Creating text file into C++ addon of node.js - c++

I want to know how i can create file and append data inside it in c++ addon (.cc) file of node.js ??
I have used below code to do same, but not able to find file "data.txt" in my ubuntu machine(reason behind it may be below code is not correct way to create file, but strange i haven't received any error/warning at compile time).
FILE * pFileTXT;
pFileTXT = fopen ("data.txt","a+");
const char * c = localReq->strResponse.c_str();
fprintf(pFileTXT,c);
fclose (pFileTXT);

Node.js relies on libuv, a C library to handle the I/O (asynchronous or not). This allows you to use the event loop.
You'd be interested in this free online book/introduction to libuv: http://nikhilm.github.com/uvbook/index.html
Specifically, there is a chapter dedicated to reading/writing files.
int main(int argc, char **argv) {
// Open the file in write-only and execute the "on_open" callback when it's ready
uv_fs_open(uv_default_loop(), &open_req, argv[1], O_WRONLY, 0, on_open);
// Run the event loop.
uv_run(uv_default_loop());
return 0;
}
// on_open callback called when the file is opened
void on_open(uv_fs_t *req) {
if (req->result != -1) {
// Specify the on_write callback "on_write" as last argument
uv_fs_write(uv_default_loop(), &write_req, 1, buffer, req->result, -1, on_write);
}
else {
fprintf(stderr, "error opening file: %d\n", req->errorno);
}
// Don't forget to cleanup
uv_fs_req_cleanup(req);
}
void on_write(uv_fs_t *req) {
uv_fs_req_cleanup(req);
if (req->result < 0) {
fprintf(stderr, "Write error: %s\n", uv_strerror(uv_last_error(uv_default_loop())));
}
else {
// Close the handle once you're done with it
uv_fs_close(uv_default_loop(), &close_req, open_req.result, NULL);
}
}
Spend some time reading the book if you want to write C++ for node.js. It's worth it.

Related

C++ redirect or disable stdio temporarily

In our C++ project under MacOS X, we are using stdio for interaction with clients. Yet, the dylib we are using is also using stdio to print "open log files". This breaks down all communication between our clients and the application. I looked at the examples of redirecting stdio to a file or temporarily disabling stdio. Yet, we could not succeed in it.
So, how can we disable or redirect stdio temporarily while interacting with the dylib.
void RedirectStandardStreamsToDEVNULL(int *_piOriginalSTDIN_FILENO, int *_piOriginalSTDOUT_FILENO, int *_piOriginalSTDERR_FILENO)
{
//flushing pending things before redirection.
//fflush(stdin);
fflush(stdout);
fflush(stderr);
*_piOriginalSTDIN_FILENO = dup(STDIN_FILENO);
*_piOriginalSTDOUT_FILENO = dup(STDOUT_FILENO);
*_piOriginalSTDERR_FILENO = dup(STDERR_FILENO);
int devnull = open("/dev/null", O_RDWR);
dup2(devnull, STDIN_FILENO);
dup2(devnull, STDOUT_FILENO);
dup2(devnull, STDERR_FILENO);
close(devnull);
}
void RestoreStandardStreams(int *_piOriginalSTDIN_FILENO, int *_piOriginalSTDOUT_FILENO, int *_piOriginalSTDERR_FILENO)
{
//flushing pending things before restoring.
//fflush(stdin);
fflush(stdout);
fflush(stderr);
dup2(*_piOriginalSTDIN_FILENO, STDIN_FILENO);
dup2(*_piOriginalSTDOUT_FILENO, STDOUT_FILENO);
dup2(*_piOriginalSTDERR_FILENO, STDERR_FILENO);
}
void myfunction()
{
int iOriginalSTDIN_FILENO = -1;
int iOriginalSTDOUT_FILENO = -1;
int iOriginalSTDERR_FILENO = -1;
RedirectStandardStreamsToDEVNULL(&iOriginalSTDIN_FILENO, &iOriginalSTDOUT_FILENO, &iOriginalSTDERR_FILENO);
//all of your code which prints to stdout or stderr will be directed to /dev/null
RestoreStandardStreams(&iOriginalSTDIN_FILENO, &iOriginalSTDOUT_FILENO, &iOriginalSTDERR_FILENO);
}
Important point is to identify the functions which are called inside dylib from your code. Now, surround such functions with Redirect and Restore functions described above.
OSX is a POSIX systems, and like all POSIX systems standard output is file descriptor STDOUT_FILENO (which is a macro defined as 1).
What you can do is duplicate STDOUT_FILENO to another file descriptor, open a temporary file and duplicating (using dup2) the temporary file as STDOUT_FILENO. Then whenever there is output to standard out (using plain write, C printf or C++ std::cout) it will be put in the temporary file.
When done with the temporary "redirection" you simply duplicate the saved standard output (from the first dup call) back into STDOUT_FILENO. and close and remove the temporary file.
Something like the following:
int saved_stdout = dup(STDOUT_FILENO);
int temp_file = open("/tmp/temp_stdout", O_WRONLY, 0600);
dup2(temp_file, STDOUT_FILENO); // Replace standard out
// Code here to write to standard output
// It should all end up in the file /tmp/temp_stdout
dup2(saved_stdout, STDOUT_FILENO); // Restore old standard out
close(temp_file)
unlink("/tmp/temp_stdout"); // Remove file

