
#define LISTSIZE 10
using std::cout;
using std::endl;
int elementResult;
#endif /* MAIN_H */
main.cpp:
#include "main.h"
int main(int argc, char** argv) {
/***********************************
* DO NOT MODIFY THIS FILE OTHER THAN
* TO ADD YOUR COMMENT HEADER AND
* UNCOMMENT THINGS AS YOU COMPLETE
* THE FUNCTIONALITY OF YOUR LIST OBJECT
***********************************/
/* This will create a "list" of size LISTSIZE
* and initialize it to all zeros */
cout << "create and initialize mylist" << endl;
MyList mylist(LISTSIZE);
mylist.printArray();
cout << endl;
/* This will set the list to all 50 */
cout << "set mylist to all 50" << endl;
mylist.setArray(50);
mylist.printArray();
cout << endl;
/* This will fail and set the array to the
* default random 1-10 values */
cout << "attempt to set to random numbers -2 to 4" << endl;
mylist.setRandom(-2,4);
mylist.printArray();
cout << endl;
/* This will fail and set the array to the
* default random 1-10 values */
cout << "attempt to set to random numbers 4 to 4" << endl;
mylist.setRandom(4,4);
mylist.printArray();
cout << endl;
/* This will succeed and set the array to the
* random 1-100 values */
cout << "attempt to set to random numbers 1 to 100" << endl;
mylist.setRandom(1,100);
mylist.printArray();
cout << endl;
/* This will succeed and set the array to the
* random 500-1000 values */
cout << "attempt to set to random numbers 500 to 1000" << endl;
mylist.setRandom(1000,500);
mylist.printArray();
cout << endl;
/* These next two sets will succeed and set the 1st and last
* elements to 1000 and 2000 respectively */
if(mylist.setElement(1000, 0)){
cout << "Element Set" << endl;
} else {
cout << "Element NOT Set" << endl;
}
if(mylist.setElement(2000, LISTSIZE-1)){
cout << "Element Set" << endl;
} else {
cout << "Element NOT Set" << endl;
}
mylist.printArray();
cout << endl;
/* These next two sets will fail and leave the array unmodified */
if(mylist.setElement(9999, -1)){
cout << "Element Set" << endl;
} else {
cout << "Element NOT Set" << endl;
}
if(mylist.setElement(9999, LISTSIZE)){
cout << "Element Set" << endl;
} else {
cout << "Element NOT Set" << endl;
}
mylist.printArray();
cout << endl;
cout << "Testing new and/or modified code..." << endl << endl;
cout << "printing the array element by element using: int getElement(int);" << endl;
cout << "(going one too far to test out of range)" << endl;
for(int i=0; i<=LISTSIZE; i++){
try{
elementResult = mylist.getElement(i);
cout << elementResult << endl;
} catch(int e){
cout << "Error: Index out of range." << endl;
}
}
cout << endl;
mylist.printArray();
cout << "attempting to get element 4000 using: int getElement(int);" << endl;
try{
cout << mylist.getElement(4000) << endl;
} catch(int e){
cout << "Error: Index out of range." << endl;
}
cout << endl;
cout << "printing the array element by element using: int getElement(int,int*);" << endl;
cout << "(going one too far to test out of range)" << endl;
for(int i=0; i<=LISTSIZE; i++){
if(mylist.getElement(i, &elementResult)){
cout << elementResult << endl;
} else {
cout << "Error: Index out of range." << endl;
}
}
cout << endl;
cout << "attempting to get element 4000 using: int getElement(int,int*);" << endl;
if(mylist.getElement(4000, &elementResult)){
cout << elementResult << endl;
} else {
cout << "Error: Index out of range." << endl;
}
return 0;
}
mylist.h:
#ifndef MYLIST_H
#define MYLIST_H
#include <iostream> /* cout, endl */
#include <stdlib.h> /* srand, rand, atoi */
#include <time.h> /* time */
#include <stdexcept>
// you can add libraries if you need them, but you shouldn't
// DO NOT MODIFY THESE DEFINES
#define RMIN 1
#define RMAX 10
#define DEFAULT_SIZE 10
using std::cout;
using std::endl;
class MyList {
public:
// DO NOT MODIFY THESES NEXT TWO
MyList(int); // constructor
~MyList(); // destructor
int getElement(int);
void setArray(int);
bool setElement(int, int);
void setRandom(int, int);
void printArray();
bool getElement(int, int*);
private:
// these are the only attributes allowed
// DO NOT ADD OR MODIFY THEM
int length;
int *array;
};
#endif //MYLIST_H
mylist.cpp:
#include "mylist.h"
// constructor
MyList::MyList(int size) {
srand(time(NULL)); // call only once!
