I have a special macro defined in macro.h, but I want it to be valid only in part of my source files (h/cpp),
how can I do that?
I am afraid that some "bad" user included the macro.h before the source files that must not be familiar with the macro.
how can I prevent it?
It is possible to have macros that are defined only in a files scope by using #undef. E.g. :
#define MACRO 1
int a = MACRO;
#undef MACRO
int b = MACRO; // ERROR
However, this does not work across files unless you rely on the order of includes, which would be bad.
If you want to use macros defined in a macro.h in sources, you could have a second unmacro.h and include that at the end of the source:
// foo.cpp
// other includes
#include "macro.h"
// no other includes!
// contents of the source
#include "unmacro.h"
However, I would not recommended it because it is error-prone. Better reconsider if you need to use macros at all. In modern C++ their valid uses are extremely rare.
You can't. If it's in macro.h, and that file is public, there's no going around it.
A common technique is defining the macro conditionally:
#ifdef SOME_CONDITION
#define MY_MACRO
#endif
but a "bad" user can just as well define SOME_CONDITION.
What you should do is separate public headers from private ones. As you stated the problem, the macro you want hidden probably shouldn't be in a public header at all.
You cannot control the area of effect of the macro, especially if you have it in a .h which is included everywhere.
If you want it to exist only in a few .h and .cpp files then one option is to (re)define it at the top of those cpp files. You could also seperate just these macros into its own .h and include it only in the cpp files that need it and not expose it to users of your code.
You might want to give a more specific example if you want more specific answers
Related
I`ve studied C, and now I decided to switch to C++.
So, in C, I used #ifndef #endif in my header files. Should I use the same commands in C++? Or are there some alternatives?
Yes, the preprocessor works (mostly) the same way, so you should still use preprocessor directives to guard against including the same code more than once.
Any differences in functionality between the preprocessor in C and C++ are likely to be edge cases that are unlikely to be relevant at your current learning level.
The file/header relationship is identical in C and C++.
foo.h:
#ifndef SOME_UNIQUE_NAME_HERE
#define SOME_UNIQUE_NAME_HERE
// your declarations (and certain types of definitions) here
#endif
The C++ preprocessor is essential the same when compared to it’s C counterpart. All directives will work in either language whether written in a header (.h) or a source file (.c, .cc, .cpp).
Read more about the wonders of headers here!
The answer from Commader_Quazar is right and enough.
ALternatively you can substitute:
#ifndef SOME_UNIQUE_NAME_HERE
#define SOME_UNIQUE_NAME_HERE
// your declarations (and certain types of definitions) here
#endif
with:
#pragma once
// your declarations (and certain types of definitions) here
which lets you write 1 line of code instead of 3, and is less error prone (since in this case you don't have to worry about remembering to put #endif at the end of the file) however I personally prefer the first option.
I was using an IDE that gave me the following line when I created a new HeaderFile.h
#ifndef CODE_HEADERFILE_H
but I've also seen usages such as:
#ifndef _HeaderFile_
#ifndef HEADERFILE_H
is the label completely arbitrary given that it will be called if the header file is loaded multiple times? And what would happen if another different header file had the same identifier and both where included somewhere?
Include guard define naming is personal, but conventionally it's in the form of
HEADER_FILE_NAME_H
But you can pick whatever name you'd like as long as it doesnt clash with other include guards otherwise only 1 file will end up getting included.
There's also #pragma once, although it's not supported by the standard, all major compilers support it. This eliminates the need for include guards all together.
maybe, It all depends on you and your company or your group's code style.
When I write #ifdef or #ifndef, usually, I write the statement like that below:
1) #ifndef HEADERFILE_H
2) #ifndef HEADER_FILE_H
3) #ifndef PATH_TO_YOUR_HEADERFILE_HEADERFILENAME_H
How to determine the appropriate identifier of conditional inclusion (#ifdef) in header files for C++?
In the exactly same way as you would determine the name of any variable, macro, function or a type:
Firstly, consult the language rules on what identifiers are reserved to the language implementation, and do not use any of those identifiers.