Linux Pipe replace stdio - issues with MPI

This question is the next step after resolving the issue discussed in:
Piping for input/output
I use pipes to pass a string via stdin to an external program called GULP, and receive the stdout of GULP as input for my program. This works fine on one processor, but on two or more processors there's a problem (let's say it's just 2 cores). The program GULP uses a temporary file and it seems that the two processors launch GULP simultaneously and then GULP tries to perform multiple operations on the same file at the same time (maybe simultaneous writes). GULP reports "error opening file".
I am testing this code on a laptop with multiple cores running Ubuntu, but the code is intended for a distributed-memory HPC (I'm using OpenMPI). Assume for the sake of this discussion that I cannot modify GULP.
I'm hoping that there's some straightforward way to get GULP to create two independent temporary files and continue functioning as normal. Am I asking for too much?
Hopefully this pseudo code will help (assume 2 processors):
int main()
{
MPI_Init(&argc,&argv);
MPI_Comm_rank(…);
MPI_Comm_size(…);
int loopmin, loopmax;//distributes the loop among each processor
for (int i = loopmin; i < loopmax; i++)
{
Launch_GULP(…);//launches external program
}
return 0;
}
Launch_GULP(…)
{
int fd_p2c[2], fd_c2p[2];
pipe(fd_p2c);
pipe(fd_c2p);
childpid = fork();
//the rest follows as in accepted answer in above link
//so i'll highlight the interesting stuff
if (childpid < 0)
{
perror("bad");
exit(-1);
}
else if (childpid == 0)
{
//call dup2, etc
execl( …call the program… );
}
else
{
//the interesting stuff
close(fd_p2c[0]);
close(fd_c2p[1]);
write(fd_p2c[1],…);
close(fd_p2c[1]);
while(1)
{
bytes_read = read(fd_c2p[0],…);//read GULP output
if (bytes_read <= 0)
break;
//pass info to read buffer & append null terminator
}
close(fd_c2p[0]);
if(kill(childpid,SIGTERM) != 0)
{
perror("Failed to kill child… tragic");
exit(1);
}
waitpid(childpid, NULL, 0);
}
//end piping… GULP has reported an error via stdout
//that error is stored in the buffer string
//consequently an error is triggered in my code and the program exits
}

Load the output of another command line program into mine

Ok suppose I have a program ( in windows a .exe file ) and when I run it, it outputs some information... now I'm writing another program ( in c++ ) and I need it to automatically run that .exe file and read the output so that it can process that information for further actions...
what should I do ?
Use popen or on windows (per comment) _popen. Basically it functions as the thing behind the | in some program | thing.
Normally I'm against posting complete code but I literally wrote this today and have it on hand, so, here you go. From what I understand C++ doesn't have a great interface that replaces popen but if you're bringing in the boost libraries or something at that layer there are solutions.
Note I use char[10] because in my application I know the output will be that short.
PopenWrapper(const std::string& command) {
fd = popen(command.c_str(), "r");
if(fd == NULL) {
throw PopenException("Failed to open command: " + command);
}
}
std::string get() {
char line[10];
fgets(line, sizeof(line), fd);
return std::string(line);
}
~PopenWrapper() {
if(fd != NULL) {
pclose(fd);
}
}

How to read the failure log message displayed when a system call failed in C++?