if(size < 1){
size = DEFAULT_SIZE;
}
MyList::length = size;
MyList::array = new int(size);
setArray(0);
}
// destructor
MyList::~MyList() {
//delete[] MyList::array;
}
void MyList::printArray() {
cout << "[";
for (int i = 0; i < length; i++){
if (i == length - 1){
cout << array[i];
}else{
cout << array[i] << " ";
}
}
cout << "]" << endl;
}
void MyList::setArray(int setArrayTo){
for (int i = 0; i < length; i++){
MyList::array[i] = setArrayTo;
}
}
void MyList::setRandom(int numOne, int numTwo){
bool isValidRandom = true;
int randMin, randMax;
if((numOne < RMIN) || (numTwo < RMIN) || (numOne == numTwo)){ isValidRandom = false; }
if(isValidRandom == true){
if(numTwo < numOne){
randMin = numTwo;
randMax = numOne;
} else {
randMin = numOne;
randMax = numTwo;
}
} else {
randMin = RMIN;
randMax = RMAX;
}
for(int i = 0;i < length; i++){
MyList::array[i] = rand() % randMax + randMin;
}
}
bool MyList::setElement(int passedValue, int arrayIndex){
bool isInRange = true;
if ((arrayIndex < 0)||(arrayIndex > length - 1)){
isInRange = false;
}
if (isInRange == true){
MyList::array[arrayIndex] = passedValue;
}
return isInRange;
}
int MyList::getElement(int passedIndex){
if((passedIndex < 0) || (passedIndex > length -1)){
throw 0;
}
return array[passedIndex];
}
bool MyList::getElement(int passedIndex, int *iPtr){
bool isItValid = true;
if((passedIndex >= 0) && (passedIndex < length)){
*iPtr = MyList::array[passedIndex];
} else {
isItValid = false;
}
return isItValid;
}
Output
I am currently using the C++ to implement my code. The idea is I want to read a wav file through a program and then output its waveform on the screen. I have already found some references there:C++ Reading the Data part of a WAV file. and here is my code of reading the audio file. I have no idea of how to generate the waveform .