#ifndef _HeaderFile_
This is an example of a reserved identifier. Do not define it unless you are implementing the standard library.
Next, rule out any identifier used for any other purpose in the program. If you have variable named x, then do not use that as a header guard. If you have one header guard named y, then do not use that as another header guard. If you have a function named XYZ_H, then do not use that as a header guard.
Now, choose any identifier from the remaining names. There should be plenty to choose from.
is the label completely arbitrary
Only as much as any other variable, macro, function or type name is arbitrary. You simply need to come up with a unique name.
You don't however need to refer to the header guard macro in any other context, so you don't need to worry about it being meaningful unlike most other names in the program.
And what would happen if another different header file had the same identifier and both where included somewhere?
What happens to ifndef FOO when FOO is defined? The pre-processor will remove everything after the directive until the next #endif directive (or #else, but that is rare with header guards). This is how header guards prevent multiple inclusions into same file: Subsequent inclusions are made empty by the pre-processor directive. In case multiple headers share the same guard, the one that is included second will be empty. This will probably be a problem.
The code I am working has multiple headers and source files for different classes face.cc, face.hh, cell.cc, cell.hh edge.cc edge.hh and the headers contain includes like this,
#ifndef cellINCLUDED
#define cellINCLUDED
#ifndef faceINCLUDED
#define faceINCLUDED
I saw through http://www.cplusplus.com/forum/articles/10627/ and saw the way to write include guard is
#ifndef __MYCLASS_H_INCLUDED__
#define __MYCLASS_H_INCLUDED__
So in above code that I am working on, does compiler automatically understands it is looking for face.hh or cell.hh files?
better question : Is writing __CELL_H_INCLUDED__ same as cellINCLUDED ?
#ifndef __MYCLASS_H_INCLUDED__
#define __MYCLASS_H_INCLUDED__
So in above code that I am working on, does compiler automatically
understands it is looking for face.hh or cell.hh files?
No, the compiler doesn't automatically understand what you mean.
What really happens is that, when compiling a translation unit, the Compiler holds a list of globally defined MACROs. And so, what you are doing is defining the MACRO __MYCLASS_H_INCLUDED__ if it doesn't already exists.
If that macro is defined, that #ifndef until #endif will not be parsed by the actual compiler.
Hence you can test for the existence of that MACRO to determine if the Compiler has parsed that header file to include it once and only once in the translation unit... This is because the compiler compiles each translation unit as one flattened file (after merging all the #includes)
See https://en.wikipedia.org/wiki/Include_guard
Is writing __CELL_H_INCLUDED__ same as cellINCLUDED ?
Yes it is.... The reason some prefer using underscored prefixed and suffixed MACROs for include guards is because they have extremely low probability of ever being used as identifiers... but again, underscore could clash with the compiler...
I prefer something like this: CELL_H_INCLUDED
If you use cellINCLUDED, there are chances that someday, somebody may use it as an identifier in that translation unit
The preprocessor definitions have no special meaning. The only requirement is that they stay unique across the modules, and that's why the file name is typically a part of them.
In particular, the mechanics for preventing double inclusion aren't "baked in" the language and simply use the mechanics of the preprocessor.
That being said, every compiler worth attention nowadays supports #pragma once, and you could probably settle on that.
As the link you have referenced says, "compilers do not have brains of their own" - so to answer your question, no, the compile does not understand which particular files are involved. It would not even understand that '__cellINCLUDED' has anything conceptually to do with a specific file.
Instead, the include guard simply prevents the logic contained between its opening #ifndef and closing #endif from being included multiple times. You, as the programmer, are telling the compiler not to include that code multiple times - the compiler is not doing anything 'intelligent' on its own.
Nope, This is essentially telling the compiler/parser that if this has already been put into the program, don't puthave already been loaded.
This should be at the top (and have an #endif at the bottom) of your .h file.
Lets say you have mainProgram.cpp and Tools.cpp, with each of these files loading fileReader.h.