I have a C++ code that calls a test. I am doing a system call to execute this test. When this test fails, it will display something like this " ERROR: One or more devices of following component type(s) could not be discovered:"
I have a C++ code that runs on Linux redhat and it is capable of detecting if the system call pass or failed. But it can not capture the error message (ERROR: One or more devices of following component type(s) could not be discovered:) and append into the log file or print it.
Can someone please tell me how to capture the error message (ERROR: One or more devices of following component type(s) could not be discovered:)?
PS: I am an intern, any help would be really nice.
#include<iostream.h>
int main ()
{
int i;
if (system(NULL))
puts ("Ok");
else
exit (1);
i=system("hpsp --discover -verbose --user Admin --oapasswd password");
printf ("The value returned was: %d.\n",i);
return false;
}
Instead of using system() use popen(). This will open a pipe capturing the standard output of the test program so that your program can read it via the pipe.
Example EDITED:
#define _BSD_SOURCE 1
#define BUFFSIZE 400
#include <stdio.h>
#include <string.h>
int main(int argc, char *argv[])
{
char *cmd = "hpsp --discover -verbose --user Admin --oapasswd password";
char buf[BUFFSIZE];
char* searchResult;
int testPassed = 0;
FILE *ptr;
if ((ptr = popen(cmd, "r")) != NULL)
while (fgets(buf, BUFFSIZE, ptr) != NULL)
{
if ((searchResult = strstr(buf, "The test passed")) != NULL )
{
testPassed = 1;
break;
}
}
if (testPassed)
printf("yea!!\n");
else
printf("boo!!\n");
pclose(ptr);
return 0;
}
You can use dup and dup2 to backup/store the stderr file descriptor to redirect to your log file. Well, I'm guessing that errors go to stderr anyways.
Here's an example if you just want to write to a log file.
//open log file, choose whatever flags you need
int logfd = open("whateveryourlogfileis", O_APPEND);
//back up stderr file descriptor
int stderr_copy = dup(STDERR_FILENO);
//redirect stderr to your opened log file
dup2(logfd, STDERR_FILENO);
//close the original file descriptor for the log file
close(logfd);
//system call here
//restore stderr
dup2(stderr_copy, STDERR_FILENO);
//close stderr copy
close(stderr_copy);
Note: dup2 closes the target file descriptor before dup2ing to it. dup just duplicates the file descriptor and returns to you the new file descriptor.

Capturing stdout from a system() command optimally [duplicate]