#include <iostream>
#include <string>
#include <fstream>
using namespace std;
using std::string;
using std::fstream;
typedef struct WAV_HEADER
{
/* for the part of RIEF Chunk Descriptor */
uint8_t RIFF[4]; // RIFF Header Magic header
uint32_t ChunkSize; // RIFF Chunk Size
uint8_t WAVE[4]; // WAVE Header
/* for the part of "fmt" subChunk */
uint8_t fmt[4]; // FMT header
uint32_t Subchunk1Size; // Size of the fmt chunk
uint16_t AudioFormat; // Audio format 1=PCM,6=mulaw,7=alaw, 257=IBM Mu-Law, 258=IBM A-Law, 259=ADPCM
uint16_t NumOfChan; // Number of channels 1=Mono 2=Sterio
uint32_t SamplesPerSec; // Sampling Frequency in Hz
uint32_t bytesPerSec; // bytes per second
uint16_t blockAlign; // 2=16-bit mono, 4=16-bit stereo
uint16_t bitsPerSample; // Number of bits per sample
/* For the part of "data" subChunk */
uint8_t Subchunk2ID[4]; // "data" string
uint32_t Subchunk2Size; // Sampled data length
}wav_hdr;
int getFileSize(FILE* inFile);
int main(int argc, char* argv[])
{
wav_hdr wavHeader;
int headerSize = sizeof(wav_hdr), filelength = 0;
const char* filePath;
string input;
if (argc <= 1)
{
cout << "Input wave file name: ";
cin >> input;
cin.get();
filePath = input.c_str();
}
else
{
filePath = argv[1];
cout << "Input wave file name: " << filePath << endl;
}
FILE* wavFile = fopen(filePath, "r");
if (wavFile == nullptr)
{
fprintf(stderr, "Unable to open wave file: %s\n", filePath);
return 1;
}
//Read the header
size_t bytesRead = fread(&wavHeader, 1, headerSize, wavFile);
cout << "Header Read " << bytesRead << " bytes." << endl;
if (bytesRead > 0)
{
//Read the data
uint16_t bytesPerSample = wavHeader.bitsPerSample / 8; //Number of bytes per sample
uint64_t numSamples = wavHeader.ChunkSize / bytesPerSample; //How many samples are in the wav file?
static const uint16_t BUFFER_SIZE = 4096;
int8_t* buffer = new int8_t[BUFFER_SIZE];
while ((bytesRead = fread(buffer, sizeof buffer[0], BUFFER_SIZE / (sizeof buffer[0]), wavFile)) > 0)
{
/** DO SOMETHING WITH THE WAVE DATA HERE **/
cout << "Read " << bytesRead << " bytes." << endl;
}
delete [] buffer;
buffer = nullptr;
filelength = getFileSize(wavFile);
cout << "File is :" << filelength << " bytes." << endl;
cout << "RIFF header :" << wavHeader.RIFF[0] << wavHeader.RIFF[1] << wavHeader.RIFF[2] << wavHeader.RIFF[3] << endl;
cout << "WAVE header :" << wavHeader.WAVE[0] << wavHeader.WAVE[1] << wavHeader.WAVE[2] << wavHeader.WAVE[3] << endl;
cout << "FMT :" << wavHeader.fmt[0] << wavHeader.fmt[1] << wavHeader.fmt[2] << wavHeader.fmt[3] << endl;
cout << "Data size :" << wavHeader.ChunkSize << endl;
// Display the sampling Rate from the header
cout << "Sampling Rate :" << wavHeader.SamplesPerSec << endl;
cout << "Number of bits used :" << wavHeader.bitsPerSample << endl;
cout << "Number of channels :" << wavHeader.NumOfChan << endl;
cout << "Number of bytes per second :" << wavHeader.bytesPerSec << endl;
cout << "Data length :" << wavHeader.Subchunk2Size << endl;
cout << "Audio Format :" << wavHeader.AudioFormat << endl;
// Audio format 1=PCM,6=mulaw,7=alaw, 257=IBM Mu-Law, 258=IBM A-Law, 259=ADPCM
cout << "Block align :" << wavHeader.blockAlign << endl;
cout << "Data string :" << wavHeader.Subchunk2ID[0] << wavHeader.Subchunk2ID[1] << wavHeader.Subchunk2ID[2] << wavHeader.Subchunk2ID[3] << endl;
}
fclose(wavFile);
return 0;
}
// find the file size
int getFileSize(FILE* inFile)
{
int fileSize = 0;
fseek(inFile, 0, SEEK_END);
fileSize = ftell(inFile);
fseek(inFile, 0, SEEK_SET);
return fileSize;
}
I would have left this as a comment with code gists and not an answer since it doesn't answer your question directly but I don't have enough reputation for this.