As the compiler compiles each cpp file it will attempt to load the fileReader.h. unless you tell it not to it will load all of the fileReader file in twice.
ifndef = if not defined
so when you use these (and the #endif AFTER all your code in the .h file)
you are saying:
if not defined: cellINCLUDED
then define: cellINCLUDED with the following code:
[code]
end of code
so this way when it goes to load the code in your .h file a second time it hits the if not defined bit and ignores the code on the second time.
This reduces compile time and also means if you are using a poor/old compiler it isn't trying to shove the code in again.
What happens if I include iostream or any other header file twice in my file?
I know the compiler does not throw error.
Will the code gets added twice or what happens internally?
What actually happens when we include a header file ?
Include guard prevents the content of the file from being actually seen twice by the compiler.
Include guard is basically a set of preprocessor's conditional directives at the beginning and end of a header file:
#ifndef SOME_STRING_H
#define SOME_STRING_H
//...
#endif
Now if you include the file twice then first time round macro SOME_STRING_H is not defined and hence the contents of the file is processed and seen by the compiler. However, since the first thing after #ifdef is #define, SOME_STRING_H is defined and the next time round the header file's content is not seen by the compiler.
To avoid collisions the name of the macro used in the include guard is made dependent on the name of the header file.
Header files are simple beasts. When you #include <header> all that happens is that the contents of header basically get copy-pasted into the file. To stop headers from being included multiple times, include guards are used, which is why in most header files you'll see something akin to
#ifndef SOME_HEADER_FILE_GUARD
#define SOME_HEADER_FILE_GUARD
//Contents of Header
#endif
It simply gets skipped over, due to preprocessor code along the following lines:
#ifndef MY_HEADER_H
#define MY_HEADER_H
<actual header code here>
#endif
So if you include twice, then MY_HEADER_H is already defined and everything between the #ifndef and #endif is skipped by the preprocessor.
It depends. With the exception of <assert>, the standard requires the
second (and later) includes of a standard header to be a no-op. This is
a characteristic of the header, however; the compiler will (at least
conceptually) read and include all of the header text each time it
encounters the include.
The standard practice for avoiding multiple definitions in such cases is
to use include guards: all of the C++ code in the header will be
enclosed in something like:
#ifndef SPECIAL_NAME
#define SPECIAL_NAME
// All of the C++ code here
#endif SPECIAL_NAME
Obviously, each header needs a different name. Within an application,
you can generally establish conventions based on the filename and
location; something like subsystem_filename, with
characters not legal in a C++ symbol (if you're using them in your
filenames) mapped (and very often everything upper cased). For
libraries, the best practice would be to generate a reasonably long
random sequence of characters; far more frequent (although certainly
inferior from a quality of implementation standpoint) is to ensure that
every such symbol begin with a documented prefix.
A system library can, of course, use reserved symbols (e.g. a symbol
starting with an underscore followed by a capital letter) here, to
guarantee that there is no conflict. Or it can use some entirely
different, implementation dependent technique. Microsoft, for example,
uses a compiler extension #pragma once; g++ uses include guards which
always start with _GLIBCXX (which isn't a legal symbol in user code).
These options aren't necessarily available to you.
When you include a header file, all its contents get copied to the line where the "#include" directive was placed. This is done by the preprocessor and is a step in the compilation process.
This process is the same for standard files like iostream or user-made ".h" files stored in local directory. However, the syntax slightly differs.
We use #include <filename> for files like 'iostream' which are stored in the library. Whereas, for header files in the local directory, we use #include "filename.h".
Now, what if we include header files twice:
Ideally speaking the content should be copied twice. But...
Many header files use the modern practice of mentioning #pragma once which instructs the pre-processor to copy contents only once, no matter how many times the header file is included.
Some very old codes use a concept called 'include gaurds'. I won't explain it as the other answers do so very well.
Using pragma once is the easy and the modern approach, however, include guards were used a lot previously and is a relatively complicated fix to this issue.