This question already has answers here:
How do I execute a command and get the output of the command within C++ using POSIX?
(12 answers)
Closed 7 years ago.
I'm trying to start an external application through system() - for example, system("ls"). I would like to capture its output as it happens so I can send it to another function for further processing. What's the best way to do that in C/C++?
From the popen manual:
#include <stdio.h>
FILE *popen(const char *command, const char *type);
int pclose(FILE *stream);
Try the popen() function. It executes a command, like system(), but directs the output into a new file. A pointer to the stream is returned.
FILE *lsofFile_p = popen("lsof", "r");
if (!lsofFile_p)
{
return -1;
}
char buffer[1024];
char *line_p = fgets(buffer, sizeof(buffer), lsofFile_p);
pclose(lsofFile_p);
EDIT: misread question as wanting to pass output to another program, not another function. popen() is almost certainly what you want.
System gives you full access to the shell. If you want to continue using it, you can
redirect it's output to a temporary file, by system("ls > tempfile.txt"), but choosing a secure temporary file is a pain. Or, you can even redirect it through another program: system("ls | otherprogram");
Some may recommend the popen() command. This is what you want if you can process the output yourself:
FILE *output = popen("ls", "r");
which will give you a FILE pointer you can read from with the command's output on it.
You can also use the pipe() call to create a connection in combination with fork() to create new processes, dup2() to change the standard input and output of them, exec() to run the new programs, and wait() in the main program to wait for them. This is just setting up the pipeline much like the shell would. See the pipe() man page for details and an example.
The functions popen() and such don't redirect stderr and such; I wrote popen3() for that purpose.
Here's a bowdlerised version of my popen3():
int popen3(int fd[3],const char **const cmd) {
int i, e;
int p[3][2];
pid_t pid;
// set all the FDs to invalid
for(i=0; i<3; i++)
p[i][0] = p[i][1] = -1;
// create the pipes
for(int i=0; i<3; i++)
if(pipe(p[i]))
goto error;
// and fork
pid = fork();
if(-1 == pid)
goto error;
// in the parent?
if(pid) {
// parent
fd[STDIN_FILENO] = p[STDIN_FILENO][1];
close(p[STDIN_FILENO][0]);
fd[STDOUT_FILENO] = p[STDOUT_FILENO][0];
close(p[STDOUT_FILENO][1]);
fd[STDERR_FILENO] = p[STDERR_FILENO][0];
close(p[STDERR_FILENO][1]);
// success
return 0;
} else {
// child
dup2(p[STDIN_FILENO][0],STDIN_FILENO);
close(p[STDIN_FILENO][1]);
dup2(p[STDOUT_FILENO][1],STDOUT_FILENO);
close(p[STDOUT_FILENO][0]);
dup2(p[STDERR_FILENO][1],STDERR_FILENO);
close(p[STDERR_FILENO][0]);
// here we try and run it
execv(*cmd,const_cast<char*const*>(cmd));
// if we are there, then we failed to launch our program
perror("Could not launch");
fprintf(stderr," \"%s\"\n",*cmd);
_exit(EXIT_FAILURE);
}
// preserve original error
e = errno;
for(i=0; i<3; i++) {
close(p[i][0]);
close(p[i][1]);
}
errno = e;
return -1;
}
The most efficient way is to use stdout file descriptor directly, bypassing FILE stream:
pid_t popen2(const char *command, int * infp, int * outfp)
{
int p_stdin[2], p_stdout[2];
pid_t pid;
if (pipe(p_stdin) == -1)
return -1;
if (pipe(p_stdout) == -1) {
close(p_stdin[0]);
close(p_stdin[1]);
return -1;
}
pid = fork();
if (pid < 0) {
close(p_stdin[0]);
close(p_stdin[1]);
close(p_stdout[0]);
close(p_stdout[1]);
return pid;
} else if (pid == 0) {
close(p_stdin[1]);
dup2(p_stdin[0], 0);
close(p_stdout[0]);
dup2(p_stdout[1], 1);
dup2(::open("/dev/null", O_WRONLY), 2);
/// Close all other descriptors for the safety sake.
for (int i = 3; i < 4096; ++i) {
::close(i);
}
setsid();
execl("/bin/sh", "sh", "-c", command, NULL);
_exit(1);
}
close(p_stdin[0]);
close(p_stdout[1]);
if (infp == NULL) {
close(p_stdin[1]);
} else {
*infp = p_stdin[1];
}
if (outfp == NULL) {
close(p_stdout[0]);
} else {
*outfp = p_stdout[0];
}
return pid;
}
To read output from child use popen2() like this:
int child_stdout = -1;
pid_t child_pid = popen2("ls", 0, &child_stdout);
if (!child_pid) {
handle_error();
}
char buff[128];
ssize_t bytes_read = read(child_stdout, buff, sizeof(buff));
To both write and read:
int child_stdin = -1;
int child_stdout = -1;
pid_t child_pid = popen2("grep 123", &child_stdin, &child_stdout);
if (!child_pid) {
handle_error();
}
const char text = "1\n2\n123\n3";
ssize_t bytes_written = write(child_stdin, text, sizeof(text) - 1);
char buff[128];
ssize_t bytes_read = read(child_stdout, buff, sizeof(buff));
The functions popen() and pclose() could be what you're looking for.
Take a look at the glibc manual for an example.
In Windows, instead of using system(), use CreateProcess, redirect the output to a pipe and connect to the pipe.
I'm guessing this is also possible in some POSIX way?
Actually, I just checked, and:
popen is problematic, because the process is forked. So if you need to wait for the shell command to execute, then you're in danger of missing it. In my case, my program closed even before the pipe got to do it's work.
I ended up using system call with tar command on linux. The return value from system was the result of tar.
So: if you need the return value, then not no only is there no need to use popen, it probably won't do what you want.
In this page: capture_the_output_of_a_child_process_in_c describes the limitations of using popen vs. using fork/exec/dup2/STDOUT_FILENO approach.
I'm having problems capturing tshark output with popen.
And I'm guessing that this limitation might be my problem:
It returns a stdio stream as opposed to a raw file descriptor, which
is unsuitable for handling the output asynchronously.
I'll come back to this answer if I have a solution with the other approach.
I'm not entirely certain that its possible in standard C, as two different processes don't typically share memory space. The simplest way I can think of to do it would be to have the second program redirect its output to a text file (programname > textfile.txt) and then read that text file back in for processing. However, that may not be the best way.