I did what you're trying to do with Qt, most of my code comes from Qt's documentation. You need to find the peak value of the samples and then draw that. Let me share some code that could give you an idea on how you might want to do it.
void Waveform::appendSamples()
{
buffer = audioDecoder->read();
qreal peak = getPeakValue(buffer.format());
const qint16 *data = buffer.constData<qint16>();
int count = buffer.sampleCount() / 2;
for (int i = 0; i < count; i += 1200){ // I want 40 samples per second currently assuming 48kHz
double val = data[i]/peak;
samples.append(val * 300); // *300 for scaling
}
}
qreal Waveform::getPeakValue(const QAudioFormat &format)
{
qreal ret(0);
if (format.isValid()){
switch (format.sampleType()) {
case QAudioFormat::Unknown:
break;
case QAudioFormat::Float:
if (format.sampleSize() != 32)
ret = 0;
else
ret = 1.00003;
break;
case QAudioFormat::SignedInt:
if (format.sampleSize() == 32)
ret = INT_MAX;
else if (format.sampleSize() == 16)
ret = SHRT_MAX;
else if (format.sampleSize() == 8)
ret = CHAR_MAX;
break;
case QAudioFormat::UnSignedInt:
if (format.sampleSize() == 32)
ret = UINT_MAX;
else if (format.sampleSize() == 16)
ret = USHRT_MAX;
else if (format.sampleSize() == 8)
ret = UCHAR_MAX;
break;
default:
break;
}
}
return ret;
}
For the drawing part in Qt (probably not useful to you)
QSGNode* WaveformRenderer::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
QSGSimpleRectNode *n = static_cast<QSGSimpleRectNode *>(oldNode);
if(!n){
n = new QSGSimpleRectNode();
n->setColor(Qt::red);
}
QVector<double> samples = wav->getSamples(); //retrieve the samples
int numberOfSamples = samples.size();
setItemWidth(qreal(numberOfSamples * 2)); //signal stuff for qml
for(int i = 0; i < numberOfSamples; ++i){
QSGSimpleRectNode *temp = new QSGSimpleRectNode();
temp->setColor(Qt::green);
temp->setRect(i * 2, height()/2 - samples[i], 2, samples[i] * 2);
n->appendChildNode(temp);
}
return n;
}
I'm trying to create a program that displays output of a bmp file in the form of hexadecimal. So far I get the output, but I need it to be organized a certain way.
The way it needs to be organized is with the address of the bmp file to be on the left column and then 16 bytes of data in hex across each row in the order they appear in the file. While leaving an extra space between every 8 bytes. So far, I got the hexadecimal to show up, I just need help with organizing it.
What I have:
What I'm trying to make it look like:
Here is my code:
#include <iostream> // cout
#include <fstream> // ifstream
#include <iomanip> // setfill, setw
#include <stdlib.h>
using namespace std; // Use this to avoid repeated "std::cout", etc.
int main(int argc, char *argv[]) // argv[1] is the first command-line argument
[enter image description here][1]{
// Open the provided file for reading of binary data
ifstream is("C:\\Users\\Test\\Documents\\SmallTest.bmp", ifstream::binary);
if (is) // if file was opened correctly . . .
{
is.seekg(0, is.end); // Move to the end of the file
int length = is.tellg(); // Find the current position, which is file length
is.seekg(0, is.beg); // Move to the beginning of the file
char * buffer = new char[length]; // Explicit allocation of memory.
cout << "Reading " << length << " characters... ";
is.read(buffer, length); // read data as a block or group (not individually)
if (is)
cout << "all characters read successfully.\n";
else
cout << "error: only " << is.gcount() << " could be read.\n";
is.close();
// Now buffer contains the entire file. The buffer can be printed as if it
// is a _string_, but by definition that kind of print will stop at the first
// occurrence of a zero character, which is the string-ending mark.
cout << "buffer is:\n" << buffer << "\n"; // Print buffer
for (int i = 0; i < 100; i++) // upper range limit is typically length
{
cout << setfill('0') << setw(4) << hex << i << " ";
cout << setfill('0') << setw(2) << hex << (0xff & (int)buffer[i]) << " ";
}
delete[] buffer; // Explicit freeing or de-allocation of memory.
