Line/Unlike - same number? - facebook-like

We made a fan research about our facebook page of music band.
It´s about 6 months and new fans are adding throught the LIKE button there, but there is almost the same number of unlike according to this so it has an impact on total likes on the page, where it is still about the same numerical value (at about 13.045 or less/more in tens). Today we received feedbacks from our fans, they don´t know why they aren´t still counted in Like button, so they must again click on it.
Is there any problem in setting or how can we deal with it?
Thanking you in advance for your help!

Related

Redis for handling high-concurrecy and limited-capacity model?

I have a legacy system for managing courses at the university. Every half year, this happens:
limited capacity course (30 people) opens
1000 people trying to enroll in that course at the same time (literally waiting at computers to hit the "enroll" button at 8:00am sharp)
dozens/hundreds of courses like that, thousands of people in the system fighting for free slots at the same time
system goes down...
I wonder if Redis could help here. I cannot replace the legacy system (PHP based). I cannot spread the load either - all people have to have equal opportunity here.
My questions, please:
is Redis a good solution here?
Which data types and commands would you use for this use case? A rough outline of potential solution would be highly appreciated. I think it would be something with INCR but nor sure how to put it together with the rest.
Can this be realistically handler in (semi)real-time? i.e. if 1000 ppl hit the enroll button, 30 of them get the "yes" answer immediately, and the rest gets the "no" answer also immediately (matter of seconds, at most)
Thank you very much!

Retrieve deleted Facebook message

I have searched but it seems that any thread I find picks up from somewhere in the middle of a project.
I want to gain access to a Facebook message that I wrote almost 10 months ago. It was the first contact that I made with my long lost love. I know, it's korny and I should have at least remembered that date.
Can anyone help me get started? I have limited/semi novice skills. I am willing to do the research but I just need a nudge in the right direction. This isn't an assignment, it's rather a challenge to find it and surprise her with it.
I am not sure if it can even be done.
For having messed a lot (too much) with Facebook messaging system, I can tell you won't be able to retrieve a deleted message. Facebook will not return deleted messages with the others and there is no special function for that, sorry I believe that's the intent behind message deletion.

Facebook Share showing incorrect info when the debugger is correct

First post on StackOverflow, so please forgive any protocol lapses!
I've found similar problems to the one below elsewhere on SO, but none that's an exact match, nor a solution that hits the spot.
I have a client site with FB Share and Like buttons, all of which work perfectly on straightforward named pages. In the case of the shop and blog pages I need to use a querystring, which works perfectly on other sites, but not this one! I've run the FB Debugger on the affected pages and all looks hunky dory.
Here are two example pages with the problem:
http://www.fabniki.com/productdetail?pid=251 and http://www.fabniki.com/blogdetail?id=327&p=1.
In the case of the shop item, the text Facebook is showing isn't even on the page. I've tried clearing cache, forcing an FB cache refresh etc.
My own site uses a similar querystring system for my blog, and this works absolutely fine with Facebook shares and likes.
I'd be very grateful for any suggestions!
OK, the problem was - unsurprisingly - entirely of my own making. I'd allowed myself to get bogged down in the debugger, which looks at the exact URL you paste into its input field. If you're sufficiently idiotic, it may not occur to you to check if this is the actual value being passed to FB by your Like and Share buttons. Doh!
Thanks to some excellent support from FB developers, the problem was spotted and corrected with only minor dents to my ego.
I wanted to answer my own question, a) to avoid wasting people's time and b) to give Facebook Support a bit of appreciation for a change!

Weekly Facebook Scores clearing?

we want to do something that's relatively common among mobile games. We want to reset our Facebook scoreboard every week. I am surprised to find that - looking around - there is no automatic way to do this.
Is it in the plans to offer this functionality? A probably easier thing on Facebook's end that would work for us is if when we ask for friends scores, we get the date of each score, so we can then filter out the scores that are too old.
Other than that, it seems that we'd have to write a Windows Service or Cron task to call the Facebook every week and do this (or do it manually from Putty or other tool), neither of which seem accceptable for this small task.
Thank you and let us know!
-Brian Hunsaker
Technical Director # DarkTonic Games
There's no way to tell Facebook to wipe your app's Scores automatically, but you only need to make a single API call to wipe all scores:
https://graph.facebook.com/[APP ID]?access_token=[APP ACCESS TOKEN]&method=delete
This is mentioned here:
https://developers.facebook.com/docs/score/
The call to delete all the scores from your facebook App is as follows (may have changed):
https://graph.facebook.com/[APP ID]/scores?access_token=[APP TOKEN]&method=delete
it should return true.

What does facebook know about you with the likebox

We were having a beer talk and have something to clear out.
Is the following conclusion correct:
When I put a facebook-like-button-box on my page, does facebook know
every time I'm on that page, even if i'm not logged in.
basically the same as google analytics
if this nis correct, it should be possible to sandbox, the like-button until someone will use it. Then facebook gets only informations when the user actively confirms that.
cheers endo
No, they can't directly track you if you are not logged in and you view an external "like" button. They can, however, set a tracking cookie that identifies you when you sign in, which would allow them to match the tracking data in the current session to you.
One of Facebook's primary revenue streams comes from the analysis and sale of market trend information. They can analyse the likes and comment keywords of certain user clusters (e.g. middle-aged American females, teenagers in college, etc) and use these to produce statistics about market patterns and trends. They can also use keyword analysis to tell a company how many people are talking about something, e.g. "how many people have mentioned my latest blockbuster film?"
You could simply move the image and JavaScript code away from the Facebook servers and host it locally to avoid them from tracking your users.
In pre-emption of the "FACEBOOK = EVIL" arguments:
In the end, though, is it really a big issue? Some people see Facebook as this massive life-infringing uncaring supercorporation, but in reality they're just making a buck through completely anonymous statistics. No human being (or sentient robot) views your preferences, browser tracking data, or personal information. Everything is anonymised and turned into a bunch of numbers relating to a group. Sure, they could screw everyone over and be evil, but why bother when you already make that much money legitimately?