In eclipse, whenever I create a new C++ class, or C header file, I get the following type of structure. Say I create header file example.h, I get this:
/*Comments*/
#ifndef EXAMPLE_H_
#define EXAMPLE_H_
/* Place to put all of my definitions etc. */
#endif
I think ifndef is saying that if EXAMPLE_H_ isn't defined, define it, which may be useful depending on what tool you are using to compile and link your project. However, I have two questions:
Is this fairly common? I don't see it too often. And is it a good idea to use that rubric, or should you just jump right into defining your code.
What is EXAMPLE_H_ exactly? Why not example.h, or just example? Is there anything special about that, or could is just be an artifact of how eclipse prefers to auto-build projects?
This is a common construct. The intent is to include the contents of the header file in the translation unit only once, even if the physical header file is included more than once. This can happen, for example, if you include the header directly in your source file, and it's also indirectly included via another header.
Putting the #ifndef wrapper around the contents means the compiler only parses the header's contents once, and avoids redefinition errors.
Some compilers allow "#pragma once" to do the same thing, but the #ifndef construct works everywhere.
This is just a common way to protect your includes - in this way it prevents the code from being included twice. And the identifier used could be anything, it's just convention to do it the way described.
Is it common? Yes - all C and C++ header files should be structured like this. EXAMPLE_H is a header guard, it prevents the code in the header being included more than once in the same translation unit, which would result in multiple definition errors. The name EXAPMLE_H is chosen to match the name of the header file it is guarding - it needs to be unique in your project and maybe globally as well. To try to ensure this, it's normal to prefix or suffix it with your project name:
#define MYPROJ_EXAMPLE_H
for example, if your project is called "myproj". Don't be tempted into thinking that prefixing with underscores will magically make it unique, by the way - names like _EXAMPLE_H_ and __EXAMPLE_H__ are illegal as they are reserved for the language implementation.
Always do this at the top of a header file. It's typically called a header guard or an include guard.
What it does is make it so that if a header file would be included multiple times, it will only be included once. If you don't do it, then you'll end up with errors about things being defined multiple times and things like that.
The exact define doesn't matter that much, though typically it's some variation on the file name. Basically, you're checking whether the given macro has been defined. If it hasn't, then define it, and continue with including the file. If it has, then you must have included the file previously, and the rest of the file is ignored.
This is an include guard. It guarantees that a header is included no more than once.
For example, if you were to:
#include "example.h"
#include "example.h"
The first time the header is included, EXAMPLE_H_ would not be defined and the if-block would be entered. EXAMPLE_H_ is then defined by the #define directive, and the contents of the header are evaluated.
The second time the header is included, EXAMPLE_H_ is already defined, so the if-block is not re-entered.
This is essential to help ensure that you do not violate the one definition rule. If you define a class in a header that didn't have include guards and included that header twice, you would get compilation errors due to violating the one definition rule (the class would be defined twice).
While the example above is trivial and you can easily see that you include example.h twice, frequently headers include other headers and it's not so obvious.
Consider this
File foo.c:
#include foo.h
#include bar.h
File bar.h
#include <iostream>
#include foo.h
Now, when we compile foo.c, we have foo.h in there twice! We definitely don't want this, because all the functions will throw compile errors the second time around.
To prevent this, we put the INCLUDE GUARD at the top. That way, if it's already been included, we define a preprocessor variable to tell us not to include it again.
It's very common (often mandated), and very frustrating if someone doesn't put one in there. You should be able to simply expect that each .h file has a header guard when you included. Of course, you know what they say when you assume things ("makes an ass of u and me") but that should be something you're expecting to see.
This is called an include guard and is indeed a common idiom for C/C++ header files. This allows the header file to be included multiple times without multiply including its contents.
The name EXAMPLE_H_ is an arbitrary convention but has to obey naming rules for C preprocessor macros, which excludes names like example.h. Since C macros are all defined in a single global namespace, it is important that you do not have different header files that use the same name for their include guard. Therefore, it is usually a good idea to include the name of your project or library in the include guard name:
#ifndef __MYPROJECT_EXAMPLE_H__
...