}
else // There was some error opening file. Show message.
{
cout << "\n\n\tUnable to open file " << argv[1] << "\n";
}
return 0;
}
You could do it something like this:
#include <iostream>
#include <iomanip>
#include <fstream>
#include <vector>
#include <cctype>
std::ostream& fullLine(std::ostream& out, const std::vector<uint8_t>& v, size_t offset)
{
//save stream state so we can restore it after all the hex/setw/setfill nonsense.
std::ios oldState(0);
oldState.copyfmt(out);
out << std::hex << std::setfill('0') << std::setw(8) << offset << " ";
for (size_t i = 0; i < 16; ++i)
{
if (i == 8) out << " ";
out << std::hex << std::setfill('0') << std::setw(2) << static_cast<uint32_t>(v[i + offset]) << " ";
}
out << " ";
//restore stream state to print normal text
out.copyfmt(oldState);
for (size_t i = 0; i < 16; ++i)
{
out << (std::isprint(v[i + offset]) ? static_cast<char>(v[i + offset]) : '.');
}
out << "\n";
return out;
}
int main()
{
std::vector<uint8_t> data;
std::ifstream f("test.txt", std::ios::binary);
if (f)
{
f.seekg(0, f.end);
data.resize(static_cast<size_t>(f.tellg()));
f.seekg(0, f.beg);
f.read((char*)data.data(), data.size());
const size_t numFullLines = data.size() / 16;
const size_t lastLineLength = data.size() % 16;
for (size_t i = 0; i < numFullLines; ++i)
{
if (!fullLine(std::cout, data, i * 16))
{
std::cerr << "Error during output!\n";
return -1;
}
}
}
return 0;
}
There's probably a fancy way to do it, but I usually go for brute force when I'm looking for particular output using iostreams.
How to handle the partial last line is up to you. :)
Use the % operator to break the line after every 16th count:
cout << hex;
for(int i = 0; i < 100; i++)
{
if(i && (i % 16) == 0)
cout << "\n";
cout << setfill('0') << setw(2) << (buffer[i] & 0xFF) << " ";
}
I need it to be organized a certain way.
In another answer, I submitted this form of dumpByteHex()... perhaps it can help you achieve what you want. (see also https://stackoverflow.com/a/46083427/2785528)
// C++ support function
std::string dumpByteHex (char* startAddr, // reinterpret_cast explicitly
size_t len, // allows to char* from T*
std::string label = "",
int indent = 0)
{
std::stringstream ss;
if(len == 0) {
std::cerr << "\n dumpByteHex() err: data length is 0? " << std::endl << std::dec;
assert(len != 0);
}
// Output description
ss << label << std::flush;
unsigned char* kar = reinterpret_cast<unsigned char*>(startAddr); // signed to unsigned
std::string echo; // holds input chars until eoln
size_t indx;
size_t wSpaceAdded = false;
for (indx = 0; indx < len; indx++)
{
if((indx % 16) == 0)
{
if(indx != 0) // echo is empty the first time through for loop
{
ss << " " << echo << std::endl;
echo.erase();
}
// fields are typically < 8 bytes, so skip when small
if(len > 7) {
if (indent) { ss << std::setw(indent) << " "; }
ss << std::setfill('0') << std::setw(4) << std::hex
<< indx << " " << std::flush;
} // normally show index
}
// hex code
ss << " " << std::setfill('0') << std::setw(2) << std::hex
<< static_cast<int>(kar[indx]) << std::flush;
if((indx % 16) == 7) { ss << " "; wSpaceAdded = true; } // white space for readability
// defer the echo-of-input, capture to echo
if (std::isprint(kar[indx])) { echo += kar[indx]; }
else { echo += '.'; }
}
// finish last line when < 17 characters
if (((indx % 16) != 0) && wSpaceAdded) { ss << " "; indx++; } // when white space added
while ((indx % 16) != 0) { ss << " "; indx++; } // finish line
// the last echo
ss << " " << echo << '\n';
return ss.str();
} // void dumpByteHex()
Output format:
0000 11 22 33 44 55 66 00 00 00 00 77 88 99 aa ."3DUf....w...
I'm working on a simple function which is able to return a int in Qt using information sent to a comport.
I'm using the QSerialPort class which returns a QBytearray.
The problem is i seem (on occasion) to get empty entries in the array that QSerialPort.readAll returns. This makes me unable to convert the bytearray to an int.
The basic functionality is: Ask for Arduino to send either temperature or humidity.
Qt code:
#include <QCoreApplication>
#include <QSerialPortInfo>
#include <QSerialPort>
#include <iostream>
#include <string>
#include <windows.h>
#include <math.h>
using namespace std;
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
QString comPort = "COM6";
QSerialPortInfo ArduinoInfo(comPort);
cout << "Manufacturer: " << ArduinoInfo.manufacturer().toStdString() << endl;
cout << "Product Identifier: " << ArduinoInfo.productIdentifier() << endl;
cout << "Vendor Identifier: " << ArduinoInfo.vendorIdentifier() << endl;
QSerialPort Arduino(ArduinoInfo);
Arduino.setBaudRate(QSerialPort::Baud9600);
Arduino.open(QSerialPort::ReadWrite);
Sleep(1000);
if(Arduino.isDataTerminalReady())
cout << "Great Sucess" << endl;
char sending = 'H';
cout << sending << endl;
Arduino.write(&sending, 1);
//int maxSize = Arduino.bytesAvailable();
while(!Arduino.waitForReadyRead()){}
Sleep(100);
QByteArray rawDataArry = Arduino.readAll();
cout << "Shit has been read." << endl;
// Form here on its just write functions, used for debug
cout << "rawData:" << endl;
for(int i=0; i < rawDataArry.size(); i++)
cout << "[" << i << "] "<< rawDataArry[i] << endl;
cout << "All data:" << endl;
for(char s:rawDataArry){
cout << s;
}
cout << endl;
cout << "Converted data:" << endl;
bool ok;
int returnVar = rawDataArry.toInt(&ok, 10);
cout << returnVar << endl;
cout << "Convertion Status:" << ok;
Arduino.close();
return a.exec();
}
The Arduino code is super simple.
#include <dht.h>
dht DHT;
#define PIN_7 7
void setup() {
Serial.begin(9600);
}
void loop()
{
String impString;
while(Serial.available() != 1);
impString = Serial.readString();
DHT.read11(PIN_7);
if(impString == "T")
{
int temp = DHT.temperature;
Serial.println(temp);
}
else if(impString == "H")
{
int humid = DHT.humidity;
Serial.println(humid);
}
emptyReceiveBuf();
delay(100);
}
void emptyReceiveBuf()
{
int x;
delay(200); // vent lige 200 ms paa at alt er kommet over
while (0 < Serial.available())
{
x = Serial.read();
}
}
Terminal monitor displays:
Looks like rawDataArry.size() is returning 4, so that means there ARE 4 bytes in the array. However, when you call rawDataArry[i] it returns a char. Not every char value can be represented as an ascii character. Which is why the last 2 bytes appear empty.
Instead you should try to convert each char to a value that shows the decimal/hex representation of the byte instead of the ascii representation.
Alternatively, you could convert those 4 bytes right to an int and be done with it:
//Big Endian
quint32 myValue(0);
for(int i=0; i<4; i++)
myValue = myValue + (quint8(rawDataArry.at(i)) << (3-i)*8);
//myValue should now have your integer value
I ended up using a member of QByteArray to clean up the widespaces in the array!
It looks something like this!
bool ok;
int returnVal;
do
{
Arduino.write(&imputChar, 1); // Arduino input Char
Arduino.waitForReadyRead();
QByteArray rawDataArry(Arduino.readAll()); // Empties buffer into rawDataArry
QByteArray dataArray(rawDataArry.simplified()); // Removes all widespaces!
returnVal = dataArray.toInt(&ok, 10); // Retuns ByteConvertion - &OK is true if convertion has completed - Widespaces will ruin the conversion
qDebug() << "Converted data:";
qDebug() << returnVal;
qDebug() << "Convertion Status:" << ok;
}while(ok != 1);
return(returnVal);
I have a G711 codec, and i would like to convert a wav file and save this. I read a sample.wav file, and convert it with the G711 ITU-T codec, and save the encoded data to an output.wav file.
Here is my code:
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include "G711.h"
#include <vector>
using namespace std;
// WAVE PCM soundfile format (you can find more in https://ccrma.stanford.edu/courses/422/projects/WaveFormat/ )
typedef struct header_file
{
char chunk_id[4];
int chunk_size;
char format[4];
char subchunk1_id[4];
int subchunk1_size;
short int audio_format;
short int num_channels;
int sample_rate; // sample_rate denotes the sampling rate.
int byte_rate;
short int block_align;
short int bits_per_sample;
char subchunk2_id[4];
int subchunk2_size; // subchunk2_size denotes the number of samples.
} header;
typedef struct header_file* header_p;
int main()
{
FILE * infile = fopen("sample.wav","rb"); // Open wave file in read mode
FILE * outfile = fopen("Output.wav","wb"); // Create output ( wave format) file in write mode
int BUFSIZE = 512; // BUFSIZE can be changed according to the frame size required (eg:512)
int count = 0; // For counting number of frames in wave file.
short int buff16[BUFSIZE]; // short int used for 16 bit as input data format is 16 bit PCM audio
header_p meta = (header_p)malloc(sizeof(header)); // header_p points to a header struct that contains the wave file metadata fields
int nb; // variable storing number of byes returned
if (infile)
{
fread(meta, 1, sizeof(header), infile);
fwrite(meta,1, sizeof(*meta), outfile);
cout << " Size of Header file is "<<sizeof(*meta)<<" bytes" << endl;
cout << " Sampling rate of the input wave file is "<< meta->sample_rate <<" Hz" << endl;
cout << " Number of samples in wave file are " << meta->subchunk2_size << " samples" << endl;
cout << " ID: " << meta->chunk_id << endl;
cout << "chunk_size" << meta->chunk_size << endl;
cout << "format" << meta->format << endl;
cout << "subchunk1"<<meta->subchunk1_id << endl;
cout << "subchunk1_size"<<meta->subchunk1_size << endl;
cout << "audio_format"<<meta->audio_format<<endl;
cout << "num_channels"<<meta->num_channels<<endl;
cout << "byte_rate"<<meta->byte_rate<<endl;
cout << "block_align"<<meta->block_align<<endl;
cout << "bits_per_sample"<<meta->bits_per_sample<<endl;
cout << "subchunk2_id"<<meta->subchunk2_id<<endl;
while (!feof(infile))
{
nb = fread(buff16,1,BUFSIZE,infile); // Reading data in chunks of BUFSIZE
size_t ds = sizeof(buff16) >> 1;
cout << "ds: " << ds <<endl;
vector<short> vec_src(sizeof(buff16), 0);
vector<unsigned char> vec_dst(ds, 0);
for (int i = 0; i < sizeof(buff16); i++) {
vec_src[i] = buff16[i];
}
short* src = &vec_src[0];
uint8_t* dst = &vec_dst[0];
G711::ALawEncode(dst, buff16, sizeof(buff16));
unsigned char arr[ds];
for (unsigned i = 0; i < ds; i++) {
arr[i] = *(dst + i);
}
count++; // Incrementing Number of frames
/* Insert your processing code here*/
fwrite(arr,sizeof(unsigned char),sizeof(arr),outfile); // Writing read data into output file
}
cout << " Number of frames in the input wave file are " <<count << endl;
}
getchar();
return 0;
}
I dont know very well C++, so please help me. If i run this code i get Output.wav file but i cant play. Whats wrong?